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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
DarthNefarius
Minmatar Heavy Industries
18
|
Posted - 2012.01.23 20:33:00 -
[1] - Quote
Morganta wrote:put the whole bloody mess on a timer
I agreee each Incusion should be put on a 7 day timer & at least 3 should be up in HI SEC all the time Also I'd like to see a new form of Incusion ( DRONE incursions where the dead drones poop moon goo ) and a week or 2 after the new incursions start a climax to the Sansha incursion with a steep drop off of Sansha incursions & a ramp up of Drone incursions! |
DarthNefarius
Minmatar Heavy Industries
18
|
Posted - 2012.01.23 20:38:00 -
[2] - Quote
Scrapyard Bob wrote:Reppyk wrote:Sansha gatecamps in high sec, but with a message popup when you're about to jump inside the constellation. As long as the sansha gatecamps do not scram/tackle, that would be fine, as many of the incursions take place along travel bottlenecks. CCP would have to add more bypass routes between constellations before they could make the gate camps more then a minor annoyance.
I like the idea of HI SEC Sansha gate camps too but the gate guns should occasionally fire on Sansha if they agress |
DarthNefarius
Minmatar Heavy Industries
18
|
Posted - 2012.01.23 20:52:00 -
[3] - Quote
Instead of the Kundalini BOSS ship always being a mothership a new boss site should appear occasionally with a TITAN... that way Incrusions would last longer then just 4 hours :) |
DarthNefarius
Minmatar Heavy Industries
20
|
Posted - 2012.01.23 22:37:00 -
[4] - Quote
Joe SMASH wrote:It's funny that people who run a valid site are called griefers. Once the mom spawns, anyone is free to engage...
Just because you don't want the mom to die doesn't make people who do griefers.
Go check eve news 24 they got a video there of the greifers... they were enticing people into MOM fleets then warping off in their logi... that's my idea of not running a valid site.
That said I recall the MOM site was once buffed & became invulnerable ( ie hits on it did 0 damage ) maybe CCP should bring that 'feature' back |
DarthNefarius
Minmatar Heavy Industries
21
|
Posted - 2012.01.24 01:37:00 -
[5] - Quote
There really needs to be a more challenging 'Scout' site that those in non T3/Super shiney BS & logi can run which doesnot pay a 50k isk / 50lp pittance... maybe like a lyavite mining site which only mining & frig ships have access too to sell to the NMC runners or other Scout sites with MTACs & civilians which other sites can use |
DarthNefarius
Minmatar Heavy Industries
36
|
Posted - 2012.01.27 18:01:00 -
[6] - Quote
Isu Okaski wrote: CONs- Null-sec incursions miss out Brick squad doesn't like buffs to high-sec incursions Darius III will get butthurt.
Please Move CONS 2&3 to PROs :) |
DarthNefarius
Minmatar Heavy Industries
39
|
Posted - 2012.01.30 20:52:00 -
[7] - Quote
I've been ACTIVELY trying to form Assault fleets over the past 3 weeks and of course we always see the same thing in those systems: THE STACKING OF NCN's... 2 reasons why: they always force ship refitting which can kill fleets and they take 2-3 times longer then the NCS & OCF. A buff to these sites' payout over the ISK/hour of Vanguards would help cohesion of fleets a bit but the NCN's still almost need 1 room to disappear due to how long they take to take down. NCN's are the old pre-blitz OTA's of Vanguards
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DarthNefarius
Minmatar Heavy Industries
40
|
Posted - 2012.02.01 16:33:00 -
[8] - Quote
Tallian Saotome wrote:I just realized something.... With a small amount of tuning, incursions would be both self correcting, and a mechanism to push people out of highsec. DN: YAWN YET ANOTHER PERSON TRYING TO FORCE LO SEC ON OTHERS They are, without a doubt, a draw for new players to come to eve. DN: NEWISH PLAYERS ITS TUFF FOR NEW PLAYERS TO CRACK INTO FLEETS WITH NON SHINEY SHIPS UNFORTUNELY However, if competition for them were actually fierce enough to drive people out, alot of them would be likely to go to lowsec to run them. DN: YAWN YET ANOTHER PERSON TRYING TO FORCE LO SEC ON OTHERS... After all, they are already organize with a fleet that, composition-wise, should be able to hold its own. Carriers and orca's are not that hard to come by, so just jump your ships out in carriers, refit your orca to a non-travel fit, and go into the incursion. You keep the orcas handy so you can swap for a pvp ship when people come in. If you build a community doing this, you get an automagical constellation-wide intel network, done the same way 0.0 alliances set up our intel. DN: THERE ARE ALREADY A COUPLE INCURSION INTEL NETWORKS/COMMUNITIES YOU ARE CORRECT ABOUT THAT DUNNO HOW MUCH THEY ARE LIKE THE NULL SEC ONES TBH... THE INTEL NETWORKS ARE NOT CONSTELLATION WIDE BUT EMPIRE WIDE Right now, tho, the way the competition system works apparently balances so every gets isk in the end, due to trading most dps role back and forth. Make it where final blow gets the reward, and really make it competitive
DN: INTERESTING IDEA BUT THEN YOU'LL HAVE LEGIONS JUST SITTING ON GATES UNTIL THE SITE IS 1/2 TO 3/4 FINISHED THEN THEY'LL CHARGE IN GETTING THE FINAL BLOWS DUE TO THIER FAST LASER CYCLE RATES |
DarthNefarius
Minmatar Heavy Industries
41
|
Posted - 2012.02.05 22:30:00 -
[9] - Quote
TheLast Poofighter wrote:Rather than reduce the isk/LP rewards - why not just contrict the pipe a bit? Limit 1 incursion constellation in High Sec, 2 in Low Sec, 3 in Null. I think fewer sites in highsec could make for some interesting sandbox dynamics.
Or offer the option for real world rewards like tacos and beer. Or vodka and bread...
No need to constrict... they are ONLY 1/3 the mission bounties & 10X the fun If you constrict them you'll only be constricting the fun... because of a minority of whiney NULL SECers who think everyone should be their whipping boy |
DarthNefarius
Minmatar Heavy Industries
42
|
Posted - 2012.02.15 18:56:00 -
[10] - Quote
Reworking Incursion constellations to be made up of mixed Sec status system may be interesting new facet: include a randomization where a single Vanguard, assault or HQ system is lo sec with appropriate payout. Occasionally a mixed HI SEC incursion won't finish until the adjacet lo sec MOM is killed off (I hope with the greater chance of a revenant BPC dropping :). This will throw a wrench into the current incursion chats' farming agreements unless they join together to do lo sec mixed incursion MOMs ALSO MIXED SEC STATUS SYSTEMS SHOULD BE MORE RANDOM SO NOT TOO MANY AMARR INCURSIONS ALWAYS SPAWN!!! |
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DarthNefarius
Minmatar Heavy Industries
43
|
Posted - 2012.02.22 21:54:00 -
[11] - Quote
Mothership sites (especially those contested with near 160 ships) need Time dilation |
DarthNefarius
Minmatar Heavy Industries
43
|
Posted - 2012.02.23 20:16:00 -
[12] - Quote
Vangaurds are getting too crowded due to the ISK per hour payouts being soo high ergo forcing out the non-shiney fleets of newbies... If the harder assault &HQ fleets paid out as well per hour you'd see more ship loss becuase they are not the mindless grind Vanguards are. The time it takes to form & even keep up an assault ( which too often requires such hassles as ship refitting) together just makes them that much more undesirable. A buff to assault payouts would go towards making them on a par with Vanguards even though they do have much more risk...
One way to make the ISK per hour on par with Vanguards would be to take out 1 room of the NCNs. NCNs stack up because they take sooo effing long to complete & the ship compostitions are soo much more important ( & you need 2 FC's to do ) Assaults & HQ's are more fun when they can be run even though ship losses are much more common but the waits to form & keep fleets make them unfun CCP DEVs!!! I've been trying to run assault & HQ's but just can't keep the fleets together because the lure of quick ISK of Vanguards is too great. I'm about to give up on assaults & HQ sites & tell fleets to saturate Vanguards even more so that will shut out the non shiney fleets totally if nothing changes soon |
DarthNefarius
Minmatar Heavy Industries
50
|
Posted - 2012.02.29 20:54:00 -
[13] - Quote
Ammzi wrote:Halboreth wrote: I highly doubt that even a perfect fleet under perfect conditions can do 190m/h in vanguards atm.
