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dastommy79
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.09.27 16:17:00 -
[1]
Hi, I am gettin pretty darn close to flying a capital ship in this here eve game. Now i was lookin at the prices of the skill books and i think that they are a little too much to pay. I think its roughly 900million+ isk for all the skills i am gonna need.
Why do they have to be that high? Yes its an expensive ship with great capabilitys and a treat for those long term players to fly but I cant see why we pay NPC corps this much isk?
The players dont benefit from it at all, causes a lot of people to go to "outside" sources for the funds to purchase it and well it plain sucks.
So why are they so high?
I driks alots |

Nicho Void
Gallente Hyper-Nova
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Posted - 2007.09.27 16:20:00 -
[2]
Originally by: dastommy79 Hi, I am gettin pretty darn close to flying a capital ship in this here eve game. Now i was lookin at the prices of the skill books and i think that they are a little too much to pay. I think its roughly 900million+ isk for all the skills i am gonna need.
Why do they have to be that high? Yes its an expensive ship with great capabilitys and a treat for those long term players to fly but I cant see why we pay NPC corps this much isk?
Rarity.
Originally by: dastommy79 The players dont benefit from it at all, causes a lot of people to go to "outside" sources for the funds to purchase it and well it plain sucks.
Are you insinuating that cap pilots buy isk to fund the skill books? ---------------

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ponieus
Black Nova Corp Band of Brothers
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Posted - 2007.09.27 16:23:00 -
[3]
ISK sink. plain and simple. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie (mods@ccpgames.com) |

Morrow Disca
Macrocosm Advanced Industries
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Posted - 2007.09.27 16:25:00 -
[4]
I agree with the OP, the price of this skills are just silly.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.09.27 16:35:00 -
[5]
It's a very much needed ISK sink. Besides, the ship will cost you at least as much as the skills, at least the skills are a 1-time investment, the ship you'll end up losing, sooner or later.
Looking for queue-free research slots? Click here!
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Strak Yogorn
Amarr
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Posted - 2007.09.27 16:37:00 -
[6]
Noone is forcing you to fly capitals.
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Sheriff Jones
Amarr Please Enter Password
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Posted - 2007.09.27 16:37:00 -
[7]
Try something like interdictor skills, which cost about 3 times more then the ship itself.
Capital skills, a one time permit cost to fly that monstrosity, isn't that bad. It's the down the tree skills that have been ridiculously overpriced.
 My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

dastommy79
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.09.27 16:44:00 -
[8]
Originally by: Strak Yogorn Noone is forcing you to fly capitals.
thats not what i'm trying to say. I just wonder what the reason is for them being so high? For example:
Gallentie battelship will cost ya 100mill, the gallentie battleship skill book was like 8mill isk? now with all the other skills and such inorder to fly it well, lets say 20mill isk. So a 20% rate of the price of the ship.
Capitals are 1:1 skills/ship costs. i doesnt seem right to me, thats what i am saying.
also no i will not be buying isk to pay for it, some people have though, and yes i will be paying out the ass somehow to afford one.
I driks alots |

Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.09.27 17:07:00 -
[9]
Welcome to the Wonderful World of Captials!
I personally think the reason the prices are so high is because CCP wants you to get used to paying insane amounts of money to run your ship. If you're squeamish about 900 mill in skill books, you're really gonna have a bad day when you lose your first Capital. Get used to it - losses like 300 mill in Fighters when you get disconnected or watching 2.5 bill go Poof while scrambled and sensor dampened are the reality of Capital piloting.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.09.27 17:12:00 -
[10]
Originally by: dastommy79
Originally by: Strak Yogorn Noone is forcing you to fly capitals.
thats not what i'm trying to say. I just wonder what the reason is for them being so high?
To keep people from flying them.
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Fswd
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Posted - 2007.09.27 17:16:00 -
[11]
Can I have your stuff? --- Free exotic dancers for mods that mod my sig
*Snip* Please do not discuss moderation in your signature. -Yipsilanti (mods@ccpgames.com) <-- freebie for you |

