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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
BoobsALOTT
Spirits of Fire
0
|
Posted - 2012.06.15 04:41:00 -
[361] - Quote
Zifrian wrote:BoobsALOTT wrote:minor issue on an otherwise incredible program. When i choose a decryptor for t2 or a relic for t3 production, hitting the refresh buttons multiple times seems to cycle through all the decryptors in order, sometime compounding the total profit exponentially.
Also, the t3 production seems to be bugged. an intact relic provides 20 run, but when i type in 20 runs after RE'ing off an intact, it shows as the RE cost being 20 separate successes on an intact relic. e.g. the "invent" cost is 20x what it should be. It's not hard to math out the actual profit, but heads up! :) Got a chance to take a look at these. I can't reproduce the first issue. Can you provide a screenshot or the item you are getting this? On the T3 costs. The cost you see for RE costs, is the cost for the number of runs you input. So when you put in 20, it's the cost for 20 runs of the item. For a Tengu; Caldari Hybrid Tech Decryptor - 8,705001.10 Intact Hull Section - 162,000,000.01 R.A.M. Hybrid Tech - 265,000.00 Datacore - Plasma Physics - 606,000.03 Datacore - Mechanical Engineering - 306,003.42 Total cost per invention run: 171,882,004.56 74.88% success rate (my skills) So for one success (20 runs) = 229,543,275.32 Per run = 11,477,163.77 For subsystems, it's multiplied by 4 since you have an equal chance of getting one of the other three. Hope that helps.
I'll get right on that! :) Basically what happens, is when i hit refresh, it will add a number of runs and either add or subtract the ME or PE modifier, after enough refreshes, it shows up as a 31 run 17 ME 14 PE t2 em ward amp or whatever. I'll try and screenshot it.
But, when i type in # of runs, i only want 1 run, it has a cost of say 150 mill using an intact relic, when i type in 20 runs (simply using the rest of the RE'ed BPC) it multiplies 150 mill by 20, e.g. 3 bill.
Again, THANKS!
EDIT: Un-installed, re-installed (due to the update breaking the program, and it fixed itself, but now it won't open, same error message as 2 posts up. :/) |
Oliver Alabel
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.06.15 05:01:00 -
[362] - Quote
Dax Buchanan wrote:After updating I get the following error on startup:
An Unhandled Exception has occured and EVE Isk per Hour will now close. Please copy the data below for sending to developer.
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Conversion from string "" to type 'Integer' is not valid.
Also, please fill out the following information as appropriate:
Operating System: Windows 7 64bit Screen or Tab where Error Occurred: Startup Steps to reproduce the Error: Update to latest and then start application
Got the same error now on my laptop I was using. The old version still works
Olli |
Apathetical Nonchalance
Hedion University Amarr Empire
0
|
Posted - 2012.06.15 06:21:00 -
[363] - Quote
I'll echo the error that's already been posted:-
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Conversion from string "" to type 'Integer' is not valid.
Also, please fill out the following information as appropriate:
Operating System: (Windows 7 64-bit) Screen or Tab where Error Occurred: (At startup, immediately after the splash screen) Steps to reproduce the Error: (load the program)
Information contained in parenthesis my own. |
Zifrian
Licentia Ex Vereor Intrepid Crossing
348
|
Posted - 2012.06.15 12:40:00 -
[364] - Quote
Ok thanks. I'll see if I can figure this out. These are all related and driving me nuts. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Zifrian
Licentia Ex Vereor Intrepid Crossing
348
|
Posted - 2012.06.15 17:11:00 -
[365] - Quote
This might have to do with your program settings. I'm not able to reproduce it yet. If you want to try something, go into the install directory and rename or delete your settings folder, then try to start it again.
Sorry about this. Ironically the changes I made were supposed to fix these types of errors Maximze your Industry Potential! - Get EVE Isk per Hour! |
BoobsALOTT
Spirits of Fire
0
|
Posted - 2012.06.15 17:58:00 -
[366] - Quote
Zifrian wrote:This might have to do with your program settings. I'm not able to reproduce it yet. If you want to try something, go into the install directory and rename or delete your settings folder, then try to start it again. Sorry about this. Ironically the changes I made were supposed to fix these types of errors
Still getting the same error message.
On an un-related note, it is incredibly disheartening to see how closely tied to this program i have become. -_- It's almost as if i cannot remember how to use a calculator! :P |
Zifrian
Licentia Ex Vereor Intrepid Crossing
349
|
Posted - 2012.06.15 21:45:00 -
[367] - Quote
Thanks. Totally not related to skills but I think I've got it fixed. Give it a whirl and let me know what happens. Update is on the server.