My bad mate. I read that as HQ = 2xVG rewards. Yes, so you are basically talking about lowering the vanguard max payout to a bit over the payout of current normal fleets WITHOUT penalizing the normal fleets. Basically: Lower the max payout, while preventing the average payout of going down. Overrule the proportionality between normal fleet payouts and high end fleet payouts. That's gonna a tough nut to crack game wise. And then otherwise scale this up to HQ's and assaults. Buffing them. +1 I concur! PS: 15 sites an hour is doable. Just not for any longer than 2 hours, realistically. You "just" need a good fleet in an empty _small_ system with a very lucky site generation. Like the time when nothing, but NCO's spawned for our fleet for an hour straight.
15 NCO sites straight in a hour is VERY rare. I myself have never done it mostly because when I FC VG fleets its now always with a few 'welfare' ships ( like Harbi's or hurricanes maybe an occasional stabber ) I never wait around for the perfect legion fleets to form up because I find the waiting around for them to x up and being soo choosey a bore. I usually average 60 million an hour & when a big NCO string does occure i get around 90 million an hour because me fleets have BS's because I do all sites (OTA's NMC's & NCO's) if I didn't mix it up the grind would be too boring for me. |
DarthNefarius
Minmatar Heavy Industries
50
|
Posted - 2012.02.29 21:01:00 -
[14] - Quote
Halboreth wrote:Ammzi wrote:[quote=Halboreth] Of course Assaults should be more rewarding (25% above vanguards) and so the Headquarters (50% above vanguards) to equate the long form-up time and the risk.
Oh well, I missed one important point that anyone already mentioned in this thread for sure: Re-balance the Assault-Sites NCN. They take far longer than the other two, need a special fleet-setup and come up with more risk (disconnect of a basilik on cruiser-side for example). At least cut a pocket or so.
I actually filled out a bug report on the stacking of NCN's to developers suggesting the cutting of 1 room as a solution... got a reply simular to "feature working as intended". He further suggested I complain err I mean make the suggestion in the Forums so I doubt they'll do it. What really pisses me off is the cruiser side spawn of 3 OR 4 MARA... they do ABSOLUTELY NO DAMAGE... MOVE OUT LIKE 100K AWAY & TAKE FOREVER TO KILL (ALMOST LONGER THEN AN ENTIRE NCS SITE SOMETIMES) DUE TO ALL THE REPPING... if it happens in the first room then your better of finishing the BS side & warping off |
DarthNefarius
Minmatar Heavy Industries
53
|
Posted - 2012.03.01 01:08:00 -
[15] - Quote
DarthNefarius wrote:Halboreth wrote:[quote=Ammzi][quote=Halboreth] Of course Assaults should be more rewarding (25% above vanguards) and so the Headquarters (50% above vanguards) to equate the long form-up time and the risk.
Oh well, I missed one important point that anyone already mentioned in this thread for sure: Re-balance the Assault-Sites NCN. They take far longer than the other two, need a special fleet-setup and come up with more risk (disconnect of a basilik on cruiser-side for example). At least cut a pocket or so.
I actually filled out a bug report on the stacking of NCN's to developers suggesting the cutting of 1 room as a solution... got a reply simular to "feature working as intended". He further suggested I complain err I mean make the suggestion in the Forums so I doubt they'll do it. What really pisses me off is the cruiser side spawn of 3 OR 4 MARA in NCN's... they do ABSOLUTELY NO DAMAGE... MOVE OUT LIKE 100K AWAY & TAKE FOREVER TO KILL (ALMOST LONGER THEN AN ENTIRE NCS SITE SOMETIMES) DUE TO ALL THE REPPING... if it happens in the first room then your better of finishing the BS side & warping off[
FYI in NCNs it used to be logistics could not go on the BS side. It was an absolute death trap and ignored until logistics could finally enter.
/quote]
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DarthNefarius
Minmatar Heavy Industries
55
|
Posted - 2012.03.02 17:02:00 -
[16] - Quote
dave3NG wrote:(Got bored on page 2 but decided to post uneducated opinion anyway)
I think Incursions should have a real impact on the space that they occur in, rather than just being random NPC spawns for PVErs..
Remove Concord and GCC / security status loss for all Incursion systems for the duration of the Incursion.
Naturally Concord would advise pilots to avoid these systems but reward loyalty points for help in thwarting the blight (goes for RP vote).
I've helped clear out asteroid belts for local miners b4 so I actually HELPED NOT HURT THE LOCAL POPULATION What you are suggesting would kill local miners & force them to move out. YOUR IDEA WOULD BE A WORSE REAL IMPACT IN THE SPACE IT OCCURS IN! |
DarthNefarius
Minmatar Heavy Industries
59
|
Posted - 2012.03.08 18:36:00 -
[17] - Quote
Ammzi wrote:adopt wrote:Ammzi wrote:Halboreth wrote: Of course Assaults should be more rewarding (25% above vanguards) and so the Headquarters (50% above vanguards) to equate the long form-up time and the risk.
Headquarters: Now you can earn 280 m isk an hour in incursions. Hands down, as a longtime incursion runner and capable of FC'ing HQs. This would do wonders for my wallets. On the other hand I sincerely doubt the logic of this in a game design perspective. Ammzi you must be bullsh itting on 280mil an hour, Serge and I got it up to 200mil at most It was meant as a sarcastic comment to his suggestion of HQ.payout = 2 * VG.payout while I misread and failed at my calculations. So just ignore that. edit: Holy ****, does the forum save drafts of posts now!? Omg awesome!
I hope CCP TRIPLES vanguard payouts so NULL SEC tears flow like rivers into my tear barrel here I keep in the forums
Still waiting for the DISLIKE button in forums CCP so I can click dislike on my own posts |
DarthNefarius
Minmatar Heavy Industries
60
|
Posted - 2012.03.09 01:58:00 -
[18] - Quote
Ammzi wrote:DarthNefarius wrote:
I hope CCP TRIPLES vanguard payouts so NULL SEC tears flow like rivers into my tear barrel here I keep in the forums
Still waiting for the DISLIKE button in forums CCP so I can click dislike on my own posts Hey Darth. I still have your vote from back in last spring where you voted against the agreements. Do you remember that? *grins*
YEP i tell that to people all the time I was against farming & they don't believe it.... |
DarthNefarius
Minmatar Heavy Industries
62
|
Posted - 2012.03.09 21:52:00 -
[19] - Quote
Fronkfurter McSheebleton wrote:Does anyone else think, if they just removed the cruiser side of NCNs completely, that assaults would be much more in line?
Not fixed entirely, I mean....just much, much better.
NCN's are a ***** because the time it takes to do them is way out of balance with EVERYTHING else in the Incursions and all the fleet rebalancing always necessary which is not required for any othe PvE site. Its was a fun idea & is very random but needs still more polishing... like the removal of 1 middle room would help some in the time it takes. |
DarthNefarius
Minmatar Heavy Industries
67
|
Posted - 2012.03.13 08:25:00 -
[20] - Quote
JitaPriceChecker2 wrote:Nerf hi-sec payouts.
Or nerf concord in affected constellations so it can be tanked/killed.
200mil per hour in perfect safety is ridiculous sustainable 200 mil/hour is a ridiculas lie |
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DarthNefarius
Minmatar Heavy Industries
68
|
Posted - 2012.03.13 21:17:00 -
[21] - Quote
JitaPriceChecker2 wrote:DarthNefarius wrote:JitaPriceChecker2 wrote:Nerf hi-sec payouts.
Or nerf concord in affected constellations so it can be tanked/killed.
200mil per hour in perfect safety is ridiculous sustainable 200 mil/hour is a ridiculas lie Even sustainable 100mil/per hour in perfect safety is blatantly broken.
