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Qutan
Gallente
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Posted - 2007.09.06 10:59:00 -
[1]
Ok heres my problem I have what would be considered a good setup for lvl 4, ccc rigs, t2 fittings, cap regen/drone modules as per the " this works for me lvl4 solo posts "
But in my first 3 missions in my new Dominix I find myself in my pod within 30 seconds omg what happened all I saw was my armor tank and structure melt in seconds, I have all lvl 4 and 5 skills for the modules etc
So I petitioned each loss attaching the kill mail and the GMs gave me my ship back each time (the kill mail said unknown laid the final blow) within 48 hrs each time, once I was told to clear my cache but it has made no impact to the ship losses
I cannot go on like this is my BS bugged or what , in the past I have done lvl4 misions in a BC hard and slow but I did them , it looks like I shall have to go back to lvl3 missions unless anyone can help...thanks
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zayanka
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Posted - 2007.09.06 11:02:00 -
[2]
if you want everyone feel sorry for you, change a topic name to something like "Pls, everyone, feel sorry for me"
If you want an answer, pls, explain, what mission, what setup you had...etc...
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Grimpak
Gallente Trinity Nova KIA Alliance
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Posted - 2007.09.06 11:04:00 -
[3]
lemme guess.
you fielded EM and therm hardeners vs an angel extravaganza? ---
truth about EVE: Quote: "Guns are fine, boost players"
Quote: "Players are fine, boost guns"
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Qutan
Gallente
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Posted - 2007.09.06 11:15:00 -
[4]
Errr read the post please before you burn thanks ever so much and if i can ever help you just ask
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Caterpillar
AUS Corporation CORE.
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Posted - 2007.09.06 11:42:00 -
[5]
Edited by: Caterpillar on 06/09/2007 11:42:20 zayanka may not have been on his best diplomatic form, but he did make a valid point. The name of the specific level 4 mission will have a bearing on the answers you might get. For example, Recon 3/3 has a gas cloud that does damage of all sorts, so if you have a hole in your tank, your ship will die very fast. Also, check the game logs for the time that you lost your ship and it should tell you what was hitting you and may give good clues as to why you died so fast.
Having said all that, if the devs have been happy to reimburse, there could be something more complicated going on, but with the information we have, it is going to be tough to guess what.
Best of luck with this one.
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Qutan
Gallente
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Posted - 2007.09.06 12:32:00 -
[6]
Thanks Cat I suppose I posted this in the wrong section as my only worry really was about a possible bug Im not worried about my set up as I have done several lvl 4 missions before.
As you picked up from my post the GMs have refunded me each time so it must be a game bug, thanks I shall do some lvl 3s in another ship to see if its the ship thats bugged .
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MuffinsRevenger
EmpiresMod Koroshiya Buntai
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Posted - 2007.09.06 13:02:00 -
[7]
Originally by: Qutan
As you picked up from my post the GMs have refunded me each time so it must be a game bug, thanks I shall do some lvl 3s in another ship to see if its the ship thats bugged .
Actually, it really dossen't have to be a game bug O.o
from the sounds of it your forgeting to turn active hardners on or forgeting to activating your armor repairs or somthing, it simply dossen't sound liekly that every time you get into a dominix it stops working while it works absolutly perfectly for the rest of those of us who fly it
besides, if you want a helpfull reply then you need to give us information, so far you have told us that your ship exploded and you got it back after petitioning it, witch issen't really helpfull at all |
Avery Fatwallet
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Posted - 2007.09.06 13:05:00 -
[8]
yeah,
more detail plz.
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Contralto
Gallente Department Of Health and Social Security
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Posted - 2007.09.06 13:11:00 -
[9]
I think that if this is a bug worthy of reimbursement several times it would be interesting to try to pinpoint what is or isnt causing the demise. It may just be desync or lag, many a ship is lost daily to those bogies.
Could help other pilots avoid problems.
can you list here your exact fit and which missions you lost the ships in?
If the more constructive posters here can see that, they can try to work out what went wrong.
just ignore the trolls they get pleasure from making wise *****s and meaningless one liners! Its what they do!
I fly a Domi and have never lost one in a mission in almost 18 months of grind. I started flying the Dom in lvl 4 missions with well under 2 million skill points.
surely we can pinpoint the cause.
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Borasao
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Posted - 2007.09.06 13:34:00 -
[10]
Sounds like you're forgetting to turn active armor hardeners on and not turning your armor repairer on to repair damage.
Without more information about your exact setup (saying 'the standard setup' doesn't cut it), the specific mission, and what you were doing... we have to conclude that you warped into the room and went afk.
