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Thread Statistics | Show CCP posts - 1 post(s) |
Apollo Acesius
AFK
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Posted - 2007.06.28 10:48:00 -
[1]
Out of interest, could you fly from one system to another without using a jump gate? I know you would never actually want to do this, but I'm just curious to know whether eventually you would arrive in the next system if you just kept flying, or whether you would just get further and further away from things in the same system.
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Dario Wall
Caldari Setenta Corp Storm Armada
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Posted - 2007.06.28 10:49:00 -
[2]
Can't fly from system to system without gates, you'll just end up away from whatever is in the system you started from.
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Banana Torres
The Green Banana Corporation
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Posted - 2007.06.28 10:49:00 -
[3]
Nope, you can't fly from one system to another.
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Admus
Mobius Construct Knights Of the Southerncross
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Posted - 2007.06.28 10:50:00 -
[4]
Nope.
---------------------------------------------------------- "Villains always have antidotes. They're funny that way." |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.06.28 10:50:00 -
[5]
I wonder if your coordinate variables would eventually wrap around and make you appear at the other end of the system. -
You keep using that word . . . I do not think it means what you think it means |
Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.06.28 10:53:00 -
[6]
Edited by: Lord WarATron on 28/06/2007 10:51:40 You can only leave a system by...
1. Jumpgate 2. Death/Jumpclone 3. Portals 4. GM teleporting you via stuck pettion or whatever. 5. Log off --
Billion Isk Mission |
Valen L'eganas
Gallente Seraphin Technologies Mercenary Coalition
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Posted - 2007.06.28 10:53:00 -
[7]
With standard flight it would probably take you many years to get from one system to the other. Even in Warp you would probably see Revelations VIII and still be in the same system.
I've seen people do the math before (I'm no quand) and its not doable.
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Apollo Acesius
AFK
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Posted - 2007.06.28 10:54:00 -
[8]
Thanks for clearing it up. That is what I thought would happen. Interesting point about the wrap-around of the position co-ordinates. Has anyone actually tried this to see what happens?
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.06.28 10:59:00 -
[9]
Originally by: Apollo Acesius Thanks for clearing it up. That is what I thought would happen. Interesting point about the wrap-around of the position co-ordinates. Has anyone actually tried this to see what happens?
Given the massive scale of movements possible within systems, you'd probably have to warp away from the center of the system for a significant amount of time to test this, and since you can't warp towards nothingness you'd have to spend the rest of your life tootling along at sublight speeds to test it. -
You keep using that word . . . I do not think it means what you think it means |
Frug
Zenithal Harvest
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Posted - 2007.06.28 11:04:00 -
[10]
Originally by: Crumplecorn
Originally by: Apollo Acesius Thanks for clearing it up. That is what I thought would happen. Interesting point about the wrap-around of the position co-ordinates. Has anyone actually tried this to see what happens?
Given the massive scale of movements possible within systems, you'd probably have to warp away from the center of the system for a significant amount of time to test this, and since you can't warp towards nothingness you'd have to spend the rest of your life tootling along at sublight speeds to test it.
Can't you use probes or something to get random far off locations? I don't use probes so I dunno.
There was the guy who claimed to have flown into Jove space using something like that. Sounded like another hoax.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
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Waxau
Amarr Liberty Rogues
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Posted - 2007.06.28 11:06:00 -
[11]
Actually, as was tested with a jovian system, you can FLY to the location. But its technically still within the same system you started in, and as such, you're not IN the system. But you're in the systems location on the map. Complicated, but yeah.
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Slithysss
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Posted - 2007.06.28 11:44:00 -
[12]
What size is a system "room" anyway ? 100 AU radus sphere ? 1000 ? infinite ? [ Will strip for ore :D ] |
Ixianus
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Posted - 2007.06.28 12:22:00 -
[13]
I once warped some 11 thousand AU from the sun in one of the systems I started in. On the map I appeared way out in the middle of nowhere, alas, due to the current system, it still just registered me as being in the same system.
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CCP Wrangler
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Posted - 2007.06.28 12:27:00 -
[14]
There's no way of doing it within game mechanics I think, and even if there was it'd take forever.
