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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.08.16 12:49:00 -
[31]
Originally by: DarkElf just do the manual calculations. takes dmg figure of ammo, times by dmg mod, times by number of guns, divided by rof. then add whatever 5 hammie II's do. ignore quickfit stats. DE
Yeah or let quickfit do it since it comes up with exactly the same numbers as when you do it by hand as long as you don't use damage rigs which are pointless anyway for common viable setups on anything larger than a frig...
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |
DarkElf
Veto. Veto Corp
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Posted - 2007.08.16 13:07:00 -
[32]
Originally by: Leandro Salazar
Originally by: DarkElf just do the manual calculations. takes dmg figure of ammo, times by dmg mod, times by number of guns, divided by rof. then add whatever 5 hammie II's do. ignore quickfit stats. DE
Yeah or let quickfit do it since it comes up with exactly the same numbers as when you do it by hand as long as you don't use damage rigs which are pointless anyway for common viable setups on anything larger than a frig...
damage rigs are pointless? that's news to me.
DE
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.08.16 13:08:00 -
[33]
Edited by: Setana Manoro on 16/08/2007 13:09:58
Originally by: twit brent On tranquility before the nerf to gleam I could get my geddon to over 1000DPS lasers only to tachyons at 50km range. I think it was arround 1100 dps with 46km optimal.
Had 5% large energy turret dmg and 5% rof implants. 1 tairels and 1 brokara's modified heatsinks (spelling) with 2 dark blood heatsinks. Also Maxed skills.
After they nerfed gleam I kinda stopped trying but I think I could get arround that again in an abaddon.
I reached 1005 on Abaddon with Mega Pulse II, Spec 4, 3% to all turret damage and large energy turret damage hardwirings, surgical strike5 + rapid firing 5, amarr bs 5 and 4 T2 HS in the lows. Setup is somewhat realistic, I had 32k of armor with lowest resist exp as 50% i think. There's a lot of room for improvement on it, i think 1100 dps is a possibility.
PS: Conflagration L off-course. :) Damage mod was a bit over 8.92 i think.
Caldari are the plague of EVE, little whiners that must be cleansed from TQ. |
Acoco Osiris
Gallente Federal Navy Academy
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Posted - 2007.08.16 13:44:00 -
[34]
I believe you can get 1.5k DPS on an Astarte if you go all-gank setup. I can easily get 200 DPS on an Ishkur (calculated by hand), and that's with a more realistic, best named/T2 setup without even close to full skills, so a ship that much bigger's gotta be able to get there with full skills, faction gear, and over twice as many guns (NTM bigger ones). ------------------------------ One more soldier off to war... And one Velator in my hangars. |
Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.08.16 13:49:00 -
[35]
Originally by: DarkElf
Originally by: Leandro Salazar
Originally by: DarkElf just do the manual calculations. takes dmg figure of ammo, times by dmg mod, times by number of guns, divided by rof. then add whatever 5 hammie II's do. ignore quickfit stats. DE
Yeah or let quickfit do it since it comes up with exactly the same numbers as when you do it by hand as long as you don't use damage rigs which are pointless anyway for common viable setups on anything larger than a frig...
damage rigs are pointless? that's news to me.
DE
Pretty much yes. You should never have to fit damage rigs unless you are very starved for low slots. And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
I have heard some people saying they get decent results with a Muninn and damage rigs, but i dont believe them.
The only damage rigs that are usefull are tech 2 RoF rigs. Otherwise all the others will stack unfavourably with damage mods.
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FokkeWulf
Amarr Murky Inc. FATAL Alliance
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Posted - 2007.08.16 14:01:00 -
[36]
Originally by: Goumindong And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
Anyone that doesn't mind losing 10mil? Like....99% of good PvPers?
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.08.16 14:17:00 -
[37]
Originally by: FokkeWulf
Originally by: Goumindong And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
Anyone that doesn't mind losing 10mil? Like....99% of good PvPers?
There is a difference between spending 10m isk to make your ship better[like putting on faction hardeners/damage mods] and spendng 10m isk to throw money into the void.
If you want to do that, you can just send me the isk instead, its pretty much the same effect as putting the damage rig on your ship.
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Spoonarithm
Gallente PAX Interstellar Services
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Posted - 2007.08.16 14:33:00 -
[38]
why use void if you get 1dps/gun less by using CAL navy antimatter and with no penaltiess
You are going too fast! Wait a minute and try again.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.08.16 14:34:00 -
[39]
Originally by: FokkeWulf
Originally by: Goumindong And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
Anyone that doesn't mind losing 10mil? Like....99% of good PvPers?
More like 99% of the PvPers who want others to think they are good but actually suck. In my experience, expensive mods drop from silly people, and those who know very well what they are doing drop the cheapest mods that get the job done.
