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Wild Rho
Amarr Endgame.
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Posted - 2007.09.14 21:51:00 -
[61]
Edited by: Wild Rho on 14/09/2007 21:51:11
Originally by: Tunak
Originally by: Wild Rho
It's a perfectly valid argument . . .
No it's not. Your argument relies on the stipulation that the ambulation people can only be working on ambulation. They could be doing _something_ else.
Except ambulation is being developed by the team working on CCPs new MMO with the ambulation project being a bonus addition to Eve since the technology's there and being developed.
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Nicho Void
Gallente Hyper-Nova
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Posted - 2007.09.14 21:56:00 -
[62]
Originally by: Tunak Rebuttal
Look, I'm sure you can come up with reasons why ambulation is going to be awful for the next century if you'd like. If you're going to insist that ambulation won't add anything new, fine. If you refuse to accept things on the features list as real features because they can be done in text, perhaps you should stick with text based games.
As for me. I'll take the new features, eye candy, and immersion. The rest of you be damned. ---------------
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Hasak Rain
Amarr
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Posted - 2007.09.14 22:00:00 -
[63]
I also love these posters who try to act like they know exactly how CCP runs their shops and how many people they have working on each part of the game.
Until you show me a picture of you in their offices or HQ, just shut up about how they are allocating their manpower. You are just as idiotic as all the armchair Psychologists on this board.
If half of you were actually what you pretended to be, you might actually be able to get a real job.
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zeeZ Exus
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.09.14 22:05:00 -
[64]
Originally by: Tunak no new content ... no functionality gain ... current system ... complete waste ... what's the point ... not new content ... with text chat for literally decades. Once again no new functionality.
Since you don't seem to care about that odd stuff called immersion and roleplayers (zomg yes, backstory and news are a waste of our money too) I don't see why I should argue with you and the others about how our internet spaceship game should have people walking around or not. And then all those "more bugs", "more lag", "waste of x", "fire people, hire programmers" discussions... We could aswell get rid of the whole 3D stuff with fancy effects and have red squares with numbers sit around a brown square and then blue squares with numbers pop out of the brown squares and then the numbers go down and random squares disappear. Less fancy stuff = less lag + less bugs + less people to pay = cheaper subscriptions.
I like where ambulation seems to be going (heh) and what I read about it so far. Since CCP have decided they want to do this it's useless to rant about it anyways. Lots of people cancelling their subscription because of "useless" stuff might have more effect (see signature). Go ahead and show them! If you don't think that the people at CCP know what they're doing, why are you paying them?
Originally by: Tunak Custimization of ship exterior should be placed way in front of having fashion shows.
Customisation of ship exterior? Like adding scars and rust and some new paintjobs and logos? That's useless content, could as well use the ressources on fixing bugs. This will add new bugs! Having to load everyone's customized ship also causes lots of lag, we don't need more lag, go away...
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Azrael Maxim
Flexible Demeanour
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Posted - 2007.09.14 22:06:00 -
[65]
Its going to be great, I just think back on games like privateer and freelancer, especially privateer 2 with filmed footage of stations and bars with Clive Owen playing you that was just awesome.
Science fiction station interiors ftw, I hope some stations have a blade runner esque ambiance which will rock even more.
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Tauscha Vald'or
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Posted - 2007.09.14 22:08:00 -
[66]
Originally by: Hasak Rain I also love these posters who try to act like they know exactly how CCP runs their shops and how many people they have working on each part of the game.
Until you show me a picture of you in their offices or HQ, just shut up about how they are allocating their manpower. You are just as idiotic as all the armchair Psychologists on this board.
If half of you were actually what you pretended to be, you might actually be able to get a real job.
So being repeatedly told by CCP staffers that a different group is working on Ambulation is not OK?
Because, you know...that is where those of us that PAY ATTENTION got that kind of info.
And what does reading comprehension have to do with psychology?
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Bigeasy
Caldari Shadow Of The Light R i s e
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Posted - 2007.09.14 22:10:00 -
[67]
I for one am looking forward to ambulation, i just hope they have a bar-fighting option.
Let them hate, so long as they fear-Caligula |
Kessiaan
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Posted - 2007.09.14 22:13:00 -
[68]
Back when I was first starting out, I didn't really care that my*****pit was a mess and I wore ratty clothes. If the clothes you buy in shops (and maybe things you can buy for your ship) can spruce up my portrait a bit I'm all for it. Especially as this seems to be more an adaptation of another project, not a real diversion of anything of importance. More immersion is never a bad thing.