INCURSIONS CAN BE DONE WITH PERFECT SAFETY IS A BLATANT LIE TOLD BY LIARS |
DarthNefarius
Minmatar Heavy Industries
78
|
Posted - 2012.03.15 21:01:00 -
[22] - Quote
ian papabear wrote:suggestions
if anyone knows incursions, they know that legion fleets are the bread winners of vanguards. they can top out at close to 260 mill an hour and thats the real problem. 100 mill an hour is not practical even for a fleet of pirate faction bs, you have people going in and out the fleet, getting contests, people dcing, etc
and the reason im so oriented around vanguards is because there is nothiong unbalanced with hq and assault sites. until incursions are nerfed, vanguards sites will always be the breadwinner of incursions
Sustained 260 million an hour is rarely possible. The legion/T3 fleets have to jump system to system doing this with scouts or work in tandem with MAC nightmare ships doing OTAs at 3-4 minute tics even then you got the NMCs starting to stack eventually. But for the most part still I agree with you. The OTA's & especially NCO's have 2-4 minute tics while the NMC's are about 9-15 minute tics thanx to the shineists of shiney armour T3's/ shield MAC NMs Either add timed spacing of spawns in these 2 site to make them on par with NMC tics or some other buff of these rats would be a way to slow up the faucet |
DarthNefarius
Minmatar Heavy Industries
78
|
Posted - 2012.03.16 00:22:00 -
[23] - Quote
Dinsdale Pirannha wrote:Darth, don't feed the trolls. You know as well as anyone that no one has ever hit 260M/hour. Assuming 10 man fleet, and 10M/site, that means 26 sites/hour. That means a site every 138 seconds, or 2 minutes, 18 seconds.
Even if you can do a VG site that fast, which you can't, there is the small thing of flying between sites, warping through the gate, and oh yeah, waiting for sites to respawn.
For the most part you are correct its nearly impossible to make 200+ million is an hour unless you include concord lp prices from before the collapse of Concord lp of ~9k per lp ( now its worth under 1k) as part of the isk/hour calculation. Almost all the fleets I've been in (& many FC'd) the past 2 weeks have made under 100 million an hour only 1 or 2 above and none over 130 million an hour! And I am nearly always skirting the top 10 lists in the incursions I participate in |
DarthNefarius
Minmatar Heavy Industries
78
|
Posted - 2012.03.17 03:05:00 -
[24] - Quote
How about fixing the fact that the only way to compete with a script using NINJA looter is to use a script yourself in the MOM fight? 70 versus 1 or 2 & the 1 or 2 get the loot 95%+ of the time... NAH they aint using a script its the game mechanics I guess that always allow that 1 person NOT FLEETED to get the loot repeatedly . HOW ABOUT MAKING THE NINJA LOOTERS RED TO THE ENTIRE FLEET? |
DarthNefarius
Minmatar Heavy Industries
78
|
Posted - 2012.03.17 18:25:00 -
[25] - Quote
Xorv wrote:DarthNefarius wrote:HOW ABOUT MAKING THE NINJA LOOTERS RED TO THE ENTIRE FLEET? How about taking criminal flagging and the rest of that crap out of Incursions entirely for a true Sandbox experience!PS I know you think using CAPS makes everything you say true, but I must tell you that the truth revealed by Bold and Italics trumps CAPS every time.
Criminal flagging has been taken out of many Incursions they are at the ones in NULL sec.. you can go there & have fun buddy |
DarthNefarius
Minmatar Heavy Industries
79
|
Posted - 2012.03.18 17:17:00 -
[26] - Quote
posted |
DarthNefarius
Minmatar Heavy Industries
79
|
Posted - 2012.03.18 17:18:00 -
[27] - Quote
Veshta Yoshida Words to live by: If it is not fun, then why do it? [/quote wrote:I agree & after a year I'm still having fun doing them... while I'm having fun I'll continue & hope U have fun too in your current Eve endevors too sir
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DarthNefarius
Minmatar Heavy Industries
83
|
Posted - 2012.03.19 19:44:00 -
[28] - Quote
Deriah Book wrote:* ...and... The Big One
The Big One
My girlfriend and I started incursions after having played EVE for about a year. We got the idea from a single corp member. (snip) My girlfriend and I just moved in real life. We didn't budget well and if it weren't for incursion isk we would not have EVE accounts right now. Bonus!
(snip) Personally, I would like to see Sansha actually capture some of us. One day you are incursioning, the next day you disappear of the radar. You're corpies are wondering where you are and every time you log into EVE your only option is to fly a Sansha ship and die at the hands of your brethren until someone who cares enough hunts you down and rescues you.
I know that would never fly.
lol Incursions brought 2 people together if you NERF Incursions CCP they will drift apart or Divorce DON'T BREAK UP A RL RELATIONSHIP BY GETTING RID OF INCURSIONS
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DarthNefarius
Minmatar Heavy Industries
83
|
Posted - 2012.03.19 20:00:00 -
[29] - Quote
Deriah Book wrote:DarthNefarius wrote:Deriah Book wrote:* ...and... The Big One
The Big One....
lol Incursions brought 2 people together if you NERF Incursions CCP they will drift apart or Divorce DON'T BREAK UP A RL RELATIONSHIP BY GETTING RID OF INCURSIONS Sorry, I didn't mean to imply that we met in incursions. I could have left her out of the story. I'm just remembering it how it went down. The Big One is that our corp were genuinely surprised by our interaction with other players. Maybe even you. For that, we are thankful. :) i WAS BEING a bit of a facetious troll but meant it to be funny We've probably competed for sites I'm an evil armor FC |
DarthNefarius
Minmatar Heavy Industries
83
|
Posted - 2012.03.19 23:09:00 -
[30] - Quote
Deriah Book wrote: lol. whoops. Going back through and reading the thread now. It is quite funny at points.
You get the NCOs, we'll clear the OTAs for ya. But next time, you drop the ore.
I would but I can't get the @#$!!! logi to fit a AB in my fleets!!! Thats why u guys keep dropping the ore b4 me fleets...Dealing with logi is like CAT herding in the extreme |
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DarthNefarius
Ssssansha'S Deathhead Einsatzgruppen
87
|
Posted - 2012.03.21 16:28:00 -
[31] - Quote
Tallian Saotome wrote:Spc One wrote:Leave Incursions as they are now. Alot of people get together form up a fleet, make isk, make LP and have fun.
There's nothing broken with current scheme. I was doing incursions with alot of people from whole world and it was very fun and entertaining.
So don't fix anything it is very good as it is, was for 2 years now. Again, you're trying to fix something that isn't broken. Incursions are getting rebalanced, to late to stop that now. )
Oh? What birdy told you that there will be a NERF (or a BUF for that matter)? lol I've seen 1 or 2 comments by CCP employees about Incursions & hundreds of peeps interpreting these comments the way THEY WANT TO HEAR IT. I have not seen anything written in stone. I saw one comment by a CCP employee saying there MAY be changes comming soon. Soon could mean a month or six months ( or literally in the month of MAY :) or whenever we get around to it after more pressing issues.
I'll laugh i the self fullfilling prophecy you are trying to create blows up in your face & makes U MAD BRO! |
DarthNefarius
Ssssansha'S Deathhead Einsatzgruppen
87
|
Posted - 2012.03.21 16:37:00 -
[32] - Quote
Rukia Taika wrote:DarthNefarius wrote:Deriah Book wrote: lol. whoops. Going back through and reading the thread now. It is quite funny at points.
You get the NCOs, we'll clear the OTAs for ya. But next time, you drop the ore.