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Contralto
Gallente Department Of Health and Social Security
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Posted - 2007.09.06 14:21:00 -
[11]
Yes I feel the whole story is "fishy" even if he just copied his fit from his previous ship (which was a BC with no problems according to op) the Domi would out tank the BC anyday even with its bigger sig. Domi's dont just Melt in seconds unless its the second room of Mordus Headhunters and full aggro, or the bonus room of AE. Any way speculation is pointless and CCP wouldnt reimburse for not activating modules. come on Op out with the info we need!!
im going for lag or desync!! thats a possible reimbursement.
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Krissam
Caldari Advanced Crystal Methods The Cyrene Initiative
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Posted - 2007.09.06 14:32:00 -
[12]
"standard setup?"
that would be something like:
drone link, rest 250mm rails (does more than any large rail on anything but bs, where they aren't that bad compared to their large dual counterparts) 5x cap rec II 2 lar2, 4 hardeners and a cpr II?
rigs would be either 2x nano pump + ccc or 2x ccc + nano pump (depending on cap skills, if you can keep 2 lar2 running with 1 ccc i think i'ld prefer the first)
i know a lot of people who use that setup with good results
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Avery Fatwallet
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Posted - 2007.09.06 14:32:00 -
[13]
Originally by: Contralto Domi's dont just Melt in seconds unless its the second room of Mordus Headhunters and full aggro
2x2 t2 hardeners, 2 t2 lar, 1 dcu and enuff cap to run it, and you can tank the full aggro for quite some time. id estimate minutes.
2x 3 t2 hardeners 1 dcu and some remote reppage, and you can tank the whole pocket til downtime and then some. with 2 large remotes you might even be able to add a few hundred kin/therm dps before youd go down.
in fact mordus is rather easy, since you nearly only need to tank kinetic (and a wee bit of thermal which gets delivered as secondary type, and ONLY from their turrets). i know, it looks mighty scary, and it will eventually break the tank, but you got ages to decrease incoming dps.
and now back on topic. which, in fact is totally boring and useless to discuss, until we get more info.
picture dr evil here. i need the info!
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Qutan
Gallente
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Posted - 2007.09.06 14:36:00 -
[14]
Ok thanks here goes my setup for Dominix lvl 4 missions
5x 250 rail II 1x Drone link
3x Cap recharger II 1x Drone tracking link 100 afterburner
2x L armor repair II 4x Energized membranes II (1 of each type) 1x Damage control II
Rigs 1x Nano pump 2x CCC
I used tech II drones Hammerheads The last mission I lost it in was Attack of the drones it lasted about 40 seconds hope you vets can see whats wrong I was not AFK and the lg repair IIs were on as was the damage control II
I also have around 17 mil in skills 95% combat related
Thanks for taking the time to help
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Avery Fatwallet
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Posted - 2007.09.06 14:47:00 -
[15]
Edited by: Avery Fatwallet on 06/09/2007 14:50:14 energized membranes are the problem
use t2 HARDENERS.
missions = active tank. active tank = get highest resists possible.
drone missions deal all types? try DCU II, exp kin therm hardeners and an EANM
edit; still.. that going down in SECONDS... that worries me a bit ...
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CrushProject
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Posted - 2007.09.06 14:48:00 -
[16]
altho i do think we need more info, it never cease to amaze me the flamers that arise to harass anyone that ever mentions anything regarding something they consider a bug. This game has bugs all over the place, but yet some people HATE anyone to ever mention anything about it EVER. Even if its something we could all learn from and possibly avoid, and regardless if the op was in fact doing something wrong, he should deserve at least someone attempting to help him understand what he did wrong.
It reminds me of the dark ages when they would burn all the books in a region to keep the peasants uneducated/illiterate, and fearful of the wrath of god stiking them down for even attempting to do something outside their normal box.
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Dikat
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Posted - 2007.09.06 15:06:00 -
[17]
He's right. EANM are worthless once you go beyond 3 and on a domi, use hardeners. Also Attack of the drones is a tough one to solo in a domi. Even with a wicked tank you'll likely have to run 2 or 3 times. It's the only lvl 4 one I have to use guerilla tactics on otherwise I just sit like a brick (Domi ftw!) and take the abuse. For that mission only I use 1xEM, 1xKin, 1xTherm and 1xExpl (all t2), a single LARII repper, a DCU II and an EANMII. Rigs are 2xCCC and 1xNano Pump (you NEED the extra 15% repping).
You're not the first I've heard about someone getting melted on a mission. A buddy had a friend (both in Domi's) on a lvl 4 and when he launched his drones, every single ship in the zone targeted him and fired. He was dead in seconds. Then my buddy proceeded to do the mission normally. It was weird. From how he described it, it was like none of his hardeners worked and every hit was a wrecking one.
