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Thread Statistics | Show CCP posts - 1 post(s) |
Malicious Wraith
Minmatar The Dark Side of the Moon
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Posted - 2007.08.23 16:16:00 -
[1]
Yes please. It has been out of hand for quite some time. ----------------------------------------
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Stitcher
Caldari legion of qui Freelancer Alliance
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Posted - 2007.08.23 16:18:00 -
[2]
CCP: Some of us like local the way it is. Please leave it alone., - The game is not the problem. The problem is that you are not adapting to the game.
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Malicious Wraith
Minmatar The Dark Side of the Moon
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Posted - 2007.08.23 16:20:00 -
[3]
Originally by: Stitcher CCP: Some of us like local the way it is. Please leave it alone.,
Under the current system it is possible to never get killed, ever, if you follow a few guidelines.
This needs to be changed, and local is where it needs to start. ----------------------------------------
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Major Stallion
Four Rings D-L
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Posted - 2007.08.23 16:21:00 -
[4]
Originally by: Malicious Wraith Yes please. It has been out of hand for quite some time.
wow i think this makes thread number 423348234383243743584354439 on local being nerfed. Why not just bump one thread? ________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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Stitcher
Caldari legion of qui Freelancer Alliance
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Posted - 2007.08.23 16:22:00 -
[5]
Edited by: Stitcher on 23/08/2007 16:23:05 under the present guidelines it's possible to send a scout ahead of the fleet ready to gather intelligence on who's there.
Yes, a wary defender can use the forewarning to scarper, but similarly a canny attacker can use the intelligence to drive their attack home.
It balances out.
Oh, and just because something is "possible" does not necessarily mean that it actually happens, now does it? - The game is not the problem. The problem is that you are not adapting to the game.
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Malicious Wraith
Minmatar The Dark Side of the Moon
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Posted - 2007.08.23 16:22:00 -
[6]
Originally by: Major Stallion
Originally by: Malicious Wraith Yes please. It has been out of hand for quite some time.
wow i think this makes thread number 423348234383243743584354439 on local being nerfed. Why not just bump one thread?
Why not make a new one? ----------------------------------------
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Malicious Wraith
Minmatar The Dark Side of the Moon
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Posted - 2007.08.23 16:24:00 -
[7]
Originally by: Stitcher under the present guidelines it's possible to send a scout ahead of the fleet ready to gather intelligence on who's there.
Yes, a wary defender can use the forewarning to scarper, but similarly a canny attacker can use the intelligence to drive their attack home.
It balances out.
Local only applies to 0.0 fleet battles? I thought it applied to small gang warfare, and piracy, and high sec wars, and virtually every form of PvP?
Knowing who is in local is purely a "Not getting killed" thing, it doesent benefit the "Getting kills" thing. ----------------------------------------
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Stitcher
Caldari legion of qui Freelancer Alliance
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Posted - 2007.08.23 16:27:00 -
[8]
Edited by: Stitcher on 23/08/2007 16:28:23 sure it does. How the hell else does a pirate quickly assess whether there are any guys in the system to go hunt? He'd have to go check all the belts, which is tedious, AND would give more time for the word to get out that he's there, causing people to run away.
plus, if it turned out that the system was empty, he'd have wasted his time. by being able to glance at local and see "ooh! there's somebody here" he saves time that would be spent in a frustrating hunt around the system and can get right down to the fun stuff. - The game is not the problem. The problem is that you are not adapting to the game.
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SexxxSlave
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Posted - 2007.08.23 16:28:00 -
[9]
Originally by: Malicious Wraith Yes please. It has been out of hand for quite some time.
if they DO nerf local i want an on board ship scanner that pings the entire system for shiptypes and pilot names but no pinpointing. If they do that then MAYBE i'll be in favor of nerfing local. |
cuteboylookingatyou
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Posted - 2007.08.23 16:34:00 -
[10]
Originally by: SexxxSlave
Originally by: Malicious Wraith Yes please. It has been out of hand for quite some time.
if they DO nerf local i want an on board ship scanner that pings the entire system for shiptypes and pilot names but no pinpointing. If they do that then MAYBE i'll be in favor of nerfing local.
You would be in favor of local removal if an exact copy of local was provided to you in another form?
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Terail Zoqial
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Posted - 2007.08.23 16:35:00 -
[11]
CCP, ,please stop all whine threads about local. They have been spamming the forums for some time.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.23 16:39:00 -
[12]
why are you posting this? it's already been stated it will be changed. CCP doesn't nerf things, don't know why everyone uses this term.
anyways, local was not meant to be a way to scout, A dev said this. and thus it will be changed. ----------------------------------- I'm working my way through college target CCP
Quote: Why didn't we use them 80 man-years to fix bugs?
