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Thread Statistics | Show CCP posts - 2 post(s) |
Qual
Gallente Cornexant Research
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Posted - 2007.06.27 06:10:00 -
[31]
Edited by: Qual on 27/06/2007 06:10:10
Originally by: Auron Shadowbane imho the blog leaves more questions open than it answears.
question 1: do different tiers of enhancements STACK uppon each other or does only the highest tier count? E.g: does an amarr factory outpost with an "advanced outpost factory platform" get +9 slots or +21 (+9+7+5) ? same for r&d slots and offices?
from the pure reading I'd think they add up because it reads "additional". otherwise the office upgrades would be totally useless since you could put up a fresh gallenty output and get a better office/cost ratio.
question2: do the different enhancements interfere with each other? e.g.: amar factory and plant platforms. do you get the two bonuses for ALL the factory slots or just the ones granted by the upgrade?
question3: just to make it clear: a tier3 improvement takes 1*tiert, 1*tier2 and 1*tier3 slot, right?
so the common, non capital outpost will basically be capped at haveing one tier2 upgrade with the respective tier1 upgrade as well as another tier 1 one?
Ok, lets apply logic here and see what pops out:
1) Do they stack?
No. Read the refinery upgrade descriptions. Its clear from them that they do NOT stack.
2) Do bonuses interfeer/cancel out each other.
They are seperate bonuses and are applied as such. (Unless CCP really made a mess there..) Thus you can quite a few extra slots on the amarr facotry.
3) Do you ahve to install on top of a lower tier platform?
The blog states 60 combinations. This is only true if you have to build upon a previous platform of the same type. This gives 5 * 4 * 3 = 60 end combinations. (The fact that you are forces to do it like that is the final clue that qestion 1 have to be: No they dont stack. 135% base refine on minmatar station? I think not...) If it was free form you would have 5 * 5 * 4 * 5 * 4 * 3 = 6000 combinations. (Most of which would not make sense though due to the "no stacking" in question 1.)
"The short version: Qual is right." -Papa Smurf |
Frug
Zenithal Harvest
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Posted - 2007.06.27 07:39:00 -
[32]
Originally by: Xaen Who cares?
Fix the damn UI and holes in the game's current implementation.
I hate to do this. I really hate to do this. But this guy, he's right.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
Nisse Owned
The Order of Chivalry
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Posted - 2007.06.27 09:37:00 -
[33]
Huh? Wheres ma dwaggons?
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Chruker
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Posted - 2007.06.27 15:53:00 -
[34]
Originally by: Qual ***More confusions snipped***
Refinery numbers, and time reduction numbers doesn't stack.
Manufacturing, research, office slots stack. ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |
Qual
Gallente Cornexant Research
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Posted - 2007.06.27 17:20:00 -
[35]
Originally by: Chruker
Originally by: Qual ***More confusions snipped***
Refinery numbers, and time reduction numbers doesn't stack.
Manufacturing, research, office slots stack.
I dont get it, whats your point? Thats EXACTLY what I said.
Was you problem that I didn't just put up baseless assumption but actually argumented my points?
"The short version: Qual is right." -Papa Smurf |
Riley Craven
Caldari Copacetic Corporation
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Posted - 2007.06.27 17:27:00 -
[36]
Originally by: Chruker
Originally by: Riley Craven Um yeah, this was the one blog we actually didnt need. This info was already easy to find on the forums and was already known by most people that gave a flip. I DEMAND MORE BLOGGAGE
Easy to find you say? There were a couple of bit of information that people have asked quite a few times about in the Singularity and the Doomsdays alliance channel. But they weren't really answered.
This blog was a great write up on the subject, although there are still a few technical question.
So go back in your hole, troll
The Game Development Forum is your friend. All of the new Rev 2.0 features were posted there.
Eve-online in its enterity is my hole and I will say what I please.
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Imhothar Xarodit
Minmatar Wolverine Solutions Interstellar Alcohol Conglomerate
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Posted - 2007.06.27 21:47:00 -
[37]
So, do I get this right?
If the cloning facility is disabled, and my clone is set up at that station... and I die... I awake where exactly?
By home station do you mean the location of my clone contract or the station I have started the game...
And once I die where will my standard clone be located afther that?