I would but I can't get the @#$!!! logi to fit a AB in my fleets!!! Thats why u guys keep dropping the ore b4 me fleets...Dealing with logi is like CAT herding in the extreme Dude you forgot something. when they join fleet the logi need to have an AB. sadly i know many do not only a select few. your good FC man. maybe telling the ore dropper to start his run a little early if he has no ab
lol like I believe the fits they post are always the actual fits in the ship they are flying :) Beggers can't be choosers & usually I'm begging for logi ( except last night when I was forced to have a fleet with 5 logi & 4 DPS because there were no DPS xing up ) all the logi xing up are MINE? MINe! mInE ... MINE mine, MINEMINEMINEMINEMINEMINEMINE MINE MINE MINEMINE MINE MINEMINE MINE MINEMINE MINE MINEMINE MINE MINEMINE MINE MINEMINE MINE MINEMINE MINE MINEMINE MINE MINE |
DarthNefarius
Ssssansha'S Deathhead Einsatzgruppen
88
|
Posted - 2012.03.21 20:46:00 -
[33] - Quote
Tallian Saotome wrote:Ammzi wrote:Tallian Saotome wrote: was for 2 years now.
This is why CCP shouldn't listen to you. You don't even know how long incursions have been out. Nice misquote. I have never posted that text(just did a quick search to double check ) If you are gonna try to discredit someone, at least use the truth.
Confirming that you cannot use the edit feature to change what you previously wrote in the Forums Also confirming that Amzi/Krissada has never wronged anyone in Eve before Also confirming that people in the Eve forums have never misquoted anyone Also confirming that no one (especially me ;) has ever made a mistake in taking out the quotes in the parsing of replies of a quote within a quote... lol |
DarthNefarius
Ssssansha'S Deathhead Einsatzgruppen
89
|
Posted - 2012.03.22 18:01:00 -
[34] - Quote
Dinger wrote:
More items in the CONCORD LP store
I'd like to see some 10% Concord implants that are a huge ISK sink
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DarthNefarius
Ssssansha'S Deathhead Einsatzgruppen
89
|
Posted - 2012.03.23 19:30:00 -
[35] - Quote
Petrus Blackshell wrote:DarthNefarius wrote:Dinger wrote:
More items in the CONCORD LP store
I'd like to see some 10% Concord implants that are a huge ISK sink Holy ****, do you know how many ship fittings that would utterly break?
No you tell me with specific examples. How many? Until I see this I'll assume you are talking out of your arse. You are telling me a jump from 6% to 10% well break Eve when the cost for implants will be 2.5 billion ISK? peeps will know by looking at fits who is in what 'plant & will get INCREDIBLE tears from PODing these 10% 'plants...
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DarthNefarius
Ssssansha'S Deathhead Einsatzgruppen
89
|
Posted - 2012.03.23 23:28:00 -
[36] - Quote
Misanth wrote:Since Incursions is less than 1% risk compared to belt ratting in null, Incursions should pay out less than 1% isk per hour, compared to your average belt ratter. Yes, that'd make it less than level 4's by far. But I thought you ran Incursions for fun/company, right?
Bull those belt ratting deep in thier SOV in NULL have much less risk then Incursion runners. Nice try but you know you're full of it. |
DarthNefarius
94
|
Posted - 2012.03.25 01:08:00 -
[37] - Quote
The Assualt site NCN (Nation C Network) are crap. They always stack up in assault systems too because they are crap I can't keep a fleet together to do these anymore so I just deband the fleets into 2 Vanguard fleets so they can make ISKies instead of sitting around while I try to keep these fleetstogether & recruit anymore. Reasons why they are crap: -They take too long and have at least 1 too many rooms. The ISK per hour sucks & peeps in fleet complain & drop to do Vanguards which are more worth it -They require 2 FC's one for each side. -They used to be worse when logi could not go on theright hand side but still its near impossible to keep logi in these fleets for any amount of time because the rewards suck compared to EVERY other site. -Since you are splitting into 2 sites you need to be nery nery carful about the fleet compostiion & the lose of 1 cruiser side ship or 1 logi means you are stuck witing around trying to recruit for a fleet that no one wants to join becausethey can make more isk in Vanguards even when they are losing over 50% of the competitions in VG's. - One side is almost always waiting for the other further delaying the completetion of the site making it even longer - The random nature of these sites is often fun but its no fun when both sides find they are fighting all Mara's ( repper ships ) that don't fight back they just rep each other ( or Intaki that may throw a few missles at you but repp even more then the Maras)which takes forever to break the tank
The randomness of thes site is often fun but nowadays I go to an assault system & if I see all NCNs stacked up I just leave it alone & tell everyone to just do the VG's
To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally"
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DarthNefarius
101
|
Posted - 2012.03.25 18:33:00 -
[38] - Quote
Recoil Happens wrote: Some fleet members just don't shoot to keep from drawing aggro and to save isk on ammo which places the burden on fewer pilots, raises the chance of fleet failure, and extends the length of the mission - but they get paid just as much.
Thank you.
I've started randomly assigning drones to pilots in my fleets & if the drones are not doing jack I know they are dead weights. Ususally the reason why they are dead weight: DUAL BOXERING ( or once a guy told me his naked wife was distracting him :) To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally"
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DarthNefarius
102
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Posted - 2012.03.26 06:33:00 -
[39] - Quote
Cambarus wrote:DarthNefarius wrote:Recoil Happens wrote: Some fleet members just don't shoot to keep from drawing aggro and to save isk on ammo which places the burden on fewer pilots, raises the chance of fleet failure, and extends the length of the mission - but they get paid just as much.
Thank you.
I've started randomly assigning drones to pilots in my fleets & if the drones are not doing jack I know they are dead weights. Ususally the reason why they are dead weight: DUAL BOXING ( or once a guy told me his naked wife was distracting him :) I have no problem running 4 clients in incursions and keeping them all constantly shooting, you need better multiboxers :D
lol guess so. To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally"
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DarthNefarius
106
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Posted - 2012.03.27 17:28:00 -
[40] - Quote
Petrus Blackshell wrote:HARD STEEL wrote:the incursions are about sansha snatching up people right? Actually by this point the RP for incursions is just Kuvakei being all "Trololol I am going to lose ships by the tens of thousands in badly planned incursions so capsuleers can get rich from CONCORD bounties! I sure showed the galaxy!" Also, anything involving "people count" in Eve ends badly. If you think about it, between all the ratting, us capsuleers (numbering less than half a million at any time) have killed probably close to a trillion people so far with all our "ratting" and other such activities.
The funniest thing that the role playing 'people count' arguement falls flat is with the Damsel... how many times has that **** been saved & how many times has she gone back for more? "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - D. Adams |
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DarthNefarius
106
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Posted - 2012.03.27 17:58:00 -
[41] - Quote
Markus Reese wrote: Changing the rewards is not the correct answer. Two things should be done to incursions to make them on balance as fun and non farming pve.
1. Spawn randomization. Somehow make what spawns be an attempt to counter the fleet. Homeworld 2 had this. The enemy would build to counter you if you focused on one ship combat type. Force a fleet to generalize, and make it unknown what the combat is, takes longer to clear the site, and is riskier. Don't know if the next spawn is going to be a mass wave of long range ship to pick off your gank pulse legions. Neut battleships to take out the ewar/web bhaalgorns? TD to mess up machariels? Get fleet diversity and proper FCing back. .
+1 this as I've said before: NERFING IS A CRAPPY BALANCING MECHANIC... its a lazy quick fix where better thought out content changes & fixes could go a long ways towards a more awesome game. BUFfing of the assaults sites & HQ sites rewards were you more often see ship deaths would help some but I'd like to see BUFING of the Vanguards difficulty ( in ways like described by the quoted poster ) instead of just the 10% cut of all bounties which seems to be CCP Soundwaves quick fix. If missions & belt rats could see more sleeper/Incursion AI rats popping up then IMHO we'd see alot less bots creating inflation. My idea would be to make the game more fun then a quick fix which doesn't add to the fun to the game "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - D. Adams |
DarthNefarius
106
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Posted - 2012.03.27 18:51:00 -
[42] - Quote
reserved "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - D. Adams |
DarthNefarius
Ssssansha'S Deathhead Einsatzgruppen
110
|
Posted - 2012.03.29 18:58:00 -
[43] - Quote
Tyberius Franklin wrote:DarthNefarius wrote:[quote=Markus Reese] Changing the rewards is not the correct answer. Two things should be done to incursions to make them on balance as fun and non farming pve.
