Pages: 1 2 3 [4] 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Sakura Imoru
Aurea Litai Industries
46
|
Posted - 2012.01.26 14:25:00 -
[91] - Quote
If there is one type of item that is in a dire need for new names, then it's the hardwirings |
Andski
GoonWaffe Goonswarm Federation
1696
|
Posted - 2012.01.26 14:42:00 -
[92] - Quote
Eliminating some the unneeded ambiguity from module names doesn't dumb the game down at all.
For example, why are "Medium Beam Laser" and "Medium Pulse Laser" and their variants named as such when they are classified as small turrets? You also have "Assault Missile Launchers" and "Heavy Assault Missile Launchers" - the former uses long-range missiles, the latter uses short-range missiles, and they are completely unrelated. |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
222
|
Posted - 2012.01.26 14:58:00 -
[93] - Quote
Ravcharas wrote:'Technobabble roleplaying fluff' Mk. (insert meta level) (module type)
'Technobabble roleplaying fluff' Mk. 2 1MN MicroWarpDrive I 'Technobabble roleplaying fluff' Mk. 3 150mm Autocannon I 'Technobabble roleplaying fluff' Mk. 4 Large Shield Extender I Yeah, you'd think CCP would realize this as the path of least resistance that gets them to exactly where they were going. There are even posts in the test server forum section describing this approach.
ccp-psyduck.jpg |
Trainwreck McGee
Ghost Ship Inc.
213
|
Posted - 2012.01.26 15:00:00 -
[94] - Quote
The change was unnecessary and a waste of CCP's time
But who cares we will all forget about this in a week
OP its time to untie those panties of yours CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool |
greythorne012511
University of Caille Gallente Federation
2
|
Posted - 2012.01.26 15:03:00 -
[95] - Quote
I came here from Entropia, a game that is even more complex than EVE. No one there ever complained about "complexity" (or, as the proponents of simplicity here would say "whined"). Why? Entropia is a very immersive game, and complexity, with all its artistry, diversity, and texture, was appreciated. EVE, too, can be very immersive, but there is tension between those who appreciate the beauty of complexity and those who are unable to appreciate it.
Intolerance of complexity, of uncertainty, does not mean that a person is dumb, or stupid, or whatever, it just means that one cannot tolerate ambiguity, a trait of the rigid and the authoritarian personailty, as well as of the unimaginative. Also, understandably, a new player might find the complexity rather daunting, but why did they come here in the first place if not to engage in a complex game? Is it really so hard to click "show info" and spend a few seconds reading?
Yes, the game is still complex with or without names like "Foxfire" and "Thorn", but it loses a certain artistry, a richness that cannot be realized with the new, generic names. The game has become slightly less immersive, slightly less real, if you will. And really, the names now placed on the rockets are too heavy, and lack the quick, prickly quality of the old names.
Though the analogy is not entirely apt, 1984 comes to mind. In the world of 1984, Big Brother worked to reduce all sppech, all thought, all existence to something bland and grey. This was being done to exert total control over people. In EVE, Big Brother, as it were, is making things bland and grey for no other reason than to make make things bland and grey to appease a need for "simplicity".
Thank you, OP.
(BTW, my red flowers are coming up, and so are some of the white ones and even a yellow one. I must get into my green car with the tan interior and go see Mr. Old-Man-With-White-Hair about some fertiliser. Afterward, I will dine at the eating place, and eat green stuff and drink brown liquid.) |
Bent Barrel
16
|
Posted - 2012.01.26 15:06:00 -
[96] - Quote
CCP Greyscale wrote:That's a fair point, and it's something that our writers are wrestling with. There was a lot of discussion about this change, trust me
What the writers and Devs missed is the practical point (at least for MWDs, but the missiles are similar).
For a new player, he still has to show info to learn the attributes and memorize the module names he wants to use. For an old player, he was in the same position in the past, now he is back there again.
Summary:
1. You did NOT help the newbs. 2. You made veterans research things again.
And the worst point, you removed UNIQUE FLAVOUR from the game.
All in all, change for changes sake. It did not accomplish a single thing positive. |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
222
|
Posted - 2012.01.26 15:12:00 -
[97] - Quote
Andski wrote:Eliminating some the unneeded ambiguity from module names doesn't dumb the game down at all.
