Pages: [1] 2 3 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
|
CCP kieron
|
Posted - 2007.07.02 17:13:00 -
[1]
Deployment of the first patch for Revelations II will be tomorrow, 3 July from the hours of 1100 through 1500 GMT. This patch contains a number of fixes and enhancements for the Revelations II expansion.
Patch Notes are available for review, any updates will be highlighted with green text.
We apologize for the tardy announcement of the patch and encourage training a skill with a long learning duration.
kieron Community Manager, EVE Online, CCP Games Email/Netfang Look Ma, I'm in a Dev thread! Oh wait... |
|
Cyan Nuevo
The Blackguard Wolves
|
Posted - 2007.07.02 17:32:00 -
[2]
Sweet.
(First!) --- Proud Amarr pilot.
|
GndAdmiralThrawn
Supernova Industries
|
Posted - 2007.07.02 17:35:00 -
[3]
"EW timers appearing just above the ship UI have been moved up slightly so as to not overlap the ship's readout."
Finally! This was always so frustrating! Creator of the Eve Market Monitor
|
IlluminatedOne
Amarr
|
Posted - 2007.07.02 17:38:00 -
[4]
What about de-sync thing? I hope it is a server-side thing, so it is not included into the patch notes... -------------------------------------------------- Listen up! "Teamwork" means staying out of my way! |
Caiman Graystock
The Caldari Confederation
|
Posted - 2007.07.02 17:42:00 -
[5]
Epic. Acceleration gates not fixed?
|
Ephemeral Waves
The Nine Gates Executive Outcomes
|
Posted - 2007.07.02 18:06:00 -
[6]
Fix Camera Reset on Jump!
I make sigs |
Ehbdfgf Intaki
|
Posted - 2007.07.02 18:09:00 -
[7]
Do see anything correcting the fact that the research journal dont display anymore once the character do a mission for an R&D agent.
Ehb
|
CF ProctoR
|
Posted - 2007.07.02 18:10:00 -
[8]
So has the Cruise missile CPU need been adjusted up or down???
Cause I dont have a lot of cpu to mess around with, and I would hate to have to take of my bay loading accelerator rig and loose it, just because some cpu need has been changed.
And another thing - when u click a normal module, you can see how much cpu and power it would take from the ship, but you cant when you click a rig - howcome is that?
|
Benny Hill
Caldari Deceased Inc
|
Posted - 2007.07.02 18:12:00 -
[9]
So how much are the cruise missile launchers going to be nerfed?
|
Zakgram
Atomic Heroes The OSS
|
Posted - 2007.07.02 18:15:00 -
[10]
Which lp offers are being "balanced" and by how much. Grr... put some detail in so we can buy/not buy in advance of the changes!
|
|
Venus Gospel
Church of Venitia
|
Posted - 2007.07.02 18:20:00 -
[11]
The patch notes are very vague . could you please clarify .
- cpu of named cruise launchers has been adjusted . is this more or less ? .
- Numerous fixes and balancing have been performed on LP Offers. - what kind of fixes . You don`t need to name them all but give us a feel for some of the changes .
would be nice to see a more elaborate explanation of these changes .
|
Salyna Voh'r
|
Posted - 2007.07.02 18:22:00 -
[12]
- "The on-board scanner no longer requires the training of the Astrometrics skill."
so that might have been the reason i never found anything using my PvE char ... specialized char ftl
|
Kua Immortal
RSP Enterprises
|
Posted - 2007.07.02 18:29:00 -
[13]
Is there any plans to make the new hardwiring available on the market?
Also, I agree with others, some further clarification of this is needed: Numerous fixes and balancing have been performed on LP Offers.
|
Chruker
|
Posted - 2007.07.02 18:33:00 -
[14]
Can you list the implants affected by this change: Some of the new Hardwiring implants where giving a higher bonus than they should, this has now been corrected.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |
zscft
|
Posted - 2007.07.02 18:37:00 -
[15]
How about the desync issues?
|
Ramruqai
Amarr Imperial Dreams Curatores Veritatis Alliance
|
Posted - 2007.07.02 18:43:00 -
[16]
Been having MASSIVE memory leaks, no fix to this? (running 2 accounts, they go up to 200-220mb memory usage each!)
Also can UI be changed around modules so it's more easy to tell if they are online or offline? It's a pain when changing targets with lasers anyways.
It's the pilot that makes the ship, Not the ship that makes the pilot. |
Bishop Bashing
|
Posted - 2007.07.02 18:43:00 -
[17]
Edited by: Bishop Bashing on 02/07/2007 18:42:19 Wrong characater... why doesn't the forum remember? *sigh*
|
Arrs Grazznic
FireStar Inc FATAL Alliance
|
Posted - 2007.07.02 18:44:00 -
[18]
Any news on the desync issues? I feel that this must be at the top of the list of things CCP need to resolve.
