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Thread Statistics | Show CCP posts - 1 post(s) |
Soros
0utbreak
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Posted - 2007.07.30 18:36:00 -
[91]
I am 'pro' the changes, however I still think signature radius effected nos would be better
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Roidpwning101
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Posted - 2007.07.30 18:37:00 -
[92]
Best possible change? Nope.
Change? Yes
Change = good?
...yes.
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Aramendel
Amarr Coreli Corporation Corelum Syndicate
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Posted - 2007.07.30 18:37:00 -
[93]
Originally by: Leandro Salazar Do you guys realize that Heavy Neuts have a cycle time of 24 secs? That will NOT keep any inty from tackling you forever...
Where is the problem?
Allign, neut inty, hit warp.
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Master OlavPancrazio
Einherjar Rising
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Posted - 2007.07.30 18:38:00 -
[94]
*GrumbleGrumbleGrumbleGrumbleGrumbleGrumbleGrumbleGrumbleGrumbleGrumbleGrumbleGrumbleGrumbleGrumble nos nos amar sux pilgrim sux grumble wtf missles grumble*
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AnKahn
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Posted - 2007.07.30 18:39:00 -
[95]
The defense against small fast ships?
Bring a small fast friend.
MMO right?
Maybe CCP smarter than we give them credit for?
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n0thing
omen.
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Posted - 2007.07.30 18:48:00 -
[96]
Originally by: Santa Anna
Originally by: n0thing If I wanna risk
...
Doesnt change anything.
That's the change.
Well, I didnt say im against the change, I fly nosf-domi myself and dont intend to be against it.
It boosts cap using weapons a little, now we can fire while nossed, and it boosts Amarr since their damage source is always cap using.
So yea, sure why not, just Curse pilots need to be more carefull now. As for whiners win...well, mod that was giving you cap in expense of nothing, wasnt a good thing. Maybe it was in the past, but when it became a trend....it needs a change.
---
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Brother Todd
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Posted - 2007.07.30 18:49:00 -
[97]
Originally by: Shin Mao This nerf kiled my dream be honorable & proud pilot of curse and piligrim good job CCP, thank you...
There was nothing honorable about flying said ships and it was certainly nothing to be proud of. Stop chasing the FOTM ffs!
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Exlegion
KnightRaven Research KnightRaven Alliance
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Posted - 2007.07.30 18:53:00 -
[98]
Originally by: AnKahn The defense against small fast ships?
Bring a small fast friend.
MMO right?
Maybe CCP smarter than we give them credit for?
I need to pick on your statement because I see this being brought up numerous times:
MMO =! Massive Multi-Friendship Online, especially in Eve, where friendships can easily be betrayed and abused. Don't make an MMO more than what it is.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Guru |
Alexandre Reinard
Gallente
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Posted - 2007.07.30 18:56:00 -
[99]
Originally by: Kadesh Priestess Personally, i like this change. But i'd ask to add neutralizer bonuses comparable to ones for nosf on curse/piligrim. Or just change nosf bonuses to neutralizer... cuz they really should suck in general after this change.
Curse and Pilgrim's bonuses already work with neutralizers.
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Ethan Hunte
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Posted - 2007.07.30 18:56:00 -
[100]
something like utility slots would have stopped the abuse of NOS without nerfing the specialty ships.
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Santa Anna
Caldari Blackguard Brigade
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Posted - 2007.07.30 19:03:00 -
[101]
Originally by: n0thing
Originally by: Santa Anna
Originally by: n0thing If I wanna risk
...
Doesnt change anything.
That's the change.
Well, I didnt say im against the change, I fly nosf-domi myself and dont intend to be against it.
It boosts cap using weapons a little, now we can fire while nossed, and it boosts Amarr since their damage source is always cap using.
So yea, sure why not, just Curse pilots need to be more carefull now. As for whiners win...well, mod that was giving you cap in expense of nothing, wasnt a good thing. Maybe it was in the past, but when it became a trend....it needs a change.
Sorry, that was my point and I was trying to flex my forum-fu. If you want to nuke someone's cap, you have to face a risk/cost by either nuking your own cap then using nos or by using neuts.
