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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Armand Geddon
The Three Bakayaros
0
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Posted - 2012.06.09 14:41:00 -
[241] - Quote
Please put corp logos on the starship skins. It would be cool. It could have a toggle for those who don't like it to disable it. |
Noroswen
Federal Defense Union Gallente Federation
6
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Posted - 2012.06.14 02:53:00 -
[242] - Quote
Maybe just start with something simple like a lounge option on my couch. Please just do something with the walking in stations, I know Incarna didnt go great but it is still a feature people want to see something done with. |
Ibrahim Khashanti
Metropolis Risk Management
0
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Posted - 2012.06.14 16:27:00 -
[243] - Quote
1. Crew module on the ship (not CQ, I know). Treating the crew well (ISK, etc.) earns more bonuses.
2. Hats, gloves, and/or space suits.
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Moonasha
Fweddit I Whip My Slaves Back and Forth
82
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Posted - 2012.06.14 16:28:00 -
[244] - Quote
I wouldn't mind seeing an option to perhaps rent out say, 5 mil a month, for custom quarters in a specific station. Most of us call one station home, and it'd be cool to be able to customize it.
Also, more variation in different CQs. Why isn't there a different one for each corporation? |
Moonasha
Fweddit I Whip My Slaves Back and Forth
82
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Posted - 2012.06.14 16:31:00 -
[245] - Quote
Lost True wrote:The door between CQ and the Hangar should have a some switch to close it.
QFE |
Xeracotyl
Modern Caliba Corp
0
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Posted - 2012.06.14 17:41:00 -
[246] - Quote
A few things I think Captain Quarters could use to improve the experience.
1 CQ View pod up close using Stairwell
2 CQ Ramp gets moving conveyor belt
3 Couch cam animation - panning and zooming
4 Something new to do specific to CQ
1 Id like to finally see my pod up close, hence a use for the stairwell on the side of the CQ balcony. What would it take to further this little intimate event in all 4 CQs? How about after clicking the pod it brings me on board my ship in hangar view?
2 Entering the CQ rooms can be more dramatic too, before CCP decides to give our avatars the so needed running skill, wouldnt it be nice to see a conveyer belt-like track in the center of the ramp descending from the balcony to your CQ room enterance? Give it simple "advance", "speed" and "on and off" settings by clicking on the belt.
3 Currently if youre standing close enough to activate the sit down option at the couch the cue flips the camera to a stationery "behind character" position (entering couch cam) but instantly the character also repositions to a standing position in front of couch without a walk to or turnaround animation. From here the sit down sequence itself is only viewed from behind, and the rest of your view is limited to spin and (ship spin cam). If it ever becomes possible in the future to retain a free movement of the cam so that stays with your character as they approach the couch on their own I think you could eliminate the odd camera and character flipping. Then I could see allowing new panning/zooming options while sitting on the couch.
4 I understand while each CQ was conceived as a sort of pit-stop hotel to roaming pilots. This means you cant realistically personalize each station's captians quarters you visit the same way you want it to look wherever you go, but these rooms should at least service us well with many extensive options (like lighting) and a unique activity other than watching the video monitor, say something you can do that is fun, worthwhile and accessible only in CQ. |
PinkKnife
The Scope Gallente Federation
123
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Posted - 2012.06.14 21:38:00 -
[247] - Quote
It would be nice to get some feedback on these ideas.... |
Flamespar
Woof Club
379
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Posted - 2012.06.14 22:51:00 -
[248] - Quote
PinkKnife wrote:It would be nice to get some feedback on these ideas....
Indeed.
Or even an acknowledgement. I can post on a forum, therefore I represent everyone. |
Xeracotyl
Modern Caliba Corp
0
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Posted - 2012.06.18 01:31:00 -
[249] - Quote
Animations.
How about CCP place drinkable Quafe beverages in CQ (while im adding suggestions). Animate the avatar to do things in ways we havent seen them.
Reading skillbooks/pad data sheets. Opening the character sheets, fitting, wallet, assets, map etc. triggers this new animation with a hand object. Avatar stays with electronic pad in hand reading and scrolling pages while standing (leaning against wall), walking or sitting. Open windows keeps the animation active until its closed.
"Skill Training Completed!!".... how about animated reactions to this one? Create more than a few and you have something NEX worthy i think. |
Annexe
I N E X T R E M I S Fidelas Constans
0
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Posted - 2012.06.18 21:04:00 -
[250] - Quote
Read a lot of the ideas, some i think are great, others i think would require a lot of work.