Wrangler Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads - Knowledge Base Player Guide - Policies - Join ISD - Fan Submissions - DevFinder LiteÖ |
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Alrich
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Posted - 2007.06.28 12:30:00 -
[15]
Originally by: Waxau Actually, as was tested with a jovian system, you can FLY to the location. But its technically still within the same system you started in, and as such, you're not IN the system. But you're in the systems location on the map. Complicated, but yeah.
so you are saying that there is a whay to spy on an alliance without beeing in local, with the 'only' drawback that it isnt possible to warp to moons and such, as you are not in the system?
wonder what happens when you start shooting at someone...
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TheFirstInquisitor
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Posted - 2007.06.28 12:30:00 -
[16]
No, I saw the calculations and they came out at around 6 hours in an Interceptor for a 10 light year jump.
Until god gets over here and says otherwise, I am the defacto ruler of the univere. Free Dolphin burgers for all! |
prsr
Gallente JuBa Corp Vigilance Infinitas
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Posted - 2007.06.28 12:46:00 -
[17]
It has been possible to get to another system without gates, there are some systems really close together and with some probes you could keep getting closer and closer. This does require that you figure out which direction you need to fly in first.
In the end it won't do anything for you, even though every single node has a map of the eve universe and will display static objects it will not allow you to interact with them in any way (besides bumping maybe) nor will there be any npc actors.
So, in effect, you'll still need gates, cyno's or jump portals.
A more interesting question is, if you actually manage to fly an inty (or any other ship) to another system, then light up a cyno, will the incoming capital arrive in the system where the inty flew towards or will it arrive in the system where the inty started from?
I think i know the answer (capital arrives in same system the cynomaker came from) but it's worth trying if you want to try and get into jove space :)
At least jumping back should be easy. -- .sig apathy ftw |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.28 13:07:00 -
[18]
Originally by: Waxau Actually, as was tested with a jovian system, you can FLY to the location. But its technically still within the same system you started in, and as such, you're not IN the system. But you're in the systems location on the map. Complicated, but yeah.
And you forgot to mention, it was only practically feasable in a duo, with the old scanning system and highly imprecise "observer" probes. You might still be able to do it with the current scanning system, but it would take a huge amount of time.
That being said, yes, you are, on the MAP in seemingly the "target system" by location, but you're in the originating system on the server, unable to see the sun/planets/moons or anything that's in the other system, the one you look to be in.
Char creation guide | Module/Rig stacknerfing explained |
Janjan Jansen
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.06.28 13:10:00 -
[19]
Edited by: Janjan Jansen on 28/06/2007 13:16:05
Originally by: CCP Wrangler There's no way of doing it within game mechanics I think, and even if there was it'd take forever.
The numbers: 2 019 573 000 000 m/s Cov-ops speed per second 299 792 458 m/s speed off light
You travel about 6736.5 times the speed off light. Sounds nice heh :)
The calculation: 299792458*3600*24*365= 9454254955488000 meter in one light year. 9454254955488000 / 2019573000000 = 4682 (rouded up to keep it simple) It would take 4682 second to travel one light year in a Covops. So it would take 1 Hour 18 minutes 2 seconds to travel one light year. If you could warp at that speed for ever. So it will take longer because you have to do multiple jumps. But still within one day you could easily travel 5 LY to some other system avoiding lots risk running into nasty ppl.
If there's a gap to jovian space which is less then 1 LY i want to take the time sink for going there.
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Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.06.28 13:18:00 -
[20]
You can hit the "Edge" of a system by initiating a really long warp in a really slow ship (like 100 au + warp) then logging off or crashing the client somehow.
Not exactly sure how to repeat it but on occasions this has caused me to do the whole 100 au or whatever from whatever point in the system my client crashed at.
So if I'm 50 au from start point on a 100 au long warp, crash, then log back in and continue on warp, i'll end up 150 au from starting point, or 50 au from where i should have ended up.
This has only ever happened to me 3 times, but it lands you (10 au or so + (distance from star to most outlying object in system)) from the star on whatever trajectory you were on.
