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Author |
Thread Statistics | Show CCP posts - 14 post(s) |
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CCP Navigator
C C P C C P Alliance
992
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Posted - 2012.01.24 14:12:00 -
[1] - Quote
EVE Online: Crucible 1.1 has been deployed. This patch brings a number of improvements into EVE Online, including the new Neocom panel, rebalanced assault ships, ability for alliances to join Factional Warfare and numerous UI enhancements. For more information on these changes, please refer to CCP SoundwaveGÇÖs recent dev blog or visit the Crucible feature page.
For full details of this release please check the patch notes.
When reporting issues, please specify which client you are using (Mac or PC). This thread is for reporting issues only; for general feedback please use the Crucible: 1.0 feedback thread here. CCP Navigator -Community Manager |
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Alina Wize
Dreddit Test Alliance Please Ignore
123
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Posted - 2012.01.24 14:13:00 -
[2] - Quote
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Codo Yagari
Yulai Guard 1st Fleet Yulai Federation
26
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Posted - 2012.01.24 14:13:00 -
[3] - Quote
GJ CCP!
http://yulaifederation.net
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Lapine Davion
Aurea Litai Industries
0
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Posted - 2012.01.24 14:16:00 -
[4] - Quote
Right off the bat, the first window that pops up upon logging in says "An new EVE Menu has been added to the Neocom."
I might be wrong, but I think it should read "A new..." |
Sarmatiko
459
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Posted - 2012.01.24 14:24:00 -
[5] - Quote
Quote:All Tech 2 blueprints will no longer have market entries. Any blueprint that's ever been used for manufacturing or research cannot be listed on the market, which is assumed to apply to all T2 BPOs, and having a market entry for them is causing showinfo to have a "view market details" button rather than "find in contracts".
T2 BPO's are still in the market. |
Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
46
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Posted - 2012.01.24 14:28:00 -
[6] - Quote
EULA acceptance time again? << THE RABBLE BRIGADE >> |
Buzzmong
Aliastra Gallente Federation
112
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Posted - 2012.01.24 14:29:00 -
[7] - Quote
New propulsion modules names are screwed up:
Quote:Quad LiF Fueled Booster Rockets" are now known as "Prototype 100MN MicroWarpdrive I "LiF Fueled Booster Rockets" are now known as "Experimental 100MN Afterburner I"
"Catalyzed Cold-Gas Arcjet Thrusters" are now known as "Limited 1MN MicroWarpdrive I" "Cold-Gas Arcjet Thrusters" are now known as "Experimental 1MN Afterburner I"
"Phased Monopropellant I Hydrazine Boosters" are now known as "Upgraded 1MN Microwarpdrive I" "Monopropellant Hydrazine Boosters" are now known as "Limited 1MN Afterburner I"
"Y-T8 Overcharged Hydrocarbon Microwarpdrive" are now known as "Experimental 10MN MicroWarpdrive I" "Y-S8 Hydrocarbon Afterburners" are now known as "Experimental 10MN Afterburner I"
They make even LESS sense than the "current" ones.
Why are the Quad Lif and Lif boosters split between Prototype and Experimental? Why are the Catalyzed Cold-Gas Arc Jet and the Cold Gas Arc Jet split between Limited and Experimental? Same goes for the Monopropellants, why the split between Upgraded and Limited?
At least the Hydrocarbons are both "Experimental" and follow a proper naming convention.
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Ampoliros
Aperture Harmonics K162
11
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Posted - 2012.01.24 14:44:00 -
[8] - Quote
kind of a small thing, of course:
14:38:22 Notify The Sisters Expanded Probe Launcher cannot be manually deactivated in the middle of an operation, it will deactivate without repeating in 3791232 seconds (its activation duration is 15000000 seconds).
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Jarnis McPieksu
Aliastra Gallente Federation
283
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Posted - 2012.01.24 14:48:00 -
[9] - Quote
Ampoliros wrote:kind of a small thing, of course: 14:38:22 Notify The Sisters Expanded Probe Launcher cannot be manually deactivated in the middle of an operation, it will deactivate without repeating in 3791232 seconds (its activation duration is 15000000 seconds).
So, just wait a bit? That's only about 43 days until it will deactivate. And the duration is 173 days 14 hours and a bit... what's the issue here?
