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Celastri
Caldari RED STORM MFG
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Posted - 2007.07.13 04:29:00 -
[1]
Hello everyone!
So, after a year's hiatus, I find that my eve skills leave a LOT to be desired. I logged back on, spent a confused hour trying to re-orient myself to the game, took a combat mission from my home agent (well, I am a combat character, and I thought I had a right goodd ship...) and promptly got myself blown to itty ibtty pieces.
Three hours later, I have rebuilt a ship for myself (I had quite a bit in savings, thank goodness!) and am ready to "get back into the mix" again. Unfortunately, my combat skills are definitely not up to my combat hardware.
But the agents I visit continue to give me quite difficult missions! I know I USED to be up to this sort of thing, but I need some easier fare to practice on before I am ready to face this sort of thing just yet.
Can someone give me advice on how to go about getting easier missions?
I would really appreciate the help!
__________________________________________ And trotting scatheless through the gorse, And bristling in the fell, Lord it is Death, upon that horse! And they're the hounds of hell |
Gojyu
Gallente Ever Flow FREGE Alliance
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Posted - 2007.07.13 04:33:00 -
[2]
What level mission and what ship are you flying? How many skillpoints do you have?
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Morthvargr
Amarr
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Posted - 2007.07.13 04:34:00 -
[3]
I am flying a merlin with twin 150mm gauss railguns and two missile launchers.
I have a little over one million skill points.
I am not sure what level missions I am flying... how do I check?
----------------------------------------- And trotting scatheless through the gorse, And bristling in the fell, Lord it is Death, upon that horse! And they're the hounds of hell |
Celastri
Caldari RED STORM MFG
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Posted - 2007.07.13 04:35:00 -
[4]
Oh, sorry, that was my weak alt talking. But he was talking about me. __________________________________________ And trotting scatheless through the gorse, And bristling in the fell, Lord it is Death, upon that horse! And they're the hounds of hell |
Gojyu
Gallente Ever Flow FREGE Alliance
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Posted - 2007.07.13 04:42:00 -
[5]
The agent you go to has two attributes: Level and quality. If the level is anything but 1 you're going to get toasted. Also, do you recall what mission you did? some missions that were added in the last few patches are on the extremely difficult side of things. If you're flying a merlin, you can probably fly a destroyer, I would seriously suggest upgrading to one, a destroyer can do a level 1 worlds collide without breaking a sweat. So: generic advice to make missions easier - Grab a destroyer - Get the following skills: Engineering lvl 4, Tactical Shield Manipulation 1. This will allow you to use active shield hardeners, which are frankly awesome, you'll be hard pressed to do harder missions without 2 (or even 4 if you can fit them). Check which rats you'll be fighting Here with your ingame browser, and add hardeners specific against your enemies - Make sure to fight at range, and one group at a time. There's nothing that'll kill your ship faster than aggro'ing an entire room by getting too close.
That's about all I can think of without actually seeing you do a mission :)
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Morthvargr
Amarr
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Posted - 2007.07.13 04:46:00 -
[6]
okay, that sounds like very good advice, thank you.
however, i have one more item i would like clarified:
say i am at a level 1 agent. even if i have a very high standing with him, he can still only give me "weak" missions, right?
or do missions from a level 1 agent progress in difficulty as my standing rises?
----------------------------------------- And trotting scatheless through the gorse, And bristling in the fell, Lord it is Death, upon that horse! And they're the hounds of hell |
Gojyu
Gallente Ever Flow FREGE Alliance
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Posted - 2007.07.13 04:54:00 -
[7]
Originally by: Morthvargr okay, that sounds like very good advice, thank you.
however, i have one more item i would like clarified:
say i am at a level 1 agent. even if i have a very high standing with him, he can still only give me "weak" missions, right?
or do missions from a level 1 agent progress in difficulty as my standing rises?
No, the only thing that affects mission difficulty is level, quality and standings don't make any difference. In all honesty, if you used to do the missions fine, I'd say you'd just had a bit of rotten luck and gotten the harder missions (you'll learn to recognise which ones these are with experience) or you've gotten missions with a trick to it (like blockade) that will punish you for not shooting things in the right order. Even so, those tips will help you whether you're unlucky or not. If you're a mission runner, you need to fly destroyers (they're the best salvagers in the game, which is a skill I suggest you read up on) and active hardeners are some of the most powerful defensive units in the game outside of capital modules no matter your ship
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Celastri
Caldari RED STORM MFG
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Posted - 2007.07.13 04:57:00 -
[8]
awesome!
thank you very much for your help, g.
i will take your advice immediately!
