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Caenus
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Posted - 2007.10.26 03:06:00 -
[31]
Edited by: Caenus on 26/10/2007 03:12:21
Originally by: Oregon sinful Edited by: Oregon sinful on 25/10/2007 22:33:50
Originally by: benzss
Originally by: Bon Hedus
Originally by: Oregon sinful Edited by: Oregon sinful on 25/10/2007 22:25:27 first.
I agree every ship I ever wanted to fly is getting nerfed in this patch.
EDIT: You forgot to mention the sensor damp nerf making arazu and lachisis prettymuch usless as well.
Yay... brings them in line with the Pilgrim/Curse
Yeah I think we can all agree that the nos nerf did bad things to those two ships :<
Have you seen the nerf tho? T2 Sensor damp is being nerfed from 48% to 17%??? over the top?
theres no point in sensor damps if they are going to become a module so weak that employing them puts you at a disadvantage since it will reduce cap and waste a midslot on what could just be another tank module or tracking computer.
Originally by: lofty29 When I saw CCP's devblog about drone overhaul, they said that droneboats would get 'significant boosts in dronebay size'.
Hmm, negative boosts count too I guess?
When you said significant, I really thought you meant like the dominix would get 1000m3 etc. Thatd be pimp
what its saying is that while you're not going to be sending out a bunch of drones to instantly chew someone up, you can keep sending out drones as they get destroyed. how's that for being uber vs a smartbomb spammer, not to mention that means that attacking drones will be next to useless, so you have to just go for the kill.
bandwidth being the same for t1 to t2 ships of the same type is the same as guns being similar for t1 to t2. or do you also want the CPU of T2 guns to be doubled?
drones are the weapon system. think about it.
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Arokan Manturi
Caldari Provisions
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Posted - 2007.10.26 03:44:00 -
[32]
Edited by: Arokan Manturi on 26/10/2007 03:43:53 The new drone changes seem ok.
The myrmidon has gotten its dronebay increased by 25, but can only field 3 heavys. The Ishkur can still field 5 lights, which is alot for a frig. Ishtar can still field 5 heavys, which makes sence since it is the only "true" t2 drone ship (gets drone hp and dmg bonus). The Eos can now only field 3 heavys at any time, and has lost 75 dronebay with commandship lvl 5. The amarr recons had their dronebay doubled, but can only field 5 mediums.
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Sinsalura
id TECH
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Posted - 2007.10.26 03:57:00 -
[33]
The devs are making the huge mistake many mmo devs make, balencing things out as if ships were perfectly sqaured off in a 1v1 situation sitting right next to each other.
News flash, that rarely happens!
on paper drones look great!, but guess what, they have to be deployed, they have to move to their target, and then they do their damage, all the while takes MUCH greater time than missiles/guns take to do their damage!
Drones have been balenced for years, now that the devs actually fix some of the control issues that have plagued them since beta they want to nerf them? please...
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Riebart Norith
Gallente Interstellar Business Federation Tartarus Coalition
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Posted - 2007.10.26 04:14:00 -
[34]
The only thing they didn't break about drones here is they (I think) removed their free will subroutines.
I'll test it out tomorrow, since i can't test it today as the build is super broken
(Clicking "ok" or "Yes" in any dialog box freezes Eve....It automatically resets your warnings too every time you log in, so i can't go to low-sec, or fit rigs....Yeah...)
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krrukruukruuujkh
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Posted - 2007.10.26 04:25:00 -
[35]
if bandwidth does not = m3 then im confused here doesnt the m3 of the drones already decide what you can fit?
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Azzy R
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Posted - 2007.10.26 04:52:00 -
[36]
I have spent months on drones . This nerf feels like a kick in the face tbh.
I think it's awsome this game has relly good ships like the vaga for example or the myrmidon whit heavy drones or any other "over powerd" ship. If CCP are nerfing all these ships wheres the fun ? I dont understand how the dev's think. Acualy i wounder if they ever play this game.
/Azz
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Vyktor Abyss
The Abyss Corporation Abyss Alliance
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Posted - 2007.10.26 10:03:00 -
[37]
Will posting whines get a response? No.
