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Thread Statistics | Show CCP posts - 3 post(s) |
VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.22 13:51:00 -
[1]
I have been a Blood Raiders supporter since the first week of playing almost 3 years ago. But due to the move of Blood Raiders to delve I lost access to do missions for them.
So I did what all new players do, did empire missions. Now my standings with them are screwed for life.
CCP calls it an exploit to fail storylines with thier enemy factions. That is about the most rediculous thing I have heard! If working for Caldari State screwed my standings with Blood Raiders, then killing my standing with Caldari State should gain me standing with Blood Raiders.
Calling that an exploit is moronic at best.
So does that mean if you start this game as a carebear, doing missions for the agents the tutorial starts you with, then you are permanently screwed from doing any pirate faction missions from then on?
I thought this was supposed to be a game, you expect people to be empire players for the rest of thier life or do you want to make a game that allows the players to change thier goals after doing that same stupid things for 3 years?
Seems like the answer is simple, why cant CCP see the logic in the fact that some people may not want to missions in Empire for the rest of their life. Am I the exception? A person who started in empire, then deciding later to move to 0.0?
Is this not what CCP expects from just about every long term player? Or maybe CCP wants people to get bored with the game after a while and quit playing. Well if thats the case then I guess my role playing plans are over and I need to find another game to play.
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Benn Helmsman
Caldari Dark Prophecy Inc.
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Posted - 2007.10.22 13:54:00 -
[2]
Well how screwed is your standing? Maybe you can bring it back up with social skill far enough to start lvl 1 missions again (which should take only -2 if i remember that right)
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.22 13:59:00 -
[3]
Edited by: VampireZIM on 22/10/2007 14:00:03 Nope, even with Diplomacy 5, there is no way to fix faction as low as mine. I have petitioned it and after going through every option. The final answer was, that it is impossible to fix the standing.
I even offered to have all standings dropped to ZERO. I dont mind starting over on my standings with the corps I need it with. The answer was no, they cant adjust my standings in any way.
The only way listed in the forums was to do storylines with thier enemies and fail them, I did that with about 5 storyline missions. It dropped my standings with the empire factions, but nothing changed towards the pirate factions.
Then I get the answer that, doing that was considered an expoit and "fixed".
There is no other option for me now without CCP intervention, either by "UN-FIXING" that stupid supposed exploit or adding another way of bringing up negative standings.
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.22 14:03:00 -
[4]
When I started doing Caldari Navy missions, I thought since my Blood Raiders Corp standing was good, that I wouldnt ever have trouble taking Blood Raiders missions later. I have avoided every single mission towards Blood Raiders, often resulting in me having to wait 4 hours for the next.
I have done just about everything I could possibly do in order to not have it come to this and now I end up screwed anyway.
I just dont think this is the right way to handle standings. Its designed to screw everyone who does empire missions from ever doing pirate faction missions. Its rediculous when they know that empire players are eventually going to want to take up residence in 0.0.
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sg3s
Caldari O.W.N. Corp FREGE Alliance
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Posted - 2007.10.22 14:05:00 -
[5]
Edited by: sg3s on 22/10/2007 14:06:44 It's stupid there isn't an option to get up your standing for factions that don't like you. Well I think this calls for a new nice feature wich could be put on in space agents. Have agents from these factions in their own space or maybe just their main solar systems, then spawn some caldari navy on them or something, their enemies, and protect the agent in that belt, now lets suppose that if your standing is say -5 now (it being lower earlyer), after killing x ammount of npcs to protect the agent the agent will tell you he has a mission for you wich is ofcourse a dreadfull ammount of ****ty jobs to prove your loyalty to the faction, pays near to nothing but it does bring up standing little by little.
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Benn Helmsman
Caldari Dark Prophecy Inc.
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Posted - 2007.10.22 14:08:00 -
[6]
There is another skill, Criminal Connections.
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.22 14:10:00 -
[7]
Or something even simpler would be either adjusting pirate factions along with empire faction standings. Even bringing faction standing along with doing Blood Raiders missions. I think its great that they added the gang complete. Why cant you just gain faction from gang completing missions with someone with Blood Raiders standing.
I dont think its too much to ask, I am not asking for free standing, I just want the oppertunity to work towards fixing it.
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.22 14:11:00 -
[8]
Criminal connections doesnt take effect, Diplomacy out ranks it or something, because I have both skilled and it only takes the Diplomacy skill into effect.