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Vim
Spiritus Draconis Praesidium Libertatis
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Posted - 2007.09.14 22:29:00 -
[69]
Originally by: Azrael Maxim
Its going to be great, I just think back on games like privateer and freelancer, especially privateer 2 with filmed footage of stations and bars with Clive Owen playing you that was just awesome.
omg, the bar with the 'zobmie/mummy' bodies always freaked me out O_O /* Whats a guy got to do to get a smile off around here */ |
Talon Draven
Black Aces Division of Eden
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Posted - 2007.09.14 22:34:00 -
[70]
Originally by: Sister Impotentata Ambulations? Lemme gotta tell you 'bout ambulations. Seems like every time I'm about to dock, along comes one of these ambulations with the lights aflicker and the sy-reens blaring. And I gotta pull over and miss a cycle or else CONCORDE gonna gimme a hard time and then my insurance goes up for six years. All because of ambulations.
Don't even get me started on Absolutions. That's Amarr only and not for a couple patches.
Teh Win...
"This is a brutal universe where your decisions and actions can severly affect yourself - as well as others." - Oveur | 2006.06.29 17:21:46
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BubbaZanetti
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Posted - 2007.09.14 22:40:00 -
[71]
Originally by: zeeZ Exus Since you don't seem to care about that odd stuff called immersion and roleplayers (zomg yes, backstory and news are a waste of our money too)
You realize ambulation is going to be the worst possible thing ever for immersion and role play, right?
Go play any other mmo with avatars representing characters.
Inevitably you find ******** asshats dancing, jumping, corpse humping, lolzor'ing, standing in fire, running in circles, playing hopscotch, and any other of a number of completely assinine things.
Even with CCP having sworn they won't put in any dancing emotes, people will find a way to be ******* morons. Someone will find a way to get twenty guys line dancing on the concourse in Jita IV 4.
I play this game largely because I don't have to put up with stupid crap like that. It's just cut throat economics and blowing people up. No dumbass "social interaction."
The very ******* second someone "hugs" me, I'll be cancelling my accounts, and yeah, you can have my stuff. |
Cpt Branko
The Bloody Red
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Posted - 2007.09.14 22:41:00 -
[72]
Edited by: Cpt Branko on 14/09/2007 22:41:55
Originally by: Dristra
Whenever ambulation is brought up, there is a torrent of whines, and people almost claiming that they will quit eve if ambulation arrives.
Why is this? Ambulation is developed by a different group than the people in charge of fixing drones, lag, and the ui anyways...
So it is basicaly just more content, free of charge.
People seem to naively think that not developing new content will speed up game fixes, or that EvE doesn't need new content.
At any rate, many of them whine just for the hell of it, and post redicilous (and ultimately untrue) posts 'do this CCP or I quit'.
To the poster above: if you don't like ambulation, you don't have to participate. You can do everything the old way. Meh.
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Rhaegor Stormborn
Pestilent Industries Amalgamated
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Posted - 2007.09.14 22:42:00 -
[73]
Waste of time and money by CCP. They cannot provide a stable environment to participate in the biggest aspect of Eve, alliance fleet level PvP, and yet they want to attract another 50,000 sims online morons to their game so that it runs Eve runs even worse and the server crashes another 5 times a day.
Rhaegor Stormborn Fleet Admiral - Pestilent Industries Amalgamated [PIA] Recruitment Thread |
Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.09.14 22:49:00 -
[74]
People hate it because:
A) there are so many things wrong with EVE and yet CCP is devoting considerable resources to ambulation (yes, I know the visual guys doing this can't fix bugs but there salaries could pay for guys that would) B) most people think it will be flashy eye candy and nothing more as opposed to a useful feature and there are lots of useful features that people would rather have had C) closely related to B, most people consider it to not just be useless but designed to attract people that traditionally wouldn't play EVE in its current "hardcore" incarnation and they hate the idea of these people showing up and the idea that the game will be changed to pander to them
Does that answer your question?
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Giatshi
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Posted - 2007.09.14 23:02:00 -
[75]
Im all for ambulation if its done well.
A point that i havent seen mentioned yet is the shopping.I ran a very succesful droid/ship shop in SWG.If you were an artisan,a droid engineer,wanted a spaceship,wanted to upgrade a spaceship,wanted advice on any of the above,my store was a one-stop shop.If i wasnt there then usually my friend who i subleted too was there and could help you out with questions,purchases or designing custom builds.Anytime of day there was always someone there.Owners,townsppl,customers,all factions were welcomed,and word got out amongst some of the jedi i was willing to part with some of my finer resources for their lightsabers.The player owned city i lived in also had other stores set up with high quality down to noob rdy-to-go goods.So whatever you needed,and it could be had,it was in our town..
I see the same thing happening here....instead of having to bounce around from system to system,station to station like i often have to now.you can put money on it that some ppl,even whole corps that are organized,will set up shops that cater to everything you need,all in that one station.This could lead to the advent of franchising...omg in a video game...ya..it was done on flurry server in SWG.Person named magi...she "licenced" others to sell in her name... We'v already got corporations.Why not take it to the next logical level if stores become a functional reality.This also gives more emphasis on logistics support.Which in turns needs more security.It really does add a new level of gameplay,should ppl wish to pursue it.Sloths need not apply.
