Mocam
EVE University Ivy League
103
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Posted - 2012.02.11 13:50:00 -
[1] - Quote
EVE tends to be about trade-offs. Fitting for tasks, etc. If you fit poorly, you find you have problems doing things.
Fit for heavy damage, you give up stuff - fit for heavy tan, you give up stuff, etc.
As you gain SP, you can fit more and better equipment, it becomes easier to fit the ship more powerfully but the trade-offs never really go away.
Miners avoid trade-offs. They don't fit tank, fitting only for cargo and enhanced mining abilities and this lack of fitting decently tends to make them victims.
No - I'm not putting it all on the miners but I do put a hell of a lot of it on them. Mining ships, in war areas - which is pretty much *ALL* of EVE - should fit tank, giving up some of the POTENTIAL capacity/ability to mine for the extra protection -- or bring friends so you HAVE protection there.
This game provides virtually no reason for doing this and slim abilities to fit protection on the lesser mining-specific function ships (barges & exhumers).
A long time back, about 2 or so years ago, I suggested a different approach to what you have. As a miner mines more, it causes more and more rats to spawn in the belt. More miners - more rats. The rats go for the mining ships.
As such, the ships will be beat on harder and harder as they pull more and more ore.
Now if rats spawn due to mining - tougher rats, etc... Then what you have is those who want to kill those rats, also want miners around - enough of them to keep a steady supply of rats to hunt.
As such, you add challenge to the task of mining WITHOUT changing it. Someone who wishes to AFK mine a bit, can still do so but they would have to scale-back what they COULD mine due to the potential of too many rats spawning and blowing up their ship.
"over mining" would slow and combat ships would pretty much be needed with a large group of mining ships around because "all out", a batch of hulks would cause too many rats to show -- enough to kill an orca.
The above wouldn't give you your "bonus ores!" but it would make mining a risk profession that would require trade-offs to accomplish. Griefers... Hell, 4 guys in hulks pull in next to you and start mining furiously - then warp off!!! :-p
Seriously though - it would change how folks mine - without ... changing how they actually mine.
The only changes I'd recommend would be to enabling the ships to fit some better tank. Not much but at least enable things like a retriever to get some decent tank while outperforming a cruiser for mining. |