My favs: STATION DRONE VIEW!!!, Re-decorating (can i buy a black leather sofa?) a SHIP QUARTERS!! (where do those Tourists hang out?)
Here are my 2 cents:
a) SPACE > SHIP > CQ should flow, instead of skipping from being 'outside view' of ship to being in the CQ. There should be a middle stage that allows interaction with the ship directly.. a 'loading' dock scenerio that allows quick refit, drop-off loot, etc. And if you wish to spend more time outside the ship, maybe check the markets etc... THEN you enter your SLAVE DUNGEON!! (oops CQ)
b) i like the way the character models look around when they are standing still, but maybe there could be some kind of AI that makes the character walk by themselves and sit, sleep, eat etc, while AFK for a few mins. I like the idea of being able to crack a case of Quafe while checking my PI, but i dont think i could go to the trouble of all the clicking and walking just for that. GIVE ME A LIFE OF MY OWN (while i make dinner in RL hehe)
c) a wardrobe! and the ability to save different outfits from the character creation to your wardrobe and change quickly without going through the entire CC again.
d) Simple animations when un/docking, refitting, changing ship, unloading cargo etc would be SWEET, and i think the extra few seconds for 'cut-screens' would more than make up for it.
e) and of course the SLAVE IN THE BED.. (cuz we know EVERYONE in Eve wants one) but also.... Where is my pet Slaver Hound waiting to be fed???
again, sorry if any of these idea have been flooded before... great minds think alike.. something im sure CCP will take notice of. |
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Ricky Wrath
International Space Pimps
0
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Posted - 2012.06.19 18:51:00 -
[251] - Quote
Where my on station poker games at!? |
Suri Abrams
Umbrella Holding Inc Umbrella Chemical Inc
6
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Posted - 2012.06.19 23:29:00 -
[252] - Quote
I want vodka and the ability to throw parties with my corp-members. Inventory usability. We all want some, right? |
Flamespar
Woof Club
380
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Posted - 2012.06.20 00:01:00 -
[253] - Quote
Add bars, and include the 'Slay' game. I can post on a forum, therefore I represent everyone. |
Nexus Day
Republic University Minmatar Republic
6
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Posted - 2012.06.20 03:56:00 -
[254] - Quote
Pets.
I like to imagine a white cat on my lap as I fly around. Complete the visual by having it in my CQ. |
Hermia
Aliastra Gallente Federation
11
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Posted - 2012.06.20 07:47:00 -
[255] - Quote
Wardrobe/Locker Functionality
I can create many great looks while customising my character and I would like to save each one for different situations.
Slot1 - Nightclub (My current theme at time of writing) Slot2 - Business Slot3 - Warpath Slot4 - Roleplay Slot5 - Casual
Portrait/Passport Photo
I canGÇÖt exit the character creator without snapping a portrait photo, which is publicly viewable! Is there a way to do this? I think I know the answer but i still think IGÇÖm being dumb.
ItGÇÖs good to try different looks on a whim or for experiments where you need to walk around to get a feel. Updating should clearly be optional!
Best solution: Let us save portraits to an album that allows you to switch primary photo.
Clothing Style or Art direction
YouGÇÖve got Military and Mercenary and thatGÇÖs it! There is hardly any feminine clothing or civilian looking cloths. Its all combat themed with combat pockets everywhere.
If you released beautiful dresses for girls or business suites for guys they would be the most sought after items in the NEX store.
Please be more relaxed about art direction!!! Free your mind.
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Melgrin LeNain
Romex Inc. Dustm3n
1
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Posted - 2012.06.20 11:03:00 -
[256] - Quote
Arcathra wrote:Hi EVE players and WiS enthusiasts! ...
Hi !
I didn't read all the comments (my bad),but i'd like to share my feeling nonetheless.
So, Captain Quarters... As a player who likes Roleplay (I'm not an extremist either), I really like the idea. Many things are really well thought !
- The fact that the character always walk. Simple, but so roleplay ! - The fact that the character can sit down to prepare missions. - The fact that the pod is opened and waiting for the capsuleer to get into it ! - The fact that the capsuleer can inspect his/her ship.
So, as a whole, it's a marvelous idea.
What disturbs me :
-> LOADING TIME ! My god, it's awful ! It can take up to minutes, and I say MINUTES to load that place while loading the ship hangar is instantaneous. And it happens even if I just undocked from the station and came back immediatly after. WHY ?