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sg3s
Caldari O.W.N. Corp FREGE Alliance
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Posted - 2007.10.22 14:12:00 -
[9]
Originally by: VampireZIM Or something even simpler would be either adjusting pirate factions along with empire faction standings. Even bringing faction standing along with doing Blood Raiders missions. I think its great that they added the gang complete. Why cant you just gain faction from gang completing missions with someone with Blood Raiders standing.
I dont think its too much to ask, I am not asking for free standing, I just want the oppertunity to work towards fixing it.
Just failing missions with the oposing faction would just be too easy geheheh.
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.22 14:15:00 -
[10]
Edited by: VampireZIM on 22/10/2007 14:15:38 Well its not about the ease. The fact is that you spend all this time getting that faction up. Destroying it should offset the damage that was done in gaining it.
The enemy of my enemy is my friend... If I start making enemies of Caldari State, then Blood Raiders should consider me a friend.
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sg3s
Caldari O.W.N. Corp FREGE Alliance
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Posted - 2007.10.22 14:18:00 -
[11]
Originally by: VampireZIM Edited by: VampireZIM on 22/10/2007 14:15:38 Well its not about the ease. The fact is that you spend all this time getting that faction up. Destroying it should offset the damage that was done in gaining it.
The enemy of my enemy is my friend... If I start making enemies of Caldari State, then Blood Raiders should consider me a friend.
Well it would be nice if it worked like this, even IF the gain is very little. Though in player alliances vs player alliances this doesn't exactly work always, experience lol.
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.22 14:22:00 -
[12]
Sure it does, hire Mercs to hit your enemies. They see how well the mercs did against them. They could easily hire them to come after you once the war dec has ended.
A really cool way of doing it would to have covert pirate faction agents in empire. Sort of like cosmos agents where you could take missions against the controling faction for that system.
But since I am sure CCP is busy working on ther things, it would be very simple to just add a little faction for every gang complete. Then as your CORP standing goes up, your faction goes up.
This is obviously already in effect for the opposite, I never take Blood Raiders missions, but just working for Caldari State has screwed my faction. Why cant it go the other way, there simply is no reason.
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Ellaine TashMurkon
CBC Interstellar
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Posted - 2007.10.22 15:56:00 -
[13]
Edited by: Ellaine TashMurkon on 22/10/2007 15:56:04 Add standing for killing players with negative standing - basically, mission runners and ratters :) You want to become a freind of Sansha Nation? Kill ratters in Sansha regions, they should have about -5 to Sansha. And killing random mission runners would likely earn standing to all pirate fractions.
Simple and enjoyable :D
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.22 23:43:00 -
[14]
Hehe, that would definitly be in the spirit of role playing. Why not have pirate faction standings linked to CONCORD somehow, they are enemies of CONCORD, why not give a bonus to all pirate factions when you lose sec status.
Not alot of standing, but at least enough to repair your standing beyond skills to allow you to at least take Lv1 agents.
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Manfred Rickenbocker
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Posted - 2007.10.23 08:04:00 -
[15]
Even better: they are pirates after all right? Pay them off! The one thing I agree is that Eve is sorely lacking is a way to feasibly change standings. Pirates (realistically) desire something of value that they one way or another cannot obtain without help or are in dire need of ISK at all times. Theoretically, they should have a method to pay for favor. Since they are pirates they are supposed to be a secretive bunch; hence you should not be able to do missions for them without going through some sort of initiation first anyway and prove trustworthy. I do see two issues with this: a) people with massive amounts of ISK start slinging their standings around in screwy ways without consequences and b) (from a roleplay standpoint) the Blood Raiders are a religious 'folk who obviously dont care if you like them or not.
Back to your problem, have you tried working for a pirate faction that likes the Blood Raiders and does not hate you? The pirate factions pretty much work in a similar fashion to empire: some like each other, some don't. Ironically, the Blood Raiders are pretty much disliked by the other factions, but I think there are one or two exceptions. Instead of doing Caldari State missions (which is allied with Amarr, and hates Blood Raiders) you should probably have gone Gallente or Minmatar.
Side note: maybe as a form of LP store reward for the pirate factions, they help you 'fix' certain standings towards other pirates, factions, or even Concord (with enough grease). Nothing like giving you +10, but rather making you less negative.
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.23 08:26:00 -
[16]
As for working with friendly factions in order to gain standing with Blood Raiders. The problem is that as you ruin your faction with the Blood Raiders, you also ruin the standing with Gurista and Sansha, thier ONLY friends.
