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Jade Mitch
The Scope Gallente Federation
10
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Posted - 2012.01.12 14:41:00 -
[1] - Quote
The Changes: 1. All characters loose skill points from the skills they aren't training - 10*(skill level*(skill training time multiplier)) per hour. 2. All character attributes are 10x more effective, making skills train 10x faster.
The Consequences: Skill points are never permanent. Points have to be retrained once a while. Skill training is more focused. No more jacks of all trades. Character development is much faster. Characters advance quicker which is more fun. |
Lord Zim
Bat Country Goonswarm Federation
503
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Posted - 2012.01.12 14:43:00 -
[2] - Quote
No. |
Jade Mitch
The Scope Gallente Federation
10
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Posted - 2012.01.12 14:49:00 -
[3] - Quote
A man of few words. |
mxzf
Shovel Bros
371
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Posted - 2012.01.12 15:30:00 -
[4] - Quote
Jade Mitch wrote:A man of few words.
Because it's all the words that this idea needs. |
Tippia
Sunshine and Lollipops
4326
|
Posted - 2012.01.12 17:41:00 -
[5] - Quote
Hell no.
Largely because it doesn't work with the broad/interconnected EVE skill system. It also serves no purpose. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Velicitia
Open Designs
448
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Posted - 2012.01.12 17:47:00 -
[6] - Quote
Counter Proposal -- Go biomass yourself.
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Jade Mitch
The Scope Gallente Federation
10
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Posted - 2012.01.12 17:59:00 -
[7] - Quote
Tippia wrote:Hell no.
Largely because it doesn't work with the broad/interconnected EVE skill system. It also serves no purpose.
Broad? Yes. Interconnected? No, it's not.
The purpose is to make the game more fun. Of course fun is a matter of opinion and yours and your alts are duly noted. |
Jade Mitch
The Scope Gallente Federation
10
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Posted - 2012.01.12 18:05:00 -
[8] - Quote
mxzf wrote:Jade Mitch wrote:A man of few words. Because it's all the words that this idea needs.
It's not the idea that needs more words. |
Ninevite
Shiva White Noise.
10
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Posted - 2012.01.12 18:07:00 -
[9] - Quote
Yes, let's fundamentally change how character progression works for no reason. |
Jade Mitch
The Scope Gallente Federation
10
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Posted - 2012.01.12 18:08:00 -
[10] - Quote
Ninevite wrote:Yes, let's fundamentally change how character progression works for no reason.
Again, to make the game more fun. |
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Jade Mitch
The Scope Gallente Federation
10
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Posted - 2012.01.12 18:09:00 -
[11] - Quote
Velicitia wrote:Counter Proposal -- Go biomass yourself.
How about something constructive like, "I think... ". Or is that too much to ask? |
Ninevite
Shiva White Noise.
10
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Posted - 2012.01.12 18:16:00 -
[12] - Quote
Jade Mitch wrote:Velicitia wrote:Counter Proposal -- Go biomass yourself.
How about something constructive like, "I think... ". Or is that too much to ask?
Most people will be opposed to your changes because character age is considered some sacred part of EVE. To give new characters a leg up on skill training or even nerf veteran players would never go over well with the rest of the playerbase. That's why this idea is sort of dead on arrival |
Asuka Solo
Stark Fujikawa Stark Enterprises
1079
|
Posted - 2012.01.12 18:23:00 -
[13] - Quote
Jade Mitch wrote:Velicitia wrote:Counter Proposal -- Go biomass yourself.
How about something constructive like, "I think... ". Or is that too much to ask?
OK.
I think you should go biomass yourself so as to make my Eve experience more entertaining. Remember, add value, don't subtract from it. |
Velicitia
Open Designs
449
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Posted - 2012.01.12 18:35:00 -
[14] - Quote
Asuka Solo wrote:Jade Mitch wrote:Velicitia wrote:Counter Proposal -- Go biomass yourself.
How about something constructive like, "I think... ". Or is that too much to ask? OK. I think you should go biomass yourself so as to make my Eve experience more entertaining. Remember, add value, don't subtract from it.
I think ...
OP should l2eve.
as a side note though, what's with all the vets coming up with stupid training changes all of a sudden? Someone sell off some alts or something?
@Ninevite -- I'm not concerned with rookies getting SP faster (well, to a degree ... there's some player skill needed if you want your BS to survive its first fight) ... but the idea that after four years of playing, and having some skills that I haven't touched in nearly that long (Mechanics, Hull Upgrades, the core fitting skills, etc) will DEGRADE just for the hell of it? losing L5 in whatever skill is bad enough when I forget to upgrade a medclone... but the idea that I'm going to LOSE SP and LOSE EFFECTIVENESS because I haven't trained Explosive Armour Compensation L5 for the 15th time this year is just pointless.
edit -- OP, also realise that there are only about thirty years worth of SP/skills right now. Anyone who is 3+ years old will have L5 across the board ... |
Lord Zim
Bat Country Goonswarm Federation
506
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Posted - 2012.01.12 18:46:00 -
[15] - Quote
Ok, here's some more :words:
No. There is absolutely no reason to do these changes, because EVE is plenty of a cockstab as it is, there's no reason to make it a cockstab to keep skills by having to keep grinding skillpoints just to keep them because I haven't used them in $random period$.