Sometimes nerfing is necessary. If the only solution for incursions is buffing the aspects that seem underwhelming we will just end up at a place where the entire incursion feature is as imbalanced income wise as VG's are now.
I disagree in that the propper buff to the Vanguards NPC's would reduce the ISK/hour the shiney blitz OTA or NCO fleets would be able to rake in. The 2-3 minute clicks would be increased to the equivalent times to do a NMC. NMC's seem to be the only Vanguard site that can't really be blitzed And Caesar's spirit, raging for revenge, With Ate by his side come hot from hell, Shall in these confines with a monarch's voice Cry "Havoc!" and let slip the dogs of war,That this foul deed... -á |
DarthNefarius
Minmatar Heavy Industries
123
|
Posted - 2012.04.03 04:04:00 -
[44] - Quote
How about fixing the ******* Nation Consolidation Network assault site or just taking them out of the game totally? nothing kills an assault fleet like piece of shite Nation Consolidation Network sites. They take longer then all the HQ sites ( including the Kundalini manifest ) on average. Take out 1 of the rooms and double the reward at least I try to do them but they suck so bad all too often peeps in fleets would rather do level 3 mission sites then do these lame ass sites. What other PvE in all of EVE requires you to split up a fleet in all of EVE, HUH?!?! they were an experiment that died in flames take them out of assault systems please! And Caesar's spirit, raging for revenge, With Ate by his side come hot from hell, Shall in these confines with a monarch's voice Cry "Havoc!" and let slip the dogs of war,That this foul deed... -á |
DarthNefarius
Minmatar Heavy Industries
124
|
Posted - 2012.04.03 06:03:00 -
[45] - Quote
Cobalt Rookits wrote: As it stands, I can see how the heavily optimized NCO runners can give an incorrect view of Incursion runner income. Frankly, you can get really huge payouts with a properly filled fleet because you can chew through the spawns so fast. As a suggestion, make the frigs in NCOs either spawn another wave (or 2)or maybe some additional rats with much larger tanks. Something similar with the OTAs (not much experience with them though).
Essentially, rather than a flat nerf to payouts, or more risk (which punishes new pilots the most!) make them take more time, so they fall in more with NMCs, or whatever goal for income/hr you think is needed (not a huge reduction but something more even imo).
Also, to reduce competition in VGs more, make the HQ and Assault payouts ISK/hr more than VGS by at least 10%. Frankly right now there is no reason to do them -much more risk, less reward, and HUGE headaches for FCs and anyone interested in doing larger fleet engagments in a PVE setting. Also the rewards for scout systems need to be looked at too, as I have never seen anyone do one
And you know,... fix NCNS, they really are that bad.
OTAs are almost just as bad TBH a shield fleet can easily do them under 4 minutes anymore ( maybe closer to 3? ) NCO's are done in 2.5 to 3 minutes if not sooner. NCN's suck and always did its depressing how many timeshave you tried to fix them & got barely anywhere? At least the OTA's got fixed... time for assaults to get some love An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
127
|
Posted - 2012.04.03 19:48:00 -
[46] - Quote
Otebski wrote:A lot of ppl covered balancing isk and sansha. I have one wish.
Remove please the **** hue filter from incursion systems. It looks horrible. If you need some visual representations add fires to plants, WHs appearing in space, Concord convoys around stations in high sec.. Whatever. Just please remove the **** hue.
Concord CONVOYs being attacked by Sansha & burning planets with multiple WH's to SANSHA NPC space would be a cool idea +1 An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
133
|
Posted - 2012.04.04 19:12:00 -
[47] - Quote
Markus Reese wrote: Hence, increase challenge instead of reducing payout. I don't know about more people, but I find variety alot more enjoyable than farming. Farming for low isk is still farming. Same isk per hour, but with an unknown challenge that takes a bit more is really the way to go. I have been calling for it for, well, since last spring. Almost a year.
CCP HAS A HISTORY of leaving things unfinished. I guess Eve is meant to be open ended & "unfinished" but it doesn't mean the open ended content should be ignored some polishing would easily give old things more shine. CCP did that with faction warfare & now after a few years its getting some love again. I hope CCP sees letting the PvE content stagnate is a mistake & wraps up the Sansha Incursion ( PLEASE PLEASE GIVE US A SANSHA TITAN TO FIGHT IN AMARR ) And a new pirate or jovian or sleeper Incursion 'iterates' An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
136
|
Posted - 2012.04.07 01:49:00 -
[48] - Quote
Marduk Nibiru wrote:Make them like they are in 0.0....mean as ****
Get a few carebears being ganked by NPC rats at gates and let the tear flood begin!
I know I cried a little, mostly from embarrassment, when I had my sphincter ripped in half trying to get through an incursion constellation in my cane and watched it melt in mere seconds...by red pluses of all things!!!
I think more hisec players should benefit from this character growing experience.
Sansha gate camps in HI sec would be great +1 An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
144
|
Posted - 2012.04.10 20:23:00 -
[49] - Quote
http://community.eveonline.com/devblog.asp?a=blog&nbid=28587 seems to be a more quick fix bandaide. The 10% nerf to Vanguard payouts looks striaght outa CCP Soundwaves' Ten Ton Hammer interview. Expect on either the 24th or a little later when drone bounties ISK faucet DWARF incursion payouts ALL BOUNTIES will see a 10% across the board reduction as Hyperinflation really takes a bite... Interesting times indeed An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
144
|
Posted - 2012.04.10 20:49:00 -
[50] - Quote
OK CCP announced the nerf parts o Escalation in a DEV blog what about the part where Assaults are going to be sped up: http://community.eveonline.com/en/inferno/features/ According to this Assaults will be sped up... Only way I see them speeding up assaults is to cut NCNs or to remove a room rom the NCNs. As it is NCN's stacking are the death of near 100% assault fleets anymore. I can't keep a leet going because they take longer to finish then HQ's and almost pay 1/2 An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
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DarthNefarius
Minmatar Heavy Industries
144
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Posted - 2012.04.10 22:02:00 -
[51] - Quote
If I read the following correctly http://community.eveonline.com/devblog.asp?a=blog&nbid=28587 the Incursion nerf will be a 10% Vanguard ISK reduction and a spawning change. I predict the spawning change if/when done in/correctly is going to cause OTA's to stack up again like the NCN's stack in Assault systems. Appears to me the shield fleet doctorine is REALLY going to take a hit in the redisgned Vanguard sites if what I fear is true An' then [email protected], he come scramblin outta the Terminal room screaming "The system's crashing! The system's-á crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'-á |
DarthNefarius
Minmatar Heavy Industries
164
|
Posted - 2012.04.25 07:13:00 -
[52] - Quote
DarthNefarius wrote:If I read the following correctly http://community.eveonline.com/devblog.asp?a=blog&nbid=28587 the Incursion nerf will be a 10% Vanguard ISK reduction and a spawning change. I predict the spawning change if/when done in/correctly is going to cause OTA's to stack up again like the NCN's stack in Assault systems. Appears to me the shield fleet doctorine is REALLY going to take a hit in the redisgned Vanguard sites if what I fear is true
lol looks at all the OTA's stacking up... they are becomming almost as numerous as the effed up NCN's in assault systems have always been To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
165
|
Posted - 2012.04.25 18:14:00 -
[53] - Quote
Tomiko Kawase wrote:Assaults seem pretty broken at the moment. The amount of rats you need to kill makes them take forever :(
Assaults NCN's have pretty much ALWAYs been broken: First they were IMPOSSIBLE death traps because logi couldn't go on the Battleship side, then they were broken because they took as long as a HQ site to do plus set up a fleet . Right now I've only been able to convince a fleet to do 1 NCN & after 1/2 the logi left because it was boring I guess. Not sure yet if the new NCN's take any less time. ( the OCF's & NCS's take longer ) To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
165
|
Posted - 2012.04.26 09:47:00 -
[54] - Quote
QT McWhiskers wrote:Very much overnerfed. OTAs stack up like nothing else cause no one wants to run then.
