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Jason McCoy
Science and Trade Institute Caldari State
17
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Posted - 2012.01.15 04:43:00 -
[1] - Quote
If you had the choice to jump into either ship for the first time. Which would it be?
Either one will be used for high sec lvl 4 mission running.
Which one would you recommend to get into. |
Liang Nuren
Heretic Army Heretic Nation
578
|
Posted - 2012.01.15 04:45:00 -
[2] - Quote
Mach for high sec missions, I think. You don't have to worry about ammo consumption as much...
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Jason McCoy
Science and Trade Institute Caldari State
17
|
Posted - 2012.01.15 04:47:00 -
[3] - Quote
welp the varg will be shooting 4 guns compared to the machs 7, so mach will eat ammo for breakfast.
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stoicfaux
649
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Posted - 2012.01.15 04:53:00 -
[4] - Quote
Jason McCoy wrote:If you had the choice to jump into either ship for the first time. Which would it be?
Either one will be used for high sec lvl 4 mission running.
Which one would you recommend to get into.
The Varg is cheaper and has a much better tank, but is more skill intensive due to requiring Min BS V and AWU V.
An MWD Mach is expensive and requires that you not screw up (i.e. you probably will need have some experience with level 4s and triggers and be good at cap management.) An AB Mach probably isn't worth the money because ABs are slooooooow. The Mach is quick to skill into compared to the Varg due to not requiring BS V and AWU V.
OTOH, a Mach handles like a cruiser, so you'll align much, much, much faster than the Vargur, which reduces travel time noticeably.
Long story short, you can't go wrong with either one. If you're just starting out, then use the Vargur or the AB Mach. Once you get some experience, switch to the MWD Mach if you get tired of the Vargur.
You can tell me what is and isn't true when you pry the tinfoil from my cold, lifeless head.
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Jason McCoy
Science and Trade Institute Caldari State
17
|
Posted - 2012.01.15 04:59:00 -
[5] - Quote
im def not starting out in lvl 4 missioning.
I also have all the supports for both ships. Skills are min bs 5 and gallente bs 4
awu 5 blah blah blah blah
in other words I will be able to fit them both quite competitively large t2 guns and even some deadspace mods here and there.
im comming off a maelstrom, so im just wondering where should I dump the isk into. So far im more inclined towards the mach and some corp buddies have said to get the mach. |
Vachir Khan
TriSeq Defence Group
168
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Posted - 2012.01.15 05:14:00 -
[6] - Quote
The mach does way more dps than the vargur and it's faster as well, the Vargur tanks better (especially against em/thermal) and has lower ammo cost. Thing is that under normal circumstances you don't NEED the extra tank and he extra speed of the Mach also helps to apply its superior DPS faster so it completes missions much faster.
The tractor bonus on Marauders is effectively nullified due to the uberness of the Noctis, the only real boons are increased tank and ammo usage so If you mission in Amarr space I'd get a Vargur, outside that I'd get a Mach. Excellence is not a skill, it's an attitude.
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Goose99
671
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Posted - 2012.01.15 05:19:00 -
[7] - Quote
stoicfaux wrote:Jason McCoy wrote:If you had the choice to jump into either ship for the first time. Which would it be?
Either one will be used for high sec lvl 4 mission running.
Which one would you recommend to get into. The Varg is cheaper and has a much better tank, but is more skill intensive due to requiring Min BS V and AWU V. An MWD Mach is expensive and requires that you not screw up (i.e. you probably will need have some experience with level 4s and triggers and be good at cap management.) An AB Mach probably isn't worth the money because ABs are slooooooow. The Mach is quick to skill into compared to the Varg due to not requiring BS V and AWU V. OTOH, a Mach handles like a cruiser, so you'll align much, much, much faster than the Vargur, which reduces travel time noticeably. Long story short, you can't go wrong with either one. If you're just starting out, then use the Vargur or the AB Mach. Once you get some experience, switch to the MWD Mach if you get tired of the Vargur.
Jason McCoy wrote:im def not starting out in lvl 4 missioning.
I also have all the supports for both ships. Skills are min bs 5 and gallente bs 4
awu 5 blah blah blah blah
in other words I will be able to fit them both quite competitively large t2 guns and even some deadspace mods here and there.
im comming off a maelstrom, so im just wondering where should I dump the isk into. So far im more inclined towards the mach and some corp buddies have said to get the mach.