So: No. |
De'Veldrin
Element 27 Intrepid Crossing
375
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Posted - 2012.01.12 18:56:00 -
[16] - Quote
The only positive thing that can be said for this idea is that you managed to post it in the right section of the forum.
That said, no.
You obviously have not given this even a little bit of thought, or you wouldn't have posted it. I encourage you to go back and rethink this through with regards to how you would:
1) Keep skills at level 5 at all, since once you stop training them, you start losing points, and anything under the max value is level 4, not 5. 2) Deal with prerequisites. If my Caldari cruiser slips to level 4 do I suddenly lose my points in Caldari strategic cruiser? See also point 1 with regards to level 5s. 3) What happens when I lose Navigation 5 because I was spending the last two weeks training Carrier to level 5? I can't board the carrier I now have max skills in?
I am going to go ahead and call troll.
This idea was so stupendously awful, there can be no other explanation. Unsub or don't.-á I don't care what your reasons are, and neither does anyone else.-á Just click the button and go away - or don't. |
FlinchingNinja Kishunuba
Bellum Esca
78
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Posted - 2012.01.12 19:20:00 -
[17] - Quote
I really think this would work, but only if it was a skill itself... Dementia to level 5 FTW! |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
139
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Posted - 2012.01.12 23:42:00 -
[18] - Quote
Exactly how does making me lose the ability to fly, say, anything that requires minnie BS V as a punishment for spending a week flying a hyperion make the game more fun? |
Ines Tegator
Towels R Us
134
|
Posted - 2012.01.13 00:05:00 -
[19] - Quote
Jade Mitch wrote:Velicitia wrote:Counter Proposal -- Go biomass yourself.
How about something constructive like, "I think... ". Or is that too much to ask?
I think, "No." |
Torin Corax
Zebra Corp
98
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Posted - 2012.01.13 00:21:00 -
[20] - Quote
So...I'm in the middle of a PvP fight, guns blazing,when suddenly WTF??!! all my guns are off-line? Oh look, AWU 5 is no more. So I switch back to training AWU 5 while down-grading guns. Later that week, PvP fight and WTF??!! more stuff off-line.......oh crap, all my fitting skills are reduced to 4...
.....un-subscribe and go play something else.
One of the worst ideas I've ever seen on this board, and that's really saying something. This just has to be a troll, I simply can't accept that anyone who has played Eve for more than a day could think this is a good idea. If I had an inappropriate signature, it would be removed from here By. Spitfire |
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Tippia
Sunshine and Lollipops
4336
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Posted - 2012.01.13 00:27:00 -
[21] - Quote
Jade Mitch wrote:Broad? Yes. Interconnected? What are you talking about? How many skills go into flying a battleship?
Quote:The purpose is to make the game more fun. Faster skill training is more fun. Never getting anywhere isn't fun. Faster skill training isn't particularly fun either GÇö it completely removes any sense of progression and goal-setting. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Jade Mitch
The Scope Gallente Federation
10
|
Posted - 2012.01.13 01:48:00 -
[22] - Quote
Ninevite wrote: Most people will be opposed to your changes because character age is considered some sacred part of EVE. To give new characters a leg up on skill training or even nerf veteran players would never go over well with the rest of the playerbase. That's why this idea is sort of dead on arrival
Wow- so you're the most popular player in Eve! |
SpawnSupreme
War Mongers
2
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Posted - 2012.01.13 02:23:00 -
[23] - Quote
i would say no because this idea need much more refining but you have me interested in seeing what you can come up with to rifine it. |
Nestara Aldent
EVE University Ivy League
27
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Posted - 2012.01.13 07:58:00 -
[24] - Quote
Op this is one of the worst ideas I saw on the forums.
How will draining SP off alrady trained skills make the game more fun? It destroys the character progression completely, and MMOs are all about character progression. System you propose is unrewarding and punishment to the players, who will unsub and leave for another game.
Virtually you want players to train skills for nothing. |
Jade Mitch
The Scope Gallente Federation
10
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Posted - 2012.01.14 01:40:00 -
[25] - Quote
Nestara Aldent wrote: How will draining SP off alrady trained skills make the game more fun? It destroys the character progression completely, and MMOs are all about character progression. System you propose is unrewarding and punishment to the players, who will unsub and leave for another game.