What I would like :
-> Visits ! It would be wonderful to get a corporation bar and walk amongst corpmates, or to be able to invite people to one's room !
Thanks for reading ! |
Hermia
Aliastra Gallente Federation
11
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Posted - 2012.06.20 13:08:00 -
[257] - Quote
Melgrin LeNain wrote:Arcathra wrote:Hi EVE players and WiS enthusiasts! ... Hi ! I didn't read all the comments (my bad),but i'd like to share my feeling nonetheless. So, Captain Quarters... As a player who likes Roleplay (I'm not an extremist either), I really like the idea. Many things are really well thought ! - The fact that the character always walk. Simple, but so roleplay ! - The fact that the character can sit down to prepare missions. - The fact that the pod is opened and waiting for the capsuleer to get into it ! - The fact that the capsuleer can inspect his/her ship. So, as a whole, it's a marvelous idea. What disturbs me : -> LOADING TIME ! My god, it's awful ! It can take up to minutes, and I say MINUTES to load that place while loading the ship hangar is instantaneous. And it happens even if I just undocked from the station and came back immediatly after. WHY ? What I would like : -> Visits ! It would be wonderful to get a corporation bar and walk amongst corpmates, or to be able to invite people to one's room ! Thanks for reading !
Yep the roleplay aspect of it all is much needed. I personally sway towards seeking immersion in my game, in that regard EVE has a lot of work.
You mention loading times and i have to admit i havent noticed this and im running a 3 year old system.
Intel Core 2 Duo (E8400 @ 3GHz each core) 4GB Ram Nvida 260
... and this crappy hardware tends to load CQ in about 10 - 15 seconds. |
Melgrin LeNain
Romex Inc. Dustm3n
1
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Posted - 2012.06.20 13:21:00 -
[258] - Quote
Hermia wrote:Melgrin LeNain wrote:Arcathra wrote:Hi EVE players and WiS enthusiasts! ... ... Yep the roleplay aspect of it all is much needed. I personally sway towards seeking immersion in my game, in that regard EVE has a lot of work. You mention loading times and i have to admit i havent noticed this and im running a 3 year old system. Intel Core 2 Duo (E8400 @ 3GHz each core) 4GB Ram Nvida 260 ... and this crappy hardware tends to load CQ in about 10 - 15 seconds.
Yes, I'm surprised too. One of my friends plays EO and doesn't get that loading time too, but he's running a competition machine.
Ok, might be my computer then. I'd really appreciate the quarters to load in 15 secs.
My configuration is pretty similar to yours. (same CPU, same amount of DDR2, GTS 250 OC)
My computer uses a SSD as main disk and the other discs are defragmented weekly.
Never-the-less, thanks for considering it. If it's my computer which is faulty, it's irrelevant to the thread. |
ZigZag Joe
Di-Tron Heavy Industries Test Alliance Please Ignore
2
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Posted - 2012.06.22 04:46:00 -
[259] - Quote
My super-serious suggestion is: Remove them, and focus on the core gameplay. TIme has come for CCP to admit that they are a flop, and work on fixing stuff that needs fixing.
Original API Jackknife/Auditor developer. http://ridetheclown.com/eveapi/audit.php
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David Toviyah
University of Caille Gallente Federation
11
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Posted - 2012.06.22 08:33:00 -
[260] - Quote
I disagree. It is a great idea with so much potential. Being able to talk to other capsuleers face to face (so to speak) would be marvelous.
Now, while I can understand that people who have problems with bugs in EVE might think that resources are GÇ£wastedGÇ¥ on working on this, I am quite sure that the development of the QC and the like requires far less people than they think and whatGÇÖs more, completely different people than those required for addressing gameplay issues. I mean how exactly would a graphic artist help when assigned to ironing out problems with, for instance, Faction Warfare? |
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White Carnation
SYNDIC Unlimited
1
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Posted - 2012.06.22 15:33:00 -
[261] - Quote
ZigZag Joe wrote:My super-serious suggestion is: Remove them, and focus on the core gameplay. TIme has come for CCP to admit that they are a flop, and work on fixing stuff that needs fixing.
Apologies -- have not read entire thread -- too long.
CQ *needs* fixing, and one way to do this is to throw it all away.
