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W1ck3d 8uZz
Amarr
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Posted - 2007.06.20 09:51:00 -
[1]
umm... i have an lcd 15" monitor at 1024x768 and those buttons r giga huge so i was wondering; could ccp make them a bit more bigger pls? 5th module in each rack covers my overview heavily so this is rather pathetic, cant see s#$t, not to mention i cant even launch drones on my BSs without resizing overview doubletime
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Viper Vize
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Posted - 2007.06.20 09:52:00 -
[2]
15"
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W1ck3d 8uZz
Amarr
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Posted - 2007.06.20 10:08:00 -
[3]
Originally by: Viper Vize 15"
15 (fifteen) is the natural number following 14 and preceding 16. In English, it is the smallest integer with seven letters in its spelled out name.
In mathematics Fifteen is a triangular number and a hexagonal number, a pentatope number, and the 4th Bell number. Fifteen is the double factorial of 5. It is a composite number; its proper divisors being 1, 3 and 5. With only two exceptions, all prime quadruplets enclose a multiple of 15, with 15 itself being enclosed by the quadruplet (11, 13, 17, 19). 15 is also the number of supersingular primes.
15 is the 4th discrete biprime (3.5) and the first member of the (3.q) discrete biprime family. The number proceeding 15; 14 is itself a discrete biprime and this is the first such pair of discrete biprimes. The next example is the pair commencing 21.
The aliquot sum σ(n) of 15 is 9, a square prime 15 has an aliquot sequence of 6 members (15,9,4,3,1,0). 15 is the 4th composite number in the 3-aliquot tree. The abundant 12 is also a member of this tree.
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Demarcus
Project Gemini EternalRising
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Posted - 2007.06.20 10:11:00 -
[4]
Originally by: W1ck3d 8uZz
Originally by: Viper Vize 15"
15 (fifteen) is the natural number following 14 and preceding 16. In English, it is the smallest integer with seven letters in its spelled out name.
In mathematics Fifteen is a triangular number and a hexagonal number, a pentatope number, and the 4th Bell number. Fifteen is the double factorial of 5. It is a composite number; its proper divisors being 1, 3 and 5. With only two exceptions, all prime quadruplets enclose a multiple of 15, with 15 itself being enclosed by the quadruplet (11, 13, 17, 19). 15 is also the number of supersingular primes.
15 is the 4th discrete biprime (3.5) and the first member of the (3.q) discrete biprime family. The number proceeding 15; 14 is itself a discrete biprime and this is the first such pair of discrete biprimes. The next example is the pair commencing 21.
The aliquot sum σ(n) of 15 is 9, a square prime 15 has an aliquot sequence of 6 members (15,9,4,3,1,0). 15 is the 4th composite number in the 3-aliquot tree. The abundant 12 is also a member of this tree.
With posts like that it is entirely possible you have enough spare time for a part time job to increase that screen size. I'd look into it. ------------------------------------- You are all worthless, and weak.
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W1ck3d 8uZz
Amarr
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Posted - 2007.06.20 10:25:00 -
[5]
mybe i just copy/pasted it from wikipedia? also, i aint buying a bigger monitor cuz of a computer game wich btw already cost me hell of a lot of money loool
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Cat Casidy
Death of Virtue Vigilance Infinitas
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Posted - 2007.06.20 10:30:00 -
[6]
uhmm just thought I'd point out it doesnt matter what size your screen is, its the same ratio, the last high slot still covers the overview; and ya, its realy annoying
*Almost certainly nominated for something somewhere* |
Sleepkevert
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.06.20 10:31:00 -
[7]
all I have to add to this thread is... Widescreen ftw
(i'm on a 22" widescreen, and it's looking goood )
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W1ck3d 8uZz
Amarr
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Posted - 2007.06.20 10:37:00 -
[8]
Originally by: Cat Casidy uhmm just thought I'd point out it doesnt matter what size your screen is, its the same ratio, the last high slot still covers the overview; and ya, its realy annoying
in my case 5th module is intirely in my overview, 6th one covers half of it, 8th one barely fits on teh screen o.O :S
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Cat Casidy
Death of Virtue Vigilance Infinitas
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Posted - 2007.06.20 10:39:00 -
[9]
yowza! did they fit before they got .. slightly bigger?
