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Rampel
Imperial Shipment Amarr Empire
3
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Posted - 2012.01.09 22:44:00 -
[1] - Quote
so, i live 100% in null-sec. I have a couple extra alts who live where ever I need them to, in order to cyno or feed me fitted ships from the nearest trade hub/etc.
Anyways.... I was wondering why jump bridges aren't allowed...non pvp/pve jump drives that is. ...
I completely understand that pvp/pve capitals aren't realistic in high sec..and ok so from a role play perspective concord banned jump-capable ships for that reason..?
But what about industrial jumpers, rorqual/jump freighter?
I guess (even though I don't own these ships and don't plan on owning them) I don't see why they aren't allowed to jump unrestricted.
I understand not allowing cap ships and black ops as they would open up hot drops on noob corps and thats lame. I feel would hurt the game.
I would like to make a case for indy jumpers though. I understand the counter argument of ...thats what a freighter is for...but that doesn't dissuade me from wanting someone who has paid as much as they have for a jump freighter to be able to utilize their ship.
I can't listen to boo hoos about, nerfing ganks...ganking industrials is zzzzz........really. |
Darth A30NZ
Society Of New Eden Studies Violent Society
351
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Posted - 2012.01.09 22:49:00 -
[2] - Quote
Rampel wrote:so, i live 100% in null-sec. I have a couple extra alts who live where ever I need them to, in order to cyno or feed me fitted ships from the nearest trade hub/etc.
Anyways.... I was wondering why jump bridges aren't allowed...non pvp/pve jump drives that is. ...
I completely understand that pvp/pve capitals aren't realistic in high sec..and ok so from a role play perspective concord banned jump-capable ships for that reason..?
But what about industrial jumpers, rorqual/jump freighter?
I guess (even though I don't own these ships and don't plan on owning them) I don't see why they aren't allowed to jump unrestricted.
I understand not allowing cap ships and black ops as they would open up hot drops on noob corps and thats lame. I feel would hurt the game.
I would like to make a case for indy jumpers though. I understand the counter argument of ...thats what a freighter is for...but that doesn't dissuade me from wanting someone who has paid as much as they have for a jump freighter to be able to utilize their ship.
I can't listen to boo hoos about, nerfing ganks...ganking industrials is zzzzz........really.
0 likes now we can't have that. Like for you. Didn't read your post. |
mkint
609
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Posted - 2012.01.09 22:57:00 -
[3] - Quote
Because it would break regional economies. I live about 4 jumps from a trade hub in a station that is severely undersupplied on ammo. When I buy ammo, I put up a buy order with a minimum qty of 100,000 units, range station, expiration 24 hours, at a price around the lowest sell order. I get what I want, when I want, where I want, for the price I want. Whoever's filling that order is selling what they've got, at the price they want, and instead of having to babysit sell orders for as long as it takes, they just have to haul it 4 jumps. We both win.
If, instead, I just bought the cheapest ammo being sold anywhere in the universe and JF'd it straight home, I have more hassle jumping, and someone else loses out entirely. I'd probably do that anyway because I'd save some isk.
And I'm just a single person buying for personal use. People operating on a large scale would wipe out distance as a factor for the market, wiping out niches all over New Eden. Niches should exist, and it's right that they do exist. A starting trader in their iteron would never be able to compete with someone who owns a JF if it was allowed. |
Nova Fox
Novafox Shipyards
2731
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Posted - 2012.01.09 22:59:00 -
[4] - Quote
Empires are scared.
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Warzon3
Solar Storm The Forsaken.
16
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Posted - 2012.01.09 23:09:00 -
[5] - Quote
Cause cyno fields destabalize the local sec status and will drop it to low sec if you were allowed to use cyno's in high sec. |
Rampel
Imperial Shipment Amarr Empire
3
|
Posted - 2012.01.09 23:21:00 -
[6] - Quote
Warzon3 wrote:Cause cyno fields destabalize the local sec status and will drop it to low sec if you were allowed to use cyno's in high sec.
say whaaat?!?!
Yeah, it doesn't matter to me either way. I'd like to think jump freighter pilots could get the perk of insta based on the skill point/isk investment versus you're 1 month old freighter alt. freighter costing 800m versus the 4.5 bill of the JF.
