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schneirder
Veni Vidi Vici. Knights Of the Southerncross
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Posted - 2007.08.22 19:37:00 -
[1]
Caldari can use missile and pick whatever damage or combination of damage types they want.
Minmatar have ammo that does all damage types.
Gallente can use drones that can do all damage types.
Amarr can only use EM/Thermal
Caldari are fantastic for running missions,
minmatar for speed and very high damage bursts,
Gallente have good damage bonus's on there ships.
Amarr get a lot of energy, grid and tank.
Amarr have the best tanks and the best ammount of energy but our damage is being nerfed even further.
Come on.... heavy assault missiles will severely limit our range and damage output even with a bonus compared to lasers.
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Cloora
APEX Unlimited APEX Conglomerate
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Posted - 2007.08.22 19:40:00 -
[2]
Huh? Dude, only KHANID ships (t2 Amarr ships) are getting HAM and rocket bonuses. Amarr ships are still laser toting armor tankers.
Pointless post.
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.22 19:53:00 -
[3]
I'd consider the khanid change a nerf, if i didn't have to train another set of ships to prevent boredom anyway.
As it is, gallente and minmatar are the least of my choices, but caldari ships are a fine choice as they are our friends.
So, missiles is a logical add to an amarr's arsenal.
About if those khanid changes are what the op is talking about, i don't know, they seem fine to me.
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |
Ather Ialeas
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.22 19:56:00 -
[4]
Khanid mkII turned into a nerf, now we get turret slots without any kind of bonuses and personally I see no reason why I should ever again fly an Amarr Assault Frigate.
So please nerf Amarr some more, I'm in the mood for some good spankin' [ insert fancy sig here ] |
Tarminic
Black Flame Industries
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Posted - 2007.08.22 19:56:00 -
[5]
My vote goes toward love. Some of the new Khanid ships look downright scary. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |
Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.22 19:58:00 -
[6]
Originally by: Tarminic My vote goes toward love. Some of the new Khanid ships look downright scary.
This is where it differs in persons really.
Those willing to train missiles/have missiles will become rather scary laser/missile people.
Those who are hardcore laser defenders(i was one until i saw the light...missile), won't like it.
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |
Rodj Blake
Amarr PIE Inc.
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Posted - 2007.08.22 20:47:00 -
[7]
Compare the price of the Sacrilege now with the price of the Sacrilege two months ago.
That will tell you whether or not this is a nerf.
Dulce et decorum est pro imperium mori. |
Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.08.22 20:53:00 -
[8]
Well, arguing against it on the basis of "I didn't want to train anything except lasers" is a bit daft. Gallente HAVE to train Hybrids and Drones. Minmatar really do need to train projectiles, missiles AND drones. Caldari have a lot of ships with Hybrid bonuses in addition to their missiles.
It's not really against the spirit of EVE to have multiple weapons systems...
I am interested as to whether they're any good from a practical number-crunching perspective, though. Amarr really do deserve some love. --------
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Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.08.22 20:54:00 -
[9]
teach you for flying amarr
Tic Toc Tic Toc , time is ticking ~Liz Kali
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Ess Erbe
State War Academy
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Posted - 2007.08.22 20:54:00 -
[10]
Edited by: Ess Erbe on 22/08/2007 20:54:28
Quote: Caldari can use missile and pick whatever damage or combination of damage types they want.
Not if we want to use our ship bonii!
All missile damage bonuses on all missile ships should either be changed to a RoF bonus like the Raven and Typhoon has or apply to all missile damage so we really *can* choose damage types and still actually use the missile bonuses to the fullest.
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Cloora
APEX Unlimited APEX Conglomerate
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Posted - 2007.08.22 21:04:00 -
[11]
I have a Khanid alt with great laser skills and poor missile skills, I am still looking forward to this change as I get to keep his nice armor tanking skills and tank decent with these Khanid ships. Then if I want to I can train up missiles and try these ones out.
It isn't like I have to train a new race. Amarr ships and Khanid ships are the same skills for Starship Command skills.
I am excited for this change and think it will be pretty cool to see the results. Now if they make T2 Battleships and also a Khanid version my alt can finally run missions like Cloora can in her Raven, easy mode.
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Verone
Veto Corp
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Posted - 2007.08.22 21:13:00 -
[12]
Please review this video in contradiction to your argument.
Amarr is fine for PvP when you fit your ship correctly.