*Almost certainly nominated for something somewhere* |
Horus Dark
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Posted - 2007.06.20 10:40:00 -
[10]
Met me change the topic for ya:
EVE GUI: MAKE IT CUSTUMISABLE (spull check(
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W1ck3d 8uZz
Amarr
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Posted - 2007.06.20 10:47:00 -
[11]
Edited by: W1ck3d 8uZz on 20/06/2007 10:46:38
Originally by: Cat Casidy yowza! did they fit before they got .. slightly bigger?
yeah, fitted easily... if i remember right before patching my 8th module slot was hardly touching overview wich WAS strached (x-axis)
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Demarcus
Project Gemini EternalRising
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Posted - 2007.06.20 10:57:00 -
[12]
They needed to fix game play to increase the length of battles before introducing something like heat. As it is it just an emergency button to close or escape a close fight then you have to dock and repair. And seriously these ships have a problem cooling their systems in a -100 C vacuum? Pretty odd considering we don't even have much issue doing the same with modern military hardware even in hot climates. The only place it remotely makes sense is gun barrel heat since they can warp if over fired, but that is factored into the rate of fire (ie. heat sink module increases rof).
I wish CCP would fix something that will actually make the game more fun for a change. Like make the moons and planets actually follow their orbits or add boarding parties. Something that makes sense and doesn't feel like a cheap quick fix masquerading as a new game play feature.
And yes, the interface is getting a bit silly and desperately needs an overhaul.
------------------------------------- You are all worthless, and weak.
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wierchas noobhunter
Blood Corsair's
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Posted - 2007.06.20 11:03:00 -
[13]
lol ... even my laptop scren is way bigger
get a job .. buy new lcd profit
join my have fun ! |
Nicole KholdStare
Gallente QUANT Corp. Southern Connection
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Posted - 2007.06.20 11:15:00 -
[14]
Hi I have a commodore64 and a 4" wan..errr monitor. CCP can you please lower the requirements and add joystick support so I can autofire the space invadorz? Oh and a tape version of the game coz I can't afford the floppies because I spent all my piggy bank on your game. Thx from 1986!
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Trevin Starwind
Amarr Terra Incognita Dark Matter Coalition
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Posted - 2007.06.20 11:42:00 -
[15]
Originally by: Sleepkevert all I have to add to this thread is... Widescreen ftw
(i'm on a 22" widescreen, and it's looking goood )
QFT
22" widescreen is the way to go.. :)
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Wiggy69
5punkorp Betrayal Under Mayhem
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Posted - 2007.06.20 11:51:00 -
[16]
Originally by: Sleepkevert all I have to add to this thread is... Widescreen ftw
(i'm on a 22" widescreen, and it's looking goood )
1680 x 1050 is certainly very, very win. -----
Wiggy's Bad Spelling and Grammar Complaints Department |
happomaagi
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.06.20 11:55:00 -
[17]
I've been frustrated with the damn buttons too, even with a 19" lcd. Patch or no patch, they're always on top of the overview or its hard to scroll the overview, so making them still a bit bigger would be nice to make the things atleast comical.
Fortunately this patch made them, if possible, even more hard to see in the white clouds and bright-brownish-orange-systems which is nice because now they dont bother so much with the additional benefit that you cant see if your modules are on or off.
Ofcourse all this could be easily fixed with a 30" widescreen triplehead setup and a pair of red/green glasses, sadly neither is an option.
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Mysa
Mortis Angelus
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Posted - 2007.06.20 11:58:00 -
[18]
Originally by: happomaagi I've been frustrated with the damn buttons too, even with a 19" lcd. Patch or no patch, they're always on top of the overview or its hard to scroll the overview, so making them still a bit bigger would be nice to make the things atleast comical.
Fortunately this patch made them, if possible, even more hard to see in the white clouds and bright-brownish-orange-systems which is nice because now they dont bother so much with the additional benefit that you cant see if your modules are on or off.
Ofcourse all this could be easily fixed with a 30" widescreen triplehead setup and a pair of red/green glasses, sadly neither is an option.
50" plasma here, still looks like crap
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hUssmann
Caldari Veto. Veto Corp
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Posted - 2007.06.20 11:59:00 -
[19]
QFT on the widescreen, best investment ever.
Ginger Magician > You are merely an effective ganker of haulers who runs at the first sign of combat. |
Renosha Argaron
Caldari The Celestial Free Miner's Sev3rance
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Posted - 2007.06.20 12:03:00 -
[20]
Edited by: Renosha Argaron on 20/06/2007 12:02:51 Im on a 22 inch LCD monitor and i think the moduel buttons look HUMUNGUS!.....whats the deal with that?....are they for people with very fat fingers or something?.....come on CCP....please reduce them in size.
