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Hexxx
Minmatar ironwood ink
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Posted - 2007.08.31 00:08:00 -
[1]
http://www.tentonhammer.com/node/11410
Snipped from the article:
"Venues are simply stores within the game where players will be able to socialize, browse, shop, and gamble. This is where you'll be purchasing clothing for your avatar and items for decorating your venue, ship, and corporate offices. Yes, you read that correctly. Your venue. All venues will be player owned and operated. These aren't just stalls, either. These are full size stores that other players will walk into, wander around, and hang out in. You'll be able to control the look of your store, the color scheme, and even the placement of your merchandise. When asked how that would work exactly, Noah explained that there are ôhooksö throughout each venue that different ôpropsö can be attached to, which will allow you to give your venue a unique look and feel. Four clothing stores might be side by side and all look totally different.
A character stands at a computer terminal in a shot from the demo video for ambulation. Everything available for sale in the stores will be player crafted items made from the same materials that are currently traded in EVE. If you want to be a successful clothing vendor, you'll need a steady supply of materials from a reliable supplier. If you want to run a successful bar, you'd better have someone supplying you with beer, cigarettes, and pretzels. There will only be a limited number of venues at any given space station, and there will be a routine upkeep to pay if you want to keep them. This upkeep will increase as the number of available venues at the station decreases, so if you want to hang on to your venue, you'll need to be good at business. Although Noah didn't give too many details on all the different possibilities for stores, he did mention that you would be able to have bars, casinos, and apparel shops. Non-player characters (like the informational corporation ones) can be placed in these venues with set dialogue trees to cater to customers when the proprietor is offline or away on business. "
Hexxx LLP - Business Consulting Services - IPO's, Business Plans, Share/Stock Pricing, and general Consulting.
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Kylar Renpurs
Dusk Blade
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Posted - 2007.08.31 00:23:00 -
[2]
Good thing I've got exotic dancers, militia (bouncers), dairy products, spirits, tobacco and all other manner of trade goods lying round the universe :)
I dunno how people would recieve something like that but,,, it's a push for EVE to being more like something like second life. Personally, I like the idea. It'll give people incentive to gtfo of Jita for one,,
Improve Market Competition!
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Tommy TenKreds
Animal Mercantile Executive Animal.
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Posted - 2007.08.31 02:20:00 -
[3]
This information makes me both uncomfortable and curious at the same time.
I wanna say fluff, but maybe there's cash in it?
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Jinx Barker
GFB Scientific
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Posted - 2007.08.31 02:23:00 -
[4]
WTB All your stock of Amarrian Spiced Wine, and All the Cigarettes you can manage.....
But, I am looking forward to it as well, I think this will generally improve EVE as whole, and will just add another layer to it.
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Kylar Renpurs
Dusk Blade
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Posted - 2007.08.31 03:17:00 -
[5]
What concerns me about this is that it'll attract ire from the "EVE is a PVP/Fleet Warfare game!" who are a large portion of the EVE community. What these people would fail to see is that EVE is not that, EVE is simply an MMORPG, and their definition works for the MMO part, but not the RPG part.
An RPG needs this sort of thing. An MMO (minus the RPG) doesn't. For an MMORPG this is something great, but I know it sadly wont be well recieved by others in the community because they've got a distorted view on what EVE *should* be.
Improve Market Competition!
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Kitex
Blacktag Test Labs
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Posted - 2007.08.31 04:13:00 -
[6]
I like some of what I read in the article, and will try to reserve judgment on the rest.
In the role play sense (though I'm typically not one to actively RP) I've always envisioned EVE as a Universe of grit and grime, blood and blasters, rust and riots. With apologies for the Star Wars reference, picture the Tatooine Cantina, but less cartoon and more desperate. The doom and gloom of Bladerunner sums it up perhaps more accurately.
That is how *I* see this Universe, and I realize others may see it differently. But stepping out of my ship and into "The Gap" is not at all how I imagined the implementation of ambulation. It makes MY sense of roleplay (though private and never vocalized) difficult to maintain.
If it's done responsibly, and ends up portraying a reality as gritty as that portrayed in the Eve Chronicles, I'll be a raving fan.
I am nervous for it though, and I dread the possibility of garish hats and feather boas, and the inevitable competition to see who can assemble and show off the most ridiculous outfit.
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Kylar Renpurs
Dusk Blade
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Posted - 2007.08.31 04:32:00 -
[7]
Slightly off topic, but by "The Gap" do you mean "Looking for a saboteur from The Gap?",,, or Riech (sp?) perhaps?. If that makes no sense, don't worry.
