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Gmoorick
R.u.S.H. Red Alliance
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Posted - 2007.10.25 07:29:00 -
[91]
Edited by: Gmoorick on 25/10/2007 07:29:55 /sighned while i'm not a myrm flier I think 75 bandwidth is crap. Myrm get its high dps only in really close range and with all drones active. Strike 1 drone and it'll be killed or scooped for regen. Imho drake (less dps then close combat bc, but strikes up to 60km and got insane tank) and hurricane (both arti and close) are much better ships for gangs and myrm was better for solo and really small gangs. With 3 heavy drones (or 2 heavies 2 meds 1 light) it's a trash.
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Rabajaba
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Posted - 2007.10.25 07:48:00 -
[92]
Nerf Drake then. There is no BCs which can defeat even it's PASSIVE tank. Nerf vagabond, it's not normal ship. Not every interceptor can get it. Minmatar always has a speed like race feature. Caldari always has no tracking misslies and passive tank. Ammar always were good tanker with crazu beam lasers. And gallente always were best damage dialer in close range.
It would be better, if you left 2-3 turret slots on myrmi.
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Kibagami Jubey
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Posted - 2007.10.25 09:00:00 -
[93]
/signet
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Vort X
EON Order Te-Ka
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Posted - 2007.10.25 09:14:00 -
[94]
Edited by: Vort X on 25/10/2007 09:16:15 Myrm has decent dps only at 1km. Keep out of it's range and kill the ogres ffs, then it's a sitting duck. Overpowered eh?
/signed
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WAuter
Gallente
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Posted - 2007.10.25 09:47:00 -
[95]
Originally by: Eleana Tomelac Guys, are you just stating that the myrmidon should have more firepower than the ishtar? As in -ishtar gets 3*1.25 turrets and 5 heavy drones -myrmidon gets 6 turrets and 5 heavy drones
This sounds quite wrong...
Who talks about firepower? I usually fit 2 salvagers and 2 tractor beams!
No change plz
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Razor Jaxx
Minmatar Cosmic Odyssey
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Posted - 2007.10.25 09:50:00 -
[96]
Yeah, let's all create dumbass petitions with no constructive argumentation whatsoever.
After all, blackmail seems to work just fine.
So, bring back the following, or I will cancel my 279 accounts :
- Dual oversized AB Mallers - 7/8 heat sink Gankageddons - Dual MWD Ravens - Tempest alphastrike with insta-tracking of small targets - 18 km/s Nanophoons (and all their offspring) - NosDomis - Old-school Gallente drone bays (15 ogre IIs YEAH) - Cap relays that don't nerf shield boosters - Cruise Kestrels (no I don't mean Manticores) & Rifters - Plated Thoraxes w/ oversized drone bays - 5sec-cycle pulse jamming (not chance-based)
Thank you.
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Gypsio III
Darkness Inc.
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Posted - 2007.10.25 10:01:00 -
[97]
Not signed.
No single aspect of the Myrm made it overpowered, as such, not even the 1000 DPS possible. The problem is that it's arguably the best BC at doing anything.
Best gank BC? Yes. Best tank BC? Passive shieldtanked with AC and drones, arguably. Best sniper BC? Yes. Best nano BC? Arguably so. A Hurricane may be faster, but drones get round the tracking problems. Best ewar BC? Five midslots for ewar, along with tank and gank. Yes.
And don't blather on about short-range blasters, when everyone fits MWD and web, range is largely a non-issue.
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Presidente Gallente
Pirate Hunters Inc Exa Nation
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Posted - 2007.10.25 11:49:00 -
[98]
Edited by: Presidente Gallente on 25/10/2007 11:50:24
Originally by: Gypsio III Not signed.
No single aspect of the Myrm made it overpowered, as such, not even the 1000 DPS possible. The problem is that it's arguably the best BC at doing anything.
Best gank BC? Yes. Best tank BC? Passive shieldtanked with AC and drones, arguably. Best sniper BC? Yes. Best nano BC? Arguably so. A Hurricane may be faster, but drones get round the tracking problems. Best ewar BC? Five midslots for ewar, along with tank and gank. Yes.