Nother thing that some pl like to draw attention to is that its being implemented for "social" reasons...uhm well ya...unless im mistaken Eve is a MMORPG,massively multiplayer....uhm what part of that says anti social?
Bugs,lag,bugs,lag....show me a online game that doesnt have bugs,lags,glitches,exploits,hacks etc etc...that is the reality of playing online games.They have to constantly evolve,and it results in less then perfection.Accept it,demand more....and be patient.
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milinkoee
Bastage Incorporated THORN Alliance
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Posted - 2007.09.14 23:12:00 -
[76]
Originally by: Hasak Rain I also love these posters who try to act like they know exactly how CCP runs their shops and how many people they have working on each part of the game.
Until you show me a picture of you in their offices or HQ, just shut up about how they are allocating their manpower. You are just as idiotic as all the armchair Psychologists on this board.
If half of you were actually what you pretended to be, you might actually be able to get a real job.
You don't need to walk their offices to know they don't have enough resources working on bugs and lag, all you need to do is attempt to log into Jita or engage in fleet warefare.
Bastage, Inc. Worst Pirates Ever!!! |
Nito Musashi
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Posted - 2007.09.14 23:17:00 -
[77]
Yes ambulation is going to suck its going to add more depth to the game more activities to do (i for one am looking forward to gambling) hopefully there will be boxing or sports type activities even if not at the start down the road possibly. Anything that adds more immersion variety and makes sense from a game play standpoint must be a horrible thing. I mean what are stations for exactly just docking looking at my hanger and undocking?
Never mind that this major game play update is going to get ccp and eve alot of press and publicity and will most likely interest new players to try eve out, more targets for pvpers, more people to scam for people that like to do that, more market demand for items, yes these must be horrible things indeed.
One thing i really hope they do tho in preperation is a major server upgrade leading up to it, do their best to lock down the desynch issues other than that i could care less what bugs they fix or don't fix honestly.
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CherniyVolk
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Posted - 2007.09.14 23:35:00 -
[78]
Edited by: CherniyVolk on 14/09/2007 23:36:51 I don't care for ambulation due to it essentially becoming a realm within a realm. To a certain extent, we already have this with some people staying in Empire and others staying in 0.0. But, what is there to do in a FPS style walk around?
Here are some things to keep in mind.
Each station will need to be unique in it's layout of pathways. Presumably, some sort of interface to navigate through the halls to locate certain services and offices; much like any directory listing found in large corporate buildings today.
All this content needs to be dynamic, including the plausibility of each office being able to be customized, otherwise, visually, there would be no indication you're within one office or the other. Take a station with hundreds of corporation offices... now imagine having to load all that crap just to dock.
Player interaction would be a mess, and likely repel some current as well as prospective customers. It is very difficult, to attempt to animate a human face and expressions. Even people with Aspergers Syndrome are well aware of subtle expressions to feel uncomfortable with animated human figures.
All in all, I think it's a big task for CCP to undertake; and do even nominally well. Personally, I think a more content rich experience within a station should be limited such that the focus of the game isn't misdirected (which is, to fly around in space not walk around in station.)
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Some Caldari
Caldari Shadow Warrioz
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Posted - 2007.09.14 23:41:00 -
[79]
Originally by: Rhaegor Stormborn yet they want to attract another 50,000 sims online morons to their game
If I was CCP I'd want another 50,000 paying customers too. ------------
Originally by: Banana Torres Gurls are overrated, they nick your money and hurt your ears. Just so you can have limited access to their soft and squishy bits.
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Renosha Argaron
Caldari IronPig Sev3rance
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Posted - 2007.09.14 23:52:00 -
[80]
I am defo PRO-Ambulation....i cant wait for it to come in to effect
Regards
Renosha
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Tunak
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Posted - 2007.09.15 00:01:00 -
[81]
Originally by: Wild Rho Edited by: Wild Rho on 14/09/2007 21:51:11
Originally by: Tunak
Originally by: Wild Rho
It's a perfectly valid argument . . .
No it's not. Your argument relies on the stipulation that the ambulation people can only be working on ambulation. They could be doing _something_ else.
Except ambulation is being developed by the team working on CCPs new MMO with the ambulation project being a bonus addition to Eve since the technology's there and being developed.
Oh yes I forgot there other MMO is exactly the same. There will be no integration time. All art resources will be usable in both games.
Resources are being spent. That means something is being denied resources.
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Rosenkranz
Caldari The Aussie Connection Corp
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Posted - 2007.09.15 00:01:00 -
[82]
Since ambulation is coming from resources that would otherwise be developing a different game altogether, i have no problem with the resource taken up by it.
