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Zxenis
Caldari Devious - Special Forces Knights Of the Southerncross
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Posted - 2007.08.31 16:49:00 -
[1]
Read in a post somewhere that the Tempest was best at being able to deliver an alpha strike.
Can someone explain this to me? I think I know what it means, just want to make sure.
Thnx...Z
If an injury has to be done to a man it should be so severe that his vengeance need not be feared. Niccolo Machiavelli (1469 - 1527) |
Lux Exterior
Gallente Critical Analysis Te-Ka
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Posted - 2007.08.31 16:50:00 -
[2]
Single volley damage.
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Captian Internet
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Posted - 2007.08.31 17:02:00 -
[3]
I all reality though the Erebus delivers the best alpha strike
Local Thread 107-b |
Panch0Villa
Caldari AFK
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Posted - 2007.08.31 17:02:00 -
[4]
Edited by: Panch0Villa on 31/08/2007 17:03:28 It's just like of a bunch of canoneers waiting on their commander to say: "READY! AIM! FIIIRE!!!" only it's the weapons on a ship.
After that, the weapons desync and you get slightly less dps.
(Isn't it? Or am I wrong?)
Re vera, potas bene. |
Pottsey
Enheduanni Foundation
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Posted - 2007.08.31 17:10:00 -
[5]
Edited by: Pottsey on 31/08/2007 17:11:00 Alpha Damage is the damage in the first volley or 1 volly. The idea is your damage output can be low over time but high in the first volley. Say a large weapon that hits hard but has a very slow reload.
If you get a number of ships with high first volley damage you can in theory kill you target in the first volley before the target responds.
There is also the panic part. Getting hit and watching your shields go and then 80% of your amour can cause the pilot to panic.
Passive shield tanking guide click here |
McScruff
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Posted - 2007.08.31 17:12:00 -
[6]
Edited by: McScruff on 31/08/2007 17:12:30 Alpha Strike: Damage done by fireing every single weapon at the same time. Exactly the same instant.
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Warning: May contain traces of sarcasm |
Saint Lazarus
C R Y O
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Posted - 2007.08.31 17:15:00 -
[7]
Edited by: Saint Lazarus on 31/08/2007 17:15:36 You can alpha strike teh target and hit him before he turns on his damage control, harderners and Repper and so do massive damage before he reacts, you can insta kill smaller ships before they have a chance to react if you hit them hard enough ^^
Eg 8 250mm t2 artys on Thrasher Alpha strikin teh ****zle out of t1 frigs while they're still stationary
Hell if you were close and had Quake rounds you could insta pop a t1 noob cruiser (<-- dont hold me to that tho :P just does massive damage not gonna arse myself to work out le specfic numbers)
EDIT: **** S-hiz is *'d
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Tactus
the Organ Grinder and Company
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Posted - 2007.08.31 17:15:00 -
[8]
alpha strike is important for two reasons.
.: it counters active tanking, if the volley damage > resisted hp. see arty-thrasher vs. frigs/shuttles. .: fleet dynamics in eve have focused on gaining numerical advantage in order to win. a fleet of 100 deals an enormous amount of volley damage, such that any one pilot may only get one shot before the target goes ka-blamo. ________________________________________________
Originally by: Raivi ...but if spending all your imaginary money on an imaginary spaceship with a camo paintjob is wrong then I don't want to be right. |
ReePeR McAllem
The Carebear Stare
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Posted - 2007.08.31 18:38:00 -
[9]
To perform the alpha strike, you must use Ctrl + Q
Wins everytime
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.08.31 20:18:00 -
[10]
Alpha -first letter of the greek alphabet. Strike -attack
Alpha strike, first attack, usually refers to first strike capabilities... ___ P.S. Post with your main. Mind control and tin hats |
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MassonA
Caldari coracao ardente Triumvirate.