And don't blather on about short-range blasters, when everyone fits MWD and web, range is largely a non-issue.
You all forget one detail here: Drones are the damage. A Myrm without drones is dead. Period. It's all about experience, coolness and tactics in PvP. In most battles no one tried even to attack my drones. Big mistake. So do not wonder when Ogre II hit hard and take you out.
A passive shield Myrm tanks great. That's correct but it can't tackle and run. So it's just a gang ship and it makes no sense to use it in 1v1.
Overall again: this ship rocks with high skills trained over months. But it can't take out a similar skilled BS with ease. I would say depending on the focus on skills a Myrm will loose in most cases if the BS pilot is not stupid fitted.
The real DPS power you will get with t2 skills, BC5, more drone skills to 5 like Drone Interfacing ... which takes ages.
The drones have one weak point compared to guns. You can kill them. So I see really no frakking reason here why to nerf that ship. We have the old problem here: learn, adapt, SKILL [!!!] and train combat and do not +whine½ when a 30 Million SP Myrm pilot took down a 10 Million BS noob.
My presidential pov as a long time Myrm pilot. I don't see really big advantages for that ship compared to other ships.
Pres G +++ JOIN PAP +++ |
Lionel Redstar
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Posted - 2007.10.25 12:15:00 -
[99]
And pls, stop comparing Myrm with the Ishtar. They are diferent ship types. + the Ishtar have great damage resists from being a T2 ship. Resists that can be reached on a myrm only using some (many) slots. And what good will be the drones bonuses for the myrm (Battlecruiser Skill Bonus: 10% increase to drone hitpoints and damage dealt by drones) if you will gonna nerf exactly THE BONUSES ?
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Katier
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Posted - 2007.10.25 12:21:00 -
[100]
Originally by: Nuelon but harbinger dont has drone bonus...
Nore does a harby ( annoyingly ) have spares. IMO the Harby should be 50/100 not 50/50.
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Lillandra Peregrine
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Posted - 2007.10.25 13:31:00 -
[101]
/signed
c'mon ccp. the myrm's good as it is. frankly this 'nerf' to the myrm's drones using the new bandwidth feature is a bit underhanded and offensive. I thought it was supposed to 'improve' drone ships?
Fix ships that are lacking with new features/improvements/tweaks. Don't nerf good ships!
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MTX PT
New European Regiment Pax Atlantis
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Posted - 2007.10.25 13:31:00 -
[102]
/Signed
That nerf it's too much.
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rafaman
New European Regiment Pax Atlantis
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Posted - 2007.10.25 13:35:00 -
[103]
/Signed
This nerf kills Myr as a decent BC. Please reconsider the bandwith.
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Ankerr Feranniss
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Posted - 2007.10.25 15:23:00 -
[104]
/signed
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Andre Coeurl
Gallente TOHA Heavy Industries Brutally Clever Empire
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Posted - 2007.10.25 16:03:00 -
[105]
/signed! --- --- ---
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Eka Maladay
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Posted - 2007.10.25 16:22:00 -
[106]
/sighed
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Dark Flare
Caldari Corpus PCG The State
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Posted - 2007.10.25 16:38:00 -
[107]
Originally by: Presidente Gallente Edited by: Presidente Gallente on 25/10/2007 11:50:24
Originally by: Gypsio III Not signed.
No single aspect of the Myrm made it overpowered, as such, not even the 1000 DPS possible. The problem is that it's arguably the best BC at doing anything.
Best gank BC? Yes. Best tank BC? Passive shieldtanked with AC and drones, arguably. Best sniper BC? Yes. Best nano BC? Arguably so. A Hurricane may be faster, but drones get round the tracking problems. Best ewar BC? Five midslots for ewar, along with tank and gank. Yes.
And don't blather on about short-range blasters, when everyone fits MWD and web, range is largely a non-issue.
You all forget one detail here: Drones are the damage. A Myrm without drones is dead. Period. It's all about experience, coolness and tactics in PvP. In most battles no one tried even to attack my drones. Big mistake. So do not wonder when Ogre II hit hard and take you out.