OTA's have become the NCN's of Vanguards again CCP its like everytime you reinvent the wheel its a non circular square that throws the rider over the handle bars under a bus ( just like the Anom NERF ) To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
165
|
Posted - 2012.04.26 09:54:00 -
[55] - Quote
Apolyon I wrote:we ran incursion last night and made 150m/hr, change was great, way to go CCP
CCP probably believes this sorta crap. Well w/e looks like the once successul gouup PvE experiment got thrown under the bus because of CCP's listening to forum trolls.. looking like many are moving back to solo L4's because of the Incursion NERF & CCP incompetence. Maybe in 2-3 years it'll get revisited like faction warfare To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
165
|
Posted - 2012.04.27 09:36:00 -
[56] - Quote
Jita Joe2 Jones wrote:Very effective nerf , I no longer have any intrest in this feature of the game. Ive given it a couple days, and incursioning isnt worth my time now. Thanks CCP for ruining yet another feature of the game that I enjoyed.
CCP is very effective in ruining anything they pay attention to in Eve... since they haven't done jack shite in W-Space for Escalation or Inferno I guess I should go there since its being ignored. Nahhhh after being able to be actually sociable in an MMO with Incursions movin' to a wormhole sounds like living under a rock. Maybe its just time t take another Eve break since summer is comming around. To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
166
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Posted - 2012.04.27 23:57:00 -
[57] - Quote
Roime wrote:So looks like the enjoyable group content is still the same, only thing that changed was the fact that their payout is no longer astronomically out of proportion in comparison to the rest of the game?
Who could have guessed, looks like the "elite" Incursion RMTers need to look for other ways to make isk to sell.
Hell, maybe this opens up room for the guys with only T1 battleships. Kinda like it was meant to be.
1)lol Incursion RMTers hahahahahahahaha oh yes look how EZ it is to bot Incursions for ISK 2)The NERF has made Incursions an even higher barrier to entry for T1 BS hulls TBH To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
167
|
Posted - 2012.04.30 09:12:00 -
[58] - Quote
The Incursion nerf has worse then decimated incursioner numbers at least in HI SEC. I predict AT LEAST a hexi- to pentimation of incursion runners & subscription losses. Dunno if NULL & LO sec will see same losses in incursions yet. Good job on effing up yet another part of the game why don't you go fix wormholes and drive everyone outta there next? CCP's touch is like an effing bull in a china store. To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
167
|
Posted - 2012.04.30 10:58:00 -
[59] - Quote
http://i.imgur.com/aYOL1.jpg
To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
167
|
Posted - 2012.04.30 18:57:00 -
[60] - Quote
Simi Kusoni wrote:Korgan Nailo wrote:Can you read? I mean, really read, not just the words, but their meaning?
What part of "Is it that hard for people to understand that there are players who do NOT want to engage in PvP?" you didn't get?
Actually, nvm, I guess your posts just answer that very same question. You can't. It seems you may be playing the incorrect game.
Oh noes someone plays a different game then Simi plays she must troll it to death!?!?! CCP please listen to more trolls like Simi so your unsubs of incursion runners will look like this http://img228.imageshack.us/img228/2673/lemo.jpg To the whiners : CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
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DarthNefarius
Minmatar Heavy Industries
171
|
Posted - 2012.05.02 07:01:00 -
[61] - Quote
Zelota wrote:Mr Steinberg wrote:Did CCP staff try the incursion sites after they changed them? I feel sorry for people that activly like group pve, and dont have hours and hours to invest in fleet formups for Assault/HQ. they ruined it for people that dont have lots of time for eve
CCP did not test these sites. Jesus Crist I've tried to get these OTAs down but hell better off letting OTA's stack & go to Assaults afterwards or if you don't have the numbers quit until after DT. Code monkies at CCP just throw poo on the walls & CCP beta tests live. Reminds me of the original NCN's but not as much of a death trap Unintentional bug Working as IntendedGäó |
DarthNefarius
Minmatar Heavy Industries
171
|
Posted - 2012.05.02 08:11:00 -
[62] - Quote
lol 4 hours before DT & Gallante space Vanguards are 100% stacked OTA's. No I didn't predict this in the forums in this very thread in the weeks proir to the patch... So Vanguards are suposed to be a trainning ground before assaults? OTA is a death trap for any non shiney ship. TBH All the assaults now are easier then the OTAs Unintentional bug Working as IntendedGäó |
DarthNefarius
Minmatar Heavy Industries
171
|
Posted - 2012.05.02 22:41:00 -
[63] - Quote
Ziranda Hakuli wrote:DarthNefarius wrote:lol 4 hours before DT & Gallante space Vanguards are 100% stacked OTA's. No I didn't predict this in the forums in this very thread in the weeks proir to the patch... So Vanguards are suposed to be a trainning ground before assaults? OTA is a death trap for any non shiney ship. TBH All the assaults now are easier then the OTAs Dude! We all knew this would happen since the shield fleets would be slowed down some and not wanting to hack the things in the OTAs they all but abandoned doing them. Now you will find them in Assaults before they consider the again. Now now you need to stop being an elitist. OTAs can be ran with non shiny ships and gear. the pilots just neednderstand how to run the OTA and have awsome logi support. all in all the Incursions are not that bad right now. CCP breathed some life into them but still i say they need to 10% increasepayout on the Assault an HQs
Sorry but the OTA changes made them out of reach to non shiney fleets. I still take all into my Vanguard pickup fleets so they can learn the non OTA sites have fun & make ISKies for better ships & mods, but when the Constellation becomes 100% OTA's like last night almost did I'll disband telling them thier ships will go poof. Unintentional bug Working as IntendedGäó |
DarthNefarius
Minmatar Heavy Industries
176
|
Posted - 2012.05.04 04:27:00 -
[64] - Quote
DarthNefarius wrote:lol 4 hours before DT & Gallante space Vanguards are 100% stacked OTA's. No I didn't predict this in the forums in this very thread in the weeks proir to the patch... So Vanguards are suposed to be a trainning ground before assaults? OTA is a death trap for any non shiney ship. TBH All the assaults now are easier then the OTAs
8 hours before downtime & 100% of Minmitar constellation Vanguards consist of OTA's...
Unintentional bug Working as IntendedGäó |
DarthNefarius
Minmatar Heavy Industries
180
|
Posted - 2012.05.05 21:00:00 -
[65] - Quote
Ziranda Hakuli wrote: all in all the Incursions are not that bad right now. CCP breathed some life into them
Lies the CCP's breath is the stench of death for the fun of Incursions. Looks like they are beginning to see this in the numbers too. Testing of this was crap. I hope the rest of Inferno isn't as screwed up.
Unintentional bug Working as IntendedGäó...-á-á http://i.imgur.com/aYOL1.jpg
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DarthNefarius
Minmatar Heavy Industries
182
|
Posted - 2012.05.06 06:39:00 -
[66] - Quote
Jake Warbird wrote:I agree with Ronin. He runs a community which is quite involved with incursion content and he'd definitely know a thing or two about it.
I've run with more than a few of his fleets but haven't checked in since they nerfed it. Should drop in and say hi I spose.
Many Incursion communities are onlife support CCP has killed a few already. Unintentional bug Working as IntendedGäó...-á-á http://i.imgur.com/aYOL1.jpg
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DarthNefarius
Minmatar Heavy Industries
182
|
Posted - 2012.05.06 11:05:00 -
[67] - Quote
Simi Kusoni wrote:DarthNefarius wrote:Ziranda Hakuli wrote: all in all the Incursions are not that bad right now. CCP breathed some life into them
Lies the CCP's breath is the stench of death for the fun of Incursions. Looks like they are beginning to see this in the numbers too. Testing of this was crap. I hope the rest of Inferno isn't as screwed up. 100m an hour on assaults? Can anyone say nerf assaults?
Who is making 100m an hour in assault liar? Tell me the name of a single pilot that is making 100millin an hour on assault troll! Unintentional bug Working as IntendedGäó...-á-á http://i.imgur.com/aYOL1.jpg
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DarthNefarius
Minmatar Heavy Industries
182
|
Posted - 2012.05.06 11:13:00 -
[68] - Quote
Vince Snetterton wrote:100m an hour on assaults? Can anyone say nerf assaults?