Besides, I'm sure the daily downtime will take care of it even earlier! |
Salpun
Paramount Commerce Tactical Invader Syndicate
180
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Posted - 2012.01.24 14:53:00 -
[10] - Quote
Jarnis McPieksu wrote:Ampoliros wrote:kind of a small thing, of course: 14:38:22 Notify The Sisters Expanded Probe Launcher cannot be manually deactivated in the middle of an operation, it will deactivate without repeating in 3791232 seconds (its activation duration is 15000000 seconds). So, just wait a bit? That's only about 43 days until it will deactivate. And the duration is 173 days 14 hours and a bit... what's the issue here? Besides, I'm sure the daily downtime will take care of it even earlier! Good thing i waited to scan better wait lol
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Ampoliros
Aperture Harmonics K162
11
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Posted - 2012.01.24 14:53:00 -
[11] - Quote
Jarnis McPieksu wrote:Ampoliros wrote:kind of a small thing, of course: 14:38:22 Notify The Sisters Expanded Probe Launcher cannot be manually deactivated in the middle of an operation, it will deactivate without repeating in 3791232 seconds (its activation duration is 15000000 seconds). So, just wait a bit? That's only about 43 days until it will deactivate. And the duration is 173 days 14 hours and a bit... what's the issue here? Besides, I'm sure the daily downtime will take care of it even earlier!
Hehe
just to clarify, you can launch probes just fine, it's just the message that seems to be displaying in the wrong units. |
Salpun
Paramount Commerce Tactical Invader Syndicate
180
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Posted - 2012.01.24 14:54:00 -
[12] - Quote
Ampoliros wrote:Jarnis McPieksu wrote:Ampoliros wrote:kind of a small thing, of course: 14:38:22 Notify The Sisters Expanded Probe Launcher cannot be manually deactivated in the middle of an operation, it will deactivate without repeating in 3791232 seconds (its activation duration is 15000000 seconds). So, just wait a bit? That's only about 43 days until it will deactivate. And the duration is 173 days 14 hours and a bit... what's the issue here? Besides, I'm sure the daily downtime will take care of it even earlier! Hehe just to clarify, you can launch probes just fine, it's just the message that seems to be displaying in the wrong units. So they work correctly? |
Rhianna Ghost
Eagle Technologies Avateas Blessed
12
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Posted - 2012.01.24 14:59:00 -
[13] - Quote
Buzzmong wrote:New propulsion modules names are screwed up:
They make even LESS sense than the "current" ones.
Why are the Quad Lif and Lif boosters split between Prototype and Experimental? Why are the Catalyzed Cold-Gas Arc Jet and the Cold Gas Arc Jet split between Limited and Experimental? Same goes for the Monopropellants, why the split between Upgraded and Limited?
At least the Hydrocarbons are both "Experimental" and follow a proper naming convention.
Maybe a little late, but I liked the old ones. Added color.
When I read Module renaming, I thought of the shield resistances at once. Would have been logical to change the Meta 0 to something like "EM Shield resistance" or "Shield EM Hardener". But the Afterburners? Seriously? |
Tres Farmer
Gallente Federation Intelligence Service
56
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Posted - 2012.01.24 15:00:00 -
[14] - Quote
'Station Services' doesn't stay minimised when I re-dock |
marius gabinus
Infinitek Corporation
0
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Posted - 2012.01.24 15:05:00 -
[15] - Quote
Having problems with the new UI in station. I can't click on anything, not ships, windows, or the new Neocom buttons. I can't even spin my ship. If I right click anywhere on the screen, I get the pop-up menu I would expect when right clicking on my ship. It seems that I can ctrl-TAB and switch between windows, but I still can't really select anything with the left mouse button.
Makes this update rather useless, since I can't really do anything! I can't even log off normally because even though I can hit ESC and the window pops up, I can't click on the Quit button. Had to Force Quit the client.
I'm using Mac OS X 10.6.8 on an iMac. |
Ampoliros
Aperture Harmonics K162
11
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Posted - 2012.01.24 15:10:00 -
[16] - Quote
Salpun wrote:Ampoliros wrote:Jarnis McPieksu wrote:Ampoliros wrote:kind of a small thing, of course: 14:38:22 Notify The Sisters Expanded Probe Launcher cannot be manually deactivated in the middle of an operation, it will deactivate without repeating in 3791232 seconds (its activation duration is 15000000 seconds). So, just wait a bit? That's only about 43 days until it will deactivate. And the duration is 173 days 14 hours and a bit... what's the issue here? Besides, I'm sure the daily downtime will take care of it even earlier! Hehe just to clarify, you can launch probes just fine, it's just the message that seems to be displaying in the wrong units. So they work correctly?
Yes, they work correctly. Just the notification when you spam the button is bugged :) |
Jarnis McPieksu
Aliastra Gallente Federation
283
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Posted - 2012.01.24 15:14:00 -
[17] - Quote
Awww... would've been much nicer if the cycle actually was 173 days.