I.e. you hit the "edge" of the system. I know it is the edge because when you open system map, you see yourself warp then hit some sort of invisible wall at system edge, but continue to apparently be warping for some time although not gaining any distance
Khaldari KPA are recruiting In-game channel: khanidpublic |
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Tecam Hund
The Buggers
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Posted - 2007.06.28 13:19:00 -
[21]
Originally by: Alrich
Originally by: Waxau Actually, as was tested with a jovian system, you can FLY to the location. But its technically still within the same system you started in, and as such, you're not IN the system. But you're in the systems location on the map. Complicated, but yeah.
so you are saying that there is a whay to spy on an alliance without beeing in local, with the 'only' drawback that it isnt possible to warp to moons and such, as you are not in the system?
wonder what happens when you start shooting at someone...
No, you are not in system. You don't see any parts of it visually and it does not show up on the scanner.
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Laah T'Sin
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Posted - 2007.06.28 13:33:00 -
[22]
Edited by: Laah T''Sin on 28/06/2007 13:32:49 Guys think of it like this:
In many shooters you can activate a "no clip" mode so you can walk throu walls.. now if there is a door at the end of a level that triggers the next level then you may be able to pass throu the door without triggering the next level. so you can walk throu the door to the next level but since the next level was never loaded (because you missed the trigger) you won't actually BE in the next level. (just outside the map..)
so in eve even if you plot a perfect course to the nearest star (which is quite difficult imo) and fly the exact distance to the nearest star you still will not have changes systems simply because you missed the session-change at the star gate or jump bridge.
sorry if this was said already but i just read a post and had to react to it ;)
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MasterEnt
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Posted - 2007.06.28 14:05:00 -
[23]
That would be DOPE AS HELL
Is this even possible as far a code/size goes? I mean it would be bad ass to just have one universe with jump gate sactually beging gates that jump from poit to point as opposed to being realy justy taking you to another "level/cluster" For no other reason that just to say that thats the way it is.
What would that require?
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prsr
Gallente JuBa Corp Vigilance Infinitas
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Posted - 2007.06.28 14:16:00 -
[24]
I suppose it's possible to make Eve do a session change if your end point is near another system and do the switch while the client shows you to be in warp.
This wouldn't really accomplish anything imo, and with stargates being an important part of eve gameplay thats directly linked to the way in which the eve cluster works i don't see it ever changing. -- .sig apathy ftw |
Andrue
Amarr
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Posted - 2007.06.28 17:32:00 -
[25]
I can't see it being possible. Under the current system each system is a room. Movement between 'rooms' is by telling the cluster to relocate you. movement through realspace or warp flight between rooms would require special logic to have been coded.
Given how much in-game time it would take I think it highly unlikely that the devs would have implemented it. It's such a difficult thing to achieve (for in-game players, not for the developers) that it wouldn't be worth their time. -- (Battle hardened industrialist)
[Brackley, UK]
This is not a signature |
Caios
Caldari Unified Refining Federation Interstellar Alcohol Conglomerate
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Posted - 2007.06.28 17:37:00 -
[26]
It would be an interesting experiment to see just how far off course you can fly normally. Fit a ship to permarun a mwd, point it in some direction, and go to sleep or something. Ultimate safespot ftw?
There was some noob a while back who posted here complaining that it took him three hours to fly from SWA Kisogo to the stargate. He didn't know how to warp.
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J Ryan
Caldari Under Heavy Fire
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Posted - 2007.06.28 18:00:00 -
[27]
Originally by: Caios It would be an interesting experiment to see just how far off course you can fly normally. Fit a ship to permarun a mwd, point it in some direction, and go to sleep or something. Ultimate safespot ftw?
There was some noob a while back who posted here complaining that it took him three hours to fly from SWA Kisogo to the stargate. He didn't know how to warp.
Unfortunately due to the vastness of space, it wouldn't be that could a safe spot. Say you were going 10km a sec and you started at downtime and flew until the next downtime (23 hrs)your would cover a grand total of 828,000km which is .5% of the distance between the earth and the sun.
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Jim McGregor
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Posted - 2007.06.28 18:02:00 -
[28]
You just need to become Neo. Then you can defy the rules of the system. There is no gate. ---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Zaphod Jones
Minmatar Infinitus Odium
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Posted - 2007.06.28 18:25:00 -
[29]
thats a jumpgate, used by pod pilots to move between solarsystems
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