Fun fact:
How much slower is a 600m/s AB Mach compared to your 700m/s MWD Mael? Not much, except the Mach has better cap, smaller sig, and can speed tank dmg.
Mach does more dps and blitz faster than Varg. Varg can salvage. That's the gist of it.
Specific advantages:
Mach: -Faster -More agile, align and turn quicker. -1 more slot -More hp -More cap -1 more rig slot -Higher sensor strength, less likely to be jammed by rat -Larger dronebay, more bandwidth -Smaller sig -Faster target lock -Far more grid (17950 base vs Vargur's 7900, lol)
Vargur: -Can salvage -More locks (10 instead of 7) |
Jason McCoy
Science and Trade Institute Caldari State
17
|
Posted - 2012.01.15 05:22:00 -
[8] - Quote
Goose why the rolleyes, LOL I dont know what you are jabbing about in your "fun fact" I never said I MWD my mael.
Good points all. Heading to jita in the freighter to pick a mach up. |
Trinkets friend
Obstergo NEM3SIS.
93
|
Posted - 2012.01.15 06:23:00 -
[9] - Quote
Vargur gets uber falloff. If anything gets closer than 40km, it spawned there. The key is to not overtank your Vargur like everyone inevitably does. Sure you might be OK in the bonus room of Enemies Abound but you really don't usually need that kind of tank.
Second, yes you only get two rig slots. You T2 them with damage rigs for extra gank.
I would not recommend the Vargur for Guristas missions due to the crap sensor strength of marauders in general. I mean...seriously CCP...even with an ECCM you hardly do any DPS. The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu
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ACE McFACE
Acetech Systems
530
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Posted - 2012.01.15 07:13:00 -
[10] - Quote
Goose99 wrote:stoicfaux wrote:Jason McCoy wrote:If you had the choice to jump into either ship for the first time. Which would it be?
Either one will be used for high sec lvl 4 mission running.
Which one would you recommend to get into. The Varg is cheaper and has a much better tank, but is more skill intensive due to requiring Min BS V and AWU V. An MWD Mach is expensive and requires that you not screw up (i.e. you probably will need have some experience with level 4s and triggers and be good at cap management.) An AB Mach probably isn't worth the money because ABs are slooooooow. The Mach is quick to skill into compared to the Varg due to not requiring BS V and AWU V. OTOH, a Mach handles like a cruiser, so you'll align much, much, much faster than the Vargur, which reduces travel time noticeably. Long story short, you can't go wrong with either one. If you're just starting out, then use the Vargur or the AB Mach. Once you get some experience, switch to the MWD Mach if you get tired of the Vargur. Jason McCoy wrote:im def not starting out in lvl 4 missioning.
I also have all the supports for both ships. Skills are min bs 5 and gallente bs 4
awu 5 blah blah blah blah
in other words I will be able to fit them both quite competitively large t2 guns and even some deadspace mods here and there.
im comming off a maelstrom, so im just wondering where should I dump the isk into. So far im more inclined towards the mach and some corp buddies have said to get the mach. Fun fact: How much slower is a 600m/s AB Mach compared to your 700m/s MWD Mael? Not much, except the Mach has better cap, smaller sig, and can speed tank dmg. Mach does more dps and blitz faster than Varg. Varg can salvage. That's the gist of it. Specific advantages: Mach: -Faster -More agile, align and turn quicker. -1 more slot -More hp -More cap -1 more rig slot -Higher sensor strength, less likely to be jammed by rat -Larger dronebay, more bandwidth -Smaller sig -Faster target lock -Far more grid (17950 base vs Vargur's 7900, lol)Vargur: -Can salvage -More locks (10 instead of 7) -Less ammo consumption Added one pro to the Vargur and it has 7900 PG for the simple reason that it doesn't need more because of its 4 100% bonus guns
Real men wear goggles and a Navy shirt! |
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Headerman
Quovis Shadow of xXDEATHXx
596
|
Posted - 2012.01.15 07:22:00 -
[11] - Quote
Got Marauders 5? No? Mach then.
That said i just love the Varg's falloff :) The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |
Malcanis
Vanishing Point. The Initiative.
2603
|
Posted - 2012.01.15 09:47:00 -
[12] - Quote
Jason McCoy wrote:If you had the choice to jump into either ship for the first time. Which would it be?