Liquid ozone and racial jump fuel prices would see a rise. I don't see 1000s of jf pilots coming out of the wood work for the reason of the price tag and such.
but yeah its all the same. whatevs. |
T' Elk
Native Freshfood Minmatar Republic
272
|
Posted - 2012.01.09 23:24:00 -
[7] - Quote
Not reading that wall of text, but from the thread title I can formulate this response: There are many jump drives in highsec. Jump freighters and black ops come to mind, but you're probably referring to cyno's without knowing the correct terminology. God wears-áRay Ban Aviators. |
Rampel
Imperial Shipment Amarr Empire
3
|
Posted - 2012.01.09 23:32:00 -
[8] - Quote
T' Elk wrote:Not reading that wall of text, but from the thread title I can formulate this response: There are many jump drives in highsec. Jump freighters and black ops come to mind, but you're probably referring to cyno's without knowing the correct terminology.
swap out those ray bans for bifocals. |
baltec1
435
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Posted - 2012.01.09 23:36:00 -
[9] - Quote
Jita 4-4 undock stuffed full with Nyx. |
Rampel
Imperial Shipment Amarr Empire
3
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Posted - 2012.01.09 23:39:00 -
[10] - Quote
baltec1 wrote:Jita 4-4 undock stuffed full with Nyx.
nyx is pve/pvp thus, doesn't have anything to do with this thread......durrrr |
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Messoroz
AQUILA INC
137
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Posted - 2012.01.09 23:39:00 -
[11] - Quote
You can get a jump freighter and cyno to a lowsec connected to a highsec near where you want to go from Jita. Done. |
baltec1
435
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Posted - 2012.01.09 23:45:00 -
[12] - Quote
Rampel wrote:baltec1 wrote:Jita 4-4 undock stuffed full with Nyx. nyx is pve/pvp thus, doesn't have anything to do with this thread......durrrr
Good luck bumping them out of the way in a badger or dealing with pirates in titans popin freighters errday. |
Rampel
Imperial Shipment Amarr Empire
4
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Posted - 2012.01.09 23:45:00 -
[13] - Quote
Messoroz wrote:Jump freighters are able to jump about highsec rather nicely, you just put up a cyno near in a lowsec connected to highsec and you can jump from highsec to that lowsec.
What the....?
no, i'm talking about jumping from high sec to high sec.
I mean if you think about it... its all space right? So I was thinking ..what in game prevents jump drives from high sec..all I could think of was concord....although..................they should make it so jump drives are allowed...yet if you do...concord would concord you're ship...ofcourse...no one would though. Anyways.
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
284
|
Posted - 2012.01.09 23:46:00 -
[14] - Quote
Messoroz wrote:Jump freighters are able to jump about highsec rather nicely, you just put up a cyno near in a lowsec connected to highsec and you can jump from highsec to that lowsec. Yup. I don't see a problem w/ having caps in high sec right now personally. The jump/cap in empire denial mechanic was conceived before wardecs got nerfed out of existence and 0.0 actually meant something. They may as well allow it now... All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |
Rampel
Imperial Shipment Amarr Empire
4
|
Posted - 2012.01.09 23:47:00 -
[15] - Quote
baltec1 wrote:Rampel wrote:baltec1 wrote:Jita 4-4 undock stuffed full with Nyx. nyx is pve/pvp thus, doesn't have anything to do with this thread......durrrr Good luck bumping them out of the way in a badger or dealing with pirates in titans popin freighters errday.
1. insta undock...make one.
2. titans in highsec? titan is not included in this thread.... |
Rampel
Imperial Shipment Amarr Empire
4
|
Posted - 2012.01.09 23:50:00 -
[16] - Quote
keep in mind..this only refers to industrial capitals......only the rorqual and jump frieghter...no other ship types that i can think of. |
baltec1
435
|
Posted - 2012.01.09 23:52:00 -
[17] - Quote
Rampel wrote:
1. insta undock...make one.
2. titans in highsec? titan is not included in this thread....
Cyno = titans can play too.
There is no place for capitals in high sec,it will just result in a slaghter of the high sec masses and make 0.0 logistics too easy. |
Obsidian Hawk
RONA Corporation RONA Directorate
741
|
Posted - 2012.01.09 23:54:00 -
[18] - Quote
yes all we want is a ton of afk rorquals mining in high sec belts with t2 mining drones..... |
mkint
610
|
Posted - 2012.01.09 23:57:00 -
[19] - Quote
Rampel wrote:keep in mind..this only refers to industrial capitals......only the rorqual and jump frieghter...no other ship types that i can think of. what about honor tanked dreads? Or carriers as haulers? Or titans as jump clone bays?
I know you're not making a specific proposal, (because to do that, you'd be posting in F&I, right?) but EVE is better with no cynos in highsec. Trying to make exceptions (industrial only, black ops only, etc) just opens a can of worms and unintended consequences without truly adding value to the game. In fact, fast travel reduces the value of effort, and opportunities for interaction. |
Rampel
Imperial Shipment Amarr Empire
4
|
Posted - 2012.01.09 23:57:00 -
[20] - Quote
Obsidian Hawk wrote:yes all we want is a ton of afk rorquals mining in high sec belts with t2 mining drones.....
wait...couldn't they do that now? i mean i don't mine or do any indy stuff. But....couldn't a rorqual pilot do that now?
