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Hal 1976
Caldari Galactic Wayfarers Union Accord Corporate Enterprise Syndicate
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Posted - 2008.02.20 02:34:00 -
[31]
It is sooo excellent
Please continue and greatest of luck... once you get the skill-planner out pleaste put a paypal donate ta Cel Halcyon there!
All the best!
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Rottenator
Eve University Ivy League
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Posted - 2008.02.24 11:05:00 -
[32]
Looks promising, if there is a installer ready I really gonna try it.
Though I cannot play eve on my good old iBook, I do all other stuff on it except the actual gaming. It's so annoying to have to switch on the PC before I can start meta-gaming.
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Cylon01
Gallente Shadow Network United For 0rder
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Posted - 2008.02.27 17:33:00 -
[33]
Great Work.. This app has great potential. "Finally a skill monitor for mac that is close to EVEmon!" I have both mac and pc and I use mac at work.
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Blue Wraith
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Posted - 2008.02.27 21:31:00 -
[34]
The hosting and everything for the project will be the same.
Sadly, I've gotten pretty busy lately, and haven't had time to mess with it. I've got a few bugs on ESM that I haven't even gotten around to fixing yet. It's not looking like I will be able to spend much time on this in the near future. :(
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William Darkk
Gallente Garoun Investment Bank
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Posted - 2008.03.02 06:32:00 -
[35]
Originally by: Blue Wraith The hosting and everything for the project will be the same.
Sadly, I've gotten pretty busy lately, and haven't had time to mess with it. I've got a few bugs on ESM that I haven't even gotten around to fixing yet. It's not looking like I will be able to spend much time on this in the near future. :(
I'm not the greatest programmer in the world, but if you evemail me contact info maybe I could try my hand at it. -------------------------------------------------- <3 my Drones |

Kaliencia
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Posted - 2008.03.13 08:05:00 -
[36]
Hi, I have come across this peace of software recently, and i find it really usefull, I am a programmer, and started to look into Xcode programming recently. Would like to help out with the project, but cant get the source code, is there a packaged source code that can be downloaded?
Kali
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Robert Landry
Republic Military School
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Posted - 2008.03.18 16:48:00 -
[37]
Edited by: Robert Landry on 18/03/2008 16:48:04 What's the status on this particular project? I've downloaded (and use) the dashboard widgit, which is awesome, and would love to have the ful EVEMon functionality on my MBP...
:-)
"T'is better to be silent and thought a fool, than to open ones mouth and remove all doubt."
-- Abraham Lincoln |

Shin Chogan
Federal Navy Academy
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Posted - 2008.03.30 00:29:00 -
[38]
Just fired this up again after a while of not using it and it seems to think all my skills are at level 0 but that I still have all the skillpoints for the skill
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Jinx Barker
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Posted - 2008.04.05 04:05:00 -
[39]
We need more applications like this.. too bad Blue Wraith has RL. I suppose we could kidnap his cat, and force him to work on the project.... http://jinxbarker.blogspot.com/ Please visit your user settings to re-enable images.[/url] |

Rottenator
Eve University Ivy League
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Posted - 2008.04.07 09:09:00 -
[40]
I totally agree! Just make sure the cat is being treated well.
Maybe the other said to lend a hand can do the work for him, if he gives them all they need for it.
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mibus
Minmatar Tri Optimum Ev0ke
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Posted - 2008.04.22 06:21:00 -
[41]
Is there any way to get in contact with Cel Halcyon (email)? Would be nice if he could give us access to his cvs/svn system so i could get a copy of the source code.
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makanesi
Minmatar Storm Industries
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Posted - 2008.04.29 23:17:00 -
[42]
Source code, please. I know very little about programming, but I am so willing to test. Please, don't let this die!
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Milamar Tokugawa
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Posted - 2008.05.03 10:09:00 -
[43]
Mine doesnt work enymore. It just says authentication failed and quits. Can enyone help me? |