Either one will be used for high sec lvl 4 mission running.
Which one would you recommend to get into.
Mach, unless you do a lot of mssions with empire faction rats. It's just way more fun to fly. And sexier. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
King Rothgar
Autocannons Anonymous
141
|
Posted - 2012.01.15 10:06:00 -
[13] - Quote
As said, mach for blitzing, vargur if you want to loot the stuff (not necessarily salvage). Alternatively, if you're running missions/sites that a mach can't survive solo, a vargur gets very appealing (lvl5's, null sec combat sites). DPS wise the mach does slightly more but it isn't a huge difference. It's only about 100 with 3x gyro's and 2x 5% hardwirings. Factor in the vargur's superior tracking along with the fact that both will always be fighting in falloff and I think it's safe to say they end up with about the same dps on target. |
Fronkfurter McSheebleton
Center for Advanced Studies Gallente Federation
57
|
Posted - 2012.01.15 11:36:00 -
[14] - Quote
Something nobody has pointed out is that the vargur gets a tracking bonus, while the macha does not. It can hit smaller targets much better than the mach....making it better for missions like Vengeance and Buzz Kill. |
Aamrr
225
|
Posted - 2012.01.15 11:38:00 -
[15] - Quote
The Vargur also gets more midslots, which lets it fit more tracking computers. These give 3x the tracking of a tracking enhancer, so... |
Large Collidable Object
morons.
950
|
Posted - 2012.01.15 14:41:00 -
[16] - Quote
I personally preferred the Mach for better speed, agility, sensor strength, EHP, grid and looks.
One thing to put into consideration when using it for PVE though: - At lvl V, Mach uses 7 guns and gets a 25% ROF, 50% falloff and 25% damage bonus - Vargur Only uses 4 guns with a 25% ROF, 50% falloff and 100% damage bonus + an additional 37.5 tracking bonus on top.
So using faction ammo on a Vargur would be ~40% more cost-effective from using less guns alone - +X% tanks to hitting smaller targets better thanks to the tracking bonus and thus, needing less rounds. Can't say if that makes using faction ammo worthwile on the Vargur in highsec pve, but it's certainly worth to check since the decline of LP price.
Also you could look at artillery fits for the Vargur - a bit tight on grid, but viable thanks to the tracking bonus and ability to fit more TCs with speed scripts. Overall dps would look lower, but then, you'd pretty much alpha your way through missions with ungrouped guns... morons- sting like a butterfly and-ápost like a bee. |
Arazel Chainfire
Sons Of 0din Fatal Ascension
71
|
Posted - 2012.01.15 15:02:00 -
[17] - Quote
For null sec anomalies, I look the the vargur before the mach. For missions, with easier to control aggro and lower dps, mach is better. For absolutely murdering everything, they both work out pretty similarly...
-Arazel |
Cormallin
Brutor Tribe Minmatar Republic
3
|
Posted - 2012.01.21 02:32:00 -
[18] - Quote
Picked up a Vargur few days ago and havent looked back, less dps than a Mach but more tank and less problems with tracking its also alot more forgiving. |
Jason McCoy
Science and Trade Institute Caldari State
18
|
Posted - 2012.01.21 02:38:00 -
[19] - Quote
Cormallin wrote:Picked up a Vargur few days ago and havent looked back, less dps than a Mach but more tank and less problems with tracking its also alot more forgiving. ya ima just pick up a vargur anyway, all these shinys errwhere. |
Richard C Hoagland
Anarchos Syndicate
5
|
Posted - 2012.01.21 02:40:00 -
[20] - Quote
Vachir Khan wrote:The mach does way more dps than the vargur and it's faster as well, the Vargur tanks better (especially against em/thermal) and has lower ammo cost. Thing is that under normal circumstances you don't NEED the extra tank and he extra speed of the Mach also helps to apply its superior DPS faster so it completes missions much faster.
The tractor bonus on Marauders is effectively nullified due to the uberness of the Noctis, the only real boons are increased tank and ammo usage so If you mission in Amarr space I'd get a Vargur, outside that I'd get a Mach.
If you have a marauder, and are still coming back later with a Noctis, you're doing marauders wrong. Very wrong.