For example, why are "Medium Beam Laser" and "Medium Pulse Laser" and their variants named as such when they are classified as small turrets? You also have "Assault Missile Launchers" and "Heavy Assault Missile Launchers" - the former uses long-range missiles, the latter uses short-range missiles, and they are completely unrelated. What you describe are legitimate concerns that can be addresses in ways that don't detract from the game's established culture or making the nomenclature even more confusing (see renaming of prop modules). However CCP decided to "fix" what wasn't really broken at all, and in such a way that made it looked like a complete afterthought despite Grayscale's claim of "a lot of discussion". |
Jovan Geldon
SniggWaffe EVE Corporation 123566322353
298
|
Posted - 2012.01.26 15:17:00 -
[98] - Quote
Siiee wrote:CCP Lemur wrote:But I like the new system way better since I don't have to go through dozens of clicks and comparisons to find the thing I want. So no meaningful complexity at all is lost only a naming scheme that was based on randomness alone.
Why must the in game name of the module be the only thing used to search and identify "the thing you want"? I won't argue that any meaningful complexity is lost, but you've managed to suck a whoooole lot of flavor out of the game. When I'm running around in a game I don't look forward to upgrading to a "big gun level 3" I want to get a "ShootTec XT-5897 BOSS Magnum" and I know that that gun is the one I want to get because it's next on the list when I look at the shop under "big guns". Hell, the names can be randomly generated (see Borderlands) and it still doesn't leave me any more confused because there are other popups or overlays or menu sorting options that give me the information I need to make a decision. The name is the last thing that should matter when making my decision on what item to get, but it certainly has a disproportionately large effect on how badass it makes me feel while I'm using it. So in short you solved the right problem, with what may be the worst possible solution. To add insult to injury you then took the most simple minded, ham fisted way of doing it. In just the time it's taken me to write this post I was able to come up with an excellent alternative, " 'Thunderbolt' EM Heavy Missile " accomplishes absolutely everything that you find improved with the new names, requires even less mental involvement from your impatient newcomers, and still retains all the flavor of the original. I'm sure that this very same thing and many similar schemes have been suggested by dozens of other players since the patch went live. No one at CCP made any attempt to keep things interesting?
This sums up my thoughts better than I could.
Finding the items you wanted was never a problem because their names were hard to remember, it was because the entire interface you have to use to get at them is needlessly difficult. You should be able to quickly and easily search for items based on not only name, but meta level, classification (T1/T2/faction/deadspace/officer), type, size, slot used, hell even CPU/PG usage (trawling through EFT to find something that fits in that last utility mid is a pain). Maybe something like that "Type Browser" thing I saw at the Bug Hunter demo at FanFest 2011, just with a lot more criteria added to it.
Also, can you seriously not think of a better way to link things in chat than "Type it out -> Highlight -> Right-click -> Auto-Link -> Choose appropriate type"? |
Roosterton
Shattered Star Exiles SpaceMonkey's Alliance
281
|
Posted - 2012.01.26 15:27:00 -
[99] - Quote
Bloodpetal wrote:CCP Lemur wrote:Vera Algaert wrote:there is complexity that revolves around decisions and trade-offs.
then there is complexity that revolves around memorizing random stuff.
One type adds to the game, the other doesn't. This fine lady hits the point home. Yes, people love the old names and we all got accustomed to them since back in the days. But I like the new system way better since I don't have to go through dozens of clicks and comparisons to find the thing I want. So no meaningful complexity at all is lost only a naming scheme that was based on randomness alone. Except now you can't find the missile type you want without sorting through another dozen missile types you don't want. Mjolnir Rocket is insufficient because it doesn't show the t2 variants because the naming scheme doesn't match. And still, Trauma is an awful name, and Nova is just... ya. Nova means "new". It doesn't mean anything to do with thermic reactions. "Supernova" has to do with the birth of a star. "Nova Torpedo" means "New Torpedo". The names are stupid. Seriously, straight out. Change them again to something that isn't useless. Also, there is no reason that "Guided Missiles" and "unguided missiles" should share the same names anyways. They're very different. This whole "I want EM missiles to share the same name" needs to have been handled a different way.
To be fair, "nova" has more to do with explosions than "bane" or "havoc" ever did. |
Grukni
Shimai of New Eden
43
|
Posted - 2012.01.26 15:43:00 -
[100] - Quote
What will be the next?
' Limited Caldari Battlecruiser' for the Drake?