I just hope better that Earth & Beyond's attempt at in-station enviroments. Don't know if anyone remembers that game, but the in-station enviroments were very limited and every body either looked like a hooker or a drug dealer or something in between. I did like the level of customization on the ships though, that was very cool. ----------------- "Its never just a game when you're winning." - George Carlin |
Tunak
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Posted - 2007.09.15 00:04:00 -
[83]
Originally by: Nicho Void thoughtless fan boi babble
Your lack of rebutel speaks volumes.
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Tunak
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Posted - 2007.09.15 00:06:00 -
[84]
Originally by: Tauscha Vald'or So being repeatedly told by CCP staffers that a different group is working on Ambulation is not OK?
Because, you know...that is where those of us that PAY ATTENTION got that kind of info.
And what does reading comprehension have to do with psychology?
This position was invalidated 2 pages ago. Please try and keep up.
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Tunak
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Posted - 2007.09.15 00:08:00 -
[85]
Originally by: BubbaZanetti
Originally by: zeeZ Exus Since you don't seem to care about that odd stuff called immersion and roleplayers (zomg yes, backstory and news are a waste of our money too)
You realize ambulation is going to be the worst possible thing ever for immersion and role play, right?
Go play any other mmo with avatars representing characters.
Inevitably you find ******** asshats dancing, jumping, corpse humping, lolzor'ing, standing in fire, running in circles, playing hopscotch, and any other of a number of completely assinine things.
Even with CCP having sworn they won't put in any dancing emotes, people will find a way to be ******* morons. Someone will find a way to get twenty guys line dancing on the concourse in Jita IV 4.
I play this game largely because I don't have to put up with stupid crap like that. It's just cut throat economics and blowing people up. No dumbass "social interaction."
The very ******* second someone "hugs" me, I'll be cancelling my accounts, and yeah, you can have my stuff.
******* brilliant.
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Kimiko Kurosawa
The Krugerrand Groupies
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Posted - 2007.09.15 00:09:00 -
[86]
Edited by: Kimiko Kurosawa on 15/09/2007 00:10:28 Edited by: Kimiko Kurosawa on 15/09/2007 00:08:54 I'm currently undecided.
But... If I climb out my ship only to find a bunch of ****heads bunny hopping around then it can **** right off.
Edit No.2: What BubbaZanetti said.
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Anemonae
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Posted - 2007.09.15 00:09:00 -
[87]
To all the people talking about Ambulation takeing away from CCP's ability to fix bugs and lag and blah blah blah this is my response which I copy&paste directly from the developer's blog:
The Need for Speed philosophy dictates a ratio of 6 improvements for 1 feature, thus keeping our focus on improving what's in there instead of bells and whistles (and perpetuating older issues). The drawback there is of course less shiny new buttons to press and that can be a hard sell, but we hope you approve. There is a lot already inside EVE, it's depth probably one of it's strongest selling point.
This is just one small segment of a whole lot of talk in the blog about their decisions to concentrate on fixing problems and the like, so no ambulation isn't takeing away from anything. They are going to continue to expand the game regardless of anything anyone says so instead of argueing about bugs talk about what u would rather them devote the now obviously limited resources they have devoted to adding new features.
I personally think ambulation will be cool sometimes it's fun to just sit back and chat with folks inbetween the PvPing and all the other goodness this game has to offer. Ambulation would make this social part of the game much much more enjoyable.
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Some Caldari
Caldari Shadow Warrioz
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Posted - 2007.09.15 00:17:00 -
[88]
I think it'd just be nice to really see how big the ships in EvE are. Help make the universe seem a lot bigger if you knew how huge (or tiny) your craft is. ------------
Originally by: Banana Torres Gurls are overrated, they nick your money and hurt your ears. Just so you can have limited access to their soft and squishy bits.
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Tunak
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Posted - 2007.09.15 00:23:00 -
[89]
Edited by: Tunak on 15/09/2007 00:25:36
Originally by: Giatshi SWG Praise
That was the joy of swg. I too ran a shop in SWG. It can't happen here. Swg and eve have a major difference. Gear was customizable. You could build a brand.
In EVE all gear is the same. A meta-level 2 medium blaster is a meta-level 2 medium blaster. It doesn't matter who makes it. If you don't have customer loyalty now ambulation will not create it for you.
If the shop is not accessable via the regular market system then people will not go to it. It's the same item but you have to spent more time walking to purchase it. If the shop is available via the market then it's exactly the same as the current set up; ambulation adds nothing.
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Yao Shiu
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Posted - 2007.09.15 00:47:00 -
[90]
I lub ambulation, I'm excited to be honest.
more so after reading the various issues their address wrt immersion/presence/ automated gestures etc etc, as I've been studying such things for my degree this past year
but, I dont want to get overexcited and not get any of the vice and bars!
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