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Auron Shadowbane
Teeth Of The Hydra R i s e
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Posted - 2007.06.28 06:26:00 -
[38]
Originally by: Qual Edited by: Qual on 27/06/2007 06:10:10
Originally by: Auron Shadowbane imho the blog leaves more questions open than it answears.
question 1: do different tiers of enhancements STACK uppon each other or does only the highest tier count? E.g: does an amarr factory outpost with an "advanced outpost factory platform" get +9 slots or +21 (+9+7+5) ? same for r&d slots and offices?
from the pure reading I'd think they add up because it reads "additional". otherwise the office upgrades would be totally useless since you could put up a fresh gallenty output and get a better office/cost ratio.
question2: do the different enhancements interfere with each other? e.g.: amar factory and plant platforms. do you get the two bonuses for ALL the factory slots or just the ones granted by the upgrade?
question3: just to make it clear: a tier3 improvement takes 1*tiert, 1*tier2 and 1*tier3 slot, right?
so the common, non capital outpost will basically be capped at haveing one tier2 upgrade with the respective tier1 upgrade as well as another tier 1 one?
Ok, lets apply logic here and see what pops out:
1) Do they stack?
No. Read the refinery upgrade descriptions. Its clear from them that they do NOT stack.
2) Do bonuses interfeer/cancel out each other.
They are seperate bonuses and are applied as such. (Unless CCP really made a mess there..) Thus you can quite a few extra slots on the amarr facotry.
3) Do you ahve to install on top of a lower tier platform?
The blog states 60 combinations. This is only true if you have to build upon a previous platform of the same type. This gives 5 * 4 * 3 = 60 end combinations. (The fact that you are forces to do it like that is the final clue that qestion 1 have to be: No they dont stack. 135% base refine on minmatar station? I think not...) If it was free form you would have 5 * 5 * 4 * 5 * 4 * 3 = 6000 combinations. (Most of which would not make sense though due to the "no stacking" in question 1.)
perfect, genius. you managed to pick the ONLY upgrade where it was clear IF they'd stack and where it is damn clear from the text.
people with half a braincell would have been able to tell I was talking about SLOTS (production, research and office).
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Qual
Gallente Cornexant Research
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Posted - 2007.06.28 08:59:00 -
[39]
Originally by: Auron Shadowbane
perfect, genius. you managed to pick the ONLY upgrade where it was clear IF they'd stack and where it is damn clear from the text.
people with half a braincell would have been able to tell I was talking about SLOTS (production, research and office).
Ok, why would they work differently? Seems fairly logical that they all have a linear progression in bonus. (All types, not just slots.) The only question was if the description bonus where stacking or replaced each other.
If I turn out to be wrong, i'll invite the guy who wrote the texts for the platforms out for a drink and we can kill our combines brainecell together. If im right, I expect and appology and adittance from you that you, dear sir, is the one lacking in brain capacity.
"The short version: Qual is right." -Papa Smurf |
Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.06.28 13:40:00 -
[40]
Ooh, I have a question.
If a group's sovereignty level drops down, do the services become disabled?
That is to say, you need Sov 2 for tier 1 upgrades, Sov 3 for Tier 2, and Sov 4 for Tier 3, right? Now say I get Sov 4 and build an upgrade in all three tiers. Then, I lose Sov on the area in an invasion, reseting the Sov claiming to Sov 1. Will al my upgrades be disabled until I get Sov 2 (when Tier 1 modules reactivate) Sov 3 (for Tier 2) and Sov 4 (for my Tier 3 modules to reactivate)?
Or, once they're built, are they permanently active, regardless of sovereignty? --------
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Chruker
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Posted - 2007.06.28 15:57:00 -
[41]
Originally by: Qual
Originally by: Auron Shadowbane
perfect, genius. you managed to pick the ONLY upgrade where it was clear IF they'd stack and where it is damn clear from the text.
people with half a braincell would have been able to tell I was talking about SLOTS (production, research and office).
Ok, why would they work differently? Seems fairly logical that they all have a linear progression in bonus. (All types, not just slots.) The only question was if the description bonus where stacking or replaced each other.
If I turn out to be wrong, i'll invite the guy who wrote the texts for the platforms out for a drink and we can kill our combines brainecell together. If im right, I expect and appology and adittance from you that you, dear sir, is the one lacking in brain capacity.
Well, see soon. The outpost upgrades have started to be used on SISI.
So far I still stand by my statements, based on the descriptions of the improvements: - Refinery numbers, and time reduction numbers doesn't stack. - Manufacturing, research, office slots stack.
