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Brutor Shaun
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Posted - 2007.07.20 19:17:00 -
[1]
Some of the offers are so highly priced that I don't think they'll ever be accepted. Implants coming in at 160 mill (using 1000 LP to 1,000,000 isk conversion), for example.
Perhaps if the LP store was dynamic it would be better. If more than 30 units are taken in a 24 hour period, the price (and LP) increase by 10%. If less than 10 units are taken in that period, the price decreases by 10%. More than 10, less than 30, the price stays the same.
The figures of 10 and 30 are just examples as I don't know what would be a reasonable flow of items.
Discuss......
Bookmark Idea - My skills
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Tunak
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Posted - 2007.07.20 19:57:00 -
[2]
Originally by: Brutor Shaun (using 1000 LP to 1,000,000 isk conversion)
This is a problem. The whole LP system has gone through a major overhaul. Prices changed. No artificial rarity caused by waiting for the right offer. Yet you still cling to this 1000 LP = 1,000,000 isk idea. That was from the old system. I think you need to abandon it and look for a new number.
They're completely changing the nature of the economy with the changes they made in Rev2. Money flows in a completely different manner than it used it. Stop clinging to old ideas. Understand the new system. Profit.
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Paigan
Amarr Thirdwave
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Posted - 2007.07.20 20:53:00 -
[3]
Edited by: Paigan on 20/07/2007 20:53:55
Originally by: Tunak
Originally by: Brutor Shaun (using 1000 LP to 1,000,000 isk conversion)
This is a problem. The whole LP system has gone through a major overhaul. Prices changed. No artificial rarity caused by waiting for the right offer. Yet you still cling to this 1000 LP = 1,000,000 isk idea. That was from the old system. I think you need to abandon it and look for a new number.
They're completely changing the nature of the economy with the changes they made in Rev2. Money flows in a completely different manner than it used it. Stop clinging to old ideas. Understand the new system. Profit.
1.) The 1000-to-1 ratio comes from the nexus chips from the NEW system.
2.) And apart from them, it expresses how much a mission runner wants to gain for a certain time of work (doing missions is mostly nothing else than work). So no matter if there is artificial rarity or a shop, a mission runner still wants to get around 1000isk per LP in order to keep his mission running income.
I suggest to understand the system in the first place before talking about old or new system. -- This game is still in beta stage |
Tunak
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Posted - 2007.07.20 21:04:00 -
[4]
Originally by: Paigan
1.) The 1000-to-1 ratio comes from the nexus chips from the NEW system.
No. It came from the old system, base lined mainly against implants. The nexus chip coincidentally matches the ratio when sold to NPCs.
Quote:
So no matter if there is artificial rarity or a shop, a mission runner still wants to get around 1000isk per LP in order to keep his mission running income.
Yeah see there's this one word in there that makes the above meaningless, "wants". What we want doesn't really matter. I want 23 billion isk per lp. I demand it. Hmm that's not going to get me anywhere?
We have no rights and no control. If CCP says we don't get 1K isk per lp then that's the way it is. Quit or find a different way to make money. Or just sell nexus chips with your lp. You have no rights to 1000 per.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.07.20 21:19:00 -
[5]
In a way the LP stores are dynamic. Tag costs are for one thing, but the major part is that the best payoffs you can get will vary over time because of market supply and demand.
An automatic dynamic system would sort of interfere with that too, wouldn't it? Offers would basically cluster more and more toward similar payouts, right? If so, that would essentially be rewarding the lazy or thoughtless.
Anyway, I don't think I'd like a dynamic system per se put in place, but I'm hoping they reevaluate the individual offers periodically once the dust settles. Some of them are just complete wastes of LP store space currently. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Mikal Drey
Angels and Demons
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Posted - 2007.07.20 23:00:00 -
[6]
hey eyy, dynamic L fcosts eould jst be stuopid.
the atstem wouldne t recover itsaelf from highend LP cashins and the lower rewards would tsnk as people contunually cahs in the impants like p[pyh-1
please now dynamic reawwrds :9
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.07.20 23:04:00 -
[7]
Originally by: Tunak
Originally by: Paigan The 1000-to-1 ratio comes from the nexus chips from the NEW system.
No. It came from the old system, base lined mainly against implants. The nexus chip coincidentally matches the ratio when sold to NPCs.
Does it really matter WHERE it really comes from ? Fact remains, 1 LP for 1000 ISK is still a reasonable base value. Besides, faction ammo still sells for MORE than 1000 ISK per 1 LP to other players, and that offer is available for all LP shops.
You'd have to be pretty indiferent about ISK in the first place to take any offers worth LESS than 1000 ISK per LP.
