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CptEav1s
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Posted - 2007.09.03 19:16:00 -
[1]
Wow, I just started getting back into EVE, been still paying for it but just training long skills.
Now I come back to see that NOS is nerfed and from the patch notes I read it has been extremely nerfed at that. I know that there has probably already been 1 if not 100 posts like this but seriously...
The only nation which depends on NOS is Gallente, which I am. I spent alot of money paying for this game to train for skills which are now useless.
I really find myself questioning the judgement of CCP in this matter first they cripple drones, then NOS. I have spent many hours reading forum discussions on NOS and the only reason I found was that "NOS wasn't meant to be a primary weapon"
That is quite a bit of BS, and whats more the Caldari seem to have gotten more in this game than every other nation and if they lose something its a major catastrophy like the extra 100sec recharge added.
All I can say to these facts is good job CCP for crippling an already nerfed race and wasting my money and time. I won't be quitting EVE at this time but I really hope that the staff will realize their mistake and bring back NOS to atleast some of its fury.
Cheers - CptEav1s
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techzer0
IDLE GUNS
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Posted - 2007.09.03 19:22:00 -
[2]
Sorry if I sound like I'm flaming you... I'm really not trying to, and I don't fly gallente (Though I've died 1vs1 against the often enough)
The Deimos was boosted, it can survive being nossed now. Have you flown the only Tech 1 battlecruiser with enough DPS to down a BS? Yes, it's Gallente.
Nos nerf isn't as bad as you'd think from reading it, I'd recommend logging in and testing it. Or you can try figuring out how to solo setup any caldari ship half as well as a gallente ship ____________________ Hi. I'm not an alt :) |
Zhett Haukes
Blood Corsair's The Red Skull
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Posted - 2007.09.03 19:24:00 -
[3]
There are always neuts to do the same job, just not for free anymore.
You have to admit that nos in their old state were a little overpowered. Especially on things like myrmidons and domis. You could shut another ship down at no cost to yourself.
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Ifni
Applied Eugenics
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Posted - 2007.09.03 19:59:00 -
[4]
Originally by: CptEav1s I spent alot of money paying for this game to train for skills which are now useless.
Err.
Energy Emission Systems @ 67,500 ISK Engineering @ 18,000 ISK Science @ 18,000 ISK
So a total of 103,500 ISK for the skills to use a Heavy Nosferatu,
Excessive, I agree.
You take what is offered. And that must sometimes be enough. |
Captian Internet
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Posted - 2007.09.03 20:01:00 -
[5]
Originally by: CptEav1s Wow, I just started getting back into EVE, been still paying for it but just training long skills.
Now I come back to see that NOS is nerfed and from the patch notes I read it has been extremely nerfed at that. I know that there has probably already been 1 if not 100 posts like this but seriously...
The only nation which depends on NOS is Gallente, which I am. I spent alot of money paying for this game to train for skills which are now useless.
I really find myself questioning the judgement of CCP in this matter first they cripple drones, then NOS. I have spent many hours reading forum discussions on NOS and the only reason I found was that "NOS wasn't meant to be a primary weapon"
That is quite a bit of BS, and whats more the Caldari seem to have gotten more in this game than every other nation and if they lose something its a major catastrophy like the extra 100sec recharge added.
All I can say to these facts is good job CCP for crippling an already nerfed race and wasting my money and time. I won't be quitting EVE at this time but I really hope that the staff will realize their mistake and bring back NOS to atleast some of its fury.
Cheers - CptEav1s
This just in Gallente Crippled by lack of nosferatu
**** you says the amarr
Local Thread 107-b |
Jim McGregor
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Posted - 2007.09.03 20:01:00 -
[6]
Edited by: Jim McGregor on 03/09/2007 20:02:15
Originally by: CptEav1s
All I can say to these facts is good job CCP for crippling an already nerfed race and wasting my money and time. I won't be quitting EVE at this time but I really hope that the staff will realize their mistake and bring back NOS to atleast some of its fury.
I dont say this often but... learn to play. Come on, gallente players was switching races because they got bored never losing with their nos boats ffs. Then you know its bad.
--- The Disclosure Project
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Jonathos
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Posted - 2007.09.03 20:04:00 -
[7]
Before the nos nerf gallente was totally solopwn. Don't get me wrong, it was fun but this is balanced, it is so easy to adapt to the changes it is pathetic to whine about. Like the others said, learn to play, this is a really stupid rant, acting like gallente is crippled. Just quit now if you honestly have such little understanding of how to fit ships.
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Mithrantir Ob'lontra
Gallente Ixion Defence Systems The Cyrene Initiative
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Posted - 2007.09.03 20:05:00 -
[8]
Edited by: Mithrantir Ob''lontra on 03/09/2007 20:05:49
Originally by: CptEav1s Wow, I just started getting back into EVE, been still paying for it but just training long skills.