Well, that's simple. We can't. These are visual ar |
Nhi'Khuna
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Posted - 2007.08.23 16:44:00 -
[13]
What Mal, is Suki's Rook not serving as the lynchpin for your tactics anymore? ;)
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WrathchildeVOTF
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Posted - 2007.08.23 16:45:00 -
[14]
CCP! Nerf posters who start Nerf Local threads!
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Lupus Y0nderb0y
Minmatar PantherModerns
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Posted - 2007.08.23 16:45:00 -
[15]
i think players should have the possibility to decide for theirselfs if they wanna appear in local.... _____________________________________ "I am the man for which no God waits But for which the whole world yearns I'm marked by darkness and by blood And one thousand powder-burns" |
MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.23 16:46:00 -
[16]
Originally by: Lupus Y0nderb0y i think players should have the possibility to decide for theirselfs if they wanna appear in local....
that's the idea.
damn I think I just found a backstory that supports local... :/ ----------------------------------- I'm working my way through college target CCP
Quote: Why didn't we use them 80 man-years to fix bugs?
Well, that's simple. We can't. These are visual ar |
SexxxSlave
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Posted - 2007.08.23 16:46:00 -
[17]
Originally by: cuteboylookingatyou
Originally by: SexxxSlave
Originally by: Malicious Wraith Yes please. It has been out of hand for quite some time.
if they DO nerf local i want an on board ship scanner that pings the entire system for shiptypes and pilot names but no pinpointing. If they do that then MAYBE i'll be in favor of nerfing local.
You would be in favor of local removal if an exact copy of local was provided to you in another form?
you dont see what i did there..../me points out the sarcasm drizzled all over my post. |
Jashan T'Okara
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Posted - 2007.08.23 16:59:00 -
[18]
Originally by: WrathchildeVOTF CCP! Nerf posters who start Nerf Local threads!
/signed
vvvvvvvvvv This is a sig, mmkay? vvvvvvvvvv Onoez!! I posterd with an ALT!??!!??? |
cuteboylookingatyou
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Posted - 2007.08.23 17:01:00 -
[19]
Originally by: SexxxSlave
you dont see what i did there..../me points out the sarcasm drizzled all over my post.
By the way who is your hairstylist? You should get a new one.
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Zimjin
Caldari
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Posted - 2007.08.23 17:01:00 -
[20]
It might be interesting if local listed a population count but NOT a name list.
Then the average carebear has a decision to make: The pop just went up by 2. Do I risk wasting time by running to my safe spot for no reason, or do I risk staying here and it turns out those two are pirates with fast ships and scramblers come to gank people?
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.08.23 17:10:00 -
[21]
Yes nerf local and see how low sec becomes even les populated
CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.08.23 17:11:00 -
[22]
Originally by: Stitcher Edited by: Stitcher on 23/08/2007 16:28:23 sure it does. How the hell else does a pirate quickly assess whether there are any guys in the system to go hunt? He'd have to go check all the belts, which is tedious, AND would give more time for the word to get out that he's there, causing people to run away.
plus, if it turned out that the system was empty, he'd have wasted his time. by being able to glance at local and see "ooh! there's somebody here" he saves time that would be spent in a frustrating hunt around the system and can get right down to the fun stuff.
I check the map for active players to see where I should go hunt. Or I check for jumps in the last hour to see a good lowsec system gate to camp (more traffic = more fun). And no you don't have to check all the belts you can just run a scan from a planet in range of all of them.
The only thing I don't like about local is it scares people away from engaging. "Oh he has 2 more corp mates in local. Looks like I'm not going to fight today." Thaaaaaaat's what I hate about local. Granted it could work the other way too. The pirate might think it's only 1 prey but it's really 5 - 10 and the prey could kill the pirate in that situation easily =P ---
Put in space whales!
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Malicious Wraith
Minmatar The Dark Side of the Moon
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Posted - 2007.08.24 00:30:00 -
[23]
Originally by: Nhi'Khuna What Mal, is Suki's Rook not serving as the lynchpin for your tactics anymore? ;)
Heh, he doesent fly rook's anymore.
But if he did, then he would. ----------------------------------------
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Kazuma Saruwatari
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Posted - 2007.08.24 00:37:00 -
[24]
Edited by: Kazuma Saruwatari on 24/08/2007 00:38:12 unless there are tools that EVE players can use to replace local (like a more friendly scanner, or a "ship incoming" warning, or even ways to scan for trace warp signatures of someone who just warped, local has to stay.
Its not only for convenience, but coding local out after it's been in and stable for the past 4 years of EVE...well I dont even want to open that can of worms...