A passive shield Myrm tanks great. That's correct but it can't tackle and run. So it's just a gang ship and it makes no sense to use it in 1v1.
Overall again: this ship rocks with high skills trained over months. But it can't take out a similar skilled BS with ease. I would say depending on the focus on skills a Myrm will loose in most cases if the BS pilot is not stupid fitted.
The real DPS power you will get with t2 skills, BC5, more drone skills to 5 like Drone Interfacing ... which takes ages.
The drones have one weak point compared to guns. You can kill them. So I see really no frakking reason here why to nerf that ship. We have the old problem here: learn, adapt, SKILL [!!!] and train combat and do not +whine½ when a 30 Million SP Myrm pilot took down a 10 Million BS noob.
My presidential pov as a long time Myrm pilot. I don't see really big advantages for that ship compared to other ships.
Pres G
So you're saying this nerf will be terrible because your BC won't be able to kill BS anymore?
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Dzajic
Gallente
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Posted - 2007.10.25 16:53:00 -
[108]
Yeah, sure, in EFT, with all skills at 5, with implants and rigs, with T2 blasters with T2 ammo, and 5 bonused Ogre IIs, Myrm had way too much DPS.
First, removal of drone shield recharge on scoop is a huge nerf to drones. And when fitting 5 Ogre IIs, Myrm has no spares. Second, all that damage is at 1500m distance, as thats the distance to scoop drones, out of that and those drones die, and DPS falls.
But OK, all in all, with crazy skills and in gank mode, Myrm and Eos had a lot of DPS. But think about what you had done?
5 Hammerheads II do way to little damage.(For a drone specializing BC) And the crazy combo of 2H 2M and 1L drone will fly like bunch of headless flies. This cuts Myrm DPS too much. 80 or 95 and loosing two or three turret hardpoints (not highs) would have been enough.
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Futher Bezluden
Minmatar ORIGIN SYSTEMS Atlas Alliance
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Posted - 2007.10.25 17:03:00 -
[109]
Edited by: Futher Bezluden on 25/10/2007 17:06:52
Originally by: Minith Jin /Unsigned
DPS is more balanced imo, gives me more reason to fly other ships (ie, why ishtar when I could get a myrm for 1/4 of the price and less skills).
Also with 5 hammerhead IIs and your ~500 dps with blasters, you're opponent will be spending a lot of time working through 3 waves of them, which is time he's not shooting at you.
Does sort of *****it for ratting though
/unsigned as well. Myrm isn't a BS, nor a HAC, it's a Tier 2 BC. It doesn't do as much damage as before, but the ship is built to last in an engagement. There are other setups for a Myrm than nos/neut with damage drones. Get creative. THUKKER -Be Paranoid
Skeet Skeet L33t |
Cyberus
Caldari Wreckless Abandon Triumvirate.
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Posted - 2007.10.25 17:48:00 -
[110]
Originally by: Rabajaba Nerf Drake then. There is no BCs which can defeat even it's PASSIVE tank. Nerf vagabond, it's not normal ship. Not every interceptor can get it. Minmatar always has a speed like race feature. Caldari always has no tracking misslies and passive tank. Ammar always were good tanker with crazu beam lasers. And gallente always were best damage dialer in close range.
It would be better, if you left 2-3 turret slots on myrmi.
Well CCp just cut the cord from the server and burn your HQ to the ground.
All problems solved :).
Guys SHIPS are curently in testing so YOU CANT SAY its nerfed what you can do is give feedback with information what can be better and more looks like balanced for that tipe of ship, so dont start damn petitions before its even happence.
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Acci'De
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Posted - 2007.10.25 18:16:00 -
[111]
Please dont nerf Myrmidon. it'll be not a BC((
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voidvim
Minmatar Genco Interstellar Alcohol Conglomerate
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Posted - 2007.10.25 18:22:00 -
[112]
Myrmidon is getting nerf because it is used to gank in 0.5+
- risk Vs reward is to good
- it's insurable
- relatively cheap
- needs very little fitting
- has high dps that concord has problems stoping
CCP has made a lot of small changes over the years to make high sec ganking hard but still posible.