Sorry about all this. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Zifrian
Licentia Ex Vereor Intrepid Crossing
349
|
Posted - 2012.06.15 21:51:00 -
[368] - Quote
BoobsALOTT wrote: But, when i type in # of runs, i only want 1 run, it has a cost of say 150 mill using an intact relic, when i type in 20 runs (simply using the rest of the RE'ed BPC) it multiplies 150 mill by 20, e.g. 3 bill.
OK, well that is the cost regardless of whether you need to pay for it or not. If you had 1 successful RE and you want to run 20 runs over the next week, the cost of each run is still 150mil, so you should still charge that to your customers. 150mil is 1/20th of the cost to get a successful RE. If you don't want to see that cost, you can always ignore Invention/RE costs but then you won't recoup the cost for your materials to RE the BPC.
BoobsALOTT wrote: EDIT: Un-installed, re-installed (due to the update breaking the program, and it fixed itself, but now it won't open, same error message as 2 posts up. :/)
You really don't have to reinstall every time. At least that's not my intention. I'd rather fix issues you have then having the "fix" be re-installing!
Maximze your Industry Potential! - Get EVE Isk per Hour! |
Apathetical Nonchalance
Hedion University Amarr Empire
0
|
Posted - 2012.06.15 21:59:00 -
[369] - Quote
Loads fine now. Thanks for the fast work. |
BoobsALOTT
Spirits of Fire
0
|
Posted - 2012.06.16 15:55:00 -
[370] - Quote
Thanks! it all works. :) One thing though, on, say, a large core defense field extender tech II BPC, invented with Tuning instructions (ME +3 PE+3) it requires
24 logic circuits 24 power circuits 10 enhanced ward console 1 R.A.M. Shield Tech
But in your program it requires
29 logic circuit 29 power circuit 12 enhanced ward consoles and 1 R.A.M. Shield tech
Same decryptor used in-game and in IPH. Not sure if the BPO calc is skewed, but thought i'd let you know. :)
Thanks again! |
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Janoun
Hedion University Amarr Empire
5
|
Posted - 2012.06.16 16:35:00 -
[371] - Quote
First of all, I just updated the program and overriding skills doesn't seem to work anymore. Even if I set all skills to lvl 5 stuff like Production Efficiency isn't taken into account.
Secondly, is there any way I can specify the ME of component BPOs / BPCs if I'm building something out of components (like a capship)? |
Anishoara
Federal Institute Industries
16
|
Posted - 2012.06.16 19:01:00 -
[372] - Quote
Just received the last update when i launched the software, and now, i also have "Unhandled Error".
An Unhandled Exception has occured and EVE Isk per Hour will now close. Please copy the data below for sending to developer.
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Conversion from string "False" to type 'Double' is not valid.
Also, please fill out the following information as appropriate:
Operating System: Win7 64bits Screen or Tab where Error Occurred: At the launch (loading screen is displayed, then error happen) Steps to reproduce the Error: Double click on the icon ? :p |
Anishoara
Federal Institute Industries
16
|
Posted - 2012.06.16 19:05:00 -
[373] - Quote
An information for you :
I have removed the Settings folder, and the software is working nice.
So i just put one by one old setting files to see wich one make the software to fail, and the result is : ReactionTabSettings
Hope it's help. |
Zifrian
Licentia Ex Vereor Intrepid Crossing
349
|
Posted - 2012.06.17 11:43:00 -
[374] - Quote
OK new patch up: Build 2.1.4551.10729
Fixed a bunch of small pesky errors that cropped up this last week due to changes I made. As always, post here and I'll take care of them. One of the things I'm pretty big on is making sure bugs are corrected, especially program crashing ones. So keep em coming.
BoobsALOTT wrote:Thanks! it all works. :) One thing though, on, say, a large core defense field extender tech II BPC, invented with Tuning instructions (ME +3 PE+3) it requires
24 logic circuits 24 power circuits 10 enhanced ward console 1 R.A.M. Shield Tech
But in your program it requires
29 logic circuit 29 power circuit 12 enhanced ward consoles and 1 R.A.M. Shield tech
Same decryptor used in-game and in IPH. Not sure if the BPO calc is skewed, but thought i'd let you know. :)
Thanks again! OK, update and check this again. I'm showing 24 but it might have been related to a recent fix.