Me don't approve this change.
|
|
Kerist Lafayette
The Lafayette Family
5
|
Posted - 2012.01.26 15:46:00 -
[101] - Quote
Oh no! My Wonkatronic "Agalup" Inertia Frobulator has been renamed to something less technobabblish! This is the end of civilisation as we know it! Run for the hills! RUN, fools! |
Bloodpetal
Mimidae Risk Solutions
381
|
Posted - 2012.01.26 16:24:00 -
[102] - Quote
DarkAegix wrote:Bloodpetal wrote: "Nova Torpedo" means "New Torpedo".
The names are stupid. Seriously, straight out. Change them again to something that isn't useless.
A 'nova' is also a cataclysmic nuclear explosion in a star. Not to be confused with supernova, which is just a much, much, much more powerful variety.
Right, and why is it called that? because ancient people thought it was a NEW star when it was born in the sky.
Literally, they were saying "Hey, look at that NEW STAR in the sky!" because the reaction made it glow brightly.
They weren't saying, "Hey! That cataclysmic reaction in that star is really making it glow brightly."
Nova means "new" to all romance languages first, way before it means anything else.
Mimidae Risk Solutions Recruiting |
Dessau
23
|
Posted - 2012.01.26 16:27:00 -
[103] - Quote
It's not a dumbing down. It's a diminishment of content.
Alaric Faelen wrote:I can take or leave the overly complicated names. Pretty much everything in Eve comes with this little blue button or a right click and hit 'Show Info' and viola...no real confusion. Most people only memorize the meta 4 modules they use instead of T2. I don't actually care what the names are- it's just something to remember later, and again, comes with a Show Info option......
That said, having actual names for things is more interesting than the bland designations of RL military equipment. Because I have at my fingertips this god-like ability to open a box who's sole purpose is to explain in great detail everything relevant about any given item/ship/module in the game- I really didn't need the dumbing down of item names either. The words and numbers as arranged before had meaning, a meaning within the context of fictional spaceships. They represented extremely sophisticated technical hardware. They belonged in the world CCP created.
Finding most modules was not hard, because most modules have a Variants tab on the info pane. You are two mouse clicks away from the breadth of available modules for almost any given type. Add two more clicks and you'd have the market details for any of them in your Region. It takes longer to manually search for a module, even with the new names, than to use the previous method described.
The new names represent nothing in the context of fictional spaceships: rather, they represent a loosely-arranged set of mathematical modifiers, tailored for the real-world task of EFT warrioring. These names have very little value in the world CCP created. This is coming from someone who's never RP'd.
These changes were not necessary. They are not an improvement in my eyes. They are not HTFU. They cater to a lazy mentality.
While I find the changes disappointing, in the scheme of things they have an almost negligible effect on EVE... but they fo sho make it less interesting.
Them's my 0.02 ISK. |
Ranger 1
Ranger Corp
900
|
Posted - 2012.01.26 16:30:00 -
[104] - Quote
Bloodpetal wrote:DarkAegix wrote:Bloodpetal wrote: "Nova Torpedo" means "New Torpedo".
The names are stupid. Seriously, straight out. Change them again to something that isn't useless.
A 'nova' is also a cataclysmic nuclear explosion in a star. Not to be confused with supernova, which is just a much, much, much more powerful variety. Right, and why is it called that? because ancient people thought it was a NEW star when it was born in the sky. Literally, they were saying "Hey, look at that NEW STAR in the sky!" because the reaction made it glow brightly. They weren't saying, "Hey! That cataclysmic reaction in that star is really making it glow brightly." Nova means "new" to all romance languages first, way before it means anything else.
However, in this context and in common uses it has connotations with a new, or suddenly growing/reacting, sun... which is an apt name for a thermal missile. Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |
Bloodpetal
Mimidae Risk Solutions
381
|
Posted - 2012.01.26 16:37:00 -
[105] - Quote
Ranger 1 wrote:However, in this context and in common uses it has connotations with a new, or suddenly growing/reacting, STAR (specifically)... which is an apt name for a thermal missile
Context doesn't justify anything.
Context is used to give perspective. In fact, specifically citing context proves that you need to reasses why this name has to be IN CONTEXT to understand it.
BANE has nothing to do with explosions, and Mjolnir has nothing to do with EM, so there's no reason to have to justify NOVA has anything to do with Thermic reactions. And Trauma has nothing to do with applying Kinetic damage, and sounds stupid.
It means "New Rocket" in that context, because the context of damage type is clearly irrelevant to the damage types naming scheme.