I imagine a well-piloted curse will be nearly as effective as before. The judicious use of neuts will be more important, but pilots who can't use neuts effectively probably shouldn't be killing BS's in a nos/neut cruiser anyway. _____ CPU Love |
Santa Anna
Caldari Blackguard Brigade
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Posted - 2007.07.30 19:06:00 -
[102]
Originally by: Ethan Hunte something like utility slots would have stopped the abuse of NOS without nerfing the specialty ships.
Nos hardpoints may not have been practical to implement. Modifying the pilgrim/curse bonus probably makes more sense than adding a new family of hardpoints to the game. _____ CPU Love |
Hephaesteus
Gallente
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Posted - 2007.07.30 19:15:00 -
[103]
I used to be firmly in the "leave nos alone camp" now though I think this will be a good thing for the game.
Me goes washes and waxes Deimos and Astarte, and pats ecm drones.
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Sazkyen
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Posted - 2007.07.30 19:18:00 -
[104]
I'm thinking about aborting my Gallente BS skill training.
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Santa Anna
Caldari Blackguard Brigade
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Posted - 2007.07.30 19:21:00 -
[105]
Originally by: Sazkyen I'm thinking about aborting my Gallente BS skill training.
Why? Gallente BS get a huge boost out of this. _____ CPU Love |
Man1ac
Xenobytes Stain Empire
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Posted - 2007.07.30 19:21:00 -
[106]
Bye bye Pilgrim,
3 nosf with no range bonus was barely enough to keep you alive. ... And now you are going to be just super-expensive cyno ship.
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Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2007.07.30 19:36:00 -
[107]
Originally by: Man1ac Bye bye Pilgrim,
3 nosf with no range bonus was barely enough to keep you alive. ... And now you are going to be just super-expensive cyno ship.
Please donate all your Pilgrims to me.
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Gawain Hill
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Posted - 2007.07.30 19:39:00 -
[108]
Originally by: Man1ac Bye bye Pilgrim,
3 nosf with no range bonus was barely enough to keep you alive. ... And now you are going to be just super-expensive cyno ship.
or rather nice and cheap since no one will fly them...
/me places buy order
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MirrorGod
Heretic Army
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Posted - 2007.07.30 19:41:00 -
[109]
As an Amarr pilot who can only benefit from not having to worry about Nos boats, I'd like to say the Nos-nerf is completely ********. Try again kthx.
/signed
Your signature exceeds the maximum allowed filesize of 24000 bytes -Timmeh ([email protected]) |
Byzan Zwyth
Dark Centuri Inc. Firmus Ixion
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Posted - 2007.07.30 19:42:00 -
[110]
I agree NOS needed to be nerfed, but this is too much. This will totaly roger NOS and the ships that use it. Mostly gallente and amarr who's weapons need cap. ---------------------- Rank: Tech 1 and a 1/2 cannon fodder
Pointless forum slowing bandwidth hogging signature pic inc? |
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Aston Gulliver
Gallente Kudzu Collective Knights Of the Southerncross
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Posted - 2007.07.30 19:42:00 -
[111]
I'm not a fan of this nerf for a couple of reasons. The most important of which being that it effectively nerfs a number of ships altogether. Gone are the days of NOS being used, at all. Why equip something that puts you on an even playing field with the target? This makes no sense. Can we get guns that only take HP away from you target as long as you have fewer HP? Armor repairers that repair armor even with your opponents HP?
I feel like this nerf was a creative solution rather than a technically sound one. I think there were a number of proposed nerfs that were very interesting including: - protected cap past 30% - tracking speeds - smart bombing to "overload" the energy stream
And to top it all of, since when was the issue that NOS were preferred over neuts? Huh? I'm witholding distain and utter disrespect as this change hasn't hit tranquility. I'd suggest a serious rethink here...
PS - I'm thinking that this pretty much nerfs half the Amarr BS setups. Could an Amarr BS pilot speak to this?
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Gabriel Karade
Quam Singulari M. PIRE
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Posted - 2007.07.30 19:48:00 -
[112]
Originally by: Sazkyen I'm thinking about aborting my Gallente BS skill training.
haha classic...I guess you can't distinguish the arse-end of a large blaster from a siege launcher...
Well good luck to you Sir!...