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st0nar
Inception Research Illuminati.
0
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Posted - 2012.01.24 15:16:00 -
[18] - Quote
About the patch
It looks good nice addings like always stuff like the neocom looks cool But i still see a issue like my last post Im playing now for almost 2 and 1/2 years this game and i have a seen a few patches
Some ver nice upgrades PI release was great (really love it) thx ccp
but now it comes my main part of frustrations
for the normal man who plays this game fun and enjoy like all of us but who lives in HI-sec or like others call it "the carebear country" are always the ones getting screwed for the ones who are living in 0.0 land or "the land of the brave" and with the last patch this even got worse.
- YEs the tower uses max fuel but this also means every normal corp living in hi sec now needs 2 get fuel for a tower running at maximum power and max usage when looking at the old system -PI taxes are still insane if u take in consideration the amount u get from a HI sec or even a 0.5 planet if u look at a 0.0 planet
and this are probly only a few issue's latly for ppl who are living in hi sec and trying 2 do their own stuff
or is it because im even a carebear ?
CCP i still love the game
Greetz from a smoking flemish guy
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Hitokiri 'ger
Estel Arador Corp Services
0
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Posted - 2012.01.24 15:20:00 -
[19] - Quote
I downloaded the automatic update and then restarted client........nothing, the banner fires up then the client stops responding. Can't get it to work at all, tried copy pasting an old copy of the client and same thing happened, i saw the login screen but after updating it didn't reappear and the program went unresponsive.
Any ideas apart from a full new dl?, takes me like 20 hrs to download that and I'm in the middle of a char sale
Oh, I'm on Vista btw. |
Skeito
Center for Advanced Studies Gallente Federation
4
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Posted - 2012.01.24 15:23:00 -
[20] - Quote
not so much an issue with this actual patch as it was introduced with the original Crucible.....I still have all show info windows opening in the default top left hand corner and nothing i do will make them open where i want them to. Any idea of an ETA on this as its an absolute PITA. |
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Targ Thiesant
League of Extraordinary Gents Moon Warriors
0
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Posted - 2012.01.24 15:33:00 -
[21] - Quote
CCP Navigator wrote:EVE Online: Crucible 1.1 has been deployed. This patch brings a number of improvements into EVE Online, including the new Neocom panel, rebalanced assault ships, ability for alliances to join Factional Warfare and numerous UI enhancements. For more information on these changes, please refer to CCP SoundwaveGÇÖs recent dev blog or visit the Crucible feature page. For full details of this release please check the patch notes. When reporting issues, please specify which client you are using (Mac or PC). This thread is for reporting issues only; for general feedback please use the Crucible: 1.0 feedback thread here.
Did you fix anything regarding INTEL HD Graphics crashing? I was able to logon to the game, undock and do 3 jumps WITHOUT the graphics crash.. after that it just went downhill and now i have the constant crashing annoyance again.. :( |
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CCP Habakuk
C C P C C P Alliance
155
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Posted - 2012.01.24 15:34:00 -
[22] - Quote
Hitokiri 'ger wrote:I downloaded the automatic update and then restarted client........nothing, the banner fires up then the client stops responding. Can't get it to work at all, tried copy pasting an old copy of the client and same thing happened, i saw the login screen but after updating it didn't reappear and the program went unresponsive. Any ideas apart from a full new dl?, takes me like 20 hrs to download that and I'm in the middle of a char sale Oh, I'm on Vista btw.
Could you try to run the repair tool? You should be able to find it as "Repair" in your Start menu (if you have a standard installation) or you can start repair.exe in the client folder. CCP Habakuk | EVE Quality Assurance
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Yve Steel
INGRUO
0
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Posted - 2012.01.24 15:35:00 -
[23] - Quote
Ola CCP
...nice patching "thumbs up"
However, I think I found an issue (client is PC):
I have an english keyboard and cant use the "." (cent point button) on the numpad anymore to change market orders. Scrolling the mouse button still works to enter cent-values but the point-button is dead.
Best regards Yve |
stoicfaux
681
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Posted - 2012.01.24 15:36:00 -
[24] - Quote
F.O.F. missiles didn't get the standardized missile names.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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John Maynard Keynes
Science and Trade Institute Caldari State
2
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Posted - 2012.01.24 15:44:00 -
[25] - Quote
CCP Habakuk wrote:Hitokiri 'ger wrote:I downloaded the automatic update and then restarted client........nothing, the banner fires up then the client stops responding. Can't get it to work at all, tried copy pasting an old copy of the client and same thing happened, i saw the login screen but after updating it didn't reappear and the program went unresponsive. Any ideas apart from a full new dl?, takes me like 20 hrs to download that and I'm in the middle of a char sale Oh, I'm on Vista btw. Could you try to run the repair tool? You should be able to find it as "Repair" in your Start menu (if you have a standard installation) or you can start repair.exe in the client folder.