Using the type of damage applied to justify any naming method means that all Hybrid ammo should just be renamed to "Nova-Trauma" ammo because they all do the exact same damage profile. Range doesn't matter in the name, so the naming scheme is broken in hybrid and crystal ammos.
All ranges of all hybrid and crystal ammos should have exactly one name to share amongst them all using the logic of "my ammo has to have the same name for the same type of damage". The whole naming scheme is broken from a Categorical point of view.
http://en.wikipedia.org/wiki/Categorization#Miscategorisation
Literally, the way that you are perceptually PORTRAYING these ammos and weapons to the pilots and new players implies they are ALL THE SAME. Again, simply because you work at CCP does not strip you of your identity. It is not "more complicated" to tell people apart based on their name. It in fact is how humans EXPERIENCE their world around them everyday. Down to the point of naming their pets and creatures whatever the hell they randomly feel like. People memorize whole baseball teams and leagues of players.
It is not a difficult task to remember the names of something. We expect different things to be named differently. Mimidae Risk Solutions Recruiting |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
311
|
Posted - 2012.01.26 16:42:00 -
[106] - Quote
Bloodpetal wrote:Mjolnir has nothing to do with EM
Mj+¦lnir was the legendary hammer of Thor, the Norse god of thunder. Thunder.. lighting.. EM?
EDIT: I don't see why you're arguing about this, Bloodpetal. there are plenty of names that have been ingame for years that don't make a lick of sense. |
Alaric Faelen
Aquila Venatici Bringers of Death.
51
|
Posted - 2012.01.26 16:46:00 -
[107] - Quote
oh please, people can't get enough of what I'd call Brand Names in RL, but suddenly it's 'cryptic' in a game? RL example- my antelope rifle isn't called Antelope Rifle II - Long Range....it's a Weatherby Vanguard Deluxe, shooting .257 Wby Mag 120gr Nosler partition. Sound EXACTLY like an Eve name for something. The scope I use has a name, even the pretty leather sling had some catchy model name. If you take your advice from your neighbor's demonic talking dog (your Son of Sam reference for the day) then you chose a Charter Arms 'Bulldog' firing .44 Special Semi-Wadcutters....oh so hard to remember in a game tho, huh?
Being an Eve player, I can do the same for modules. It's such an non-issue to me. People freaking live for that kind of branding and sense of a name making a product somehow unique among the competition.
It's not so much 'dumbing down' as it is removing the polish. It's stripping off the 'game' around the set of coded mechanics. In the end, it's all random number generators and number crunching- but what makes it a game 'world' is all that useless fluff.
This is all Dungeons and Dragons in the end. Geeks and oddly shaped dice. What made it more than the dice, the percentiles, the sheer math of it all- was the RPG, the world which made knowing all that useless crap worthwhile. Now we have Eve with all the dice under the hood (but the geeks never change) with the most 'real' game world going-- but it's too complicated...oh noooo. Other than the tweaks and new content in expansions and patches, Eve's 'world' of name brand items is like the menu at McDonald's......if after the third time you've been there you don't know it already, then the problem is you, not the menu calling a Ground Meat and Rat ***** Sandwich I - by a 'cryptic' name like Big Mac.
(how many name brands can I offend in one post?) |
Bloodpetal
Mimidae Risk Solutions
381
|
Posted - 2012.01.26 16:49:00 -
[108] - Quote
Katrina Oniseki wrote:Bloodpetal wrote:Mjolnir has nothing to do with EM Mj+¦lnir was the legendary hammer of Thor, the Norse god of thunder. Thunder.. lighting.. EM? EDIT: I don't see why you're arguing about this, Bloodpetal. there are plenty of names that have been ingame for years that don't make a lick of sense.
Exactly, they don't have to make sense.
To most players, they don't have a clue about Mjolnirs context, just like they don't have a clue about Novas context. Mjolnir doesn't have anything to do with EM damage. It refers to CRUSHING damage. Thor wasn't Zeus and didn't throw lightning, he used a hammer. It's represented as a hammer for a reason, and not as a lightning bolt.
Mjolnir, in that vein would be more appropriate for Kinetic damage than for EM damage.
Quote:Mj+¦lnir simply means "crusher", referring to its pulverizing effect.
Nova Torpedo is a bad name.
Trauma Torpedo is a bad name.
I've explained above already. They are misleading, sound bad to different groups of people. They don't sound "cool" and are particularly difficult.