Fujiko MaXjolt
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Posted - 2007.09.27 17:22:00 -
[12]
Originally by: ponieus ISK sink. plain and simple.
This man speaketh the truth.
Oh, and the price makes you feel rich for being able to afford them  OK, maybe they make some people feel poor after buying them 
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DarkFox12
Momentum. The Reckoning.
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Posted - 2007.09.27 17:27:00 -
[13]
i agree that the skill books are quite expensive BUT it is 100% my decision to buy them or not, or to spend the time ratting/trading/mining for them. lets be realistic, there is no way that CCP will ever change the prices of capital skill books just because wayyyy too many people actually saved the money and spend time ratting to get them. it will be nice though if u could get these books from agents by using ur loyalty points. This will obviously require lots of loyalty points so that the price of the skillbook don't go down to like 50mill for a carrier skill book.
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.09.27 17:31:00 -
[14]
Because if it were cheaper, everyone would be in capitals.
Capitals-Online  - Stop the Feature Glut: Take the API to the Next Level

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punnani
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Posted - 2007.09.27 17:33:00 -
[15]
I think they should stay as is. Once you get it you feel like you are in a group of elite players. It distinguishes u from others. All of that while keeping inflation down.
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Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.09.27 17:45:00 -
[16]
Originally by: Sheriff Jones Try something like interdictor skills, which cost about 3 times more then the ship itself.
Capital skills, a one time permit cost to fly that monstrosity, isn't that bad. It's the down the tree skills that have been ridiculously overpriced.
Consider the eris and some of the prices of books before the recent seed and it was more like 15x the value of the ship. ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.09.27 17:48:00 -
[17]
think I've spent like 2.5B on the capital skills, so indeed isk sink.
 Did you find Chribba's LoveCan? |

Valrandir
Gallente Slacker Industries Exuro Mortis
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Posted - 2007.09.27 17:55:00 -
[18]
Originally by: dastommy79 Edited by: dastommy79 on 27/09/2007 16:47:13 Hi, I am gettin pretty darn close to flying a capital ship in this here eve game. Now i was lookin at the prices of the skill books and i think that they are a little too much to pay. I think its roughly 900million+ isk for all the skills i am gonna need.
Why do they have to be that high? Yes its an expensive ship with great capabilitys and a treat for those long term players to fly but I cant see why we pay NPC corps this much isk?
The players dont benefit from it at all (money goes to some npc corp where it disapears from the game), causes some people to go to "outside" sources for the funds to purchase it, and well its plain silly.
So why are they so high?
Having the ISK needed to fly capital ship is part the requirement to fly them, just like the skill requirement. Also the ships themselves cost much more then the skills. While your skills will never explode into space dust, your capital ships surely will. You will not need to replace the skills, but you will need to replace the ships. If you find what you won't ever need to replace to cost to much, then how can you want to buy something which cost even more, and that will be lost?
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware - Oveur
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.09.27 17:56:00 -
[19]
If you cannot afford the skills, you shouldn't fly the ships either.
I needed to buy the skills myself also, so I know what I am talking about. And I think it is good this way! Either you are dedicated then do it, or not. Then don't do it.
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Proxy Boy
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Posted - 2007.09.27 17:59:00 -
[20]
The skills of the lesser ships need to go up to fall in line with the capitals. For instance the Bantam should require far more than it does at the present time. Easily this ship should take the player's first million just for the skill alone. From there you can move on to the should-be specialized skills needed to outfit a siege Bantam, stealth Bantam and so on. This level of power should not be taken lightly, and a massive isk sink is one means of assisting economy inflation control, as well as simply making sure nobody is recklessly running around in a fleet sniper Bantam without really earning the stripes to get there.
And let's not get into training time, which should easily be 10 times more than they are currently. When I see a 58 day skill, I invariably ask myself... why not 60? Or even 90. Make it count.
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Arakidias
Murky Inc. FATAL Alliance
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Posted - 2007.09.27 18:12:00 -
[21]
Originally by: Proxy Boy The skills of the lesser ships need to go up to fall in line with the capitals. For instance the Bantam should require far more than it does at the present time. Easily this ship should take the player's first million just for the skill alone. From there you can move on to the should-be specialized skills needed to outfit a siege Bantam, stealth Bantam and so on. This level of power should not be taken lightly, and a massive isk sink is one means of assisting economy inflation control, as well as simply making sure nobody is recklessly running around in a fleet sniper Bantam without really earning the stripes to get there.
And let's not get into training time, which should easily be 10 times more than they are currently. When I see a 58 day skill, I invariably ask myself... why not 60? Or even 90. Make it count.
More isk grinding, less whining!
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Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.09.27 18:48:00 -
[22]
If the skills look expensive then your not ready to be flying cap ships.
"Don't fly what you can't afford to lose." Remember? Well if putting out a billion for capital skills seems excessive you can't afford to be losing 2billion ISK of ship.
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Drizit
Amarr Lonely out here Black Sun Alliance
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Posted - 2007.09.27 19:09:00 -
[23]
Originally by: Chribba think I've spent like 2.5B on the capital skills, so indeed isk sink.
And after 3 years of mining veld in that Revelation, you can now afford the Carrier skillbook. 
--