>>> THE BEAUTY OF NEW EDEN <<<
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Aferah
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Posted - 2007.08.22 21:16:00 -
[13]
sure like sacrilegde willl be able to cath any other hac even its gonna be faster and will need to get even closer ? -vaga hehe -deimos ha ha ha ( getting more speed to) -vexor - surelly sac will be able to tank ( wanna c that) -caracal ( that may be interesting but i think not) - moa ( sniper dead before arriving or blastered with close range setup) - zealot maybe 1 how u can kill if u get close fast enough :)
so its gonna sux even more with khanid mk2
and wow now having over 5 mils sp in gunnery and 300k in miles i gotta train those like i need it really, or fly cepotor with 2 meds or af with 1 med and forget about damnation wow now great tanker but still worst command and dps llower than ( any) hac
amarr rulez ( on paper) so keep nefing us
1 more sentence - im ammar my friend galente and in every class ( same sp we have) hes kicking my amarr *** almost every time, so fighting monks gonna have pray more and more ...........
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Snapp
Shiva Morsus Mihi
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Posted - 2007.08.22 21:33:00 -
[14]
Originally by: Aferah sure like sacrilegde willl be able to cath any other hac even its gonna be faster and will need to get even closer ? -vaga hehe -deimos ha ha ha ( getting more speed to) -vexor - surelly sac will be able to tank ( wanna c that) -caracal ( that may be interesting but i think not) - moa ( sniper dead before arriving or blastered with close range setup) - zealot maybe 1 how u can kill if u get close fast enough :)
so its gonna sux even more with khanid mk2
and wow now having over 5 mils sp in gunnery and 300k in miles i gotta train those like i need it really, or fly cepotor with 2 meds or af with 1 med and forget about damnation wow now great tanker but still worst command and dps llower than ( any) hac
amarr rulez ( on paper) so keep nefing us
1 more sentence - im ammar my friend galente and in every class ( same sp we have) hes kicking my amarr *** almost every time, so fighting monks gonna have pray more and more ...........
uhmm, so like the following are not what we in the "biz" call hac's
Quote: -vexor - surelly sac will be able to tank ( wanna c that) -caracal ( that may be interesting but i think not) - moa ( sniper dead before arriving or blastered with close range setup)
Im pretty sure you meant, Cereberus, Ishtar, Eagle.. I so came to party!
Founding member of the "Gonna Gank a CareBear Alliance"
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Dez Affinity
Caldari Ore Mongers R0ADKILL
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Posted - 2007.08.22 22:21:00 -
[15]
lol, Amarr are complaining they have to use missiles on a couple of their ships.
Caldari are STUCK with missiles on most of theirs :P _______________
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Lebowske
Nosferatu Security Foundation
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Posted - 2007.08.22 22:28:00 -
[16]
Originally by: Dez Affinity lol, Amarr are complaining they have to use missiles on a couple of their ships.
Caldari are STUCK with missiles on most of theirs :P
Moot point. Caldari primarily train for shield/missiles - and benefit from it for all (most) their ships. Cool. Amarr primarily train energy/armor for their ships. And can only stare at the Khanid ships for their odd shield/missile bonuses.
Cross weapon platform traing isnt cool - but it seem to be the new time-sink in Eve. CCP wants us to stay - so they implement new skills and requirements for their ships.
Ban Amarr missile boats please.
--------------------
- It's better to keep your mouth shut and let people believe you're an idiot, rather than opening it and removing all doubt.
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Ensi Minnuna
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Posted - 2007.08.22 22:35:00 -
[17]
Originally by: Lebowske
Originally by: Dez Affinity lol, Amarr are complaining they have to use missiles on a couple of their ships.
Caldari are STUCK with missiles on most of theirs :P
Moot point. Caldari primarily train for shield/missiles - and benefit from it for all (most) their ships. Cool. Amarr primarily train energy/armor for their ships. And can only stare at the Khanid ships for their odd shield/missile bonuses.
Cross weapon platform traing isnt cool - but it seem to be the new time-sink in Eve. CCP wants us to stay - so they implement new skills and requirements for their ships.
Ban Amarr missile boats please.
Then by your logic we should ban Minmatar as a whole. Projectiles, miissiles, drones, shield, armor, and navigation skills are all necessary for Minmatar. Take a seat.
You've had it good with laser and armor. People have whined about the inflexible nature of damage, roles and such. Now you are more flexible and you complain you need more skills.
Lazy.
Get left behind. Adapt or die. Besides you still got a nice deal. And you don't have to use those ships!
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.08.22 22:38:00 -
[18]
Originally by: Lebowske
Originally by: Dez Affinity lol, Amarr are complaining they have to use missiles on a couple of their ships.
Caldari are STUCK with missiles on most of theirs :P
Moot point. Caldari primarily train for shield/missiles - and benefit from it for all (most) their ships. Cool. Amarr primarily train energy/armor for their ships. And can only stare at the Khanid ships for their odd shield/missile bonuses.