Char creation guide | Module/Rig stacknerfing explained |
Venkul Mul
Gallente
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Posted - 2007.07.21 07:27:00 -
[8]
Edited by: Venkul Mul on 21/07/2007 07:32:48
Originally by: Tunak
Originally by: Brutor Shaun (using 1000 LP to 1,000,000 isk conversion)
This is a problem. The whole LP system has gone through a major overhaul. Prices changed. No artificial rarity caused by waiting for the right offer. Yet you still cling to this 1000 LP = 1,000,000 isk idea. That was from the old system. I think you need to abandon it and look for a new number.
They're completely changing the nature of the economy with the changes they made in Rev2. Money flows in a completely different manner than it used it. Stop clinging to old ideas. Understand the new system. Profit.
Originally by: Tunak
No. It came from the old system, base lined mainly against implants. The nexus chip coincidentally matches the ratio when sold to NPCs.
It is supported by the exchange rate for nexus chips, where the chip can be sold to npc at that exact rate. So it is set by CCP.
It is fun how you think it is "coincidental". So coincidentally CCP has set the LP value of nexus chip so that they sell at 1.000 isk for 1 LP. It is the only offer I know that has an immediate return from NPC and you think it is coincidental that whoever did the LP store set it to be a match at that level.
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Callthetruth
Caldari Drunken Ratbags Inc New Eve Order
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Posted - 2007.07.21 08:47:00 -
[9]
CCP dont do dynamic
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Brutor Shaun
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Posted - 2007.07.21 09:24:00 -
[10]
OK, so now we've discussed the value of LP to isk. How about discussing the main point of the OP for a bit? Is it feasible? Would it work? Do people like the idea?
Bookmark Idea - My skills
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Venkul Mul
Gallente
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Posted - 2007.07.21 09:39:00 -
[11]
I like the idea, it seem feasible, don't see why it should not be done.
Someone (in another thread) suggested that people will congregate on the good offers only, but a dinamic system would have the opposite effect instead, the offers will move to a point where they are (approximatly) all equally good.
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Natalia Fachiri
Minmatar Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.21 17:02:00 -
[12]
well, while the prices of items in the store arent dynamic, the money you will get for the items is. If 10.000 people all decide to get the same item from the store and sell it, the price for that one item will drop like a dead seagull. This will encourage people to get other items from the store to sell.
Thats the theory anyway..some tweaking on the cost of items may be needed, but making it dynamic seems to be too much effort. The Market is dynamic, we do not need dynamic NPC stores as well.
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Venkul Mul
Gallente
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Posted - 2007.07.21 17:43:00 -
[13]
Originally by: Natalia Fachiri well, while the prices of items in the store arent dynamic, the money you will get for the items is. If 10.000 people all decide to get the same item from the store and sell it, the price for that one item will drop like a dead seagull. This will encourage people to get other items from the store to sell.
Thats the theory anyway..some tweaking on the cost of items may be needed, but making it dynamic seems to be too much effort. The Market is dynamic, we do not need dynamic NPC stores as well.
The problem is that current prices have been chosen with limited consideration on the market prices. Maybe CCP want specifific prices for those objects on the market, but I dubt it. So having different modules and implant with identical or almost identical prices from the LP store, and a different value in the market, with no reason to change the market value (equivalent modules are still dropped by faction spawn), will make some offer simply useless. If a system to move the offer toward the market value is not implemented simply those modules will not be brought.
On the other hand, some specific module have a LP store price lower than the market price, and will be heavily searched for. As they will stay scarce as long as the tags drop rate don't change they will still keep a high price, giving the base value for all the tags.
Moving those price by hand will be a hit an miss thing, with possibilities for heavy effects on the market and tag values from patch to patch. A autoadjusting system will be more gradual.
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Solid Trust
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Posted - 2007.07.21 20:18:00 -
[14]
I think having a dynamic LP Store (one that is controlled by supply/demand) is a great idea. I agree that some items are way too cheap for what you are getting while others no one will ever buy.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.07.21 21:44:00 -
[15]
At this point I'd favor them revisiting specific offer cost imbalances, and letting the market take care of the rest over a dynamic system. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Hoshi
Blackguard Brigade
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Posted - 2007.07.22 11:46:00 -
[16]
Originally by: Akita T
Besides, faction ammo still sells for MORE than 1000 ISK per 1 LP to other players, and that offer is available for all LP shops.
Not all, Ammatar has no faction ammo nor any faction ships. We who are doing Ammatar missions are a bit screwed over in that regard. ---------------------------------------- A Guide to Scan Probing in Revelations |
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