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Posted - 2007.08.31 20:51:00 -
[11]
look at Pottsey's sig or this, for true alpha strike
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Pirokobo
Caldari Orion Academy
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Posted - 2007.08.31 20:57:00 -
[12]
Edited by: Pirokobo on 31/08/2007 21:03:04 Edited by: Pirokobo on 31/08/2007 20:59:43 Edited by: Pirokobo on 31/08/2007 20:59:17
Originally by: Zxenis Can someone explain this to me? I think I know what it means, just want to make sure.
Alpha Strike, as a gaming term, dates back to Mechwarrior and Battletech.
When you alpha strike, you're firing everything you have in one massive blob of firepower with no concern about heat, reloads, or personal risk. An alpha strike in FASA's games typically means shutdown, weaponry overloading the heatsinks and leaving the mech in a safe state rather then cook off its ammunition and reactor coolant, and subsequently explode.
Which of course is anything BUT a safe state if you fail to kill whatever it was you were shooting at.
-------------------------------------------------- "Never fight an enemy who shoots back." -Preface, BoB's Big Book of War |
Allisie
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Posted - 2007.08.31 21:18:00 -
[13]
It's Shift-Z (anyone else remember that game? )
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lyrenna
Caldari The Renaissance The Makhai
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Posted - 2007.08.31 22:24:00 -
[14]
"with my mark unleash all we got, mark"
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DubanFP
Caldari Four Rings D-L
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Posted - 2007.08.31 22:32:00 -
[15]
Think like this
Although DPS works over long periods of time Blaster = 500 damage per shot, 2 seconds between shots Artillery = 5000 damage per shot, 30 seconds between shots
The blaster will have a higher Damage per second "500/2 = 250 DPS". Artiller "5000/30 = 166.666 DPS"
But the DPS won't matter if the target has 5000 or less hp. Because if he has 4000 HP he'll be dead in the first shot effectively 0 seconds to death. but it'll take the blaster 8 salvos, or 14 seconds to kill because it has an inferior alpha strike. ___________
Desolacer> Who the heck gives YOU the right to ruin it for others buy blowing them up.
Zaqar> CCP |
Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.08.31 22:59:00 -
[16]
Alpha Strike is immediate damage upon activation of a gun or guns. Burst damage is damage that arrives in big quantities such as that of missiles, but it is not alpha because it has a flight time. The main advantage of high alpha strike is increased damage over time for the beginning of the fight, or higher DoT earlier. An example:
A. 600 damage, 6 second rate of fire B. 300 damage, 3 second rate of fire
Damage Dealt A/B | Seconds lapsed
A 600 / B 300 | 1 A 600 / B 600 | 4 A 1200 / B 900 | 7 A 1200 / B 1200 | 10 A 1800 / B 1500 | 13 A 1800 / B 1800 | 16 A 2400 / B 2100 | 19
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.08.31 23:24:00 -
[17]
Alpha strike is the size of the volley damage.
Because guns fire at the start of their cycle, it becomes possible to front load their damage, such that 'early fight' they're out performing their paper damage-per second.
If you have two guns, putting out 100dps. One that does 1000 damage, every 10 seconds, and one that does 100 damage every second.
After 1 second, the first has done 1000 damage, the second has done 100. After 11 seconds, the first has done 2000 damage, the second has done 1100.
So by 'front loading' your damage, for the first few volleys of a fight, you can end up doing more 'effective' damage. If this is enough to kill them, or push them past their 'optimal tank area' then you've gained an advantage as a result of the better alpha. As a general rule of thumb, a 'good alpha' trades off against good sustained damage, so as the fight duration tends to infinity, this advantage disappears.
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sov68n
Caldari RABBLE-RABBLE Knights Of the Southerncross
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Posted - 2007.08.31 23:28:00 -
[18]
alpha strike should only be used if youre in a gang, cuz alpha strikes are very easy to tank, as opposed to someone who staggers his shots. ---
the KOS killboards nerfed our kill sigs!!! |
Pottsey
Enheduanni Foundation
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Posted - 2007.09.01 08:24:00 -
[19]
ôcuz alpha strikes are very easy to tank, as opposed to someone who staggers his shots.ö Alpha strikes can hurt passive tanks more then stagger shots. If your fighting a passive tank always Alpha donÆt stagger.