Some description examples: - "Gives an additional seven factory slots and increases the manufacturing time reduction on all Tech II components to 60%." - "Gives an additional seven office slots." - "Increases refinery efficiency to 30%." ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |
Qual
Gallente Cornexant Research
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Posted - 2007.06.28 20:23:00 -
[42]
Yeah, ok. Fair enough. I'll have to admit that makes sense too.
"The short version: Qual is right." -Papa Smurf |
CypherDragon
Amarr Legio Immortalis
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Posted - 2007.06.29 02:43:00 -
[43]
So what do you mean by "home station" if the clone service is destroyed? Do I jump back to the first station I was ever in, and get killed trying to get back to 0.0 space?
This needs -a lot- more clarification!
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Hugh Ruka
Caldari Free Traders
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Posted - 2007.06.29 11:28:00 -
[44]
I love the way how dev blogs open more questions than they answer :-)
Anyway medical should NOT be a targetable service. It will be the first service attacked, fitting and repair being the next ones (but these can be suplemented by POS and carriers/mods to an extent).
With Medical down, you have essentialy a clean system. Anybody without a jumpclone nearby will almost certainly NOT undock.
We depend on clones for the one and only thing money cannot buy - skill points. If you put that into danger, expect more people going Empire mission running/mining.
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls....
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CCP LeMousse
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Posted - 2007.06.29 12:32:00 -
[45]
Hey all,
A couple of answers to the questions asked;
Can conquerable stations be upgraded?
No. Only outposts can be upgraded and improved. Conquerable stations can, however, have their services disabled.
What is disabled? The improvements/upgrades or the services?
The services are disabled; i.e. Fitting, Medical, Refining, etc.
What happens if you lose the level of sovereignty required for installing the upgrade/improvement?
Nothing happens, upgrades and improvements are permanent modifications. Sovereignty is only required to install the upgrade or improvement in itself.
Do improvement advantages stack or what?
As answered by Chruker, refinery and time reduction bonuses do not stack; you transit from one value to another - the Minmatar refining tree, for example, takes you from the base 35% to 40% to 45% to 50%.
Slots numbers, in general, stack; you are adding more slots each time.
What happens when you have two improvements on the same service?
Improvements from different trees affecting the same service both apply; so an Amarr outpost with both Factory and Plant improvements would give different bonuses depending on what is being built in the slots (T1 or T2 ships).
What is this home station you speak of?
The home station is the HQ of your corporation, be it a player or an NPC one. Since corporations cannot be created in conquerable and outpost stations, and neither can HQs be transferred there, the problem of disabling your HQ's cloning cannot happen.
It is, however, a good idea to select a station with the Medical service as your HQ.
Hope this adresses all of your concerns.
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Chruker
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Posted - 2007.06.30 05:43:00 -
[46]
Originally by: CCP LeMousse What happens if you lose the level of sovereignty required for installing the upgrade/improvement?
Nothing happens, upgrades and improvements are permanent modifications. Sovereignty is only required to install the upgrade or improvement in itself.
What happens if sovereignty is lost after the platform has been deployed but before it has finished 'morphing' the outpost. Ie. at which point in the process is the sovereignty level checked. I would assume when starting the anchoring process, since that is usually when standings and such are checked for control towers.
Also lets say an outpost has gotten a monumental upgrade platform. However only the 3 x tier 1 and the 2 x tier 2 slots have been used. If sovereignty is losts, would it then still be possible to install a tier 3 upgrade? My gut says yes, because only the upgrade platforms has the 'required sovereignty level' attribute. ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |
Auron Shadowbane
Teeth Of The Hydra R i s e
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Posted - 2007.07.01 09:42:00 -
[47]
Question:
Will it be considered an exploit to upgrade every outpost in a systhem to tier3 by willingly "loosing" const. sov again and again to set a new capital?
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Gaurav
Caldari Provisions
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Posted - 2007.07.07 12:39:00 -
[48]
Simple question here:
If the medical services are disabled can I still clone jump to the station that's being attacked?
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Braaage
Laborius Chapter
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Posted - 2007.07.08 22:56:00 -
[49]
Quote: Sovereignty 4
This level is reached when:
A system with Sovereignty 3 has its Outpost set as Capital for 30 days Constellation Sovereignty is in effect Sovereignty 4 allows for invulnerability of the Capital system;
Upgrading the Outpost in the Capital to Tier 3 .......
LeMousse that implies to me that only the capital Outpost can be upgraded to a Tier 3 platform, is this correct?
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