If I was speaking italian in voice comms and I said, "Mette gli N/u/ova Torpedo" - you'd literally be saying "Put in the New Torpedo".
Which the response would naturally be "Que Nuova Torpedo??" - Which new torpedo?
And don't give me that **** about context. Mimidae Risk Solutions Recruiting |
Ranger 1
Ranger Corp
900
|
Posted - 2012.01.26 17:01:00 -
[109] - Quote
Bloodpetal wrote:Katrina Oniseki wrote:Bloodpetal wrote:Mjolnir has nothing to do with EM Mj+¦lnir was the legendary hammer of Thor, the Norse god of thunder. Thunder.. lighting.. EM? EDIT: I don't see why you're arguing about this, Bloodpetal. there are plenty of names that have been ingame for years that don't make a lick of sense. Exactly, they don't have to make sense. To most players, they don't have a clue about Mjolnirs context, just like they don't have a clue about Novas context. Mjolnir doesn't have anything to do with EM damage. It refers to CRUSHING damage. Thor wasn't Zeus and didn't throw lightning. Mjolnir, in that vein would be more appropriate for Kinetic damage than for EM damage. Quote:Mj+¦lnir simply means "crusher", referring to its pulverizing effect. Nova Torpedo is a bad name. Trauma Torpedo is a bad name. I've explained above already. They are misleading, sound bad to different groups of people. They don't sound "cool" and are particularly difficult. If I was speaking italian in voice comms and I said, "Mette gli N/u/ova Torpedo" - you'd literally be saying "Put in the New Torpedo". Which the response would naturally be "Que Nuova Torpedo??" - Which new torpedo? And don't give me that **** about context.
Context, in the language you are using, is everything.
Thor was the god of thunder, and did throw lightning.
As for Nova, it's use usually always has a stellar connotation. If you aren't happy with that you'll have to take it up with Gene Roddenberry (or his estate) who made the term "Nova Bomb" iconic with it's use in the Andromeda series. Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
311
|
Posted - 2012.01.26 17:02:00 -
[110] - Quote
You're being obtuse, but I'm not going to bother arguing with you over the meaning of Mj+¦lnir and Thor in a thread about the module names for internet spaceships.
I think everyone in this thread should take a step back, breathe deep, and relax. |
|
Taipion
Operations Control United Pod Service
35
|
Posted - 2012.01.26 17:07:00 -
[111] - Quote
CCP Lemur wrote:Vera Algaert wrote:there is complexity that revolves around decisions and trade-offs.
then there is complexity that revolves around memorizing random stuff.
One type adds to the game, the other doesn't. This fine lady hits the point home. Yes, people love the old names and we all got accustomed to them since back in the days. But I like the new system way better since I don't have to go through dozens of clicks and comparisons to find the thing I want. So no meaningful complexity at all is lost only a naming scheme that was based on randomness alone.
No, Mr Dev, you miss a clear point here!
Scourge for instance, would mean 1.) Heavy Missile AND 2.) Kinetic, in one word!
This gives those advantages, that use certain items more often, and makes EVE feel even bigger, as you happen to stumble upon things you dont know, even after a long time of playing.
It was good as it was.
And now, on top of this, you did choose names that are horrible, don-¦t you have a trauma from this? |
james1122
Aperture Harmonics K162
0
|
Posted - 2012.01.26 17:08:00 -
[112] - Quote
Conditional or questionable fallacies
Slippery slope (thin edge of the wedge, camel's nose) GÇô asserting that a relatively small first step inevitably leads to a chain of related events culminating in some significant impact[63]
Wiki
This thread is stupid and should be locked >.< |
Renan Ruivo
Hipernova Vera Cruz Alliance
742
|
Posted - 2012.01.26 17:13:00 -
[113] - Quote
Ris Dnalor wrote:I PLAY THE GAME FOR YEARS ON MY OWN WAY SO I'M A VETERAN AND I KNOW ENOUGH STUFF TO TALK ABOUT STUFF I MAY OR MAY NOT KNOW SO MY OPINION SHOULD BE HEARD BECAUSE WHAT I SAY IS THE TRUTH AND CCP SHOULD KNOW BETTER AND LOOK AT ME
The world is a community of idiots doing a series of things until it explodes and we all die. |
Renan Ruivo
Hipernova Vera Cruz Alliance
742
|
Posted - 2012.01.26 17:15:00 -
[114] - Quote
Bloodpetal wrote:to a Portoguese speaker, "Nova Torpedo" literally means "New Torpedo".
