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Thread Statistics | Show CCP posts - 1 post(s) |
Ammzi
Commanding Wall Wall of Shadow
794
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Posted - 2012.01.29 11:10:00 -
[1] - Quote
gfldex wrote:
Since I can't tell what's at the other side of the gate
Warning. The system you are about to jump into has an Incursion by hostile Sansha forces. Enter at your own discretion.
Yes/No. quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians Wall of Shadow
808
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Posted - 2012.02.06 22:46:00 -
[2] - Quote
Endeavour Starfleet wrote:Agreed. That right there breaks though the lies flowing about incursions. Incursions are just another PVE element that involves grouping. There is NO significant incursion inflation.
So again. lets do simple changes that helps in the long run instead of try to push CCP to nuke incursion from orbit.
- Change Vanguards so they have to be completed in full. Field must be cleared. (This is mainly to make things better for the nonshiny fleets)
- Boost payout on Higher than Vanguard sites
Job done! There are some good ideas but most here are from people wanting to nuke incursion from orbit.
Forcing fleets to kill the entire field doesn't help the non-shiny fleets, Endeavour.
PS: Your nuke from orbit argumentation/statement really gets on one's nerves after the first fifty times. quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
810
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Posted - 2012.02.09 20:32:00 -
[3] - Quote
Dinsdale Pirannha wrote:S Smith wrote:More lies and propaganda Read the post above yours moron. Someone posted a repeat of my post. It has something called FACTS in it. You know, real numbers supplied by CCP. They completely refute all the crap you are saying about Incursions. Now, I know that for most anti-incursions posters, facts and numbers are difficult concepts to handle. But try real hard. Look at the numbers I posted and the calculations. Incursions have minimal, MINIMAL impact on the Eve economy. That is not hyperbole. That is not propaganda. That is not lies. That is FACT, using CCP numbers. End of story.
20 % ISK for all PVE in EVE is not a "drop in the bucket" like you've stated. quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
816
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Posted - 2012.02.16 11:35:00 -
[4] - Quote
Quote:Endeavour's logic:
Fleet A = Lvl V skilled, officer fit faction ships Fleet B = Lesser skilled T1 ships with t2 fittings
Force both fleets while in competition to kill ALL Sansha on grid. This will for sure give Fleet B a larger chance at winning the site (lol wut!?)
You're such a clever little boy. quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
819
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Posted - 2012.02.17 16:55:00 -
[5] - Quote
So Endeavour where lies in the difference between reducing reward payouts in vanguards vs. making vanguard sites take longer so the payout is reduced?
In order to "lower Isk/hour so enough _shiny_ people go do assault and HQ's" would mean vanguards with an almost perfect fleet should make no more than 60 m/hour. This would mean that either:
1. Vanguard payouts are reduced by a factor of just below 3. 2. Vanguard sites are prolonged by a factor of just below 3.
Again, you have no idea what you are talking about. quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
820
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Posted - 2012.02.17 21:21:00 -
[6] - Quote
Endeavour Starfleet wrote:Time between sites Traitor.
Between sites there is almost always downtime. Its better to have a few more spawns (Facor of 3 wut?) than reduce payout.
Implying an almost perfect fleet setup in very good condition equal 14-15 sites an hour at about 150 m an hour. You implying headquarters and assaults being more rewarding than vanguards -> vanguard should not payout more than 60 m.
150 vs. 60, almost a factor of 3.
This with an almost perfect fleet setup. T1 fleets will linger at about 30-40 m an hour for vanguards. Way to go Endeavour, "nuke incursions from orbit" I believe you call it? quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
821
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Posted - 2012.02.18 16:25:00 -
[7] - Quote
Endeavour Starfleet wrote:#1 150M an hour is bogus. Rare at best
#2 I want Assaults and Hqs buffed in payout. To help draw in more vangaurd runners. That stops the 3x right there.
#3 Vanguards are their own style and I dont want them nuked. Just reduced in sheer draw. The downtime and other factors affecting other sites should not affect Vanguard payout. A force complete on VG sites and a few extra spawns (Maybe bigger ones so its not insta 6x web and point and poof) will help draw a few out but 3x reduction is just silly. Especially with its the other sites that need buffing.
#4 You are still a traitor and you still can't explain why you ran fake logis to gank fleets with your so called shut down incursion operation to get attention betrayal.