Was it intendet that the new inul. fields (Pith C-Type) drop in High Sec Plexes (4/10)? They are identic with Kaikka's Invul Field which is worth 2.7 Billions. Overpayed incusions are nothing against that.
Oh and try to link this the Pithum C-Type Invulnerability Field and click on it. Then read the text. It is wrong... |
tofucake prime
The Hatchery Team Liquid
42
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Posted - 2012.01.24 15:47:00 -
[26] - Quote
I updated and EVE PC said something about a bad timestamp (expected 2011.21.01 got 2011.11.01 or something) and I had to run repair tool. Ran repair tool. Said everything was fixed. Ran EVE, same error. Back to reinstalling~~~
also the forum still eats posts which afaic is an issue |
Skeito
Center for Advanced Studies Gallente Federation
4
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Posted - 2012.01.24 16:01:00 -
[27] - Quote
I no longer hear a click when activating modules, was this removed for a reason?
PC XP |
Seleia O'Sinnor
Drop of Honey
154
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Posted - 2012.01.24 16:14:00 -
[28] - Quote
After hittin finalize for a recustomization of a character's photo the client froze in that last view, while the character was still moving, I could not click on any control. The menu was showing up after hittin escape. The new picture was saved though after restarting the client. Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |
Myth'or Cordalan
Cordalan Enterprises
0
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Posted - 2012.01.24 16:14:00 -
[29] - Quote
The search function in the assets window is broken. Combined search with minimum number of items within a specified region (min:500 region:everyshore) gives all my items everywhere. |
Valinar
Bottom of the Barrel
0
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Posted - 2012.01.24 16:16:00 -
[30] - Quote
I am receiving an error message whenever I start the client after patching, I'm unable to install client update #1, and repair.exe is unable to resolve the problem. I'm running the client on Windows 7 64bit. Do I need to download and reinstall the entire client?
The details...
After patching, when I start the client I get:
Microsoft Visual C++ Runtime Library
Runtime Error!
Program: C:\Program Files (x86)\CCP\EVE\bin\ExeFile.exe
R6034
An application has made an attempt to load the C runtime library incorrectly. Please contact the application's support team for more information.
After clicking OK in this dialog the application appears to start successfully and reports version "7.21.334648 (334471)".
If I run repair.exe (which reports version 3.39) I get the message "Completed successfully. The EVE Online client was successfully repaired" and log:
Restoring folder: "C:\Program Files (x86)\CCP\EVE" Checksum Database: "-ChecksumDB at 'C:\\Users\\XYZ\\AppData\\Local\\CCP\\EVE\\C_PROG~2\\checksums'-" Build folder info: __name__: main version: 7.21 build: 334471 codename: EVE-EVE-TRANQUILITY region: ccp cryptopack: CryptoAPI sync: 334471 branch: //depot/games/branches/release/EVE-TRANQUILITY/eve appname: EVE usescriptindexfiles: 1 socketio: iocp role: client aid: 0 server: Tranquility port: 26000 edition: premium Repair URL: "http://cdn1.eveonline.com/334471/RepairData_334471.dat" Client Directory: "C:\Program Files (x86)\CCP\EVE" Caching disabled RestoreFolder input values: folder = 'C:\\Program Files (x86)\\CCP\\EVE' url = 'http://cdn1.eveonline.com/334471/RepairData_334471.dat' hashdb = -ChecksumDB at 'C:\\Users\\XYZ\\AppData\\Local\\CCP\\EVE\\C_PROG~2\\checksums'- safemode = False datapiles = () downloadFolder = None cleanupDownloadData = True downloadThreads = 5 whitelist = [] ignore = [] (1/7) Downloading index: Initializing ... (1/7) Downloading index: 100.0%, 566.76 KB/566.76 KB, 91.65 KB/s, 00m03s (2/7) Hashing files: Initializing ... (2/7) Hashing files: 100.0%, 00m00s Deleting folder: "C:\ProgramData\CCP\EVE" Complete Total Runtime: 0h00m04s
Restarting the game client after running repair.exe produces the same error dialog as before (containing code R6034) and after clicking OK and allowing the application to start I get a notification about "Crucible 1.1 Client Update #1". After clicking OK the update is downloaded and I get the message "The client update has been installed. The client will now restart." But, after restarting I get the R6034 error again. If use repair.exe again, the client update notification is once again shown suggesting that I am unable to install client update #1.
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