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Cadiz
Caldari No Quarter. Vae Victis.
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Posted - 2007.09.27 19:19:00 -
[24]
Remember, for carriers you're paying both for the ability to fly carriers and motherships - hence the 450mil-ish price tag for the Racial Carrier skill. The dreadnaught skill books are a lot cheaper precisely because they don't unlock any supercapitals for you. As for why the Industrial Capital Ships skill is so expensive? That's just CCP trying to keep a curb on 0.0 logistics or somesuch, I suppose.  ------ Director, No Quarter "There is no problem that cannot be solved by the judicious application of violence." |

Sheriff Jones
Amarr Please Enter Password
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Posted - 2007.09.27 19:20:00 -
[25]
Originally by: Arana Tellen
Originally by: Sheriff Jones Try something like interdictor skills, which cost about 3 times more then the ship itself.
Capital skills, a one time permit cost to fly that monstrosity, isn't that bad. It's the down the tree skills that have been ridiculously overpriced.
Consider the eris and some of the prices of books before the recent seed and it was more like 15x the value of the ship.
While i think some ships have a bit of a "insurance/skillbook/requirement" issues, it's nothing worth "crying" about.
It's the classic way to go: Frigate, cheap, fast to train. Cruiser, still cheap, a bit longer to train, makes more isk. Etc. Every ship you "advance" to, greates more isk by the things you're able to do. So when you're in a command ship, as an example, you're flying level 4 missions solo(if that's your cup of tea) and making the isk, while training for a capital, isn't that much of a trouble.
The problem here is, people don't go that usual way. They spend on silly things, do other stuff.
If a player would take a frigate, start, again as an example, do missions while training, in other words use the training time to make ISK for the next step, and TAKE those steps instead of fasttracking, i believe that by the time a person is in a capital ship ready state, he'd have the isk to go for it.
 My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Frug
Zenithal Harvest 101010 Alliance
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Posted - 2007.09.27 19:26:00 -
[26]
Originally by: Sheriff Jones
So when you're in a command ship, as an example, you're flying level 4 missions solo(if that's your cup of tea) and making the isk, while training for a capital, isn't that much of a trouble.
The problem here is, people don't go that usual way. They spend on silly things, do other stuff.
If a player would take a frigate, start, again as an example, do missions while training, in other words use the training time to make ISK for the next step, and TAKE those steps instead of fasttracking, i believe that by the time a person is in a capital ship ready state, he'd have the isk to go for it.
People listen to the "you're a carebear noob you should be going out and pvping right now" too much and they end up shooting themselves in the foot. That, or they lack the patience/planning/foresight to actually build up some capital of their own.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.09.27 21:11:00 -
[27]
It's an ISK sink, plain and simple. The game needs them and in this case they help prevent people from becoming a casual capital pilot like everyone is with battleships. No matter what you spec for after a year or two of training you will have picked up the skills for a BS because the skills are quick and cheap and it is quite useful. Extend the training time out to several years and if the costs were nothing like for BS skills most characters would probably invest the 90 or so days needed to fly a capital ship. Now it's not just an issue of a few months of training but a billion or two ISK.
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Plaetean
Murder-Death-Kill
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Posted - 2007.09.27 21:17:00 -
[28]
So having a capital ship actually means something, not that it does any more. Just a matter of time before it's the same with ms unfortunately.
-----
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Verone
Veto Corp
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Posted - 2007.09.27 21:21:00 -
[29]
IMO the skills for a capital are still too cheap.
Personally, I'd have them roughly around double and a half of what they're currently priced at.
Capitals are way too easy to get into.
And no, FYI I haven't already skilled into one, and I'd have to pay to get into one if the prices were changed.

>>> TRIBUTE TO A FALLEN WINGMAN <<<
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Pwett
Minmatar QUANT Corp.
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Posted - 2007.09.27 21:39:00 -
[30]
Originally by: Verone
IMO the skills for a capital are still too cheap.
Personally, I'd have them roughly around double and a half of what they're currently priced at.
As opposed to triple?  _______________ Pwett CEO and Founder [QTC]QUANT Corp.
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