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Thread Statistics | Show CCP posts - 10 post(s) |
Hellcore
Minmatar Reikoku Band of Brothers
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Posted - 2007.11.13 15:31:00 -
[1]
Just a few (personal) thoughts...
Why are glorified moon mining towers the basis for territorial control?
Why does the number of moons in a system relate directly to how mind numbing it is to take a system?
Why do we have to spend weeks waiting for a user-error in stront management for some sieges to actually come to a conclusion?
Why do player timezones dictate siege outcomes to the degree they do currently? (yes I am aware you need to consider tz differences but see the above re: stront management)
Why are we forced into node grinding failures of fights to attack or defend, what mechanics ideas do you have to reduce the need to bring such numbers so often?
Why are outposts not destroyable or at least able to be dismantled, do you want to see more stations in 0.0 than in empire?
Why are we forced to hold space when we wish to simply dominate an opponent and where are the tools for truly destroying infrastructure (see above)?
How do you propose to fix "pos spam"?
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Hellcore
Minmatar Reikoku Band of Brothers
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Posted - 2007.11.13 15:41:00 -
[2]
Originally by: CCP Zulupark
We know what the problem is, what we want to hear from you guys is how you would have it.
You don't like sovereignty being tied into starbases? Cool, what would you like to see instead? How would you like it all to be?
I know, was just trying to prompt thinking and discussion
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Hellcore
Minmatar Reikoku Band of Brothers
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Posted - 2007.11.13 15:57:00 -
[3]
Maybe the station or outpost itself should be the mechanism for deciding sovereignty? A mighty battle station in itself, able to be slowly chipped away at by an enemy force over at most 2 days, no prolongued reinforced modes (certainly nothing more than 8 hours or so). You could force a choice of industrial services (like currently with refining and factories etc) or defensive services, aka massive turret batteries.
In fact I quite like the swap and change station services, given a suitable deployment timer you could prepare for lockdown. In "peace" time you can be more relaxed, keep the factories running but run the risk of your miners getting ganked when undocking.
While it might not fix blobs, it would certainly be a lot more fun to attack or defend.
Again, just a thought, I'll keep them coming.
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