Unless it keeps getting bumped (so loathingly that is what this is). I'm going to bump this thread daily until there's some Dev brave enough to explain all these nerfs to Gallente drone ships in light of the highlighted text by Oveur.
I'm quite prepared to be loathed by the Devs for what I feel is a justified question. So Bring it on - Like a Matthew Kelly contestant I'm going for...going for... GOLD!!
- Ideas are my business...maybe thats why I'm always skint! Please read my ideas |
Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.10.26 10:12:00 -
[38]
Originally by: Oregon sinful Edited by: Oregon sinful on 25/10/2007 22:33:50
Originally by: benzss
Originally by: Bon Hedus
Originally by: Oregon sinful Edited by: Oregon sinful on 25/10/2007 22:25:27 first.
I agree every ship I ever wanted to fly is getting nerfed in this patch.
EDIT: You forgot to mention the sensor damp nerf making arazu and lachisis prettymuch usless as well.
Yay... brings them in line with the Pilgrim/Curse
Yeah I think we can all agree that the nos nerf did bad things to those two ships :<
Have you seen the nerf tho? T2 Sensor damp is being nerfed from 48% to 17%??? over the top?
47% primary (when you select range or lock time) and a 17% choice on the one you did not choose? ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz |
Agor Dirdonen
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Posted - 2007.10.26 11:24:00 -
[39]
Originally by: Arana Tellen
Originally by: Oregon sinful
Have you seen the nerf tho? T2 Sensor damp is being nerfed from 48% to 17%??? over the top?
47% primary (when you select range or lock time) and a 17% choice on the one you did not choose?
Ah, is that what's all the fuss is about? So you either give your target a locking range penalty or a lock time penalty mainly and the other one as a secondary effect?
Seems reasonable to me... I've always had the feeling that the two combined is too powerfull. Same for Sensor Boosters. Either range or lockspeed, but not both.
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Indigo Johnson
Minmatar
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Posted - 2007.10.26 11:38:00 -
[40]
The end of the world as we know it /sob.
On a another note, the celestis, arazu and lachesis will NOT be reduced to rubbish, the RSD nerf was really aimed at the no specc'ed ships that have a mid free and fit them. They will still be very effective after the nerf compared to a non-specc'ed ship and means you (as a gang and/or player) will have to bring a specialised e-war ship and have a specialised pilot to fly one.
Myrmidon has been nerfed quite hard but, meh, flying the Hurricane has never been better .
At the end of the day my fellow eve players, the nerf bat swings and swings and hits all evenly in the long run. You, my dear Gallente friends and foes, have been hit hard square in the groin. You may fall to your knees for a while but you'll get up again eventually, don't worry life isn't fair /group hug.
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Jaikar Isillia
Blue Labs Knights Of the Southerncross
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Posted - 2007.10.26 11:38:00 -
[41]
Looks like gallente are going to be the new amarr.
Seriously though, no one asks for carrier nerfing, drone nerfing or amarr nerfing. But yeah thats all we receive.
*shakes his head*
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Dzajic
Gallente
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Posted - 2007.10.26 11:53:00 -
[42]
OK, 5 bonused Ogre IIs was to much for Myrmi. But this cut is... too much. Im mostly thinking about new players flying BC, before they get skills for T2 Heavies, damage from 3 Ogre Is is... not good. Best option really would be to make bandwidth requirements for T1 and T2 drones different, so for example Myrm can launch 5 Ogre Is or 2 or 3 Ogre IIs and complementary number of T2 meds. Domi could be able to launch 5 Ogre IIs, as the Ishtar. Poor little Ishkur should be able to launch 3 T2 meds (compared to 4 from days before) or 5 T1 meds.
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Grishnarg
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Posted - 2007.10.26 12:10:00 -
[43]
Drones can easily be shot down. Shouldn't missiles be able to be shot down then too? They hit no matter what, they are "slow" but so are the drones. How to evade gunfire then? Bullet-time like in Max Payne or some bull, so we can dodge an incoming Skoda from one of the minnie throwers?
So what about the upgrade in dronebay size? Give all the other ships larger cargo hold so they can hold more ammo.... PLEASE!!! WTF are you gonna do with more ammo, you can only use so much at a time anyway.