Originally by: Avery Fatwallet Edited by: Avery Fatwallet on 06/09/2007 14:50:14 energized membranes are the problem
use t2 HARDENERS.
missions = active tank. active tank = get highest resists possible.
drone missions deal all types? try DCU II, exp kin therm hardeners and an EANM
edit; still.. that going down in SECONDS... that worries me a bit ...
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Grimpak
Gallente Trinity Nova KIA Alliance
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Posted - 2007.09.06 15:10:00 -
[18]
Originally by: Dikat You're not the first I've heard about someone getting melted on a mission. A buddy had a friend (both in Domi's) on a lvl 4 and when he launched his drones, every single ship in the zone targeted him and fired. He was dead in seconds. Then my buddy proceeded to do the mission normally. It was weird. From how he described it, it was like none of his hardeners worked and every hit was a wrecking one.
...desynchs maybe?
---
truth about EVE: Quote: "Guns are fine, boost players"
Quote: "Players are fine, boost guns"
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Markus Aurelian
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Posted - 2007.09.06 15:12:00 -
[19]
Edited by: Markus Aurelian on 06/09/2007 15:16:38
Originally by: Dikat He's right. EANM are worthless once you go beyond 3 and on a domi, use hardeners. Also Attack of the drones is a tough one to solo in a domi. Even with a wicked tank you'll likely have to run 2 or 3 times. It's the only lvl 4 one I have to use guerilla tactics on otherwise I just sit like a brick (Domi ftw!) and take the abuse. For that mission only I use 1xEM, 1xKin, 1xTherm and 1xExpl (all t2), a single LARII repper, a DCU II and an EANMII. Rigs are 2xCCC and 1xNano Pump (you NEED the extra 15% repping).
You're not the first I've heard about someone getting melted on a mission. A buddy had a friend (both in Domi's) on a lvl 4 and when he launched his drones, every single ship in the zone targeted him and fired. He was dead in seconds. Then my buddy proceeded to do the mission normally. It was weird. From how he described it, it was like none of his hardeners worked and every hit was a wrecking one.
Originally by: Avery Fatwallet Edited by: Avery Fatwallet on 06/09/2007 14:50:14 energized membranes are the problem
use t2 HARDENERS.
missions = active tank. active tank = get highest resists possible.
drone missions deal all types? try DCU II, exp kin therm hardeners and an EANM
edit; still.. that going down in SECONDS... that worries me a bit ...
attack of the drones is easy once you figure out the respawn chain (ie each of the initial spawn triggers a reinforcement spawn). kill one at a time, and all you'll have to deal with is 2-3 BS and maybe 2-3 smaller ships per wave in addition to the initial spawn. i run exp/kin/therm/eanmII with a single rep and ive not had to warp out. granted, i dont fly a domi (abaddon ftw), but i think a similar setup should work, heck just throw on a LarII+marII, or use the dual larII setup.
active hardeners are key. Meatwad FTW |
Qutan
Gallente
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Posted - 2007.09.06 15:15:00 -
[20]
Thanks for the advice to change to hardners will refit asap
As for the fine words of wisdom ,too true lets keep the aggro in game where it belongs .
I will change my setup thanks again but as I said the GMs have refunded me 3 times for the same problem each time they said that they had investigated each loss , that implies that it was their fault not mine in a way I hope it is my stupid fault and not a bug at least I could learn from my mistakes
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Jastra
Gallente Core Domination Big Bang Quantum
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Posted - 2007.09.06 15:17:00 -
[21]
That mission CAN melt your tank if you aggro all the BS's at once, if you do warp out, come back, proably wont all aggro again, not sure what happens there but often happens to me that it's safer on the second warp, those drones hit hard, three of them will keep your tank ticking over, 4 or more you will start to feel it with one repper one, all of them aggro your going down unless you warp out, ymmv clearly
And yeah, active hardeners are a must
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Vitara DahReh
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Posted - 2007.09.06 15:19:00 -
[22]
http://home.broadpark.no/~tijohann/eve/missions/attackofthedrones4.html
it is possible when you kill all drones of the first wave ! and are in close range >0-60km + then you get 11 heavy drones shredding your awful tank. (even a very expensive well fitted fraktion bs can get in trouble when triggering all waves at once and stay at close range. > get 80% + resists (em,th,kin) > stay 60 km + away from the big boys . > trigger only one spawn after the other .
p.s. http://home.broadpark.no/~tijohann/eve/missions/ and http://eveinfo.com/missions are the missions runner friend
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Avery Fatwallet
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Posted - 2007.09.06 15:20:00 -
[23]
Edited by: Avery Fatwallet on 06/09/2007 15:21:30 admittetly i had something weird going on on a lvl3 while we were grinding faction...