I'd hate to see the world portrayed freelancer-esque, and think Bladerunner is a good comparison :) I'd still like to run a seedy bar in 0.0 but :P
Improve Market Competition!
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Kitex
Blacktag Test Labs
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Posted - 2007.08.31 04:44:00 -
[8]
Originally by: Kylar Renpurs Slightly off topic, but by "The Gap" do you mean "Looking for a saboteur from The Gap?",,, or Riech (sp?) perhaps?. If that makes no sense, don't worry.
I'd hate to see the world portrayed freelancer-esque, and think Bladerunner is a good comparison :) I'd still like to run a seedy bar in 0.0 but :P
I was referring to the super-trendy overpriced clothing store found in every shopping mall (in the states at least). Sometimes I forget how global this community is.
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Kylar Renpurs
Dusk Blade
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Posted - 2007.08.31 04:55:00 -
[9]
Quote: I was referring to the super-trendy overpriced clothing store found in every shopping mall (in the states at least). Sometimes I forget how global this community is.
Oooooooh,, I own one jacket from there. Our country has The Gap I'm sure, just not in my little island state :/
I thought you were referring to Beneath a Steel Sky, where "The Gap" was the sprawling wasteland where outlaws ruled,, an equally relevant scenario for EVE.
Improve Market Competition!
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LaVista Vista
Corporate Research And Production Pty Ltd Zzz
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Posted - 2007.08.31 04:57:00 -
[10]
While its kinda disturbing, i find it kinda cool.
But CCP, please be a bit creative. The terminal idea is so overused.
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cuteboylookingatyou
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Posted - 2007.08.31 09:39:00 -
[11]
This idea would do more for 0.0 than empire imho. It would provide some rp where the best thing to do all day is rat after removing some hostiles from your home system. Limiting it to a few venues per station is the wrong idea, in empire this sort of thing requires competition and by the looks of it most stations are as larger than medium sized cities.
I agree with some of the others here about the grime/sunshine factor. At first there was supposed to be no dancing now they are considering that it will be possible albeit on special dance floors, I don't like this as we are pod pilots and the elite of society.
CCP is beginning to come into the ultimate problem now.
Content vs keeping the games original atmosphere and backstory firmly in place.
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Atherin Gaius
Caldari Domini Umbrus
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Posted - 2007.08.31 15:34:00 -
[12]
What? The elite don't dance?
I've seen quite a few toons that I think I would enjoy getting friendly with...and then I remember that they are most likely a man...so maybe no dancing would be a good thing. LOL
I would prefer the shops haveing a bladerunner feel to them as well. people carrying blasters and such but I think it could be done in a way that it looks high end when appropriate and seedy when needed.
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Ignatius Nilsson
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Posted - 2007.08.31 16:37:00 -
[13]
I dont know if this information will be a reality soon, but I like it. EVE is not only a PVP game, there are people that mine, manufacture and trade. Maybe we are not the "elite" but we are part of the game. Everything about the economic-social part of the game will be wellcome for me.
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Fabricati Diem
Burleigh and Strong
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Posted - 2007.08.31 17:27:00 -
[14]
Originally by: Kylar Renpurs It'll give people incentive to gtfo of Jita for one,,
How so? Won't it become the biggest mall around and just another thing drawing people to the system?
It wonder if the appearance of the station environment could reflect not just the owning faction and security status of the system, but of the wealth of the station. Jita is going to generate enough taxes and fees to support large maintenance and police forces, while that Combined Harvest Warehouse with the level 1 Archives agent probably won't.
Probably a few areas of the game that deserve more attention than this, though, but that is an opinion thing.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.08.31 17:58:00 -
[15]
Originally by: Fabricati Diem
Originally by: Kylar Renpurs It'll give people incentive to gtfo of Jita for one,,
How so? Won't it become the biggest mall around and just another thing drawing people to the system?
You do know the ambulation "hosting" will be on different machines than the ones running TQ, don't you ? So... the "inside Jita 4-4 station" server will probably be heavily overloaded, but the "space Jita" server will get a much-needed relief.
_
Complaint vs whine | Char creation guide | Stacknerfs explained |
Serenity Steele
Dynamic Data Distribution
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Posted - 2007.08.31 19:26:00 -
[16]
Originally by: Akita T So... the "inside Jita 4-4 station" server will probably be heavily overloaded, but the "space Jita" server will get a much-needed relief.
Never a truer word was spoken.
Eve Strategic Maps - Outpost Alert - Sovereign Systems - Alliance Rank |
Donau
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Posted - 2007.09.01 14:42:00 -
[17]
Being able to get out of your behemoth of a vessel and strut around...
Like Earth and Beyond?
I can dig it.