This is the problem, as it stands there is absolutely no possible way of reversing it.
On the other hand their are about 100 ways I can think of, off the top of my head, that this could be fixed, the only problem is that CCP doesnt seem very interested in fixing it at all.
Instead they only seem to be looking for every possible way to make it impossible, like calling it an exploit, by reversing it the same way ruined it.
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Janjan Jansen
Amarr The Ninja Coalition
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Posted - 2007.10.23 09:16:00 -
[17]
The opposite Pirate factions do have a thrid group called "The Syndicate" which doesn't have NPC's to fight against and you can go to a maximum of -2.5 from there you can work your way up to get them higher and with storyline missions you get Angel and serpentis standings up as well. I think something like this needs to be introduced to help with Blood Raiders and friends as well.
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.10.23 09:27:00 -
[18]
I don't think failling missions is the right way. Read it again : 'fail'... Why would blood raiders want someone who fails missions for their ennemy? Failling just means you are bad, there's no other explanation.
The only good way to raise a standing is to work for allies. Yeah, allies are few in the view of the blood raiders, but if you screwed the standings with all pirate factions, then, there are no good reason for them to appreciate you. Just think the thousands of ships they (and their allies) lost to you. -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |
Kittamaru
Gallente Ceptacemia Fallout Project
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Posted - 2007.10.23 10:05:00 -
[19]
COME ON CCP! For GODS sake fix this!
I have wanted to run missions for pirate factions for a while... but I have awesome Gallente standing.
I want some pirate modules... but I have no way of getting them except buying them now :(
Why must it be that you have no way a all of repairing standings with them?
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2007.10.23 10:11:00 -
[20]
Gee, devastate countless thousands of pirate ships and suddenly the Blood Raiders don't trust you. Anyway, only way I can think of with standings that borked are to gang with somebody running Blood Raider missions and take a cut of the standings increase.
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CCP Greyscale
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Posted - 2007.10.23 10:29:00 -
[21]
There is something of a hole in the mechanics here, and it's something we're probably going to look at in the next major expansion after Trinity.
However, in the meantime there is a way to get yourself back into the Empires' good graces, although it does require a fair bit of bootwork. Find a character (friend or alt) who can run missions for the faction you want to run missions for. Gang yourself up with them, help them finish the missions and make sure they always finish it as a gang mission. Important missions won't help you any as those standings aren't shared, but for normal run-of-the-mill missions the corporate standing boost you get from completing it WILL be shared between the mission completer and you. This allows you to build up your corp standing with that corp until you have access to their easiest agent, at which point you can get your foot back on the ladder and start grinding up faction standing on your own using important missions.
Like I said, it's not an easy path, but it is there.
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Chruker
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Posted - 2007.10.23 11:35:00 -
[22]
Originally by: CCP Greyscale There is something of a hole in the mechanics here, and it's something we're probably going to look at in the next major expansion after Trinity.
However, in the meantime there is a way to get yourself back into the Empires' good graces, although it does require a fair bit of bootwork. Find a character (friend or alt) who can run missions for the faction you want to run missions for. Gang yourself up with them, help them finish the missions and make sure they always finish it as a gang mission. Important missions won't help you any as those standings aren't shared, but for normal run-of-the-mill missions the corporate standing boost you get from completing it WILL be shared between the mission completer and you. This allows you to build up your corp standing with that corp until you have access to their easiest agent, at which point you can get your foot back on the ladder and start grinding up faction standing on your own using important missions.
Like I said, it's not an easy path, but it is there.
I wish there was a Bribe option you could use to get missions from hostile agents.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Speedup IGB table rendering |
Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.10.23 13:01:00 -
[23]
Now I understand why it didn't share the standing in the storyline... -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |
VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.23 13:09:00 -
[24]
Originally by: CCP Greyscale There is something of a hole in the mechanics here, and it's something we're probably going to look at in the next major expansion after Trinity.
However, in the meantime there is a way to get yourself back into the Empires' good graces, although it does require a fair bit of bootwork. Find a character (friend or alt) who can run missions for the faction you want to run missions for. Gang yourself up with them, help them finish the missions and make sure they always finish it as a gang mission. Important missions won't help you any as those standings aren't shared, but for normal run-of-the-mill missions the corporate standing boost you get from completing it WILL be shared between the mission completer and you. This allows you to build up your corp standing with that corp until you have access to their easiest agent, at which point you can get your foot back on the ladder and start grinding up faction standing on your own using important missions.