100M/hour in assaults is another lie. No one can maintain that rate.
Get lucky and make 100M in a 60 minute block, maybe. But 200M in 2 hours, not a prayer
I used to run assaults in an armour fleet months ago. The FC was top notch, and very demanding of skills and ships. We averaged out at 60M/hour, occasionally spiking to 76M if we actually had 4 sites complete in a 60 minute block.
But hey, start cranking out the propaganda that Incursions are still too rich. Given the state of affairs inside CCP, they will likely believe it.[/quote]
It is simply not possible to make 100 million an hour in assaults Simi is a lieing liar that lies & CCP believes this troll them they deserve to be slapped across the face with what ignoramuses they are listening to.
In HI SEC 100 million an hour is 5+ assaults in an hour by a single pilot. a 15 minute assault has not to my knowledge been accomplished without a site beinghalf completed by someone else. (60/15)*18.5<100 do the math trolls Unintentional bug Working as IntendedGäó...-á-á http://i.imgur.com/aYOL1.jpg
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DarthNefarius
Minmatar Heavy Industries
182
|
Posted - 2012.05.06 11:41:00 -
[69] - Quote
Simi Kusoni wrote:DarthNefarius wrote:[quote=Simi Kusoni] Who is making 100m an hour in assault liar? Tell me the name of a single pilot that is making 100millin an hour on assault troll! Herr Ronin, scroll up.
A liar quoting another liar is still a liar one doesn't cancel the other out. You don't know what you are talking about. No one pilot is making 100 million an hour in asssaults. Ask CCP Soundwave or CCP Diagos for the stats
Unintentional bug Working as IntendedGäó...-á-á http://i.imgur.com/aYOL1.jpg
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DarthNefarius
Minmatar Heavy Industries
184
|
Posted - 2012.05.06 16:47:00 -
[70] - Quote
Simi Kusoni wrote:DarthNefarius wrote:Simi Kusoni wrote:DarthNefarius wrote:[quote=Simi Kusoni] Who is making 100m an hour in assault liar? Tell me the name of a single pilot that is making 100millin an hour on assault troll! Herr Ronin, scroll up. A liar quoting another liar is still a liar one doesn't cancel the other out. You don't know what you are talking about. No one pilot is making 100 million an hour in asssaults. Ask CCP Soundwave or CCP Diagos for the stats Doesn't he run an incursion community? Seems like a good source to me. .
lol Rush Limbaugh is a Conservative he sounds like a good source of fair & balanced news to me... or Faux News is the only news cable channel that never has a biased slant on news to prop its ratings or Tobacco companies would never sell a dangerous product it would kill thier client base & take away from thier profits... or I beleive all third hand rumors I hear on the Internet they must be true just like there is no global warming.... Unintentional bug Working as IntendedGäó...-á-á http://i.imgur.com/aYOL1.jpg
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DarthNefarius
Minmatar Heavy Industries
185
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Posted - 2012.05.07 01:05:00 -
[71] - Quote
Vince Snetterton wrote: But hey, start cranking out the propaganda that Incursions are still too rich. Given the state of affairs inside CCP, they will likely believe it.
Only explanation I can think of is is that CCP believes the trolls. Lets see how much the killing of Incursions and the communities affects the rampant inflation over the next 2 months CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
188
|
Posted - 2012.05.16 20:21:00 -
[72] - Quote
Ziranda Hakuli wrote:Halboreth wrote:Ok, it was about time that something has to be done about the overpowered payout of vanguard sites. Especially something about those 'blitz'-fleets.
But really guys, what you did with escalation wasn't tweaking or nerving vanguards a bit, it was a complete hammer-break-down. I know there was a whole river of tears from null-sec players, but are you really that easy to influence from the ones crying out loudest? (snip)
(snip) That's just a the tip of the iceberg i can keep going but i can say this much many of the incursion runners have given up on them or left the game because of 0.0 river of tears. Stay out there 0.0 care bear land and leave empire alone you got plenty of nullbears to play with
Looks like the same old story with history repeating itself by the CCP DEV's: http://www.evenews24.com/2012/05/16/jesters-trek-demon-suit/
" IGÇÖve heard from more incursion runners that are just unsubbing rather than submit to that indignity. " CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
192
|
Posted - 2012.05.20 19:08:00 -
[73] - Quote
Looks like the CCP DEV the OP talked about took a dump on Incursions I guess thats what you get when you hand off a fix on a retireing DEV. I hope before he goes they hand off fixing Tech moons to him too
An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing!The system's crashing!"-Uncle RAMus, 'Tales for Cyberpsychotic Children' |
DarthNefarius
Minmatar Heavy Industries
192
|
Posted - 2012.05.20 20:13:00 -
[74] - Quote
Simi Kusoni wrote:Serge Bastana wrote:So they only played the game while Incursions were paying as much as they did? Interesting lack of imagination and adaptability there, will be such a shame to lose those players. It's funny, how all these incursion runners are cancelling their subscriptions and yet the number of online players has remained stable.
Look at it again its going down last week Sunday peaked at 47k this week 43km ( hint put your mouse over the graph for specific dates to appear ) An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing!The system's crashing!"-Uncle RAMus, 'Tales for Cyberpsychotic Children' |
DarthNefarius
Minmatar Heavy Industries
193
|
Posted - 2012.05.22 07:18:00 -
[75] - Quote
Ziranda Hakuli wrote:
So CCP put a solution together on this 3> Assaults got some love to. increased Payout and more ships to kill making it longer. 4> HQs got some love to. Increased Payout and longer to do.
Neither payout more
Repercusion of Solutions implemented 1> New life in the Incursions.
Incursions in HI SEC are now dieing untouched. NULL/LO Sec communities are dead. HI sec communities are on life support about to die... An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing!The system's crashing!"-Uncle RAMus, 'Tales for Cyberpsychotic Children' |
DarthNefarius
Minmatar Heavy Industries
194
|
Posted - 2012.05.22 08:25:00 -
[76] - Quote
Simi Kusoni wrote:DarthNefarius wrote:Simi Kusoni wrote:Serge Bastana wrote:So they only played the game while Incursions were paying as much as they did? Interesting lack of imagination and adaptability there, will be such a shame to lose those players. It's funny, how all these incursion runners are cancelling their subscriptions and yet the number of online players has remained stable. Look at it again its going down last week Sunday peaked at 47k this week 43km ( hint put your mouse over the graph for specific dates to appear ) A difference of ~4k with two sample points is not a significant variation. To highlight that fact, the Friday night one month ago (the highest point all week, on the 18/03/2012) the login count was 46k. That's a 3k deviation between now and a Friday night one month ago. Or screw it, let's look at a peak in January. The 23rd of January 42k, the 28th? 43k. Etc. And Darth fails hard at analysing data accurately again. This is starting to get embarrassing.
You brought up a graph which has a real negitive slope since the release of Escalation N=28 my comparision of the weekly maximum's which land on Sunday'as so N=4 to simply show how much the standard deviation is increasing for the worse, for a better Confidence Interval we'll want to see N=6 to 8 in the time for N=6 to 8 though it appears that the Incursion communities may well be near dead sadly. Your analysis is falling flat on its face once again Simi... wanna to try to calculate again how many characters live in WH's again while you are at it? An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing!The system's crashing!"-Uncle RAMus, 'Tales for Cyberpsychotic Children' |
DarthNefarius
Minmatar Heavy Industries
194
|
Posted - 2012.05.22 18:43:00 -
[77] - Quote
Devious Relation wrote:Lets be honest, the ONLY reason CCP nerfed incursions was because they felt it was hurting thier buisness model, THAT is all.