Another would be to solve some of the ... unusual aspects :: furniture with which you can't interact, but which still gets in the way, the bed/couch for example. Why have that -- why not instead made the sofa lie-down-upon-able ?
Why do we get reams of Incursion and Bounty information on the Big Screen, but not the EVE News ?
Why do we need PI and Corp screens always there ? Have at least one of those side scvreens multi-functional (I accept the Big Screen will be wanted for adverts eventually) -- right-cick to select your "channel" -- PI, Own Corp access, Corp Search, Agents in Station, and *definitely* a list of what In This Station people want to buy (why we don't have this function ...).
Or, just throw it all away, and get back to spaceships, planets, stargates and so on -- you know, the Bread and Butter -- and let World of Darkness develop their own Walking In Dungeons software (which we know is what CQ was meant to test-bed)
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Jack Carrigan
Order of the Shadow The Revenant Order
702
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Posted - 2012.06.22 16:56:00 -
[262] - Quote
I may have brought this up before, or someone else may have. But the following would be nice:
- The ability to decorate your CQ with stuff from your hangar - The ability to walk into your hangar and see all your ships - The ability to walk into your large containers and see what is in them (corpses, minerals, ammo crates, etc) - The ability to log off by laying down on your bed - A display case for medals issued by your corporation - A display case for certain trophies (bits of enemy ships salvaged) "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |
Sinooko
Orion's Fist Test Friends Please Ignore
35
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Posted - 2012.06.23 18:22:00 -
[263] - Quote
Arcathra wrote:How about additional quarters for other factions besides the four big empire factions? Like for example quarters for Angel pirate stations. They could be based on the quarters of the empire they originate from, but with some twists that clearly show: this is a filthy pirate station . If we talk about more quarters, I have some additional ideas. Why not make it possible to dock with a starbase tower. The ship don't have to be stored there, but you could enter quarters with your pod. I would also like quarters on planetary command centers with a window and a nice view on the planet landscape. Okay, I guess this would take a bit longer to implement but would be cool.
Blood raiders have a twilight poster up on the wall. "In our own way we really shine!" Long Live Eve Online! |
Sinooko
Orion's Fist Test Friends Please Ignore
35
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Posted - 2012.06.23 19:30:00 -
[264] - Quote
Multiple people in same captains quarters and a Slay machine complete with random anonymous matching and betting mechanics. Long Live Eve Online! |
Keras Authion
Science and Trade Institute Caldari State
98
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Posted - 2012.06.23 19:56:00 -
[265] - Quote
More idle animations. Lean on walls or rails if standing near them long enough. Pull out a datapad and start poking it if in an open area. Cross your legs if sitting. Stuff like that.
I think I posted this before but seeing the routine maintenance done on your ship. Small hauling drones or ships transferring containers back and forth to your ship. You still need fuel and crew supplies even if not loading other cargo. Repair bots fixing micro fractures, cleaning the weapon barrels and searching for any signs of wear.
More switches! The hangar looks noisy and the open doorway is just begging for an interactable door. Why can't I switch off the displays? How about the lights?
Taking an elevator to the cargo bay. The cargo crates don't need to actually show their content but just have a holographic "Contents: Long-limb roes, 50 boxes" sign on them. Eventually getting to open them and carrying some to your quarters would be nice.
Since you're doing a POS overhaul, I'd like to see the shared corp hangar out of my CQ if docking at one becomes possible. POS hangars have limited space so it might be technically possible to actually fit what people have docked in there. Also gives a chance to design smaller CQs for POSes. Of course this is a bigger thing and might not really be in the scope of this thread.