Cheers, Arrs
T2 BPO Lottery - 25m per ticket, only 49 tickets |
Paddlefoot Aeon
Neogen Industries Sparta Alliance
|
Posted - 2007.07.02 18:44:00 -
[19]
Edited by: Paddlefoot Aeon on 02/07/2007 18:47:39 Will the "named" mining and ice mining upgrades be dropping as planned... according to the dev responses to this thread?
Also... can the drone health status bars be made similar to the gang bars... so they take up less space on the overview?
Also... I had heard plans to make POS Missile launchers use NO CPU, making them just as valid as hybrids and projectiles are for POS defence?
-----------------------------------------------
|
Sire Magnus
|
Posted - 2007.07.02 18:49:00 -
[20]
Has anyone else noticed a drop in the invention success rates since the last patch? I've gone from 40% success to about 10% and other inventors I've talked to have also. But there is nothing in the release notes about a change. I guess it is possible that we are all just having a run of bad luck at the same time, but considering the huge investments needed for invention, if a change has been made that so dramatically affects the profitability of invention, it would be nice if they would give some form of warning before nerfing all of the players previous experience and statistical analysis.
|
|
Ehbdfgf Intaki
|
Posted - 2007.07.02 18:51:00 -
[21]
What about the Mech Eng R&D agents that were supposed to be seed - any news?
Ehb
|
Adam C
0utbreak
|
Posted - 2007.07.02 19:05:00 -
[22]
hmm. where is the de-sync no longer happens in the patch notes?
|
Lord Darkness
Super Muppets Accumulated Space Holding Inc
|
Posted - 2007.07.02 19:11:00 -
[23]
Is there any work being done for users with realtek? The constant crashing of my computer is not very kind. This didn't happen before Rev II.
|
Stef TBE
Caldari Just Another Corp Okay
|
Posted - 2007.07.02 19:16:00 -
[24]
Missions ... will you be fixing the wreck/can/bounty attributed to the Eve Bank (think thats the one)
Did Silence the Informant lvl 4 earlier today, and lost a couple million in bounties, plus not being able to tractor the cans
|
Sir Keldorn
Gallente Halsoy's Navy
|
Posted - 2007.07.02 19:35:00 -
[25]
Originally by: Ehbdfgf Intaki What about the Mech Eng R&D agents that were supposed to be seed - any news?
Ehb
Yes I agree. What about those? I don't see it listed. Or the fix for the targeting sound that will not stop if you are targeting a ship and it gets blown up before the target finishes locking. Only way to stop it is to log. But really, most important the new Mech agents!!
|
RobW1
Caldari Iyen-Oursta Salvage
|
Posted - 2007.07.02 19:46:00 -
[26]
What does it mean when it says the cynabal blueprint is released in to the contracting system?
|
Paddlefoot Aeon
Neogen Industries Sparta Alliance
|
Posted - 2007.07.02 19:50:00 -
[27]
Originally by: RobW1 What does it mean when it says the cynabal blueprint is released in to the contracting system?
Even though the BPC was in game, you couldn't search it using the contract system. That has been fixed. -----------------------------------------------
|
Martyn Brierfield
|
Posted - 2007.07.02 20:01:00 -
[28]
There was no mention of the problem with "Take" rights on containers in corp hangers.
ATM for someone to be able to take something out of a container, they need "Take" rights. However, if you grant take rights then they are able to take whole containers from the respective corp hanger. It also makes passwording containers pointless as anyone with take rights is also able to retreive passwords for containers.
Please tell me this is a change/bug that will be fixed, and not like that by design.
|
Cyan Nuevo
The Blackguard Wolves
|
Posted - 2007.07.02 20:03:00 -
[29]
Originally by: Lord Darkness Is there any work being done for users with realtek? The constant crashing of my computer is not very kind. This didn't happen before Rev II.
Originally by: Sir Keldorn Or the fix for the targeting sound that will not stop if you are targeting a ship and it gets blown up before the target finishes locking. Only way to stop it is to log.
See:
Originally by: Patch Notes Some issues with the UI and Music sounds looping incorrectly, stopping or even in rare cases causing CTDs while docked in a station have been fixed.
Not sure if that will fix your problems, Lord Darkness, but one can only hope. --- Proud Amarr pilot.
|
Fredou
Gallente Hidden Agenda Deep Space Engineering
|
Posted - 2007.07.02 20:06:00 -
[30]
thanks!!! no need to log to look at the patch note! thanks!
|
|
|
|
|
Pages: [1] 2 3 4 5 6 :: one page |
First page | Previous page | Next page | Last page |