EDIT: idea is in my sig btw, old but who knows... -
NPC Vendetta system, Local rehash, Probe decoys |
Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.08.24 00:38:00 -
[25]
Ok, if you really want something nerfed here's what I've learned... just start having tons of fun with something (like local in this instance...). CCP will notice this and go "Hmmmm, what's going on here... people are having a good time, we can't allow this! Start the CCP Fun Sucker 2000!!!! MwAHAHAHAHA"
This is coming from an ex Privateer alliance member
Tic Toc Tic Toc , time is ticking ~Liz Kali
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MaxSkywalker
x13
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Posted - 2007.08.24 00:40:00 -
[26]
return it to the old way, where you can't see which is blue and which is read, onyl how many people there is actually in local.. that was great..
MaxSkywalker x13
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2007.08.24 01:35:00 -
[27]
remove local.
make constellation the new local.
"If you are out to describe the truth, leave elegance to the tailor."
-Albert Einstein
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An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.24 01:37:00 -
[28]
Originally by: Celeste Coeval remove local.
make constellation the new local.
This is actually an interesting idea. As far as the rest of this thread, a big fat meh.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Hyuuga Veralis
Pator Tech School
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Posted - 2007.08.24 02:00:00 -
[29]
Originally by: Malicious Wraith
Originally by: Stitcher CCP: Some of us like local the way it is. Please leave it alone.,
Under the current system it is possible to never get killed, ever, if you follow a few guidelines.
This needs to be changed, and local is where it needs to start.
Will you cry for scanners to be nerfed next?
Local might tell me people are in my system. Scanner tells me when to gtfo of my current location.
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Yipsilanti
Forum Moderator Interstellar Services Department
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Posted - 2007.08.24 02:06:00 -
[30]
I have moved this trhead from General Discussion to Features & Ideas where it is more at home.
-Yipsi ___
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2007.08.24 02:07:00 -
[31]
Originally by: Yipsilanti I have moved this trhead from General Discussion to Features & Ideas where it is more at home.
-Yipsi
lol:P
"If you are out to describe the truth, leave elegance to the tailor."
-Albert Einstein
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THEGREAT LOBO
Trouble Every Day
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Posted - 2007.08.24 02:08:00 -
[32]
Originally by: Hyuuga Veralis
Originally by: Malicious Wraith
Originally by: Stitcher CCP: Some of us like local the way it is. Please leave it alone.,
Under the current system it is possible to never get killed, ever, if you follow a few guidelines.
This needs to be changed, and local is where it needs to start.
Will you cry for scanners to be nerfed next?
Local might tell me people are in my system. Scanner tells me when to gtfo of my current location.
Don't joke about the scanners, after local has been nerfed people will just do what they are doing with local.
Make multiple threads about it with differant alts untill ccp thinks that what all the people want out of the game...
--------------------------------------------- "Trouble Every Day" |
Celeste Coeval
The Gosimer and Scarab
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Posted - 2007.08.24 02:11:00 -
[33]
Originally by: THEGREAT LOBO
Originally by: Hyuuga Veralis
Originally by: Malicious Wraith
Originally by: Stitcher CCP: Some of us like local the way it is. Please leave it alone.,
Under the current system it is possible to never get killed, ever, if you follow a few guidelines.
This needs to be changed, and local is where it needs to start.
Will you cry for scanners to be nerfed next?
Local might tell me people are in my system. Scanner tells me when to gtfo of my current location.
Don't joke about the scanners, after local has been nerfed people will just do what they are doing with local.
Make multiple threads about it with differant alts untill ccp thinks that what all the people want out of the game...
Do you wake up in the night to check the front door is locked multiple times? Alt's can post against idea too you know. Don't be so tinfoiley.
"If you are out to describe the truth, leave elegance to the tailor."
-Albert Einstein
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Captian Internet
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Posted - 2007.08.24 03:59:00 -
[34]
Originally by: THEGREAT LOBO Whats wrong with local ? It is a damn handy tool to see if its worth warping around to see what i pick up on scan, without it i would be wasting a lot time warping to dif scan spots around the whole system looking for someone to kill in an empty system.
Its also nice to be able to see who is in local, what kinda people i would be dealing with in a fight.
Even just chatting to people in local is nice to do.
What the hell is out of hand from that ? Why does it need changing ?
A rare breed of solo pirate enters a system looking for a target
Target sees a non blue + show up in local
Target warps to a safe and cloaks
Solo pirate is reduced to gate camping as local doesn't work across multiple systems
People continue to whine about gate camping
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Devren
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.08.24 05:24:00 -
[35]
I don't have an issue with Local but I do have one possible solution...