Bandwith; yeah i think so... Should be a bandwith to guns also; u can only fire 3 guns at a time! I think its so owerpowered having like 6 guns on a BS, it shouldn't be able to fire more than 3 of them. Sounds like fun? I don't think so!
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umop 3pisdn
Minmatar Republic Military School
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Posted - 2007.10.26 12:10:00 -
[44]
This nerf is god awful and needless.
The eos needed balancing? cool... so balance it...
wtf is all this other **** you're doing for? stop butchering gallente.
Wanna fix the pilgrim/curse? give them the scram range bonus and remove it from the arazu.
Not so overpowered now is it?
Oh wait... NO ONE complained about these ships or drones in general.
The NOS nerf balanced drone boats.
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Braise Erighani
Gallente Galaxia Entertainment
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Posted - 2007.10.26 13:48:00 -
[45]
The worst is that the myrmidon hull is used only for the myrmidon itself. After this, all the design work on the myrmidon will have been done mostly for nothing. We will once more be stuck tu using the fugly old designs like the brutix, the dominix, etc...
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Andrue
Amarr
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Posted - 2007.10.26 14:16:00 -
[46]
Edited by: Andrue on 26/10/2007 14:21:02
Originally by: Tek'a Rain hopefully you dont need to worry about code freeze locking these particular changes in. code freeze prevents work on New things, where all these nerfs are a matter of changing a number.
when the current madness, or a thinly hidden and still unacceptable version, hits Live, it can only be blamed on devs themselves, not "some code freeze beyond their control"
The meaning of "code freeze" varies by company and sometimes even between teams working at the same company. FWIW where I work "code freeze" usually just means "don't add anything new" (with the rider that if said idea comes from a manager then probably we will add it anyway ). We also have code freezes just prior to handing off to QA. Once QA have the build the code is unfrozen. It only gets permanently and totally frozen when everyone agrees that it should be publicly released.
It also depends on whether item attributes are classed as code or not. Quite probably they aren't in which case item attributes can be freely tweaked and bashed around without regard to code freezes. -- (Battle hardened industrialist)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |
Joshua Deakin
Gallente The Phalanx Expeditionary Conglomerate Blue Sky Consortium
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Posted - 2007.10.26 14:33:00 -
[47]
One major "bug" in the "scoop the drone before it's blown to pieces" is that you can not see the health status of a drone when it's in the drone bay. And if you have spares you can't know which one is healthy and which one is barely limping. If you relaunch the wrong one it's bye bye or atleast major decrease in dps as you need to heal that done by waiting and guessing when the drone may be up to scratch again. And if we are to carry remote reps that'll decrease the potential dps even more. So this is a double triple whammy nerf without counters. -------------------------------------------------
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Lux Simian
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Posted - 2007.10.26 16:14:00 -
[48]
So if I have the bandwidth of 75, and small T1 drones use 5 bandwidth, doesn't mean my ship now has the capability to field more than 5 drones.
Will it f**k, for the balancing to have made an effective success the ability for Drone ships to launch larger waves of smaller drones would make sense. This situation might balance the Myrmidon and Command Ships, but its going to really f**k with the Vexor, Ishtar and possibly the Ishkar.
Why? Because they are the Drone ships primary weapon, given that the powergrids are such that you can only fit rubbish weapons. What good is being able to field wave after wave of drones if I can't break a tank with them? Certainly in 1-on-1 Drone ships have a 'reputation' but outside that, they're not much point.
A better Nerf might have been to remove high slots from Drone ships or take out the hybrid damage bonus. Of course they could have done better with the NoS nerf by making Nos/Neuts availble in the same way launchers are (ie specific turret types) - and make the curse etc an exception.
Vexor and Dominix effectively you'll end up fitting dual-150mm or 250mm railguns (because Blasters require you can actually move faster than a dead pig).
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Riddick Valer
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Posted - 2007.10.26 16:50:00 -
[49]
Edited by: Rid**** Valer on 26/10/2007 16:50:32 Link
Click that link to try to save the ishkur from being completely useless now.
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Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.10.26 17:22:00 -
[50]
/signed.