__________________________________________ And trotting scatheless through the gorse, And bristling in the fell, Lord it is Death, upon that horse! And they're the hounds of hell |
Vincenzo Delloro
Amarr Lux et Veritas
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Posted - 2007.07.13 05:01:00 -
[9]
You could also look here for a rundown on all the missions you'll fly, it's great for giving you tips.
Spoils the fun, though.
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Hammer Judge
Southern Cross Incorporated
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Posted - 2007.07.13 05:17:00 -
[10]
Also mate, don't be too discouraged. The L1 missions are of varying difficulty, and some are really difficult/too hard.
My guide talks a bit about this.
You need to use your missiles, stay at range, plus set up resistance tank which is specific to the NPC types you'll come up against (my guide has a table listing their damage type -you need to fit a resistance lowslotter which mitigates that). -
Visit my newbie guide for experienced MMO gamers.
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Celastri
Caldari RED STORM MFG
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Posted - 2007.07.13 05:31:00 -
[11]
Hammer, you are truly a patron to EVE newbies.
I am reading your guide right now, and it is brilliant. Thank you so much for putting it together!
Is your corp recruiting? ;)
__________________________________________ And trotting scatheless through the gorse, And bristling in the fell, Lord it is Death, upon that horse! And they're the hounds of hell |
Hammer Judge
Southern Cross Incorporated
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Posted - 2007.07.13 06:09:00 -
[12]
Hi Celastri, I'm glad it's helping you. I'd say my corp is recruiting, but it's in 0.0 which won't suit you for a while :)
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Gartel Reiman
Project F3
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Posted - 2007.07.13 12:11:00 -
[13]
Edited by: Gartel Reiman on 13/07/2007 12:11:36 The other replies have probably covered most things, but there is one thing that may be an issue (probably not but anyway):
Warp core stabilizers have been nerfed so that they reduce your scan resolution and targeting range by 50% per stab.
I've only been playing since December, so I don't know if they were common on high-sec frigate setups; but I do know that they were probably a decent choice for a combat ship when you left, and aren't any more. Just something to be aware of.
Originally by: Hammer Judge I'd say my corp is recruiting, but it's in 0.0 which won't suit you for a while :)
Heh, and it would also be against the forum rules were you to actually mention it...
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Oriella Trikassi
Trikassi Enterprises
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Posted - 2007.07.13 12:16:00 -
[14]
Originally by: Celastri Can someone give me advice on how to go about getting easier missions?
You don't need easier missions, you need a better you. All lvl1 can be done with a Frigate with ordinary T1 gear.
As the other guys said, lvl 1 Missions are the same from every Agent apart from the chrome, like a Caldari agent won't send you to beat up on Caldari navy ships and the NPC pirates will be the local bad guys.
Since you are set up for long range (railguns, missiles) you need MORE range, ie the skills that increase weapon range. Once you can outrange the rats you just aggro one group at a time, run away firing until they die, repeat. If your weapons outrange your Sensor, fit a Sensor booster.
Snag: the acceleration gate into deadspace dumps you right on top of them. For this you need agility (turn), speed (run) and defences (ouch) so you can get out of range before you die.
And finally you need enough firepower to take them down.
Now, you can sit in station like a good carebear and sulk for a couple of weeks training those skills or (as I told my new alt) you can get out there and practice emergency warp outs. As she did, in lagged Saila which I did think excessive.
--- Trikassi Enterprises, oiling the jumpgates of commerce since 2004 |
Penthar Mul
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Posted - 2007.07.13 22:13:00 -
[15]
I am a returning player too, pre-revelations back on a trial to see if I like the changes. Some low level missions seem much harder than before. Overall difficulty does vary a great deal, however. I did two level 1 kill missions today before work. One consisted of 3 crappy frigs that barely even dented the shield. The other(think it was called "the score") had destroyers, ecm frigates, missile boats, and assorted other pain. I beat it in my Punisher but it took half a dozen warpouts to recharge and repair.
In general, there is good advice in this thread. If you are flying caldari I would advise the all missile kestral, and keep at the extreem range of missile effectivness. Train missile support skills, not just the basics, and you should have a pve machine on your hands fairly quickly. Caldari as renouned for their ability to excell in pve. P.S. find out what dammage your enemy is most vulnerable to and shoot that at them. One of the strengths of missiles is the ability to do all 4 types of dammage as needed.
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