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Frug
Zenithal Harvest
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Posted - 2007.07.21 02:13:00 -
[61]
Originally by: Crumplecorn It would be something if the EVE backgrounds were actually that nice, but they aren't, they're low res crap.
I dunno. They don't look like low res crap to me. They look nice.
The problem is
a) space looks nothing like that. People arguing in this thread about if it is or isn't accurate. I think anyone who knows anything, or actually thinks about it, knows that things would look quite different.
b) it's overdone like a bad horror movie when things keep jumping out at you. At first it's scary, but after the 10th time it gets stupid and lame. Every goddamn backdrop in eve is bright and cotton candy, and that makes it lame and drab in the end. Any writer/art director worth his weight should know that.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
Haffrage
Sharks With Frickin' Laser Beams
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Posted - 2007.07.21 03:23:00 -
[62]
Originally by: Derovius Vaden blablabla another alt post
If it's so damn high tech where's my god damn off switch? Or my visible light spectrum switch?
Real life physics to in-game replication of real life physics and making up storyline mechanics in just 5 short posts
It was worth trying to argue with you when you were trying to talk about things REALLY happening, but talking about how things might work in a video game with non-existent technology as if it's real to work out ways to have as it looks in-game to be perfect according to what you say is just...
And what's with all the constant hostility, didn't you get the memo? The internet's a friendly place now -----
Tech 2 Tier 2 Battlecruisers Eve GUI Tweaks |
smashsmash
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Posted - 2007.07.21 03:31:00 -
[63]
this is proof that people will argue about anything
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Derovius Vaden
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Posted - 2007.07.21 03:35:00 -
[64]
Edited by: Derovius Vaden on 21/07/2007 03:35:45
Originally by: Haffrage
If it's so damn high tech where's my god damn off switch? Or my visible light spectrum switch?
Ask CCP, they made EVE.
Quote:
Real life physics to in-game replication of real life physics and making up storyline mechanics in just 5 short posts
Its plain and simple logic, the story goes that you're in a VW beetle-sized egg, immersed in some sort of goo, jacked in matrix-style. No windows, no AC and only an 8 track player for entertainment. So tell me, smartass, how does ones clone see outside without windows and in an induced coma?
Quote:
It was worth trying to argue with you when you were trying to talk about things REALLY happening, but talking about how things might work in a video game with non-existent technology as if it's real to work out ways to have as it looks in-game to be perfect according to what you say is just...
See above. Eyes closed + no windows = no limitations based on biological systems. As such, CCP could say that the cameras see in a yet undiscovered spectrum of light called STFU, which comes in shades of GTFO, OMG, BBQ and LOLSKITTLES. Now get off my lawn.
Quote:
And what's with all the constant hostility, didn't you get the memo? The internet's a friendly place now
I have a small *****.
Quote: this is proof that people will argue about anything
Get off my lawn.
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Furious Hawk
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Posted - 2007.07.21 06:07:00 -
[65]
Edited by: Furious Hawk on 21/07/2007 06:07:02
Originally by: Derovius Vaden Eyes closed + no windows = no limitations based on biological systems. As such, CCP could say that the cameras see in a yet undiscovered spectrum of light called STFU, which comes in shades of GTFO, OMG, BBQ and LOLSKITTLES. Now get off my lawn.
You my good sir, win.
My opinion however is that it does need to be toned down. Some areas would be surrounded by nebulas. Others would be like what we see every night here on earth. Some would see nearby blackholes (wait, I thought blackhole were invisible... aw screw it, it's a game), and others would see very little of anything (systems on the very edge of the galaxy looking away from the galaxy). I agree that because of the current condition of the players (matrix style) it is possible for us to be seeing infared, x-ray, etc., but it could very well change very soon when CCP unplugs us from the Matrix in 2008.
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Xendie
Minmatar Celestial Apocalypse Insurgency
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Posted - 2007.07.21 06:07:00 -
[66]
Pure black space with stars would be nice :)
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Maglorre
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Posted - 2007.07.21 06:30:00 -
[67]
Edited by: Maglorre on 21/07/2007 06:32:46
Originally by: Flinx Evenstar
650's on the Huginn mate
Yeah, what would I know, I can't fly one yet.
Originally by: Flinx Evenstar
But I kind of get the feeling that you are the alt of a certain antipodean mate of mine. Would I be correct?
If you mean the one that once flew around empire for you picking up stuff because you'd been naughty and couldn't go there, then yeah, that might be me.
I'm quite enjoying this thread too, keep arguing guys!!
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Flinx Evenstar
Minmatar Spartan Industries Cruel Intentions
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Posted - 2007.07.21 11:08:00 -
[68]
Originally by: Derovius Vaden
Once again, you argue without an understanding of the limitation of the various systems involved. I'm embarassed for you, please STFU.
Once again, you will argue about anything I am embarrassed for you, please STFU
I, erm, like kill things and stuff |
Roy Batty68
Caldari Immortal Dead
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Posted - 2007.07.21 11:32:00 -
[69]
To me it should be about playability first, eye candy second. I don't care if it's realistic or not. I could really care less if it was actually infra-red pics of someone farting in a bathtub and not how space looks at all. If it looks cool and it's easy to play the game and see the controls, its all good. And I would imagine that alot of the playerbase would be easy to please along the same lines.
The problem is, it seems like the skyboxes, deadspaces, gas clouds, and whatever else are made to look flashy cool on their own, then the rest of the game is slapped on top of it. And there are definately times when it's just not a good mix.
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