And how many millions are we talking about an hour with t2 mining drones?? 100m/hour 400m/hour ? lol |
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
284
|
Posted - 2012.01.09 23:59:00 -
[21] - Quote
Obsidian Hawk wrote:yes all we want is a ton of afk rorquals mining in high sec belts with t2 mining drones..... Good point... always forget about miners (because mining is lame) ^
Also want to retract what I said a minute ago. I just had a vision of 3 seige dreads taking out Entity's Charon full off goodies in an ultra-mega suicide gank and realized that, while very cool and something I would totally do too... the Goons would turn Jita into a bizzaro dread/freighter graveyard.
Actually maybe that would be pretty cool...
idk....
All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |
baltec1
435
|
Posted - 2012.01.10 00:01:00 -
[22] - Quote
Rampel wrote:Obsidian Hawk wrote:yes all we want is a ton of afk rorquals mining in high sec belts with t2 mining drones..... wait...couldn't they do that now? i mean i don't mine or do any indy stuff. But....couldn't a rorqual pilot do that now? And how many millions are we talking about an hour with t2 mining drones?? 100m/hour 400m/hour ? lol
They cant get into high sec so no, there are no rorquals mining or blowing up fleets in high sec. |
Rampel
Imperial Shipment Amarr Empire
4
|
Posted - 2012.01.10 00:11:00 -
[23] - Quote
Obsidian Hawk wrote:yes all we want is a ton of afk rorquals mining in high sec belts with t2 mining drones.....
oh noes!!!
8Million isk /hour....
oh noes......(sarcasm) |
Ioci
Space Mermaids
56
|
Posted - 2012.01.10 00:27:00 -
[24] - Quote
The trouble is the cyno in high sec would allow anything that can cyno or be bridged by a cyno locked Titan to come through.
For Covert Cyno, I really can't say why they don't allow them in high sec. The limit on what can use a covert cyno is a pretty short list and the regional AU gaps make most covert cyno and bridge Ops one jump objectives anyway.
Add on: Covert Cyno in High sec would allow for a High sec to High sec bridge system. In theory you could stage high sec war Ops I suppose and evade concord. Just don't get caught doing that. it's a bannable offence. |
Taiwanistan
Wildly Inappropriate Goonswarm Federation
141
|
Posted - 2012.01.10 02:44:00 -
[25] - Quote
mkint wrote:Because it would break regional economies. I live about 4 jumps from a trade hub in a station that is severely undersupplied on ammo. When I buy ammo, I put up a buy order with a minimum qty of 100,000 units, range station, expiration 24 hours, at a price around the lowest sell order. I get what I want, when I want, where I want, for the price I want. Whoever's filling that order is selling what they've got, at the price they want, and instead of having to babysit sell orders for as long as it takes, they just have to haul it 4 jumps. We both win.
If, instead, I just bought the cheapest ammo being sold anywhere in the universe and JF'd it straight home, I have more hassle jumping, and someone else loses out entirely. I'd probably do that anyway because I'd save some isk.
And I'm just a single person buying for personal use. People operating on a large scale would wipe out distance as a factor for the market, wiping out niches all over New Eden. Niches should exist, and it's right that they do exist. A starting trader in their iteron would never be able to compete with someone who owns a JF if it was allowed.
most likely this is the answer wis: a roman orgy of all-you-can-eat social /dance o7m8 dressup, unrestrained do ask do tell out and proud at the space bar dollhouse, all the evolving new and exciting things you've ever wanted.
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Andski
GoonWaffe Goonswarm Federation
1509
|
Posted - 2012.01.10 03:05:00 -
[26] - Quote
yeah uh no |
ASadOldGit
School of Applied Knowledge Caldari State
91
|
Posted - 2012.01.10 03:05:00 -
[27] - Quote
What about having a few designated highsec systems that could be jumped to? Within range, perhaps, of the trade hubs, but not on the main trade routes. They wouldn't affect the sub-capital haulers on their usual routes, but might open up certain out-lying areas (although I will concede that this might damage the niche markets that someone above mentioned).
Also, because these systems would be known, it might distribute the pirates around a bit, instead of them all clustering around, and competing in, Jita. The pirates would be able to get to a known entry point much closer to their lowsec/nullsec homes.
My container is NOT imploding! It's just a bit upset that it only sees cheap crap. |
Tippia
Sunshine and Lollipops
4316
|
Posted - 2012.01.10 03:09:00 -
[28] - Quote
What kind of answer do you want?
RP: Because the Empires / CONCORD do not want jump-capable ships gallivanting around their space unless they use the regulated and safe trade lanes (gates).
Gameplay: So highsec offers a different set of rules (and, consequently, different gameplay) from other parts of space in terms of what can and cannot be used there.
Balancing: Because cynos would let in ships that would utterly break highsec in many new and interesting ways.
Design: Because they're not needed GÇö highsec offers plenty of connections to make the travel quick and easy enough as it is. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
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