Now I come back to see that NOS is nerfed and from the patch notes I read it has been extremely nerfed at that. I know that there has probably already been 1 if not 100 posts like this but seriously...
The only nation which depends on NOS is Gallente, which I am. I spent alot of money paying for this game to train for skills which are now useless.
I really find myself questioning the judgement of CCP in this matter first they cripple drones, then NOS. I have spent many hours reading forum discussions on NOS and the only reason I found was that "NOS wasn't meant to be a primary weapon"
That is quite a bit of BS, and whats more the Caldari seem to have gotten more in this game than every other nation and if they lose something its a major catastrophy like the extra 100sec recharge added.
All I can say to these facts is good job CCP for crippling an already nerfed race and wasting my money and time. I won't be quitting EVE at this time but I really hope that the staff will realize their mistake and bring back NOS to atleast some of its fury.
Cheers - CptEav1s
We don't depend on NOS, and Gallente worst nightmare was NOS on the enemy ship. In it's previous state. NOS hasn't been nerfed but rather balanced. Don't believe everything in these forums .
It has some of it's fury still, but is not the ultimate weapon it used to be. Which is good especially for Gallente.
And also for NOS there is only three skills need to be trained. Please avoid being needlessly dramatic.
------- Nobody can be exactly like me. Even I have trouble doing it. |
Sheriff Jones
Amarr Viziam
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Posted - 2007.09.03 20:06:00 -
[9]
Gallente. Crippled? By nos nerf? By anything?!
Like the good old mafia peeps back on earth said;
"Get the **** ooout of 'eere.*grabs crotch*"
You really should look at all the changes done, it's not just "omg they nerfed me!"
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |
Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.09.03 20:08:00 -
[10]
I am a former NosDomi cap-sucking *****, and I wholly endorse this Nos change. They were overpowered and unbalanced, and thoroughly needed changing.
Gallente still work fine. Nothing has been destroyed. Gallente are still great at PvP. ------
Originally by: CCP Prism X There's no such thing as playing too much EvE! You all obviously need more accounts! |
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Heartcarver
X Bane X
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Posted - 2007.09.03 20:36:00 -
[11]
Originally by: CptEav1s
The only nation which depends on NOS is Gallente,
Cheers - CptEav1s
Now I am upset. Being an Amarr player I have always thought we needed NOS to do alright in pvp, but apparently we are cap indepdant now. Woot! ... except all those now useless skills I trained for cap :(
"The point of war isn't to die for your country, it's to make the other bastard die for his" |
Arkios Odymei
D00M. Triumvirate.
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Posted - 2007.09.03 22:25:00 -
[12]
Be a real man when you fly gallente and fly a blaster boat...
Then tell me that the Nos-fix nerfed gallente. ------------------------------------------------------------------
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.09.03 22:30:00 -
[13]
People training a lot specifically for one setup should maybe ask themselves why they were training for that. And if they get an honest answer, they should understand why it was nerfed too. And maybe understand that training to specialize for a fotm is ftl compared to making the best of the skills you already have and just training for a general progression. Otoh, the kind of people into fotms prolly don't give themselves an honest answer
Fix speedtanks, base hit chance on agility! |
Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.09.03 22:36:00 -
[14]
Originally by: Patch86 I am a former NosDomi cap-sucking *****, and I wholly endorse this Nos change. They were overpowered and unbalanced, and thoroughly needed changing.
Gallente still work fine. Nothing has been destroyed. Gallente are still great at PvP.
/Signed -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom. |
Lithalnas
Amarr Hadean Drive Yards Archaean Cooperative
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Posted - 2007.09.03 22:41:00 -
[15]
Its not really a nerf in terms of "well x ship is overpowered because of nos" its more of a nerf to ballance nos boats with everything else, so a geddon/abaddon can go up against a domi now and have a chance at shooting it. ------------- Hadean Drive Yards
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Lamic Tarvalla
The Sausage Smuggling Syndicate
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Posted - 2007.09.03 22:42:00 -
[16]
Rather then fitting nos on your gallente ships. Try blasters. They work pretty good too.
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Malcanis
High4Life SMASH Alliance
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Posted - 2007.09.03 22:47:00 -
[17]
Originally by: Heartcarver
Originally by: CptEav1s
The only nation which depends on NOS is Gallente,
Cheers - CptEav1s
Now I am upset. Being an Amarr player I have always thought we needed NOS to do alright in pvp, but apparently we are cap indepdant now. Woot! ... except all those now useless skills I trained for cap :(
You can never be too rich or too thin, have too much RAM or too much cap.