Like I said, it's not an easy path, but it is there.
That doesnt work, I already have good Blood Raiders CORP standing. The requirements say I must have at least -2.0 Corp, Faction AND Personal standing. So I could have +10.0 with Blood Raiders Corp and I still couldnt touch the lowest level agent.
Doing Blood Raiders missions with gang complete does NOT do anything for my faction.
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Zaila
Royal Amarr Institute
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Posted - 2007.10.23 14:51:00 -
[25]
Originally by: VampireZIM
Originally by: CCP Greyscale There is something of a hole in the mechanics here, and it's something we're probably going to look at in the next major expansion after Trinity.
However, in the meantime there is a way to get yourself back into the Empires' good graces, although it does require a fair bit of bootwork. Find a character (friend or alt) who can run missions for the faction you want to run missions for. Gang yourself up with them, help them finish the missions and make sure they always finish it as a gang mission. Important missions won't help you any as those standings aren't shared, but for normal run-of-the-mill missions the corporate standing boost you get from completing it WILL be shared between the mission completer and you. This allows you to build up your corp standing with that corp until you have access to their easiest agent, at which point you can get your foot back on the ladder and start grinding up faction standing on your own using important missions.
Like I said, it's not an easy path, but it is there.
That doesnt work, I already have good Blood Raiders CORP standing. The requirements say I must have at least -2.0 Corp, Faction AND Personal standing. So I could have +10.0 with Blood Raiders Corp and I still couldnt touch the lowest level agent.
Doing Blood Raiders missions with gang complete does NOT do anything for my faction.
I did this last night for awhile. Works just fine but is just slow.
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Manfred Rickenbocker
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Posted - 2007.10.23 15:12:00 -
[26]
Originally by: CCP Greyscale There is something of a hole in the mechanics here, and it's something we're probably going to look at in the next major expansion after Trinity.
Any idea what the solution to this hole might be?
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Kreila
Minmatar The Shambling Horde
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Posted - 2007.10.23 15:14:00 -
[27]
I have been fixing standings for my friends for some time now. Just gotta come with me and be patient, gotta befriend me somehow tho :P
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CCP Greyscale
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Posted - 2007.10.23 16:20:00 -
[28]
Originally by: VampireZIM
Originally by: CCP Greyscale There is something of a hole in the mechanics here, and it's something we're probably going to look at in the next major expansion after Trinity.
However, in the meantime there is a way to get yourself back into the Empires' good graces, although it does require a fair bit of bootwork. Find a character (friend or alt) who can run missions for the faction you want to run missions for. Gang yourself up with them, help them finish the missions and make sure they always finish it as a gang mission. Important missions won't help you any as those standings aren't shared, but for normal run-of-the-mill missions the corporate standing boost you get from completing it WILL be shared between the mission completer and you. This allows you to build up your corp standing with that corp until you have access to their easiest agent, at which point you can get your foot back on the ladder and start grinding up faction standing on your own using important missions.
Like I said, it's not an easy path, but it is there.
That doesnt work, I already have good Blood Raiders CORP standing. The requirements say I must have at least -2.0 Corp, Faction AND Personal standing. So I could have +10.0 with Blood Raiders Corp and I still couldnt touch the lowest level agent.
Doing Blood Raiders missions with gang complete does NOT do anything for my faction.
Hmm. Just checked this out on the internal server and you're right - there's a separate check if any of your relevant standings go below -2.0 effective. Hmm.
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VampireZIM
Blood Raiders Dominion BLOOD EMPIRE
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Posted - 2007.10.24 18:05:00 -
[29]
A very simple fix would be to set it similar to other corps. I noticed that the top R&D agent for Kaalakiota.
You need a minimum effective corp standing of at least 3.30, in addition to an effective faction, corp or personal standing of at least 5.30 to use this agent.
Wouldnt it be simple to require something like -5.0 faction and -2.0 corp? Then you could fix your faction with skills and gang complete to bring up your corp.
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CCP Greyscale
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Posted - 2007.10.24 18:53:00 -
[30]
Like I said, there's a separate check if any relevant standing drops below -2.0 - if you had an effective of -2.0 or lower to caldari you'd be seeing exactly the same thing. We may look at making a change in this area, but not for Trinity at least unfortunately.
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