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Video - 'War-Machine' |
Man1ac
Xenobytes Stain Empire
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Posted - 2007.07.30 19:51:00 -
[113]
Originally by: Deschenus Maximus
Please donate all your Pilgrims to me.
Nah, they still good at hauling small expensive stuff.
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Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2007.07.30 19:55:00 -
[114]
Originally by: Soros I am 'pro' the changes, however I still think signature radius effected nos would be better
QFTW.. This 'socialist' NOS is absolutely ********, Oh, Im richer in cap percentage wise than you, I cant take any of your cap. But those low in cap can steal from the rich ?
HAHAHAHAHAHAHAHAHAHAHAHAHAHA..............
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Uhr Zylex
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Posted - 2007.07.30 19:58:00 -
[115]
Totally signed. The proposed solution is not very well thought out at all. It is generally agreed that noses need a nerfing of some sort, but for the love of god, make it some sort of sig radius based thing that reduces usefulness of big noses vs small targets!
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Zkillz kun
Beets and Gravy Syndicate
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Posted - 2007.07.30 19:59:00 -
[116]
Originally by: Skraeling Shortbus
Originally by: AnKahn Yes to NOS change. I haven't even read what it is.
What a stupid module to begin with.
Learn to fight with actual weapons.
And all you gankers/pirates. Oh yea, you make EvE fun to play. Right!
WTB the powergrid to actually fit weapons.
i heard you like awu. only weaponst that take more pg than nos are large artilery, 250mm rails and heavy beams. and you can't fit those on any ship that has a tank _____
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Foxy CEO
Altcenaries
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Posted - 2007.07.30 20:00:00 -
[117]
Originally by: Aston Gulliver Why equip something that puts you on an even playing field with the target? This makes no sense.
It makes perfect sense. You have no interest in "evening the playing field" when you are ahead. When you are behind, however, it's a good idea. Many ships cap themselves out quickly and could use a spare high slot or two for nos to even the playing field with their target.
Nos is an energy siphon. Try to siphon water uphill.
Quote:
- protected cap past 30%
This did that, effectively. Having untouchable cap past 30% would have made cap ships very very hard to kill without cap ships, but with this you'll find few ships able to nos you below 25% without shutting down themselves.
Quote: - tracking speeds
With an entire nos skill tree to go with it? NosDomis would still be a problem.
Quote: - smart bombing to "overload" the energy stream
A mod which helps me when attacked by a specific ship but no others that takes up a high slot mod where I could put nos? Why not just use nos?
Quote: And to top it all of, since when was the issue that NOS were preferred over neuts?
The problem is that Nos works as a neut, only better. Now if you want to kill someone else's cap you have to use neuts. If you want to make someone else pay for your own cap-hungry ways, use nos.
NBALT Recruitment |
Kadesh Priestess
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Posted - 2007.07.30 20:00:00 -
[118]
Originally by: Alexandre Reinard
Originally by: Kadesh Priestess Personally, i like this change. But i'd ask to add neutralizer bonuses comparable to ones for nosf on curse/piligrim. Or just change nosf bonuses to neutralizer... cuz they really should suck in general after this change.
Curse and Pilgrim's bonuses already work with neutralizers.
Lol, sorry, never noticed that, always considered curse to be nosf-only ship...
Now, i want to say that i love this change :) w/o any drawbacks. And, maybe, nosf/neut really should be dependant upon signature radius or like that... dunno how neut kills the same energy amount on both BS and frigate...
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Prez21
coracao ardente Triumvirate.
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Posted - 2007.07.30 20:15:00 -
[119]
I actualy like the change, im not sure how effective it will be, but only time will tell and i think it will bring another strategic option to the game.
However how does this change affect the Bhaalgorn? from the looks of things it will realy hit this ship hard as unlike the curse/pilgrim it doesnt get the neut bonus.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.30 20:19:00 -
[120]
Originally by: Prez21 I actualy like the change, im not sure how effective it will be, but only time will tell and i think it will bring another strategic option to the game.
However how does this change affect the Bhaalgorn? from the looks of things it will realy hit this ship hard as unlike the curse/pilgrim it doesnt get the neut bonus.
The Bhaal needs to be buffed/fixed (as do all faction ships), and then everything is fine.
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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