It actually means only that the person can't speak proper portuguese.
New Torpedo would be "Novo Torpedo" tbh. The world is a community of idiots doing a series of things until it explodes and we all die. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
813
|
Posted - 2012.01.26 17:25:00 -
[115] - Quote
Razin wrote:CCP Lemur wrote:Vera Algaert wrote:there is complexity that revolves around decisions and trade-offs.
then there is complexity that revolves around memorizing random stuff.
One type adds to the game, the other doesn't. This fine lady hits the point home. Yes, people love the old names and we all got accustomed to them since back in the days. But I like the new system way better since I don't have to go through dozens of clicks and comparisons to find the thing I want. So no meaningful complexity at all is lost only a naming scheme that was based on randomness alone. Simplicity isn't the same as convenience. The "lady" may be right, even if 'her' statement is a bit of a strawman, but your method of achieving convenience through extreme simplification leaves a lot to be desired. Instead of giving everything the same generic name you should have tried to make the current unique names more meaningful. You've had several posts in the test forum section describing exactly how something like that could be done. Yet you decided to ignore them.
Simplifying things too much will **** of plenty of players who are at the moment for example specialized to trade or other way benefit from different meta mods. Obviously they have spent ages to learn their thing and know the module names better than most of the devs.
Me nor my alts do this kind of stuff, but I do know many who do.
In the end you're still trying to rename banana to tomato and get away with it as it was good thing. It really is not...
When I loot random stuff and gather it to containers, sorting it out is part of the "fun" (part of the game at least). Some people benefit from other people who don't have time or will to sort our their loot, but either reprocess it or sell it directly to highest buy order no matter how low it might be... That is part of the market complexity of this game. No real world items explain in their names how expensive they are either. Why should Eve do so?
This entire renaming campaign is really bad idea and it isn't even hard to see...
Get your brains together.
Get |
Tres Farmer
Gallente Federation Intelligence Service
59
|
Posted - 2012.01.26 17:25:00 -
[116] - Quote
Reilly Duvolle wrote:*snip*
Personally I support thses changes, for reasons given by Greyscale. Complexity is good, but only if it enhances gameplay. One point though Greyscale, if you are still monitoring this thread, is that once again CCP fails at communication. The player reaction to this change - given that people are heavily invested in the game for years - should have been pretty predictable. Yet you just do it, without prior communication.
But since you are planning to do this change all across the board, I strongly advise you to train player commiunication to level 5. Come on mate, you dont want to leave an essential support skill like that at level 2.
And here we got the WINNER, people at CCP.
You AGAIN fail at communication with the playerbase...
WTF?
Why was there never some kind of consultancy blog about this? Don't you plan those changes? Is there no Dev, that could have.. you know before investing ANY WORK AT ALL sit down, write a blog about what you have in mind and THEN let the players voice their concerns? Are we such a fearfull lot, such an unorganised and soulcrushing horde to deal with? Is it so hard to test the air before you do stuff like this?
God! |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
813
|
Posted - 2012.01.26 17:27:00 -
[117] - Quote
I am starting to see the NEW ccp here and actually it is worse than the old one.
Get |
Renan Ruivo
Hipernova Vera Cruz Alliance
742
|
Posted - 2012.01.26 17:30:00 -
[118] - Quote
Its threads like these and some of the posts contained here that makes me almost 100% sure that most of the trolls in this forum are indeed CCP alts venting out frustration that they build up when having to deal with some people. The world is a community of idiots doing a series of things until it explodes and we all die. |
Callic Veratar
Power of the Phoenix
137
|
Posted - 2012.01.26 17:31:00 -
[119] - Quote
Allow me to take on the persona of a new player using the logic of the OP:
"Hey! I just saw that in one of EVE's new patches they changed the names of all the missiles, I'm totally going to subscribe now!" |
Steve Ronuken
Fuzzwork Enterprises
185
|
Posted - 2012.01.26 17:37:00 -
[120] - Quote
So... A BPO/BPC is a license to manufacture and sell someone else's brand name missiles, under that brand name?
< strawman> This is what the American Patent system will lead to! < /strawman>
Oh, and: http://oxforddictionaries.com/definition/obtuse
It's a recognized, if not fully accepted, definition. Welcome to a living language. Dictionaries are descriptive, not prescriptive. *asbestos suit on* FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
|
|
|
|
Pages: 1 2 3 [4] 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |