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Thread Statistics | Show CCP posts - 2 post(s) |
Scrammer
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Posted - 2007.09.10 19:57:00 -
[1]
Edited by: Scrammer on 10/09/2007 19:57:35 Little something I thought of while ratting today. Sometimes I'll look at my ship and think, "where the #$%! did they put the bridge on this thing?"
I put together a few pictures. Vote for the likely bridge positions!
Hey...at least it's something to do.
http://img406.imageshack.us/img406/2104/whereisthebridgeqs6.jpg
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Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2007.09.10 20:00:00 -
[2]
I notice you didn't even try to tackle the Moa. :)
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Vladimir Ilych
Gradient Electus Matari
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Posted - 2007.09.10 20:07:00 -
[3]
I always assumed bridges were hangovers for the non pod pilot captains who flew the ships. My pod is right in the middle of my ship(s). Maybe with an eject tube to space is all.
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Maltitol
Gallente Tides of Silence Hydra Alliance
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Posted - 2007.09.10 20:20:00 -
[4]
lol
where;s gallente? ok.. most gal ships you can take a lil more then an educated guess... but still... i feel SHAFTED
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Adonis 4174
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Posted - 2007.09.10 20:24:00 -
[5]
What Lenin said. Bridges are from pre-pod days. T2 ships ain't got no stinking bridges. ----- Visible Implants - good for so many occasions |
Aura Noire
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Posted - 2007.09.10 20:32:00 -
[6]
Bridges? wft dude this is a space game, theres no water!! |
Sister Impotentata
Caldari State War Academy
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Posted - 2007.09.10 20:54:00 -
[7]
Has anyone seen the Bridge? Where's that confounded Bridge?
TANSTAAFL |
Nicoli Voldkif
Caelli-Merced INC. Gunboat Diplomacy
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Posted - 2007.09.10 21:04:00 -
[8]
I always though the Rohks bridge was on the right hand side in the little extension but hey I could be wrong.... -----------------------------------------------
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Nyphur
Pillowsoft Total Comfort
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Posted - 2007.09.10 21:17:00 -
[9]
"If they hit a roid, that would break off like a kit-kat"
Priceless :)
Eve-Tanking.com - We're sorry, something happened. |
Captian Internet
Lead Bricks
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Posted - 2007.09.10 21:21:00 -
[10]
I thought capsules eliminated the needs for bridges Local Thread 107-b,War ,Navigation Shortcuts |
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Tkar vonBiggendorf
Gallente Snake Eyes Inc deadspace society
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Posted - 2007.09.10 21:23:00 -
[11]
They have crews, and they have bridges. The bridge is useless to a pod pilot, but these ships can be manned and captain'd by a conventional crew without a pod pilot, they're just not as effective. Why do you think NPC's are so easy to kill? Old school captain, no pod. :)
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Cornucopian
Gallente Dutch Omega United Freemen Alliance
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Posted - 2007.09.10 21:23:00 -
[12]
Originally by: Captian Internet I thought capsules eliminated the needs for bridges
yeah dude, we have invisible camera drones for that!
bridges are SO last millenium. ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
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Wild Rho
Amarr Endgame.
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Posted - 2007.09.10 21:27:00 -
[13]
I think you may have just created a new game. Pin the tail on the donkey, Eve style - "Where does the fracking bridge go?"
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CCP kieron
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Posted - 2007.09.10 21:27:00 -
[14]
According to at least one Chronicle, pod bays and the capsuleer's quarters are nestled deep inside the ship, where unlike certain movie or tv shows a lucky strike can take out the command section. I would guess in the instances of non-capsuleer piloted ships, the bridges would reside in the same central area.
I'll point the thread out to the Fiction and Art teams to see if they have something to offer.
kieron Director of Community Relations, EVE Online EVE Online, CCP Games Email/Netfang Look Ma, I'm in a Dev thread! Oh wait... |
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Asestorian
Minmatar Domination.
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Posted - 2007.09.10 21:31:00 -
[15]
Originally by: CCP kieron According to at least one Chronicle, pod bays and the capsuleer's quarters are nestled deep inside the ship, where unlike certain movie or tv shows a lucky strike can take out the command section. I would guess in the instances of non-capsuleer piloted ships, the bridges would reside in the same central area.
I'll point the thread out to the Fiction and Art teams to see if they have something to offer.
I was going to say about how the command centres wouldn't be on visible bridges, but it seems kieron beat me to it.
---
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Ethaet
Gallente
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Posted - 2007.09.10 21:36:00 -
[16]
A lot of ships look like they have obvious bridges - raven, the amarr bs, mega, caldari frigs, etc. I guess this is just to draw fire from the real one -----
Originally by: Cmdr Sy So you were AFK in low sec in a T2-fitted cruiser and got smartbombed to death by a hauler?
http://www.thenoobcomic.com/daily/strip265.htmlSeems familiar? |
Theo Samaritan
Gallente Aliastra
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Posted - 2007.09.10 21:36:00 -
[17]
They all have bridges you just have to look for them:
Caldari Frigs have that windshield Megathron has it on that central cross pole thing Rokh has one near the back Ravens have it at the front, same with the caracal
There are more but I'm not typing them up. ______________________________ A Request About Lag Discussion -- Yet another "Edit my sig devs!" request \o/ |
zibelthurdos
Archron Dusyfe Industries Pandemic Legion
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Posted - 2007.09.10 21:53:00 -
[18]
Bridges?, Bridges?! We don't need no stinkin' bridges ----------------------------------------------- I have come here to chew bubble gum and kick ass, and I'm all out of bubble gum" |
Laah T'Sin
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Posted - 2007.09.10 21:57:00 -
[19]
Wouldn't it be far more interesting to know where the pod is in the ships then some old school bridge? Who needs controls, windows and verbal commands when they're directly connected with their ship and can look at their surroundings with a large number of sensors but of course mostly they use their camera drones.
So maybe all guesses on the screenshots are wrong..? |
Dr Qu
Caldari Firing Squad Interstellar Alcohol Conglomerate
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Posted - 2007.09.10 22:04:00 -
[20]
Bridges?
Are you joking? Its a space game! Sensors!! Any space ship designer with half a brain would put the bridge somewhere deep within the ship, even if it is a ship without pod pilots. That and the engineering section. You fly the ship with sensors, not with sight! I mean, we're talking HUGE kilometer distances here, and speeds way above what a human eye and brain can register.
Even todays modern airplanes fly mostly on radar and computers, with the*****pit being where it is mostly because of reused designs.
Its a flaw in most Sci Fi based books, games and movies (series) that puts the bridge up front and visible and so easily targeted and taken out.
The only series I saw (lately) that even remotely had thought about it was Andromeda.
:: "In hullintegrity we trust" :: |
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Dred'Pirate Jesus
Amarr Ministry of War
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Posted - 2007.09.10 22:05:00 -
[21]
I rp'd it out for myself by writing them off as sensor clusters.. Kinda like the ones in this image..
http://www.voodoo.cz/ah64/pics/ah056.jpg
Originally by: David Hackworth ò If you find yourself in a fair fight, you didn't plan your mission properly.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.09.10 22:06:00 -
[22]
Originally by: Theo Samaritan They all have bridges you just have to look for them:
Caldari Frigs have that windshield Megathron has it on that central cross pole thing Rokh has one near the back Ravens have it at the front, same with the caracal
There are more but I'm not typing them up.
Catalyst?
I'll admit that I've often thought about "the bridge" question. But then, I figure all those windows are mainly for my collection of sex slaves. Give them something to look at while they're resting up. I got a remote camera bot if I want to check out the scenery.
Number One! You have the con. Troy! I need some... uh... counseling.
-------------------
Must read player written Eve fiction.
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Grawshellar
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Posted - 2007.09.10 22:12:00 -
[23]
Originally by: Dr Qu Bridges?
Are you joking? Its a space game! Sensors!! Any space ship designer with half a brain would put the bridge somewhere deep within the ship, even if it is a ship without pod pilots. That and the engineering section. You fly the ship with sensors, not with sight! I mean, we're talking HUGE kilometer distances here, and speeds way above what a human eye and brain can register.
Even todays modern airplanes fly mostly on radar and computers, with the*****pit being where it is mostly because of reused designs.
Its a flaw in most Sci Fi based books, games and movies (series) that puts the bridge up front and visible and so easily targeted and taken out.
The only series I saw (lately) that even remotely had thought about it was Andromeda.
Sensors fail, ion guns/electrical disturbances knock out complex sensor suites, and the majority of the defense for ships is alot of sci-fi is from the mystic shields which don't care whether is is covering glass or tritanium/whatever alloy armor. furthermore cloaking devices hide ships from these scanners/sensors, but don't hide from the eyes of an observant commodore.
Depending on your sci-fi setting there is a billion reason why having a bridge from which you can see the battlefield makes sense.
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KnifeyMcShanker
New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.09.10 22:59:00 -
[24]
The Phoon's bridge is inside the big hole, it has bucket seats and an air conditioner that works, but only when you hold the bottom left of the dash down with a fairly weighted object.