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Jason McCoy
Science and Trade Institute Caldari State
18
|
Posted - 2012.01.21 02:41:00 -
[21] - Quote
Cormallin wrote:Picked up a Vargur few days ago and havent looked back, less dps than a Mach but more tank and less problems with tracking its also alot more forgiving. care to share your fit? |
Cormallin
Brutor Tribe Minmatar Republic
3
|
Posted - 2012.01.21 02:46:00 -
[22] - Quote
Richard C Hoagland wrote:Vachir Khan wrote:The mach does way more dps than the vargur and it's faster as well, the Vargur tanks better (especially against em/thermal) and has lower ammo cost. Thing is that under normal circumstances you don't NEED the extra tank and he extra speed of the Mach also helps to apply its superior DPS faster so it completes missions much faster.
The tractor bonus on Marauders is effectively nullified due to the uberness of the Noctis, the only real boons are increased tank and ammo usage so If you mission in Amarr space I'd get a Vargur, outside that I'd get a Mach. If you have a marauder, and are still coming back later with a Noctis, you're doing marauders wrong. Very wrong.
Cant say I agree there I tend to plow through missions with a Varg and go back with a Noctis and mop up, the range and shear number of tractor beams on a Noctis meen it only takes me a fraction of the time it would in a Varg with 2 tractors and a salvager. |
Cormallin
Brutor Tribe Minmatar Republic
3
|
Posted - 2012.01.21 02:47:00 -
[23] - Quote
Jason McCoy wrote:Cormallin wrote:Picked up a Vargur few days ago and havent looked back, less dps than a Mach but more tank and less problems with tracking its also alot more forgiving. care to share your fit?
Atm i use
[Vargur, New Setup 1] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II
Dread Guristas Shield Boost Amplifier Dread Guristas Large Shield Booster Explosion Dampening Field II Explosion Dampening Field II Ballistic Deflection Field II 100MN Afterburner II
800mm Repeating Artillery II, Fusion L 800mm Repeating Artillery II, Fusion L 800mm Repeating Artillery II, Fusion L 800mm Repeating Artillery II, Fusion L Drone Link Augmentor I Drone Link Augmentor I Small Tractor Beam I
Large Projectile Collision Accelerator I Large Projectile Burst Aerator I
Edit as i left slots empty in eft |
Richard C Hoagland
Anarchos Syndicate
5
|
Posted - 2012.01.21 03:23:00 -
[24] - Quote
Cormallin wrote:Richard C Hoagland wrote:Vachir Khan wrote:The mach does way more dps than the vargur and it's faster as well, the Vargur tanks better (especially against em/thermal) and has lower ammo cost. Thing is that under normal circumstances you don't NEED the extra tank and he extra speed of the Mach also helps to apply its superior DPS faster so it completes missions much faster.
The tractor bonus on Marauders is effectively nullified due to the uberness of the Noctis, the only real boons are increased tank and ammo usage so If you mission in Amarr space I'd get a Vargur, outside that I'd get a Mach. If you have a marauder, and are still coming back later with a Noctis, you're doing marauders wrong. Very wrong. Cant say I agree there I tend to plow through missions with a Varg and go back with a Noctis and mop up, the range and shear number of tractor beams on a Noctis meen it only takes me a fraction of the time it would in a Varg with 2 tractors and a salvager.
It might be a matter of taste, I suppose. I only tend to salvage large and medium wrecks, and just loot the small ones if I have time. If I leave, and come back with a Noctis to get the leftovers, that's time that I could've spent rolling through the next mission.
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stoicfaux
666
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Posted - 2012.01.21 03:36:00 -
[25] - Quote
Aamrr wrote:The Vargur also gets more midslots, which lets it fit more tracking computers. These give 3x the tracking of a tracking enhancer, so...