Obviously there are exceptions, but those exceptions are usually ships that never die anyway.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |
Jordan Musgrat
Convergent Firmus Ixion
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Posted - 2007.08.16 15:03:00 -
[40]
Last time I checked damage mods give ROF and dmg bonuses, so ROF rigs stack exactly like damage rigs. Once you get 3 mag stabs on, damage/ROF rigs do indeed become useless, so the only viable way to do it is to put 1 at most mag stab on, then the damage/ROF rigs so stacking doesn't make them useless. -----------
Primary is family values, secondary is 0.0... |
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DarkElf
Veto. Veto Corp
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Posted - 2007.08.16 15:07:00 -
[41]
Originally by: Goumindong
who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
i have 3 rigs on my thorax
DE
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Katabrok First
Caldari Asguard Security Service Angels Of Discord
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Posted - 2007.08.16 15:34:00 -
[42]
This is my pvp setup. I use the implants of 3% rof, 3% damage and 3% pg:
Magnetic Field Stabilizer II x 3 Energized Adaptive Nano Membrane II x 2 Medium Armor Repairer II
10MN MicroWarpdrive II Medium Electrochemical Capacitor Booster I with 800 charges Fleeting Propulsion Inhibitor I Fleeting Warp Scrambler I
Heavy Neutron Blaster II x 7 with caldari navy medium am
Nanobot Accelerator I Auxiliary Nano Pump I
Hammerheads x 5
Total DPS = 919
Katabrok, the space barbarian.
I want the The Correct DreadÖ!!!! |
Obtuse Sai'dar
Gallente Eve Defence Force Praesidium Libertatis
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Posted - 2007.08.16 15:41:00 -
[43]
Originally by: Katabrok First
Magnetic Field Stabilizer II x 3 Energized Adaptive Nano Membrane II x 2 Medium Armor Repairer II
Katabrok have you ever tried dropping 1 EANM for 1 DCU?
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Katabrok First
Caldari Asguard Security Service Angels Of Discord
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Posted - 2007.08.16 17:09:00 -
[44]
Well, my effective hp goes from 39000 to 41000 but I lose some resists on armor. I don¦t know which is better.
Katabrok, the space barbarian.
I want the The Correct DreadÖ!!!! |
Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.08.16 17:15:00 -
[45]
Originally by: DarkElf
Originally by: Goumindong
who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
i have 3 rigs on my thorax
DE
Thorax is Tech 1.5 though. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Djerin
Obsidian Exploration Services
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Posted - 2007.08.16 18:23:00 -
[46]
With 4 Cormack 1478 is absolute maximum dps possible while still piloting a viable ship. Of course this is bull****. Noone would fit 4 Cormacks on an Astarte and go gank noobs at 2km.
Using Shadow Serpentis magstabs instead maximum dps would be 1399. The most expensive thing to buy for this would be the 7% rof implant which should be something like 600 to 800 million isk. The t2 rof rig aint cheap too, but you could build it on your own.
Here you can have a look at it. As you see normal non-complex stuff still fits. This is the most damage you can deal with a realistic fitting imho.
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.08.16 18:42:00 -
[47]
Originally by: port22 Edited by: port22 on 16/08/2007 09:06:12 I also forgot to include, this includes all implants that affect dmg and rof at 5%. And includes a rof hybrid rig.
The astarte dmg is quite frankly amazing. :o
And you spend three quarters of your time running after a target. Blasters may be good for solo pvp, but for gangs and fleets astarte users fit railguns. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |
Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2007.08.16 18:57:00 -
[48]
Originally by: port22 I fly an astarte. I nearly have it maxxed out. WIth max skills in quickfit, with faction gear and full gank it shows it is possible to achieve 1600dps+ with Void and Hammerhead II's. Remembering Medium T2 Neutrons do hit big targets very well with their scan resolution.
Fantasy or Reality? Your comments please....
I hate these posts because then people will claim the Astarte does too much DPS and will whine to get it nerfed. In reality most Astartes with T2 and some damage implants will do from 800-1100 DPS, with the low end DPS setups being more balanced with Dual Reppers and some tank.
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Ryysa
Caldari
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Posted - 2007.08.16 19:00:00 -
[49]
As I've always said, take gallente fanboi DPS, divide by 2 to get real DPS.
Also, this thread is screaming "noob" all over it, note the references:
1. Gallente 2. DPS 3. Quickfit 4. Theoretical
I'll laugh at your 10k dps when you can do them at 2k, and i pwn your astarte with my hugin because you have no tank tbh ;)
EW Guide - KB Tool - PVP Event |
Djerin
Obsidian Exploration Services
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Posted - 2007.08.16 19:31:00 -
[50]
Originally by: Ryysa I'll laugh at your 10k dps when you can do them at 2k, and i pwn your astarte with my hugin because you have no tank tbh ;)
Haha yeah well, only if the Astarte cannot call for reinforcements within 10 minutes or something.