I'm one of these peeps that has wayyy more SP in drones than in gunnery, i was very much looking forward to the day when i could fly an Eos, pureley because - in my eyes - its a smaller, faster, more agile Domi.
I really don't care that that is not its intended role, i don't care about its absoluteley rubbish gang link bonus, all i wanted was a sweet T2 droneboat with a nice tank, i can accept that mabey (if we're going to pretend that all ships MUST be equal, which isent the case, this being Eve after all..) it was a little overpowered, but its nurf was in TOTALEY the wrong direction, its a damn droneboat, a borne and bread Creodron vessel... errr wait... i mean it WAS.
The Myrmidon - Ok it WAS overpowered for sure, a T2 commandship that costs ~120m and takes a lot os SP to fly fielding 5 heavy drones is just fine, but the same on Myrmidon in addition to its six guns was over the top, its a shame but it probaley did need cutting down a little.
And as for the Ishkur nurf, well lets just say i'm damn glad that i can fly a Wolf or Jag insted. -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom. |
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.10.26 17:39:00 -
[51]
Just a shame that apparently not a lot of ships got an increase in dronebay size... NH still has only 25M3 and 25 points bandwith, T2 light drones use 5 points each so i can still launch as many as i can fit
Would be nice if it got a 50m3 dronebay even if i can only field 5 lights, same deal with some of the other ships. CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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krrukruukruuujkh
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Posted - 2007.10.26 18:07:00 -
[52]
ok so bandwidth is dumb
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AzzyE
Gallente All Hallows Eve Zenith Affinity
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Posted - 2007.10.26 19:46:00 -
[53]
Im so angry about this nerf im relly though about killing my 2 acounts. Ye i know , alot of ppl say that all the time.
But for the first time i relly are considering doing so. This have to be the dumbest CCP ever done. Well atleast as long as ive been playing this fantastic game.
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Haniblecter Teg
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.10.26 20:03:00 -
[54]
You're still limited to 5 drones I thought, cant this be confirmed? ----------------- Friends Forever
Kill. BoB. Dead. |
Tarminic
Forsaken Resistance
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Posted - 2007.10.26 20:05:00 -
[55]
Originally by: Haniblecter Teg You're still limited to 5 drones I thought, cant this be confirmed?
I believe that yes, you're still limited to 5 drones. Otherwise we'd see dominixes spewing out 25 light drones. ---------------- Tarminic - 29 million SP in Forum Warfare Wrangler on Whining |
Haniblecter Teg
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.10.26 20:07:00 -
[56]
Originally by: Tarminic
Originally by: Haniblecter Teg You're still limited to 5 drones I thought, cant this be confirmed?
I believe that yes, you're still limited to 5 drones. Otherwise we'd see dominixes spewing out 25 light drones.
Which is not much more than 5 heavies I thought. I'd be happy wiht an Eos and 7+1 drones. ----------------- Friends Forever
Kill. BoB. Dead. |
Braise Erighani
Gallente Galaxia Entertainment
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Posted - 2007.10.26 22:44:00 -
[57]
Yes the limitations is still 5 drones...
We got nothing of what was announced in the initial devblog that spoke of bandwidth. More flexibility? hardly, as we are more limited than before in drones use. Bigger drone bays? not really. Boosting the dedicated drone boat? They are never been more useless.
So, should we ask why?
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Transcendant One
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Posted - 2007.10.26 22:53:00 -
[58]
What they really meant is they're unnerfing the other races compared to Gallente.
In other words, nerfing Gallente .
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Braise Erighani
Gallente Galaxia Entertainment
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Posted - 2007.10.26 23:05:00 -
[59]
Originally by: Transcendant One What they really meant is they're unnerfing the other races compared to Gallente.
In other words, nerfing Gallente .
All this "that race this, that race that", is utter crap. They are not nerfing a race, they are nerfing a gameplay.
Anybody that is in this "race blabla", including devs if they are, is just in the wrong game.
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Kimiyo Ishikawa
Smack Fleet Derek Knows Us
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Posted - 2007.10.26 23:33:00 -
[60]
Who cares about lost turrets, you should be fitting gang mods anyway.
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