The sooner they realise they cant alter 1 aspect of the game without balancing others the better. personaly its just a matter of time till another mmo comes out and im off monocolol and all :D
Dr E said himself that Incursions are/were a success and that there was a balancing issue with Vanguards. What CCP DEV's did was completely unbalance the Incursions so that the communites in NULL/LO are DEAD & HI SEC Incursion communites have been more then decimated. Why the Assaults were actually changed in opposite of what the Escalation features page said they would be shows even more disconnect IMHO http://www.evenews24.com/2012/05/21/jesters-trek-farmville/ EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |
DarthNefarius
Minmatar Heavy Industries
202
|
Posted - 2012.05.25 07:18:00 -
[78] - Quote
CCP seems to be more busy with the screw ups of Inferno's effed up Unified Inventory right now. Pretty much what I predicted although I thought Inferno's problems with Crimewatch was going to be a much bigger issue then the Unified Inventory would be ( maybe the exploights just haven't surfaced yet with the general rage I'm seeing in General Discussions? ).
The clock has ticked over a month since the Escalation nerfs & with summer comming up the falling PCU looks to be taking a toll ( jeez has Eve got a sustained 30k day since the patch not including the ghosts in Jita & other system local bug? )
I've FC'd a few OTA's but they are a lost cause right now IMHO & everyone knows it & are pretty much ignoring them
NULL & LO SEC communities have died & HI SEC community will not be able to kill 1/2 the Incursions that pop up this week.
In less then a month most will put a fork in Incursions if nothing changes I guess. Sorry to see so many non solo PvE communites die EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |
DarthNefarius
Minmatar Heavy Industries
206
|
Posted - 2012.05.29 08:32:00 -
[79] - Quote
Before the High Sec community dies off in 1-2 week how about fixing the OTA's ( Override Tranfer Arrays )of he Vanguards and the NCN ( Nation Consolitation Networks) better yet just get rid of them for the next two weeks while figuring out a replacement for both of them.
So what are the numbers of pilots still doing Incursions like CCP? The silence is deafening.
EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |
DarthNefarius
Minmatar Heavy Industries
211
|
Posted - 2012.06.04 18:32:00 -
[80] - Quote
Shobon Welp wrote:Jita Joe2 Jones wrote:Shobon Welp wrote:Curious So? tritanium is 5.86 today and a plex is still 480 mil, so screwing 1000's of people out of their entertainment hasnt alleviated the supposed inflation issue. No 'entertainment' has been screwed, only isk generation.
Bull the entertainment value has been SERIOUSLY screwed by the making of ALL Vanguard sites and Assault sites without exception more tedious OTA's being the most tedious and stacking the worst ( almst as bad as the original NCN's which were undoable due to logi not being let in the right side of the gates ) EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |
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DarthNefarius
Minmatar Heavy Industries
215
|
Posted - 2012.06.06 20:46:00 -
[81] - Quote
sweetrock wrote:Seriously over nerfed. Reminds me of the mission nurf.
CCP ran over incursions, backed over them, then proceeded to get out of the vehicle and beat them with a hammer. 18 days left on subscription, and jsut to prove a point I have over 25bil isk over my accounts and I WONT be purchasing plex just on principle.
Fix the game, keep customers. Keep going down this route and it will certainly be a neiche game
I am hearing/seeing unsubbing sentiment all over the place. CCP's glacial reactions just turns snowballs into avalanches as they get bogged down by the next Inferno bug/fix. EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |
DarthNefarius
Minmatar Heavy Industries
223
|
Posted - 2012.06.08 06:15:00 -
[82] - Quote
SmilingVagrant wrote:KrakizBad wrote:You still can, you're just getting an appropriate amount of isk for the risk you take. Enjoy. Not that I want to take their side or anything: But lowsec incursions were pretty high risk when pirates were around and they aren't worth doing at all anymore, not due to the payout changes: But to the changes to the incursions themselves/how they spawned etc. Pretty much once you have OTA poisoning it's ruined for the day, so by say: noon eastern time.
The lo/null sec Incursions beore the Incursion NERF were infrequently finished ( believe i or not the lo sec Incursions were completed more often then the NULL SEC ones ) CCP KILLED both of these communities dead & since CCP Affinity closed her thread in Missions & Complexes board not jack has been said about it. CSM7 summit the CSM's didn' bring it up at all & CCP did Goes to show how CSM's are in it or nobody except their respective alliances. At least Mittens brought up the Incursions in stating they couldn't be botted like L4's or other missions before he was thrown under the bus ( like it seems to me Incursions were thrown under the bus ) Unintended Bug Working as IntendedGäó |
DarthNefarius
Minmatar Heavy Industries
224
|
Posted - 2012.06.08 18:04:00 -
[83] - Quote
Simi Kusoni wrote:If you put half as much effort into adapting as you do into whining on the forums you'd probably be one of the richest players in Eve by now.
lol Like any Incursion runner could hope to approach the Tech moon Alliance Director's wallets.
=================================
Sill waiting for some stats of the payouts last month versus bounties & the rest of the ISK faucets CCP Soundwave "Incursions are not a big issue in terms of isk globally" |
DarthNefarius
Minmatar Heavy Industries
230
|
Posted - 2012.06.11 06:24:00 -
[84] - Quote
Disregard That wrote:DarthNefarius wrote:Simi Kusoni wrote:If you put half as much effort into adapting as you do into whining on the forums you'd probably be one of the richest players in Eve by now. lol Like any Incursion runner could hope to approach the Tech moon Alliance Director's wallets. All that ISk came from other faucets though, so who should we blame for that? Well, everybody in a T2 ship, that's who.
Lets just see when CCP finally is forced to reveal the extent of the Dron/Incursion/Meta0 NERFs in the forms of real stats I guess. Maybe they can't really be forced but at some point the numbers will bubble up. Be interesting I imagine theISK faucet numbers are thesame & mineral/alloy numbers are 20-40% less. Take the typical summer deflation in account if there is still inflation then the real equivalent numbers are off the charts
http://memegenerator.net/instance/21816812 |
DarthNefarius
Minmatar Heavy Industries
233
|
Posted - 2012.06.12 05:55:00 -
[85] - Quote
sweetrock wrote:Seriously over nerfed. Reminds me of the mission nurf.
CCP ran over incursions, backed over them, then proceeded to get out of the vehicle and beat them with a hammer. 18 days left on subscription, and jsut to prove a point I have over 25bil isk over my accounts and I WONT be purchasing plex just on principle.
Fix the game, keep customers. Keep going down this route and it will certainly be a neiche game
Don't expect anything soon CCP Soundwave's last DEV blog pretty much confirmed all CCP is fixing is the Beta test of a UI which was forced onto all of Eve and the last seris of fixes for something that was not broken. The day CCP ixes don't suck is the day they start fixing Vaccum cleaners. ( LOL see what the FW 'fix' did to the Amarr? Looks like 8 day old Minmatar characters are making almost as much as Incursion runners were by speedtanking complexes for LP ) http://memegenerator.net/instance/21816812 |
DarthNefarius
Minmatar Heavy Industries
233
|
Posted - 2012.06.12 06:14:00 -
[86] - Quote
double post http://memegenerator.net/instance/21816812 |
DarthNefarius
Minmatar Heavy Industries
237
|
Posted - 2012.06.12 19:17:00 -
[87] - Quote
I'm sorry but the Incursion changes ( rollbacks ) announced in http://community.eveonline.com/devblog.asp?a=blog&nbid=72880 won't address the root of the problem: the new extremely unbalance Override Transfer Array (OTA) sites Until the OTA's are changed the Vanguards will stay as imbalanced as a elephant and an infant on a see saw. Here I think it was said best by another:
Lyron-Baktos wrote:the upcoming changes do not fix the main issue. -making a little bit less isk is not a game breaker -making the influence bar move a little bit slower is not a game breaker
OTA's are the game breaker. It's sad to see 4-6 OTA's just sitting there in a couple of systems because nobody wants to run them. Tweak OTA's so they are more inline with the other VG sites, leave the isk/influence bar where they are at now and I believe that will make most of the people happy
Although I disagree on one point with Lyron: I think that the Influence bar buff needs to be changed for the NULL/LO sec Incursions for those communities to come back because of the logisitcs issues they face http://memegenerator.net/instance/21816812 |
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