But nevertheless, Astarte is perfectly balanced. Damage rocks, resistances are not bad, rep bonus is usefull and range, agility and speed suck really hard. That's why people prefer other ships. Astartes fail at dictating range and therefor at dictating fighting circumstances. Basicly they only pwn noobs who fail to pilot their ships correctly.
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Ryysa
Caldari
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Posted - 2007.08.16 20:05:00 -
[51]
Edited by: Ryysa on 16/08/2007 20:08:44
Originally by: Djerin
Originally by: Ryysa I'll laugh at your 10k dps when you can do them at 2k, and i pwn your astarte with my hugin because you have no tank tbh ;)
Haha yeah well, only if the Astarte cannot call for reinforcements within 10 minutes or something.
You do realize that, those 1k+ dps astarte have 0 tank, and that a properly fitted huginn does 350 dps, most of it explosive, right?
EW Guide - KB Tool - PVP Event |
xenodia
Gallente Shadowrun Company
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Posted - 2007.08.16 20:30:00 -
[52]
Originally by: Djerin
Originally by: Ryysa I'll laugh at your 10k dps when you can do them at 2k, and i pwn your astarte with my hugin because you have no tank tbh ;)
Haha yeah well, only if the Astarte cannot call for reinforcements within 10 minutes or something.
But nevertheless, Astarte is perfectly balanced. Damage rocks, resistances are not bad, rep bonus is usefull and range, agility and speed suck really hard. That's why people prefer other ships. Astartes fail at dictating range and therefor at dictating fighting circumstances. Basicly they only pwn noobs who fail to pilot their ships correctly.
As much as it pains me to agree with Ryssa, an all gank Astarte would die to a well fit Huginn much faster than 10 minutes. To get that "theoretical" dps, youd have basically no tank, and the Huginn, or anything else that can do decent explosive damage, will rip right through you. The Huginn or Rapier would be especially bad because of their ability to web you from afar and stay well outside your engagement range. A Rapier you might have a chance against if your Hammerheads got after him because force recons dont usually have as much of a tank as a combat recon. But a Huginn youd be toast.
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2007.08.16 20:51:00 -
[53]
Originally by: Goumindong And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
At the last count, 2 frigates with 50m worth of rigs each, 2 destroyers for a similar amount, and 1 or 2 cruisers. And that's just on TQ
My research services Spreadsheets: Top speed calculation - Halo Implant stats |
Djerin
Obsidian Exploration Services
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Posted - 2007.08.16 20:57:00 -
[54]
You dont have to correct my post because i said the same thing. The 10 minutes were just sarcastic comment about the Huginns awesome dps.
I do own an Astarte and tbfh it is a pita to fight any recon with it. If you dont fit a tank you'll go down in a 1on1 against all recons. But then again we all know 1on1 is pretty rare.
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.08.16 21:51:00 -
[55]
It' a ship known as an Ass-Tart.
Seriously, with a name like that, it's got to be a thug.
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.08.16 23:29:00 -
[56]
So why are we talking about theoretical fits and pilots that pour billions into a fit? ----------------- Friends Forever
Kill. BoB. Dead. |
Zeknichov
Life. Universe. Everything. Hydra Alliance
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Posted - 2007.08.17 00:09:00 -
[57]
6x comack's mag stab 5x hammerhead II's 7x Neutron II's /w Dread Gurista AM. Deadeye ZGM1000 implant Gunslingler CX-2 implant
OVERHEATED = 1600DPS dead on.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.08.17 01:59:00 -
[58]
Originally by: Haniblecter Teg So why are we talking about theoretical fits and pilots that pour billions into a fit?
Because we're playing eve?
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port22
Royal Crimson Lancers
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Posted - 2007.08.17 02:13:00 -
[59]
Firstly, thanks for the opinions posted here. This post was merely a guage of exactly how much dps it is possible to achieve from the Astarte with whatever mods ppl can fit.
The gank fits posted are not what anyone would use in a real life situation. Anyone who trolls and pokes fun really should take a step back or two.
With heat, im quite excited to see what sort of dps this ship can put out with three faction stabs while still being able to tank. And yes, with a corpum med arm rep, the ship reps 675 armor every 7.6 seconds. Id call that a decent tank for most situations.
Thanks for everyones time.
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |
iiOs
The Cry of Mankind
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Posted - 2007.08.17 05:48:00 -
[60]
Originally by: Ryysa
Originally by: Djerin You dont have to correct my post because i said the same thing. The 10 minutes were just sarcastic comment about the Huginns awesome dps.
You have clearly never flown one before. 350 dps, a lot of it in explosive, and the ability to web your target down to 10m/s means that I have made a lot of gallente blasterboats cry very hard ;)
And trust me, it does not take 10 minutes, a lot less actually.
how do you get 350DPS out of huggin? unless its with Acs
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