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Khaldur
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.09.10 23:02:00 -
[25]
Quote: ... pod bays and the capsuleer's quarters are nestled deep inside the ship, where unlike certain movie or tv shows a lucky strike can take out the command section.
Doesn't help much. In those movies, when a part of the ship gets hit, the corresponding operator panel on the bridge would usually explode as well, throwing the poor guy that sat in front of it across the room.
Recruiting |
Scrammer
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Posted - 2007.09.10 23:20:00 -
[26]
Edited by: Scrammer on 10/09/2007 23:21:39 Edited by: Scrammer on 10/09/2007 23:20:56
Originally by: Dr Qu
Even todays modern airplanes fly mostly on radar and computers, with the*****pit being where it is mostly because of reused designs.
This is so wrong I don't know where to begin.
I have a pilot's license, and can tell you that the plane flies mostly on the pilot. Yes commercial aircraft have things such as WXR (weather radar), transponders, ILS and navigation equipment, VOR needles, autopilot, fly-by-wire systems, FMCs etc. The only reason the pilot does anything he does is because of what's going on around him, and that means looking out the window.
If you look at, say the flight deck of a Boeing 747-400 aircraft, you'll notice that they still include analog gauges, or gauges that don't require electricity to use. They're based off of gravity/pressure/etc. They include these gauges because no matter how sophisticated aircraft equipment is, something can and will go wrong.
Now to relate this to eve in a roleplaying sense, if every single sensor on the ship is blasted to bits, how is the crew/pilot going to see anything? The bridge is the analog backup for the crew.
P.S. Sorry for this long informational post, but you hurt my pilot e-peen
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omiNATION
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Posted - 2007.09.10 23:31:00 -
[27]
Originally by: Grawshellar
Originally by: Dr Qu Bridges?
Are you joking? Its a space game! Sensors!! Any space ship designer with half a brain would put the bridge somewhere deep within the ship, even if it is a ship without pod pilots. That and the engineering section. You fly the ship with sensors, not with sight! I mean, we're talking HUGE kilometer distances here, and speeds way above what a human eye and brain can register.
Even todays modern airplanes fly mostly on radar and computers, with the*****pit being where it is mostly because of reused designs.
Its a flaw in most Sci Fi based books, games and movies (series) that puts the bridge up front and visible and so easily targeted and taken out.
The only series I saw (lately) that even remotely had thought about it was Andromeda.
Sensors fail, ion guns/electrical disturbances knock out complex sensor suites, and the majority of the defense for ships is alot of sci-fi is from the mystic shields which don't care whether is is covering glass or tritanium/whatever alloy armor. furthermore cloaking devices hide ships from these scanners/sensors, but don't hide from the eyes of an observant commodore.
Depending on your sci-fi setting there is a billion reason why having a bridge from which you can see the battlefield makes sense.
For instance it's a nice place to land an A-wing
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Jiraneth
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Posted - 2007.09.10 23:35:00 -
[28]
Actually, that is a really good question Mr. Scrammer.
In most cases, bridges are very hard to find, but please tell me:
Where the hell is the proper bridge that command the whole ship in such case?
Proper bridge, where?
Personally, I would go for the bottom-right deck, as you have a far better view of your environment from there.
However, it is quite exposed to enemy fire, so I guess a well-concealed place, like the upper-left deck of the ship viewed in that picture would be suitable too.
Honestly, hard to say. |
omiNATION
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Posted - 2007.09.10 23:37:00 -
[29]
I'm responding to my own post.
In space, you really can't operate without sensors. You can't chart a warp heading by looking out a window and pointing "over there". Whatever futuristic glass would be used probably isn't strong enough to resist micro-asteroids let alone enemy fire, not to mention the loss of heat from your ship and all the cosmic radiation, even with gold plated windows. Maybe in some scenarios you'd need visual navigation, but you might as well keep that someplace else, away from the CDC with redundant control. Generally speaking the only time windows are gonna come in handy, you're 6 ways to hell regardless and don't overcome their inherent weakness.
In the event of catastrophic failure, you're gonna pop anyways, but I suppose you could have an 'observation deck' sort of like a space crow's nest. But on my ship, you're gonna see the bridge in the most heavily armored place on the ship with redundant bulkheads and an escape hatch.
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Udyr Vulpayne
Amarr PIE Inc.
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Posted - 2007.09.10 23:45:00 -
[30]
Originally by: Scrammer
Now to relate this to eve in a roleplaying sense, if every single sensor on the ship is blasted to bits, how is the crew/pilot going to see anything?
looking out of a window is propably pretty low on the list of things to do before they die.
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