Passive shield tanking guide click here |
Khorian
Gallente Excidium.
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Posted - 2007.09.01 09:38:00 -
[20]
Originally by: Allisie It's Shift-Z (anyone else remember that game? )
Starfleet Command?
Theory: In short duration engagements you prefer a High Alpha Strike (DD, Direct Damage), to do the most damage in the shortest amount of time.
If the Engagement is taking longer, you prefer a high overall damage (DoT, Damage over time).
Extreme Example:
Ship A has 10000 Hitpoints, and is to be destroyed.
Ship B uses a weapon with a strong alpha strike, that hits for 10000 hitpoints, but has a very slow refire rate. One hit and Ship A is dead.
Ship C uses a High DPS weapon, which only does 100 damage but in very fast intervals. Its DPS is higher than that of Ship B, because of its super fast refire rate, but it will still take longer to kill Ship A.
If Ship A had 50000 hitpoints, Ship C would overtake Ship B in the time it takes to kill Ship A because of the higher DPS.
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Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.09.01 09:55:00 -
[21]
As explained, alpha strike is the damage delt in a single volley for damage, high alpha means you deal damage in massive bursts.
Artillery is famous for its high alpha, and the tempest has a +25% damage bonus which capitalizes on this function. With the advent of the Abaddon however, the king of alpha has shifted from the Tempest with 6 Guns to the Abaddon with 8 Tachyons. The Abaddon has the highest Single Volley Alpha bar capital and Torpedos (yes, missles are also an alpha strike wepon in the true sense of the word).
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Jim McGregor
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Posted - 2007.09.01 10:38:00 -
[22]
Edited by: Jim McGregor on 01/09/2007 10:41:47
Originally by: Atius Tirawa As explained, alpha strike is the damage delt in a single volley for damage, high alpha means you deal damage in massive bursts.
Artillery is famous for its high alpha, and the tempest has a +25% damage bonus which capitalizes on this function. With the advent of the Abaddon however, the king of alpha has shifted from the Tempest with 6 Guns to the Abaddon with 8 Tachyons. The Abaddon has the highest Single Volley Alpha bar capital and Torpedos (yes, missles are also an alpha strike wepon in the true sense of the word).
Yeah, Abaddon has taken the crown, and also its lasers are much better for killing shields than the tempest projectiles will ever be. The 25% hitpoint boost of all ships hurt the alpha strike quite a bit, and unless you are in a gang with lots of people alpha striking the target, its effect is kind of slim. You may hit for a few thousand damage, but against hardeners and the large shield buffers, its nothing to be feared.
Unlike Tempest, Abaddon also have pretty good dps though.
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.09.01 10:40:00 -
[23]
Originally by: sov68n ... cuz alpha strikes are very easy to tank...
If that were true than Titan DDDs would hold no fear for anyone... ___ P.S. Post with your main. Mind control and tin hats |
Enigmier
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Posted - 2007.09.01 10:57:00 -
[24]
Originally by: sov68n alpha strikes are very easy to tank, as opposed to someone who staggers his shots.
dont know where you got that idea from, alpha is better for hitting passive sheild tankers, the volley damage can take you past the peak recharge area, and against armor tanking it makes no difference at all wether you stagger or not
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Grimpak
Gallente Trinity Nova KIA Alliance
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Posted - 2007.09.01 11:26:00 -
[25]
Edited by: Grimpak on 01/09/2007 11:27:35
Originally by: sov68n alpha strike should only be used if youre in a gang, cuz alpha strikes are very easy to tank, as opposed to someone who staggers his shots.
wrong.
a ship that dishes a good alpha will make you cry after you see the shields gone and the armor at half or less with a single volley.
it is not as good as it was 2 years ago, before HP boost and revised stacking mechanics (stacking nerf), where a fully skilled tempest with T2 1400's and a full rack of T2 gyros would make an alpha of over 12k hp, basically killing or putting all but the sturdiest tank on structure. ---
truth about EVE: Quote: "Guns are fine, boost players"
Quote: "Players are fine, boost guns"
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