You cloak and you drop out of Local. In addition to this, any of the following could also happen:
- You can chat in local but your portrait is not displayed in the right-hand side, and you are not counted in the "in channel count"
- You cannot chat in Local channel at all as the cloak interferes with ship systems (same as modules can't be used)
- You can't use ANY channel as the cloak interferes with ship systems (same as modules can't be used)
I personally think that cloaking a ship would be the only justifiable way to remove someone from the Local channel. It is not broken as is, as both sides (in war decs AND also carebears vs pirates) can use it to their advantage. If you remove the display of people from local, then there will be an increase of gate camping as pirates will not be bothered warping from belt to belt to find a carebear, and carebears will have it too easy to mine.
Cheers
Devren
"May the Great Goddess guide you swiftly through the Universe."
Why Meridian? |
Celeste Coeval
The Gosimer and Scarab
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Posted - 2007.08.24 11:20:00 -
[36]
Originally by: Devren I don't have an issue with Local but I do have one possible solution...
You cloak and you drop out of Local. In addition to this, any of the following could also happen:
- You can chat in local but your portrait is not displayed in the right-hand side, and you are not counted in the "in channel count"
- You cannot chat in Local channel at all as the cloak interferes with ship systems (same as modules can't be used)
- You can't use ANY channel as the cloak interferes with ship systems (same as modules can't be used)
I personally think that cloaking a ship would be the only justifiable way to remove someone from the Local channel. It is not broken as is, as both sides (in war decs AND also carebears vs pirates) can use it to their advantage. If you remove the display of people from local, then there will be an increase of gate camping as pirates will not be bothered warping from belt to belt to find a carebear, and carebears will have it too easy to mine.
Cheers
Devren
The cloak doesnt interfere with teamspeak
Constellation channel, scrap local easy.
"If you are out to describe the truth, leave elegance to the tailor."
-Albert Einstein
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THEGREAT LOBO
Trouble Every Day
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Posted - 2007.08.24 14:38:00 -
[37]
Edited by: THEGREAT LOBO on 24/08/2007 14:39:32
Originally by: Captian Internet
Originally by: THEGREAT LOBO Whats wrong with local ? It is a damn handy tool to see if its worth warping around to see what i pick up on scan, without it i would be wasting a lot time warping to dif scan spots around the whole system looking for someone to kill in an empty system.
Its also nice to be able to see who is in local, what kinda people i would be dealing with in a fight.
Even just chatting to people in local is nice to do.
What the hell is out of hand from that ? Why does it need changing ?
A rare breed of solo pirate enters a system looking for a target
Target sees a non blue + show up in local
Target warps to a safe and cloaks
Solo pirate is reduced to gate camping as local doesn't work across multiple systems
People continue to whine about gate camping
very true, Being a solo pirate is hard already, with out having to warp around in empty systems, Constellation channel is not going to help this at all, that would just make it worse. you say there is "only" 9-10 systems in a Constellation, but take into consideration the size of some of these systems some at 100+ au big with belts spread out all over it, warping around these systems checking scan spots takes a long time. now add to that the fact that it could just be empty. Thats a damn big waste of time.
I really would like to know the amount of people that are happy with the way local is, you don't know about them because nobody post's a "CCP KEEP LOCAL AS IT IS" thread.
We only ever here from the people who want stuff changed.
Eve continues like this, and keeps finding ways to make the game more annoying, i would have to consider finding a differant game to play. But i would hate to do that, since this is one of the best games i have ever played
Sorry for the whining, but i want to try and get my point across and am just annoyed at the way everyone wants everything in this game nerfed --------------------------------------------- "Trouble Every Day" |
Zimjin
Caldari
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Posted - 2007.08.24 18:02:00 -
[38]
Edited by: Zimjin on 24/08/2007 18:06:16
Originally by: Captian Internet A rare breed of solo pirate enters a system looking for a target
Target sees a non blue + show up in local
Target warps to a safe and cloaks
This part would be interesting if local showed numbers but not names.
As a potential victim, you see the sector count go up by 2 but you don't know who it is. Now you have a decision to make: stay here and mine in the hopes that they won't bother you, or run and hide and risk wasting your time as it was just 2 peaceful miners passing through.
That's a good decision to have to make. With enough pirates roaming the asteroids, miners will eventually be forced to simply hire escorts and fight it out because they'll be spending too much time running away and hiding from ghosts otherwise.
Quote: Solo pirate is reduced to gate camping as local doesn't work across multiple systems
People continue to whine about gate camping
Gate camps are a serious problem for this game. In my opinion, it's the #1 barrier to growing the population. As a new player and a hopeful PvPer, nothing has turned me off more than gatecamps. They look incredibly boring to conduct and they're nothing but useless frustration to encounter. Asteroid belt ganks at least leave me with a feeling that I had a chance. Gatecamps leave no chance.
Fix gatecamping.
Remove names from local but keep pop counts.
Watch as piracy and gameplay flourishes.
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mlyp
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Posted - 2007.08.24 18:09:00 -
[39]
Originally by: Malicious Wraith It has been out of hand for quite some time.
Much like your posting.
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