Cross weapon platform traing isnt cool - but it seem to be the new time-sink in Eve. CCP wants us to stay - so they implement new skills and requirements for their ships.
Ban Amarr missile boats please.
Again, Minmatar have to train at least projectiles and missiles to stay on top (if not drones too), and Gallente absolutely have to train drones alongside hybrids. And Caldari really should need to train hybrids alongside missiles (although that doesn't work out quite as much, but ships like the Ferox and Rokh do encourage it at least).
Cross training isn't exactly a "new plague" specifically for the Amarr. --------
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Dez Affinity
Caldari Ore Mongers R0ADKILL
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Posted - 2007.08.22 22:40:00 -
[19]
Originally by: Lebowske
Originally by: Dez Affinity lol, Amarr are complaining they have to use missiles on a couple of their ships.
Caldari are STUCK with missiles on most of theirs :P
Moot point. Caldari primarily train for shield/missiles - and benefit from it for all (most) their ships. Cool. Amarr primarily train energy/armor for their ships. And can only stare at the Khanid ships for their odd shield/missile bonuses.
Cross weapon platform traing isnt cool - but it seem to be the new time-sink in Eve. CCP wants us to stay - so they implement new skills and requirements for their ships.
Ban Amarr missile boats please.
Nah Caldari have to do it too, they need to train blasters or rails as well as missiles really. Especially if you want to be effective in PvP
Matari have to train shield tanks and armor tanks to use most of their ships.
Gallente have to train err drones, blasters and rails. _______________
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Tarminic
Black Flame Industries
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Posted - 2007.08.22 22:42:00 -
[20]
Originally by: Lebowske Cross weapon platform traing isnt cool - but it seem to be the new time-sink in Eve. CCP wants us to stay - so they implement new skills and requirements for their ships.
Ban Amarr missile boats please.
What, you mean like training both Missiles and Hybrids? Or Hybrids and Drones? Or Projectiles and Missiles? I hate to tell you but every race has a primary and secondary weapon. I'm beginning to think that people play Amarr exclusively to whine. You complain about the fact that lasers use too much cap and only do two types of damage. Then they give you capless weapons that are capable of doing all four types of damage and receive damage bonuses for all four types. Despite this, all the ships being changed keep their turret slots in order to give Amarr pilots time to train missiles. And you still act like you got nerfed further? ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |
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MITSUK0
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Posted - 2007.08.22 22:45:00 -
[21]
Jeez, rename Amarr "Emo" please.
Up to this point amarr needed to train armor tanking and lasers, drones to but all races need to train drones.
To make full use of all T2 caldari ships caldari pilots need to train missles and rails. To make full use of all gallente T2 ships gallente have to train hybrids and drones to a greater extent/ missles to a lesser extent. To make full use of all minmatar T2 ships minmatar pilots need to train projectiles, missles, armor and shield tanking.
Welcome Amarr, please take your place amongst the diverse races of eve. You can even use a damage type other tan EM now, HUZZAH!
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Sharupak
Minmatar Knights Of the Black Sun
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Posted - 2007.08.22 22:48:00 -
[22]
Originally by: Tarminic
Originally by: Lebowske Cross weapon platform traing isnt cool - but it seem to be the new time-sink in Eve. CCP wants us to stay - so they implement new skills and requirements for their ships.
Ban Amarr missile boats please.
What, you mean like training both Missiles and Hybrids? Or Hybrids and Drones? Or Projectiles and Missiles? I hate to tell you but every race has a primary and secondary weapon. I'm beginning to think that people play Amarr exclusively to whine. You complain about the fact that lasers use too much cap and only do two types of damage. Then they give you capless weapons that are capable of doing all four types of damage and receive damage bonuses for all four types. Despite this, all the ships being changed keep their turret slots in order to give Amarr pilots time to train missiles. And you still act like you got nerfed further?
Ahh but...do these supposed uber capless weapons go pew pew? AAAAHAAAA! Please take your CCP apologist comments elsewhere, this is an Amar Nerf thread! _______________________________________________ RuntimeError: ChainEvent is blocking by design, but you're block trapped. You have'll have to find some alternative means to do Your Thing, dude. |
Tarminic
Black Flame Industries
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Posted - 2007.08.22 23:09:00 -
[23]
Originally by: Sharupak
Originally by: Tarminic
Originally by: Lebowske Cross weapon platform traing isnt cool - but it seem to be the new time-sink in Eve. CCP wants us to stay - so they implement new skills and requirements for their ships.
Ban Amarr missile boats please.