MWD Mach can fit a web, 1xWeb Drone, and 3xTP drones for improved tracking.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Ayeshah Volfield
Republic Military School Minmatar Republic
3
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Posted - 2012.01.21 11:19:00 -
[26] - Quote
[Vargur, lvl4 vargur]
800mm Repeating Artillery II, Republic Fleet Fusion L 800mm Repeating Artillery II, Republic Fleet Fusion L 800mm Repeating Artillery II, Republic Fleet Fusion L 800mm Repeating Artillery II, Republic Fleet Fusion L Small Tractor Beam II Small Tractor Beam II Salvager II
Republic Fleet 100MN Afterburner Gist B-Type X-Large Shield Booster Invulnerability Field II Invulnerability Field II Tracking Computer II, Optimal Range Tracking Computer II, Optimal Range
Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II
Large Core Defence Capacitor Safeguard II Large Projectile Burst Aerator II
Hobgoblin II x5 Warrior II x5 Hornet EC-300 x5
Change to specific hardeners for harder missions, keep tracking and optimal scripts for TC, Hail versus Angels, faction vs everything else. |
Jason McCoy
Science and Trade Institute Caldari State
24
|
Posted - 2012.02.05 00:10:00 -
[27] - Quote
So I picked up the varg and damn! This thing is beast. The mach is a monster, but I honestly think the varg is better at what im doing, which is lvl 4 isk grinding. The vargur is damaged rigged while the mach has one damage rig and two tank rigs.
Both are sicksauce, but the varg IMO is hitting harder I two volley cruisers, while in the mach it was taking me three in most of the times.
Another advantage to the varg is the ammo consumption, is a lot lower compared to the mach, which in the long run will save you iskies.
Both ships are fun as hell to fly, and its nice to have such choices.
You cant go wrong with either one, but as of right now im inclined more towards the vargur. Also forgot to mention, the varg requires a lot less micromanagement. The tank is off the chain as well. I got full agro doing stop the thief and my shield did not drop below 95% (properly tank and boosting) and the rats were popping left and right. |
Cindy Marco
Sebiestor Tribe Minmatar Republic
39
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Posted - 2012.02.05 01:21:00 -
[28] - Quote
I have flown both, and I prefer the Varg. They both perform roughly the same. I make more isk with the Varg. And that is before considering ammo costs, which add up very fast. I only use faction ammo, which once again makes the Varg the winner.
Vargur has more tank, Mach has more speed. The damage is pretty much the same (10.7 effective guns on a Varg, 10.9 on a Mach, remember that rof bonus > damage bonus) A Varg with 4 slot T2 tank can take any level 4, leaving you with 2 utility slots. If you go faction you can tank any mission with 3 slots. I always take a prop mod, and then a sensor booster, tracking comp, ECCM, or cap booster depending on mission.
However the Vargur can salvage as you run missions. Blitz your missions, and loot salvage BS only. Your missions take the same time as they would without looting, but you get the majority of the value. |
Jason McCoy
Science and Trade Institute Caldari State
24
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Posted - 2012.02.05 02:21:00 -
[29] - Quote
Cindy Marco wrote:I have flown both, and I prefer the Varg. They both perform roughly the same. I make more isk with the Varg. And that is before considering ammo costs, which add up very fast. I only use faction ammo, which once again makes the Varg the winner.
Vargur has more tank, Mach has more speed. The damage is pretty much the same (10.7 effective guns on a Varg, 10.9 on a Mach, remember that rof bonus > damage bonus) A Varg with 4 slot T2 tank can take any level 4, leaving you with 2 utility slots. If you go faction you can tank any mission with 3 slots. I always take a prop mod, and then a sensor booster, tracking comp, ECCM, or cap booster depending on mission.
However the Vargur can salvage as you run missions. Blitz your missions, and loot salvage BS only. Your missions take the same time as they would without looting, but you get the majority of the value. fuk yes varg is a monster for pve
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Tyrinel
Sector Nine
0
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Posted - 2012.02.06 12:43:00 -
[30] - Quote
But but the machariel is such a nice looking ship , that surely counts for something especially against the vargur
I'm just bored with the Vargur , but it's really a better ship over the Machariel for pve as the only thing the machariel has going for it besides the looks is 170 more dps if you use faction ammo and 6km more falloff otherwise they are the same dps and the mach goes 150m/s faster with the AB. I know these things have already been posted in the previous posts but also bumping the thread to see if someone can give me a reason to sell my Vargur for a Machariel I just haven't found one yet other then the Mach looks nicer. |
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myFORUMalt alts
Science and Trade Institute Caldari State
49
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Posted - 2012.02.06 13:30:00 -
[31] - Quote
stoicfaux wrote:Aamrr wrote:The Vargur also gets more midslots, which lets it fit more tracking computers. These give 3x the tracking of a tracking enhancer, so... MWD Mach can fit a web, 1xWeb Drone, and 3xTP drones for improved tracking.
The auto targeter? Never used one before, tell me about its advantages. How you use it. Its something you dont see fit often, Your actually the first ive seen it with.