Virtually you want players to train skills for nothing.
The main idea is to increase training time so it doesn't take so long for new players to catch up with older players. It would be great if CCP were willing to introduce 10x training time and leave it at that. But to balance the equation, ever buff must come with a nerf and every nerf must come with a buff.
However, while the SP drain just plain sucks at first glance, it does have an overall positive effect on the game. By draining SP from the skills you don't train, and therefore don't use, it keeps your clone cost down. The SP drain doesn't destroy character progression, it just changes it from a long term pursuit involving the entire skill tree over 30 years to a shorter term pursuit involving a limited skill set over a few years. This also has the effect of balancing the skills between new and old players which would stimulate more pvp. I'm sick of pve.
MMOs are mainly about persistence. There is no end game so nothing should be permanent and nothing should last forever, except the game. That's why the mechanic off permanent SP doesn't fit. Character progress in an MMO should be relative rather than absolute. Imagine walking up an escalator that's constantly rolling down. If you compare yourself to the top- a point your can never reach- you will feel as through you're working for nothing. But if you compare yourself to the other people on the same escalator, and you see them sometimes moving up and sometimes falling back, you should see that you can always progress without reaching the top. The backslide of the escalator makes the game persistent and is therefore more fun than merely running up a flight of stairs. Especially if it takes 30+ years. |
Nestara Aldent
EVE University Ivy League
28
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Posted - 2012.01.14 08:27:00 -
[26] - Quote
You're wrong because majority of MMO players expect permanent progression of some sort, be it skills or levels or gear. Hostility people express in this thread toward your idea just shows that.
If SP draining is to be implemented people would leave in droves, believe me.
And too you're wrong new players can't catch up with old players. With sufficient focus they can. |
Jade Mitch
The Scope Gallente Federation
10
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Posted - 2012.01.14 08:32:00 -
[27] - Quote
Nestara Aldent wrote: You're wrong because majority of MMO players expect permanent progression of some sort, be it skills or levels or gear. Hostility people express in this thread toward your idea just shows that.
If SP draining is to be implemented people would leave in droves, believe me.
Do the majority of MMO players play Eve? Making baseless assertions that are out of touch with reality makes you sound like a Republican presidential candidate. |
Nestara Aldent
EVE University Ivy League
28
|
Posted - 2012.01.14 08:34:00 -
[28] - Quote
Jade Mitch wrote:Nestara Aldent wrote: You're wrong because majority of MMO players expect permanent progression of some sort, be it skills or levels or gear. Hostility people express in this thread toward your idea just shows that.
If SP draining is to be implemented people would leave in droves, believe me.
Do the majority of MMO players play Eve? Making baseless assertions that are out of touch with reality makes you sound like a Republican presidential candidate.
Look, I'm not the one out of touch with reality here, but you. Reaction of other people toward your idea should tell you something.
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Asuka Solo
Stark Fujikawa Stark Enterprises
1090
|
Posted - 2012.01.14 08:40:00 -
[29] - Quote
Jade Mitch wrote:Nestara Aldent wrote: You're wrong because majority of MMO players expect permanent progression of some sort, be it skills or levels or gear. Hostility people express in this thread toward your idea just shows that.
If SP draining is to be implemented people would leave in droves, believe me.
Do the majority of MMO players play Eve? Making baseless assertions that are out of touch with reality makes you sound like a Republican presidential candidate.
If WoW players lost levels for not being online, you'd see rage.
And your idea about balancing new players with old players are fail, because the new players would lose SP as fast as the older ones would.
Burn this OP with fire. |
Torin Corax
Zebra Corp
99
|
Posted - 2012.01.14 09:58:00 -
[30] - Quote
Balance aside, you still haven't addressed the problem of losing SP from skill pre-reqs. Any ship/ mod/ skill that requires a Level 5 (or several lvl 5) skills as pre-req. becomes unusable. As soon as you lose SP from those skills they will drop to lvl 4, suddenly you can't fly/ use/ train whatever that pre req was for. Anyone with a decent skill base will not be able to keep up with the SP they are losing from all the pre reqs they have trained.
You have effectively broken the skill system completely. T2 ships are unusable. Anything with lvl 5 pre-reqs is unusable. Any fit requiring perfect fitting skills is unusable. Nobody would continue playing Eve, there would be no point to training anything.
This is easily the worst idea ever, and CCP would never deliberately kill their game like this. If I had an inappropriate signature, it would be removed from here By. Spitfire |
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bardaq
Domination.
0
|
Posted - 2012.01.14 11:11:00 -
[31] - Quote
Stupid idea.
I hate you for putting the though in my mind that all my years of training could be lossed and I cant fly the ships I have worked towards.
NEVER POST ANY IDEAS AGAIN |
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