Yep, much better. Maybe if you'd like to disclose who your real mains are I could start taking you seriously and not just some obvious alt.
3-4 minute site completion will net you 15 sites an hour. Try do the math and yes I've done it.
We agree then. Buff assault and HQ! quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
831
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Posted - 2012.02.28 14:09:00 -
[8] - Quote
Cyrus Ildemar wrote:Personally I think incursions are great. They allow new and old players to make enough isk quickly so that they can pvp more often. Ratting for hours on end to PLEX an account just doesn't seem viable to me. And nerfing them doesn't make sense when there are cash cows like wormholes or the holy grail of moon mining.
Moving forward, I think one of the funnest parts of incursions is when I get to contest other fleets, yet I never get to know how much I win the contests by. It be interesting if a meter, or bar or something along those lines came up when another fleet entered the site. And the meter showed the amount of dps each fleet was putting out. That way each fleet knew how close they were to gaining the prize of trolling rights, and during the site pressure would run high when the meter started to turn away from ones own fleet.
Great work CCP on incursions. Really hope you don't nerf them as others would have you do.
Oh my god! That is a BRILLIANT idea. Give us a measure. Show us how close we were at winning/losing. Please ccp! quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
832
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Posted - 2012.02.28 18:59:00 -
[9] - Quote
Halboreth wrote: Of course Assaults should be more rewarding (25% above vanguards) and so the Headquarters (50% above vanguards) to equate the long form-up time and the risk.
Headquarters: Now you can earn 280 m isk an hour in incursions. Hands down, as a longtime incursion runner and capable of FC'ing HQs. This would do wonders for my wallets. On the other hand I sincerely doubt the logic of this in a game design perspective. quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
836
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Posted - 2012.02.29 19:22:00 -
[10] - Quote
Halboreth wrote: I highly doubt that even a perfect fleet under perfect conditions can do 190m/h in vanguards atm.
My bad mate. I read that as HQ = 2xVG rewards. Yes, so you are basically talking about lowering the vanguard max payout to a bit over the payout of current normal fleets WITHOUT penalizing the normal fleets. Basically: Lower the max payout, while preventing the average payout of going down. Overrule the proportionality between normal fleet payouts and high end fleet payouts.
That's gonna a tough nut to crack game wise.
And then otherwise scale this up to HQ's and assaults. Buffing them. +1 I concur!
PS: 15 sites an hour is doable. Just not for any longer than 2 hours, realistically. You "just" need a good fleet in an empty _small_ system with a very lucky site generation. Like the time when nothing, but NCO's spawned for our fleet for an hour straight. quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
844
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Posted - 2012.03.08 13:06:00 -
[11] - Quote
adopt wrote:Ammzi wrote:Halboreth wrote: Of course Assaults should be more rewarding (25% above vanguards) and so the Headquarters (50% above vanguards) to equate the long form-up time and the risk.
Headquarters: Now you can earn 280 m isk an hour in incursions. Hands down, as a longtime incursion runner and capable of FC'ing HQs. This would do wonders for my wallets. On the other hand I sincerely doubt the logic of this in a game design perspective. Ammzi you must be bullsh itting on 280mil an hour, Serge and I got it up to 200mil at most
It was meant as a sarcastic comment to his suggestion of HQ.payout = 2 * VG.payout while I misread and failed at my calculations. So just ignore that.
edit: Holy ****, does the forum save drafts of posts now!? Omg awesome! quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Imperial Guardians The Aurora Shadow
844
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Posted - 2012.03.08 20:56:00 -
[12] - Quote
DarthNefarius wrote:
I hope CCP TRIPLES vanguard payouts so NULL SEC tears flow like rivers into my tear barrel here I keep in the forums
Still waiting for the DISLIKE button in forums CCP so I can click dislike on my own posts
Hey Darth. I still have your vote from back in last spring where you voted against the agreements. Do you remember that? *grins* quote CCP Spitfire
"Hello Im Blue,"
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Ammzi
Ministry of War Amarr Empire
864
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Posted - 2012.03.21 15:52:00 -
[13] - Quote
Tallian Saotome wrote: was for 2 years now.
This is why CCP shouldn't listen to you. You don't even know how long incursions have been out. quote CCP Spitfire
"Hello Im Blue,"
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