Regards
Renosha
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.06.20 12:09:00 -
[21]
F1 - F8
Who needs to have those icons anyway!
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2George
Caldari Radical Fighters
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Posted - 2007.06.20 12:20:00 -
[22]
However ridicilous the yawning sounds. something could really be done here. How about having the overview constant size, but just change the quality of buttons. if you have a low resolution, buttons and everything will be same size, but the resolution of a button will be much lower (some 50pixels/button). whereas if you have a good resolution, button will still be same size but with much better resolution (150pixels/button for example).
Cause i have problems of buttons being too small sometimes. although that just because of my 1920xsomething resolution. on 1650x1080 resolution looks just abour right though.
well i think that would solve all issues about buttons being small/big
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W1ck3d 8uZz
Amarr
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Posted - 2007.06.20 12:27:00 -
[23]
i just swiched to my 17" monitor (1024x768).... i still get exactly the same effect on those module buttons, NOTHING changed, buttons r still HUGE and 5th one is entirely in my overview.. meh did they test the button sizes on 4/3/3 frigs??
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J Ripper
Caldari
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Posted - 2007.06.20 12:37:00 -
[24]
Yeah that sucks!
I`m using a 19" CRT at 1280 x 1024
My last module annoyingly covers my drone menus
If the whole lot could be either shifted to the left by an inch or 2, including the main console thingy I will be happy :D Or make the buttons smaller !!
my sig: --- Jon Johansen --- |
W1ck3d 8uZz
Amarr
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Posted - 2007.06.20 12:39:00 -
[25]
Edited by: W1ck3d 8uZz on 20/06/2007 12:40:24
Originally by: wierchas noobhunter lol ... even my laptop scren is way bigger
get a job .. buy new lcd profit
and why do u think i need a job to buy a new lcd?
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Camilo Cienfuegos
EP0CH
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Posted - 2007.06.20 12:42:00 -
[26]
19" CRT & 1280x960
Those icons are way bigger than in Rev 1.4 - but in truth, they're a fairly decent size. A better solution would be to allow us to move the whole HUD over to the left a bit. I'd happily move my chat window to be able to move the whole HUD into the bottom left corner allowing me to drag my overview right to the bottom without interference from my module slots.
Buy you a crate of beer if you move it? -- Fix Caldari | Fix Rigs |
FarScape III
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Posted - 2007.06.20 13:14:00 -
[27]
Originally by: W1ck3d 8uZz
Originally by: Cat Casidy uhmm just thought I'd point out it doesnt matter what size your screen is, its the same ratio, the last high slot still covers the overview; and ya, its realy annoying
in my case 5th module is intirely in my overview, 6th one covers half of it, 8th one barely fits on teh screen o.O :S
That is why you need to higher the REZ, up to about 1280 - 960 or whatever it is I forgot.
THEN you will have the buttons showing good.
And if that makes it hard to read, buying a bigger monitor at that time will be a good thing.
A Minmater City... Cool! My Skills |
Gord Ackfordham
Caldari Fenscore Enterprises
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Posted - 2007.06.20 13:32:00 -
[28]
Originally by: Wiggy69
Originally by: Sleepkevert all I have to add to this thread is... Widescreen ftw
(i'm on a 22" widescreen, and it's looking goood )
1680 x 1050 is certainly very, very win.
i run 1900x1200 on my 21" widescreen, and i don't get any overlap... you all need bigger resolutions and monitors. --gordo |
W1ck3d 8uZz
Amarr
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Posted - 2007.06.20 13:54:00 -
[29]
Edited by: W1ck3d 8uZz on 20/06/2007 13:54:17
Originally by: FarScape III
Originally by: W1ck3d 8uZz
Originally by: Cat Casidy uhmm just thought I'd point out it doesnt matter what size your screen is, its the same ratio, the last high slot still covers the overview; and ya, its realy annoying
in my case 5th module is intirely in my overview, 6th one covers half of it, 8th one barely fits on teh screen o.O :S
That is why you need to higher the REZ, up to about 1280 - 960 or whatever it is I forgot.
THEN you will have the buttons showing good.
And if that makes it hard to read, buying a bigger monitor at that time will be a good thing.
u cant get more than 1024x768 on 15" it's just not listed in options... and when i swich on 17" one i can choose a lot of higher resolutions but i have to admit-it doesnt help at all.. the difference is VERY small
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