As for the release schedule, I'd say rolling stuff out little by little might be feasible too, as long as you don't make a big number out of every new addition. I'm sure people will understand that getting more options in smaller increments gives more time to test it for broken parts. For example give the ability to invite people to your CQ. You get to see if anything breaks and how hard it is on userbase's hardware. Then roll out corp offices for meetings and next the station enviroments. Every other area of the game does this so why build hype and excitement for the meaningful content in WiS? The previous post was rated "C" for capsuleer. |
Andy Landen
Exploring Eagles
48
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Posted - 2012.06.24 16:11:00 -
[266] - Quote
Eli Green wrote:The Hamilton wrote:Please, please, please, add a target practice micro game into the CQ, where you simply get to shoot at a target on the wall. Make it as simple and feasible as possible to help players feel more direction that ambulation can lead to. Maybe limit the character to no movement, very basic animation and put a dart board target on the wall where you can do this. Add bullet wholes later, add moving later, add great animation later, add everything else later. But put this in now so people can see it and try it. This will help to convince anti-ambulation players that this can be a great addition to EVE while giving CQ users a silly time waster like ship spinning. This is a pretty neat idea and if in the future walking in ruined stations does become part of EVE on the exploration side of things this could be further developed. Think of the possibilities: Player A goes into the ruin, hostile Player B has acquired the resources and is preparing to leave. A and B meet up, firefight ensues, Player A steals resources from Player B, Player B ends up in station. With the addition of C,D,... and maybe the ability for players outside to actually destroy the ruin from space a whol new world of possibilities opens up. Player E destroys players C and D, and their bubble. Player C destroys Player B's ship just as his own ship is destroyed. Player B escapes in his pod. Player E enters the station with blueprints and repairs the station to its former glory. Player E owns the functional station and the loot that Player B was forced to leave behind with his ship destroyed. |
Lost True
Paradise project
32
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Posted - 2012.06.25 07:46:00 -
[267] - Quote
Here is some nice ideas which is easy to deliver.
1. The name of an item in re-cusomization, when cursor is hovering on item's picture. I'd like to know what i'm wearing not just by looks of it. 2. In full body view of another player a. same tips as in 1: names of clothes when hovering on them, or list of them which is available through a button below near "show portrait". b. An approximal summary cost of clothes Waiting for WiS for 4 years now. Discussion thread about WiS
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hired gunman
Knights of Neraka
4
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Posted - 2012.06.25 21:45:00 -
[268] - Quote
ok i got an idea for captains quarters this might be hard to accomplish idk but it seems to me rather a good way to entertain if your board in 0.0 (for me this happens a lot).
There should be a screen that when ever a friendly gets into combat in your alliance soveriegnty then the screen in your captains quarters will show video footage of the fight.
maybe you can have multiple screens that will show different fights at one time. On the screen will be a display of the pilots name and picture. aswell as system name and constellation and region.
Furthermore, the video would show a combat chase camera and will initially show a distant view of the ships involved and then get into a cenamatic fight were the camera follows missiles and watch them explode and turrets firing on ships and the camera would just switch ever few seconds showing a different perspective of the fight. once all fighting has stopped or friendly dies then the footage stops.
if im bored i wouldnt mind watching explosions on T.V. |
Eli Green
The Arrow Project CORE.
6
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Posted - 2012.06.25 21:49:00 -
[269] - Quote
hired gunman wrote:ok i got an idea for captains quarters this might be hard to accomplish idk but it seems to me rather a good way to entertain if your board in 0.0 (for me this happens a lot).
There should be a screen that when ever a friendly gets into combat in your alliance soveriegnty then the screen in your captains quarters will show video footage of the fight.
maybe you can have multiple screens that will show different fights at one time. On the screen will be a display of the pilots name and picture. aswell as system name and constellation and region.
Furthermore, the video would show a combat chase camera and will initially show a distant view of the ships involved and then get into a cenamatic fight were the camera follows missiles and watch them explode and turrets firing on ships and the camera would just switch ever few seconds showing a different perspective of the fight. once all fighting has stopped or friendly dies then the footage stops.
if im bored i wouldnt mind watching explosions on T.V.
How about this except linked to dust 514, watching (and betting on) matches would be entertaining as well |
hired gunman
Knights of Neraka
4
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Posted - 2012.06.25 21:52:00 -
[270] - Quote
Eli Green wrote:hired gunman wrote:ok i got an idea for captains quarters this might be hard to accomplish idk but it seems to me rather a good way to entertain if your board in 0.0 (for me this happens a lot).
There should be a screen that when ever a friendly gets into combat in your alliance soveriegnty then the screen in your captains quarters will show video footage of the fight.
maybe you can have multiple screens that will show different fights at one time. On the screen will be a display of the pilots name and picture. aswell as system name and constellation and region.
Furthermore, the video would show a combat chase camera and will initially show a distant view of the ships involved and then get into a cenamatic fight were the camera follows missiles and watch them explode and turrets firing on ships and the camera would just switch ever few seconds showing a different perspective of the fight. once all fighting has stopped or friendly dies then the footage stops.
if im bored i wouldnt mind watching explosions on T.V. How about this except linked to dust 514, watching (and betting on) matches would be entertaining as well
I LOVE IT! but we can have BOTH! |
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