CONCORD provide consequences, not safety; only you can do that. |
Corwain
Gallente Kamite
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Posted - 2007.09.03 22:47:00 -
[18]
Originally by: CptEav1s The only nation which depends on NOS is Gallente, which I am.
Get a grip, everyone and they mother used Nos pre-nerf. It was pathetic! I'm glad Nos was nerfed as it was. If you really want to be a cap-warefare boat use a mix of Neuts and Nos. You'll need to put more SPs into Energy Emissions now though!
Only thing that I dislike about the nerf is that they didn't bother to keep the Amarr recons useful. RIP my poor Pilgrim. -- A Solo Arbitrator vid, Distortion by Corwain |
Grez
Minmatar Sybrite Inc.
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Posted - 2007.09.03 23:35:00 -
[19]
Edited by: Grez on 03/09/2007 23:35:38 It wasn't nerfed, it was balanced.
As a utility, it was great. But when they started to be used as weapons, with nothing else used, problems started arising. NOS has no drawback from its use, you gain something for nothing - this is bad.
They fixed this. Anyone who uses NOS in the proper way, and has done so for a while, will find this change makes no difference.
Also, how about getting some initiative instead of following the hoard of people who used to use NOS alone? If you have noticed, they've just moved on to use NOS & Neuts in conjunction. ---
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EBD Merchant
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Posted - 2007.09.03 23:39:00 -
[20]
Originally by: Ifni
Originally by: CptEav1s I spent alot of money paying for this game to train for skills which are now useless.
Err.
Energy Emission Systems @ 67,500 ISK Engineering @ 18,000 ISK Science @ 18,000 ISK
So a total of 103,500 ISK for the skills to use a Heavy Nosferatu,
Excessive, I agree.
Un huh yea isk doesn't matter I've spent real money as in hundreds of dollars for a game that seems to always screw me over and award those who already have it all.
As for the comment on the Deimos, thats great but as I said I trained all out for Drones and NOS, so no Gunnery.
The comment on the T1 Battlecruiser taking down a BS, perhaps you haven't tried em all (I know I haven't) but the Drake , even though it is a type 2 BC is pretty much equivalent to a BS because even since the 100 added recharge it still has no problems soloing lvl 4 missions.
I will reply to others as I read them.
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Octaviun
Exuro Mortis
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Posted - 2007.09.03 23:55:00 -
[21]
Welcome to MMO's where nothing stays the same forever. _________________________________________________
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Feng Schui
Minmatar The Ninja Coalition
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Posted - 2007.09.03 23:56:00 -
[22]
be thankful you're not a pilgrim pilot
The Beginning <-- crap quality, need to redo, sorry :( |
CptEav1s
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Posted - 2007.09.04 00:00:00 -
[23]
Edited by: CptEav1s on 04/09/2007 00:06:26 And as for NOS having no draw backs... its comparable to Projectile turrets high powergrid but really other than ammo Projectiles are very hands free.
Allow me to make some comparisons please if not for fact than just for humor. Because NOS users make sacrifices too.
NOS in General - Gives cap to user, large med and small, hardly even phases passive setups, and as for no drawbacks? NOS requires alot, ALOT of powergrid.
Domi - Used to be able to launch alot of drones and fit a good NOS / tank setup. - Now it cannot launch alot of drones, NOS has been nerfed so its either a choice of putting on guns for more dps or tanking cause it doesn't have the MW for both.
Myrmidon - Was really nice probably ranked 2nd best BC of all time. - Although still ok, it now must rely on guns which it has absolutely no bonus for.
Ishtar - Pretty much same as Domi, except the fact that it has even less power for guns, only bonus is that you need cruiser 5 to get it so you've got maxed drone dps from the ship.
Eos (haven't used but alot of research) - Well rounded, drones and NOS / Guns setup. - No NOS = no cap = dead Command Ship = wasted isk.
Granted most of these are from a perspective of someone who likes NOS (myself for example) however if you look at other races (will use general view on race instead of looking at every ship cause really tired)
Caldari - Used to have best EW passive and active setups, missiles which are usually never countered in PvP. - EW has been nerfed granted, still have uber passive and active setups, missiles still untouchable.
Minmatar - Good active and passive setups (not as comparable to Caldari) very little dependancy on cap, not needed for guns, missiles, etc. - Can't see much downside to Minmatar besides the high req of powergrid for guns. I actually like looking at Minmatar now
Amarr - Best Armour tanks, 99% of Amarr ships get a cap bonus or less cap use on guns if not both. - Amarr are still better of than Gallente but Curse and Pilgrim have taken a serious blow.
Those are pretty reliable facts, learned over the 1 - 2 years I've been playing EVE.