Velocity Prime
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Posted - 2008.05.03 19:11:00 -
[44]
I can't get it to work either. I dropped the framework into the library/frameworks file on my HD, but the thing won't update and then crashes saying that it is unable to update the program. Anyone have any ideas? |

mibus
Minmatar Tri Optimum Ev0ke
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Posted - 2008.05.05 06:16:00 -
[45]
Edited by: mibus on 05/05/2008 06:15:46
Originally by: Cel Halcyon
There are currently a few bugs with it, most notably that the automated updating is currently broken. There are a few other problems, and I'd like for you to report when they occur.
You need to download it manually.
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Cel Halcyon
Caldari Provisions
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Posted - 2008.07.09 23:26:00 -
[46]
Sorry for not being around. Life has had a lot on its plate lately. I've had no time for pleasure projects like this. I'm here on that 14-day trial for Empyrean Age to do this.
But I found out that even still no one else has come along and filled this void of an OS X skill monitor program, despite OS X EVE having been out for so long.
So I build a Leopard compatible version for all of you. I'm sorry that I cannot do more.
You can get it here. Please read the README.txt file. http://rapidshare.com/files/128500406/SkillMonitorCocoa.dmg.html
Also sorry for Rapidshare, but I no longer have my own hosting.
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Bai ZongTong
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Posted - 2008.07.10 00:41:00 -
[47]
Originally by: Cel Halcyon Sorry for not being around. Life has had a lot on its plate lately. I've had no time for pleasure projects like this. I'm here on that 14-day trial for Empyrean Age to do this.
But I found out that even still no one else has come along and filled this void of an OS X skill monitor program, despite OS X EVE having been out for so long.
So I build a Leopard compatible version for all of you. I'm sorry that I cannot do more.
You can get it here. Please read the README.txt file. http://rapidshare.com/files/128500406/SkillMonitorCocoa.dmg.html
Also sorry for Rapidshare, but I no longer have my own hosting.
You should release the source code (if you havn't already done so), so people can continue building on top of it while you get busy in RL.
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Cel Halcyon
Caldari Provisions
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Posted - 2008.07.10 01:57:00 -
[48]
Originally by: Bai ZongTong
You should release the source code (if you havn't already done so), so people can continue building on top of it while you get busy in RL.
I had, and then I realized that no one could get to it anymore due to the site being down.
So here, it's a mess, it's garbage, and it's barely strung together and needs some serious refactoring. I like solving the problem but then I get sluggish when it comes time to make the solution elegant.
http://rapidshare.com/files/128523005/Skill_Monitor_Cocoa.zip.html
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Hagis McBree
Minmatar Lucky Star Enterprises The Gemini Project
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Posted - 2008.07.10 20:57:00 -
[49]
Cel would you mind if I started a new project on sourceforge.net so we can have people work on the codebase? I would also host a forum and wiki on my servers for the project..
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Cel Halcyon
Caldari Provisions
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Posted - 2008.07.11 01:58:00 -
[50]
Go for it. All I ask is that I remain in the credits for what I've done on it.
You all deserve this tool to develop further, so we should do what we can. I'll work on it when I can as well.
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Hagis McBree
Minmatar Lucky Star Enterprises The Gemini Project
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Posted - 2008.07.11 20:50:00 -
[51]
Originally by: Cel Halcyon Go for it. All I ask is that I remain in the credits for what I've done on it.
You all deserve this tool to develop further, so we should do what we can. I'll work on it when I can as well.
Thank you... I'll set it up thie weekend and post the info in the mac and dev sections on the forums.
again thanks for this, and when I post the soruceforge info please log in and help if/when you get a chance.
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Hagis McBree
Minmatar Lucky Star Enterprises The Gemini Project
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Posted - 2008.07.14 15:00:00 -
[52]
OK sent a application to SourceForge for approval.. I'll keep you all posted with any updates, if you want to help in the development this program send me a in-game mail.
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Hagis McBree
Minmatar Lucky Star Enterprises The Gemini Project
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Posted - 2008.07.16 14:06:00 -
[53]
https://sourceforge.net/projects/eveskillmonitor/ is the new home for Cel's skill monitor cocoa.
I need developers willing to help on this project, let me know ingame or on the forums if you can help.
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b33rw3nch
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Posted - 2008.07.16 15:37:00 -
[54]
I can help test - I know a bit of objc as well - probably not enough to be of use tho. |