we warped in, and something was wrong. i dunno... i think we had some squad tanking going on with remote reppage/max resist setups (why on a 3? practice !) and the supporter warped in early or too late or something. anyhoo, we had to warp out and back immediately.
it was one of the missions that starts with a group of npcs and while youre there, the later groups start to spawn. i think ccp did this to reduce lag on warpin, and its a good idea imho. (no trigger spawns, just regular timers that delay it)
but whats happened is the following: we warped in, npcs started to spawn till the pocket was full,we warped out due to our snafu, regrouped at the nearby planet.
i, flying the main tank, warped back in, and got my computer lagged out like mad, like i NEVER had it lag out by npcs before.
i regained control of my system (not even skype would work anymore) when i was at 20% structure, with armor climbin again, and the support vessels already happily repairing me and popping friggits left and right.
i think they said they were worried about the sound hickup from my skype and not hearing anything again from me for so long so they warped in to check...
is that desynch? i think not... i think it was some lag, induced by the newly introduced spawn mechanics. i never saw it ever since.
op: did you set your buffersize? community: does setting the the buffersize accomplish anyhting ? did it ever? does it still?
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MuffinsRevenger
EmpiresMod Koroshiya Buntai
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Posted - 2007.09.06 15:24:00 -
[24]
So basicly the reason your dying is that your using crappy hardners while failing to use the information on how to efficently complete the mission, causing stage aggro by shooting the trigger spawns insted of just shooting one at a time as you would be adviced to do if you took the time to read the information on these forums or on one of the usefull mission running guides
hardly a game bug tbh :) |
Contralto
Gallente Department Of Health and Social Security
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Posted - 2007.09.06 15:53:00 -
[25]
Originally by: MuffinsRevenger So basicly the reason your dying is that your using crappy hardners while failing to use the information on how to efficently complete the mission, causing stage aggro by shooting the trigger spawns insted of just shooting one at a time as you would be adviced to do if you took the time to read the information on these forums or on one of the usefull mission running guides
hardly a game bug tbh :)
So why the several reimbursements, are they so easy to get now? not every one has your uber forsight and forum skills!
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Qutan
Gallente
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Posted - 2007.09.06 16:10:00 -
[26]
Muffin why do you get so wound up over a forum question ? How do you know if I used any tactics or not were you there ? Do you have more game insight than the GMs ?
Lets keep the aggro in game where it belongs, we all need to learn ,after all forums are for learning and sharing information.
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MuffinsRevenger
EmpiresMod Koroshiya Buntai
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Posted - 2007.09.06 16:40:00 -
[27]
Originally by: Qutan Muffin why do you get so wound up over a forum question ? How do you know if I used any tactics or not were you there ? Do you have more game insight than the GMs ?
Lets keep the aggro in game where it belongs, we all need to learn ,after all forums are for learning and sharing information.
If you want help provide information sufficent for those who you ask to help you And when you do get help, don't tell those who take time to try and aid you that "GM's gave me the stuff back so it was probobly a bug" when it's fairly obvius that it was a user error
besides, even though you where using the wrong hardners the only real way to die in "30 sec" is by causing massive warping aggro, somthing thats easily avoided if you use your eyes to read existing information :)
i'm not worked up, i'm just amused |
Chainsaw Plankton
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Posted - 2007.09.06 16:48:00 -
[28]
i did have my drakes tank melt in one mission, landed start locking stuff up... ut oh, 30% shields warp warp warp!!! warping out in 90something% armor
happened once so far.
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Onezen
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Posted - 2007.09.06 17:18:00 -
[29]
Edited by: Onezen on 06/09/2007 17:18:55 You're on the right track with fitting active hardeners.
Now you've got to fit the right "mission specific" hardeners.
I run L4's in my Dom. and as long as I do my part in researching the specific mission I've been given and fitting 4 of the correct damage types of active hardeners, I rarely run into problems.
Read up on the mission and fit the proper types of hardeners.
Also tailor your drones to output the damage type you need to inflict.
I was like you, L4's were kicking my arse UNTIL I started researching the misions and fitting appropriate hardeners and drones.
Then they became much much easier.
GL
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Cpt Branko
The Bloody Red
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Posted - 2007.09.06 17:28:00 -
[30]
Wait, guys.
You're all jumping on the use xx bandwagon. He was reimbursed multiple times, judging from his post. Which MUST mean that it's not (exclusively) a fitting problem, or he wouldn't get reimbursed in the first place. What it sounds like is a bug. Maybe Concord shows up to beat him up in L4 missions, heh
Do give your full setup, though, it can only help.
Originally by: Tsanse Kinske The second you start equating time spent playing a game with lost time and money is the second you need to ask yourself "Why am I playing?". Seriously |
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