Really though, it sounds like a hell of a lot of fun, that was something I really enjoyed in Earth and Beyond, you could dock a waltz around for trading and such. It will make our characters more than just a picture and a ship, we will have a picture and a ship AND a body.
I would like to see some sort of corporation offices and maybe a stock market area for players to act as brokers for their corp (its a pain looking on the forums for me).
Maybe we could randomly fly around like in second life also?
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Hanshin Kool
Amarr Royal Amarr Institute
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Posted - 2007.09.01 15:46:00 -
[18]
As long as I can play MindClash it's all gravy...
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Investigador
Caldari Hator inc
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Posted - 2007.09.01 21:02:00 -
[19]
Edited by: Investigador on 01/09/2007 21:02:39 Well, there is one thing for sure: they won't allow players to define and sell new wares from the ground up, because the players would come on up the dreadiest things.
Myself, I would rapidly update the commodities category with male exotic dancers. Just the first pace before the interface would allow to create a male stripper club :D
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Lithalnas
Amarr Hadean Drive Yards Archaean Cooperative
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Posted - 2007.09.01 21:38:00 -
[20]
well i would run a strip club/bar, and with ambulation i hope that players can get drunk now. (plz give us right click->drink with free beer goggles) ------------- Hadean Drive Yards
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Nalar Marnith
Minmatar Tetranex Consolidated
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Posted - 2007.09.03 03:56:00 -
[21]
Much more info would be needed by us the market folk to determine how we'd make this profitable. I mean, there'd need to be some serious volume, else beer would be 100k a pop.
Would we need beer blueprints? :) Hops + barley + water + glucose/sucrose + yeast = beer
Do we have to pay staff or are we using robots?
Also, will there be exotic dancer vetting procedures?
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Hexxx
Minmatar ironwood ink
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Posted - 2007.09.03 14:48:00 -
[22]
I'm running a bar.
End of story. =)
Hexxx LLP - Business Consulting Services - IPO's, Business Plans, Share/Stock Pricing, and general Consulting.
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SiJira
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Posted - 2007.09.03 14:54:00 -
[23]
you will definitely need more than a handful venues per station especially with heavy places because once someone gets in there and they like it they will stay there - leaving everyone else with ghost stations ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |
Auri Hella
The Graduates Brutally Clever Empire
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Posted - 2007.09.03 17:25:00 -
[24]
A brothel.
What else?
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Dal Thrax
Multiverse Corporation
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Posted - 2007.09.03 22:15:00 -
[25]
I'm going to bet that IAC ends up with the best bear, gambling and smokes in the universe. The gambling element is probably going to get nerfed though. That would be very close to running afoul of US anti online gambling laws (which is you break you don't get your US credit card payments processed).
Dal
Originally by: Seleene It seems to me that 'independence' is a relative term these days, determined mainly by the size and number of your guns.
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Ramblin Man
Empyreum
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Posted - 2007.09.04 01:16:00 -
[26]
Originally by: Dal Thrax ... The gambling element is probably going to get nerfed though. That would be very close to running afoul of US anti online gambling laws (which is you break you don't get your US credit card payments processed).
It's not gambling if you're not playing for RL cash-convertibles - it's a game.
Imo, it'd be cool, but only if CCP leans heavily on some kind of ALife-lite system that makes stations evolve uniquely without player interaction. I'll be damned if I'm going to want to dock and check out the exact same geometry over and over - with the only differences being the venues and the lists of goods bought/sold.
It's an interesting side project for the artists, but I'd be more interested in the content guys pushing forward on making NPC buy/sell orders more mutable (e.g. 'Run this crazy series of missions and eventually you can attract a robotics reseller to set up shop in your station').
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Nicho Void
Gallente Hyper-Nova
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Posted - 2007.09.04 14:51:00 -
[27]
I'm trying to withhold my judgment until it actually gets released, but my initial thoughts:
Excellent. I think the added gameplay possibilities are virtually endless. I'm excited to negotiate for shop space in outposts, price war with the in-station competition, and find a niche in the market. Getting past the eve lag issue, I think ambulation will be nothing but good.
But again, we'll see what happens when it's actually released. ---------------
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Lui Kai
Perkone
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Posted - 2007.09.05 09:00:00 -
[28]
WTB T2 pants. ----------------
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SiJira
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Posted - 2007.09.05 11:53:00 -
[29]
lets hope ccp allows us to customize what we produce by the time ambulation comes out selling stupid stuff like clothes and quafe that doesnt vary at all from the next guy is pretty useless ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |
Lui Kai
Perkone
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Posted - 2007.09.05 12:12:00 -
[30]
Trading: T2 pants for 1 left T2 shoe. Convo me. ----------------
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