Yes, I complain about things I don't like. |
Tyrinel
Sector Nine
0
|
Posted - 2012.02.06 14:52:00 -
[32] - Quote
Quote:
The auto targeter? Never used one before, tell me about its advantages. How you use it. Its something you dont see fit often, Your actually the first ive seen it with.
It's used because it allows you to target an additional 3 targets per module , so a vargur can target 13 instead of 10 as well as every cycle it will auto lock on to enemy ships with in 60km's so it's a quality of life improvement. |
stoicfaux
727
|
Posted - 2012.02.06 15:06:00 -
[33] - Quote
Tyrinel wrote:But but the machariel is such a nice looking ship , that surely counts for something especially against the vargur I'm just bored with the Vargur , but it's really a better ship over the Machariel for pve as the only thing the machariel has going for it besides the looks is 170 more dps if you use faction ammo and 6km more falloff otherwise they are the same dps and the mach goes 150m/s faster with the AB. I know these things have already been posted in the previous posts but also bumping the thread to see if someone can give me a reason to sell my Vargur for a Machariel I just haven't found one yet other then the Mach looks nicer. Yes, but... the Mach can reduce falloff a lot quicker than the Vargur can. A T1 ammo Mach that is ~11km closer to the target than a RF ammo Vargur, will have the same DPS. Which is why I splurged and put a Gist-X MWD on my Mach. Putting a slow AB on a mission Mach is a travesty, IMO. =)
The other reasons to use the Mach over the Vargur are faster align times, faster acceleration, and faster target locking. However, the Vargur is a bit more leisurely to fly and considerably cheaper to buy and fit.
myFORUMalt alts wrote: The auto targeter? Never used one before, tell me about its advantages. How you use it. Its something you dont see fit often, Your actually the first ive seen it with.
The auto-targeter provides +3 target locks for 10 total (same as a Marauder.) You don't need to run it, since it's just there for the additional target locking.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Tyrinel
Sector Nine
0
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Posted - 2012.02.06 15:23:00 -
[34] - Quote
Deleted posted , read link on what I was asking |
Stetson Eagle
ROC Academy The ROC
2
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Posted - 2012.02.06 23:20:00 -
[35] - Quote
It's a small difference when taking into account the faction ammo on Vargur and salvaging BS wrecks on the go. Vargur can live with less pimp tank making it less of a target for suicide ganks. Mach aligns and moves faster (reduces travel time between missions).
If you like blitzing missions, Mach is the better choise. If you like rolling it slow and steady, Vargur. |
rogue lawyer
New Edens United Nation
0
|
Posted - 2012.03.11 22:32:00 -
[36] - Quote
Richard C Hoagland wrote:Vachir Khan wrote:The mach does way more dps than the vargur and it's faster as well, the Vargur tanks better (especially against em/thermal) and has lower ammo cost. Thing is that under normal circumstances you don't NEED the extra tank and he extra speed of the Mach also helps to apply its superior DPS faster so it completes missions much faster.
The tractor bonus on Marauders is effectively nullified due to the uberness of the Noctis, the only real boons are increased tank and ammo usage so If you mission in Amarr space I'd get a Vargur, outside that I'd get a Mach. If you have a marauder, and are still coming back later with a Noctis, you're doing marauders wrong. Very wrong.
Perhaps his aim is to get Loyalty Points. a Noctis used after missions is actually faster than than using a marauder for salvaging, not that much faster but faster none the less. |
stoicfaux
774
|
Posted - 2012.03.12 01:15:00 -
[37] - Quote
rogue lawyer wrote: Perhaps his aim is to get Loyalty Points. a Noctis used after missions is actually faster than than using a marauder for salvaging, not that much faster but faster none the less.
Then you definitely wouldn't waste time on a separate Noctis trip, nor would you salvage everything in the mission with a marauder.
If you're after LPs, then you want to blitz, which means you spend as little time as necessary in the mission. It would only make sense to take the extra time to salvage if salvage nets you more isk per unit of time than you can converting lp to isk over the same time.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Dhar'aul
Squirrel Horde Habitat Against Humanity
2
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Posted - 2012.03.14 08:19:00 -
[38] - Quote
My take on the subject is:
Mach completes missions faster, but vargur gives you higher isk/h.
Choose what you like. |
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