If you want the Myrmidons not to be nerfed the community needs to suggest changes to stop it being abused for high sec ganking.
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Dzajic
Gallente
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Posted - 2007.10.25 18:32:00 -
[113]
Suggestions? OK. Lower grid and CPU a bit, so it cant fit a rack of blasters or ACs. Remove one turret slot or two. Maybe remove one mid or low, but just maybe. Some of those things combined, but not all, could balance it, with leaving it with 125MB/s. Nerf Myrms shield so it cant passive tank like it can. Perhaps a moderate amount of above for 80-90MB/s bandwith, and all of above for 125?
Regarding the "BS weapon on a BC". Domi has a large nice bay for replacements, and large hybrid bonus. So they are not making same damage. Now drones will be more easy to pop, so bay size means a lot. Drake in famous passive mega tank uses a lot of BS intended modules and no one argues.
And when you're at it, change Eos completely. Drop it to 4 guns, remove drone bay size bonus, give 200 or 250 sized bay, and drone damage bonus. And 125MB/s bandwidth. Astarte is a blaster boat, now Eos is nothing. And change its warfare link bonuses so it can be usefull.
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Valerax Orion
Fourth Circle Total Comfort
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Posted - 2007.10.25 18:39:00 -
[114]
Originally by: Mandarth Balances out the Myrmidone which can outdamage Most Tier 1 BS
/unsigned
If you have decent skills (And I mean bloody amazing tbf) a drake will maybe not out-damage but outlast a t1 battleship. I've been engaged in mine by even ravens and won simply because my tank was able to hold out against his cruises and my damage overcame his tank, and that was an '05 player.
Principle with the myrm is much the same, enough skills and set up right, yeh it'll outdamage a T1BS.
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Andreya
Murder-Death-Kill
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Posted - 2007.10.25 18:54:00 -
[115]
/unsigned myrm made the vex, ishtar, brutix, and even the domi when it came to cost pretty obsolete. now you will have a BC in line with the other BCs, this isnt a nerf. its a balance _________________________________________________________ Only once you've lost everything, are you free to do anything. |
Detur Digniori
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Posted - 2007.10.25 21:33:00 -
[116]
\signed
Myrm had only five heavy drone in the form of the basic weapon which could be lost having left the ship without protection and fire power, it was balace (use smart), is true droner ship. And now it is equal to the Arbitrator (see them with 150m dronbay and bonuses). It is validity?
Brut On this background it looks more firepowered, and its tir2 BC ?
If will make so Myrm will die as BC, being and so not especially popular (we compare quantity Drake, Hyric and Harb)
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Detur Digniori
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Posted - 2007.10.25 21:38:00 -
[117]
i think, one of high slot may be cuted..... but not drones
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Detur Digniori
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Posted - 2007.10.25 21:41:00 -
[118]
For validity I suggest to cut off on 2-highslots from all others tir2 BC.... Then it will be fair!
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Tral Kul
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Posted - 2007.10.25 22:18:00 -
[119]
Originally by: Rabajaba Nerf Drake then. There is no BCs which can defeat even it's PASSIVE tank. Nerf vagabond, it's not normal ship. Not every interceptor can get it. Minmatar always has a speed like race feature. Caldari always has no tracking misslies and passive tank. Ammar always were good tanker with crazu beam lasers. And gallente always were best damage dialer in close range.
It would be better, if you left 2-3 turret slots on myrmi.
Do you know what explosive radius is? How about explosive velocity?
You should think before you open your mouth cause you just look stupid.
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Obsidian Hawk
FREGE Alliance
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Posted - 2007.10.25 22:22:00 -
[120]
/signed
We dont need the myrmidons nerfed, you all just need to learn to fight them. Its not that hard, especially if the guy only used 5 ogres. If you have drones too use your drones to shoot down the myrmidons and it's dps goes to crap.
Or
LEARN to use e-war people. A team of frigates with ewar can take down a myrmidon easily.
Finally. WE HAD THIS DISCUSSION when revelations first came out, this is just a dead horse being beaten even more. If you dont remember, everyone fought for the 125 m¦ drone bay, there is no reason to change it now. Just learn to fight a drone ship.
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