Rees Noturana
Red Rock Mining Company
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Posted - 2008.07.16 20:12:00 -
[55]
I'm but a simple caveman developer. Your CVS checkout that's full of SVN confuses me.
Which project is the current one? Skill Monitor Cocoa or eveskillmonitor?
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Hagis McBree
Minmatar Lucky Star Enterprises The Gemini Project
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Posted - 2008.07.17 13:54:00 -
[56]
use the eveskillmonitor, as for the .svn folders, they are put there by the devtools when you check it out and update via its svn tool.
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Shin Chogan
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Posted - 2008.07.17 15:32:00 -
[57]
Originally by: Hagis McBree use the eveskillmonitor, as for the .svn folders, they are put there by the devtools when you check it out and update via its svn tool.
I would love to have a look - Unfortunately I'm new to Macs and xcode, I've checked out the source but it won't build, I've tracked down a couple of problems
1) I had to change the "Cross develop using target SDK" - 10.4 universal is the only one that gets close to building selecting 10.5 causes errors like : /Users/barney/Development/eveskillmonitor/EveAPI.m:211: error: invalid use of void expression and /Users/barney/Development/eveskillmonitor/EveAPI.m:228: error: void value not ignored as it ought to be
2) SM2DGGraphView not present at all in checked out code - download and copy into source tree and point xcode to the correct directory - it is currently looking in /Library/Frameworks/SM2DGGraphView.framework
3) PSMTabBarControl framework is included but for some reason xcode couldn't find the header file. Downloading and copy into source tree fixes
4) Sparkle framework is included but again xcode fails to find it during the linking stage. Downloading and copy into source tree fixes this too.
5) Linking failure : Undefined symbols: "_sqlite3_column_text", referenced from: -[FMResultSet kvcMagic:] in FMResultSet.o -[FMResultSet stringForColumn:] in FMResultSet.o (lots more but all related to _sqlite3_) . This one has got me stumped what do I need to change in the project config to get it to find the appropriate libs.
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Hagis McBree
Minmatar Lucky Star Enterprises The Gemini Project
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Posted - 2008.07.18 15:25:00 -
[58]
send me a e-mail via sourceforge so I can add you to the dev team if you want.. the sql issue I think is due to the way it was uploaded.. I think, let me look into it.
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Cel Halcyon
Caldari Provisions
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Posted - 2008.07.20 07:09:00 -
[59]
Originally by: Rees Noturana I'm but a simple caveman developer. Your CVS checkout that's full of SVN confuses me.
Which project is the current one? Skill Monitor Cocoa or eveskillmonitor?
That's probably because I was personally using subversion beforehand and as such the files got zipped up with the source I uploaded.
And I'm sorry, a handful of frameworks I didn't copy to the project directory. You can easily find those through Google. But on the other hand, it SHOULD compile for 10.5 just fine as that's what I did prior to upload the source. As for FMResults and whatnot, that's from sqlite3.a and the FMDatabase files. Should definately all be there.
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Shin Chogan
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Posted - 2008.07.21 11:29:00 -
[60]
Originally by: Cel Halcyon But on the other hand, it SHOULD compile for 10.5 just fine as that's what I did prior to upload the source. As for FMResults and whatnot, that's from sqlite3.a and the FMDatabase files. Should definately all be there.
I'm new to Macs and objective C so please bear with me if I'm being stupid. I got all the frameworks from google as you said I was just reporting my experience so others could benefit. What stumped me for a little while what that some of the frameworks are present in the checked out code but they just don't appear to work, downloading the appropriate framework and copying over the top of these fixed the problem.
I'm not sure how to fix the void errors when using the 10.5 sdk but trust me they are there when I try building the code as checked out from the sourceforge repository - Just managed to fix it ... the real problem was a couple of warnings about multiple definitions of "-start" putting (TrainingSkill*) infront of "skill start" on lines 211 and 228 of EveAPI.m appears to have removed these errors.
All I am left with now is the sqlite3 errors, I've been looking to find a way to include the /usr/lib directory where the libsqlite3.dylib file is, which I assumed is the library that provides the functions defined in sqlite3.h but maybe I was wrong in that assumption ... I've not found a file called sqlite3.a either in the Leopard installed files or in the checked out code.
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