What, you mean like training both Missiles and Hybrids? Or Hybrids and Drones? Or Projectiles and Missiles? I hate to tell you but every race has a primary and secondary weapon. I'm beginning to think that people play Amarr exclusively to whine. You complain about the fact that lasers use too much cap and only do two types of damage. Then they give you capless weapons that are capable of doing all four types of damage and receive damage bonuses for all four types. Despite this, all the ships being changed keep their turret slots in order to give Amarr pilots time to train missiles. And you still act like you got nerfed further?
Ahh but...do these supposed uber capless weapons go pew pew? AAAAHAAAA! Please take your CCP apologist comments elsewhere, this is an Amar Nerf thread!
Thankyou, I was taking this thread far too seriously for a moment. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |
Sharupak
Minmatar Knights Of the Black Sun
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Posted - 2007.08.22 23:11:00 -
[24]
Originally by: Tarminic
Originally by: Sharupak
Originally by: Tarminic
Originally by: Lebowske Cross weapon platform traing isnt cool - but it seem to be the new time-sink in Eve. CCP wants us to stay - so they implement new skills and requirements for their ships.
Ban Amarr missile boats please.
What, you mean like training both Missiles and Hybrids? Or Hybrids and Drones? Or Projectiles and Missiles? I hate to tell you but every race has a primary and secondary weapon. I'm beginning to think that people play Amarr exclusively to whine. You complain about the fact that lasers use too much cap and only do two types of damage. Then they give you capless weapons that are capable of doing all four types of damage and receive damage bonuses for all four types. Despite this, all the ships being changed keep their turret slots in order to give Amarr pilots time to train missiles. And you still act like you got nerfed further?
Ahh but...do these supposed uber capless weapons go pew pew? AAAAHAAAA! Please take your CCP apologist comments elsewhere, this is an Amar Nerf thread!
Thankyou, I was taking this thread far too seriously for a moment.
Yeah, I know, I saw this Quote: I'm beginning to think that people play Amarr exclusively to whine.
I think that is the harshest I have ever seen you get LOL! _______________________________________________ RuntimeError: ChainEvent is blocking by design, but you're block trapped. You have'll have to find some alternative means to do Your Thing, dude. |
Kazuma Saruwatari
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Posted - 2007.08.22 23:15:00 -
[25]
Wait wait, so now thanks to khanid ships, Amarr are forced to cross-train?
I dont see the "forced" part here at all.
Heck, its a choice if you want to or not. I dont see Amarr losing out to needing to train shield and missile skills if they really wanted to.
Amarr laser turret boats are deadly as is. Sure they're no fun as a solo ship (Gallente gets that, but suffers in gang cause of reliance on close-range), but they get all the fun when they really need to tank.
Amarr are one of, if not the, best tankers around. That should account for something at least. -
NPC Vendetta system, Local rehash, Probe decoys |
Tarminic
Black Flame Industries
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Posted - 2007.08.22 23:16:00 -
[26]
Originally by: Sharupak Yeah, I know, I saw this Quote: I'm beginning to think that people play Amarr exclusively to whine.
I think that is the harshest I have ever seen you get LOL!
I suppose that may have been a little much. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |
Ess Erbe
State War Academy
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Posted - 2007.08.22 23:19:00 -
[27]
Originally by: Kazuma Saruwatari
Heck, its a choice if you want to or not. I dont see Amarr losing out to needing to train shield and missile skills if they really wanted to.
They won't need to train shield skills, the Khanid ships will still be armor tankers.
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Jago Kain
Amarr
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Posted - 2007.08.22 23:27:00 -
[28]
Originally by: Sheriff Jones This is where it differs in persons really.
Those willing to train missiles/have missiles will become rather scary laser/missile people.
Those who are hardcore laser defenders(i was one until i saw the light...missile), won't like it.
/signed
I started out as a card carrying, pure Laser using good Amarr boy, but switched to training for a Raven for PvE just before they nerfed them as a lvl 4 w1n button.
As Raven is still the PvE boat of choice, but I like to Pvp using mainly Amarr ships, I kept training both missile and laser skills.
Laughed my ass off when I saw the proposed changes; I'm already scary laser/missile people. This will just make me that little bit more versatile and dangerous
The next revolution won't be televised; it'll be pod-cast. |
Emperor D'Hoffryn
No Quarter. Vae Victis.
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Posted - 2007.08.22 23:57:00 -
[29]
I dont get the whines about not being able to use lasers on khanid ships. If you dont want to train missles, dont fly the khanid ships. And guess what, its the same as today, cause no one flies them now. Why? because they suck.
The sac is going to be cool, the heretic unique. Im worried about the damnation, but really, the EOS needs to be nerfed first. Malediction should be fine, veangance...eh...AF have their own general problems. I look forward to having options. Im tired of slow laser armor tanker, or slow laser armor tanker.
Originally by: Snuggly It's just so great to have an actual reason to not die, incentive is fantastic!
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