The whole point is that NOS has crippled too many ships mainly Gallente. I wouldn't mind if a skill was added that could balance it
EG: for every lvl gives 5 - 10% buffer zone therefore if you have skill at level 5 with your cap at 100% you could not remove more than 75 - 50% of enemy ship. That would give NOS back some of its fury while still keeping it somewhat balanced. Either that or give NOS less cycle time or something.
Anyway really tired typing starting to hurt fingers.
Cheers - CptEav1s there
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Shar'Tuk TheHated
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Posted - 2007.09.04 00:03:00 -
[24]
Not if you understand how to use them, they work just fine.
DRINK RUM It fights scurvy & boosts morale! |
Grez
Minmatar Sybrite Inc.
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Posted - 2007.09.04 00:14:00 -
[25]
Originally by: Shar'Tuk TheHated Not if you understand how to use them, they work just fine.
<3 ---
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Moridin920
Gallente Dust Echoes FREGE Alliance
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Posted - 2007.09.04 00:33:00 -
[26]
Use a lot more cap boosters, a named or even T2 cap booster, and use a energy neutralizer to jack up ships smaller than you (which is what I loved about 2x heavy nos in the first place).
You have to admit nos was absurdly overpowered the way it was.
On the bright side, think about all the blaster set ups that don't really have to worry about everyone fitting nos!!! Gallente are really good at PvP and I wouldn't call them nerfed... ---------------------------------------------------------------------- "We sincerely apologize for any inconvenience our piracy may have caused you, but, we are pirates and, sadly, this is our way." |
Shar'Tuk TheHated
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Posted - 2007.09.04 00:39:00 -
[27]
Quote: NOS in General - Gives cap to user, large med and small, hardly even phases passive setups, and as for no drawbacks? NOS requires alot, ALOT of powergrid.
It works perfect now, take some time to learn how to use it. It made many ships overpowered.
Quote: Myrmidon - Was really nice probably ranked 2nd best BC of all time. - Although still ok, it now must rely on guns which it has absolutely no bonus for.
Still is nice and thank god it doesnt get a bonus for guns since it does just about as much dps as a raven with decent skills.
Quote: Eos (haven't used but alot of research) - Well rounded, drones and NOS / Guns setup. - No NOS = no cap = dead Command Ship = wasted isk.
Cap charges for the win. Its the most powerful CS of its class. Most of the others are just tank without much gank exception being the EOS.
Quote: Caldari - Used to have best EW passive and active setups, missiles which are usually never countered in PvP. - EW has been nerfed granted, still have uber passive and active setups, missiles still untouchable.
Passive was dulled down a few patches back, thats right all those caldari passive boats got nerfed some. Active set up drains cap super fast so they are short term tankers. Add in the old NOS and cap would become non existant. Missiles suck in PVP for the most part, have slight pluses but turrets ftw.
Quote: Amarr - Best Armour tanks, 99% of Amarr ships get a cap bonus or less cap use on guns if not both. - Amarr are still better of than Gallente but Curse and Pilgrim have taken a serious blow.
LOL at this. Gallente own amarr in most pvp cases. Lack of mids, most boats have to waste a bonus to cap to be effective. They are limited to damage types but nice change with the mk2. Now they dont have to worry so much about uber NOS setups making them usless, now they need to watch out for NOS Neut combos.
Quote: The whole point is that NOS has crippled too many ships mainly Gallente. I wouldn't mind if a skill was added that could balance it
Gallente are still as powerful as ever. They are not broken because of the NOS change and still kick major ass. They WERE broken with the old Nos though.
DRINK RUM It fights scurvy & boosts morale! |
Kendrix Arathan
Minmatar N00bs With Guns
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Posted - 2007.09.04 00:49:00 -
[28]
Originally by: CptEav1s Edited by: CptEav1s on 04/09/2007 00:06:26 And as for NOS having no draw backs... its comparable to Projectile turrets high powergrid but really other than ammo Projectiles are very hands free.
Pfft, large projectile turrets use about 1/2 again as much power grid as heavy NOS...(the big artys anyway)
I use to use NOS where i couldn't fit guns because of power grid till my fitting skills got better lol
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Gus Morgan
Genos Occidere
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Posted - 2007.09.04 00:59:00 -
[29]
Stop making us other Gallentes look bad! If you can't handle beeing a drone/blaster pilot please switch race, we don't need cowards amongst us.
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2007.09.04 02:04:00 -
[30]
Hahahaha
Tackled a Raven this evening in a Jaguar. After ages trying to lock me I had what turned out to be a Heavy NOS stuck on me at a range of 11KM or so. It died (others nuked it...I was busy warping away with fighters following ) and my cap held just fine where before I would have insta dropped point and been sad and possibly forced to bail...if not lose the ship.
Thank you CCP for giving the little ships the love they needed
Guess you NOS fans are gonna have to start training some Engineering and Gunnery skills .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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