Janoun wrote:First of all, I just updated the program and overriding skills doesn't seem to work anymore. Even if I set all skills to lvl 5 stuff like Production Efficiency isn't taken into account.
Secondly, is there any way I can specify the ME of component BPOs / BPCs if I'm building something out of components (like a capship)? The overriding of skills should work correctly now. Let me know if it doesn't seem right.
On your second question, yes. Go into Blueprint Management and save blueprints as 'Owned' with ME and PE values. I'm looking at an idea to change the values it in the lists on the blueprint screen but it's still in development.
Anishoara wrote:An information for you :
I have removed the Settings folder, and the software is working nice.
So i just put one by one old setting files to see wich one make the software to fail, and the result is : ReactionTabSettings
Hope it's help. Thanks it does. Hopefully I'll be done with the changes I needed to make that cause these errors now. Maximze your Industry Potential! - Get EVE Isk per Hour! |
BoobsALOTT
Spirits of Fire
0
|
Posted - 2012.06.17 18:05:00 -
[375] - Quote
BoobsALOTT wrote:Thanks! it all works. :) One thing though, on, say, a large core defense field extender tech II BPC, invented with Tuning instructions (ME +3 PE+3) it requires
24 logic circuits 24 power circuits 10 enhanced ward console 1 R.A.M. Shield Tech
But in your program it requires
29 logic circuit 29 power circuit 12 enhanced ward consoles and 1 R.A.M. Shield tech
Same decryptor used in-game and in IPH. Not sure if the BPO calc is skewed, but thought i'd let you know. :)
Thanks again! OK, update and check this again. I'm showing 24 but it might have been related to a recent fix.
Now it shows 28 and 12. :/
EDIT: Wrong decryptor, fixed! :) |
Janoun
Hedion University Amarr Empire
5
|
Posted - 2012.06.17 20:05:00 -
[376] - Quote
Thnx for being so quick about fixing stuff <3 |
Splinter 07
Veni Vidi Vici Reloaded Cascade Imminent
0
|
Posted - 2012.06.18 02:28:00 -
[377] - Quote
As far as the mining tab goes, when calculating the ore when its reprocessed, is it accurate on selling all the ores components? it says that im making less isk per hour when refining even with level 5 skills, unless im wrong, it should be worth more to refine the ore / ice and break it down and sell its products / minerals as it takes more sp to do it right, so selling the ore should be cheaper due to people not having the right skills so selling the ore is quicker / cheaper. |
Ten Bulls
Sons of Olsagard
197
|
Posted - 2012.07.01 05:19:00 -
[378] - Quote
Crash on startup with error message as shown below.
Steps reproduce; - Start EVE IPH - Open Reactions tab - Press 'Save Settings' - Close EVE IPH - Open EVE IPH - *CRASH*
Workaround to fix bug, delete or rename the following file C:\Users\your user name\AppData\Roaming\EVEIPH v2\Settings\ReactionTabSettings
DIALOG BOX ERROR MESSAGE
An Unhandled Exception has occured and EVE Isk per Hour will now close. Please copy the data below for sending to developer.
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Conversion from string "False" to type 'Double' is not valid.
Also, please fill out the following information as appropriate:
Operating System: Screen or Tab where Error Occurred: Steps to reproduce the Error: |
Zifrian
Licentia Ex Vereor Intrepid Crossing
356
|
Posted - 2012.07.01 20:02:00 -
[379] - Quote
Ten Bulls wrote:Crash on startup with error message as shown below.
Steps reproduce; - Start EVE IPH - Open Reactions tab - Press 'Save Settings' - Close EVE IPH - Open EVE IPH - *CRASH*
Workaround to fix bug, delete or rename the following file C:\Users\your user name\AppData\Roaming\EVEIPH v2\Settings\ReactionTabSettings
DIALOG BOX ERROR MESSAGE
An Unhandled Exception has occured and EVE Isk per Hour will now close. Please copy the data below for sending to developer.
Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Conversion from string "False" to type 'Double' is not valid.
Also, please fill out the following information as appropriate:
Operating System: Screen or Tab where Error Occurred: Steps to reproduce the Error: Thanks for this. I fixed it and updated the program but SourceForge is having issues with copying the files to their servers for some reason. This should get corrected soon and you can get the new update. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Camwor
Intergalactic Industrial Board
1
|
Posted - 2012.07.02 04:48:00 -
[380] - Quote
Hi!
On the Mining tab: If I change the 'Select Type' from ORE to ICE, I can't select a ship (only option is NONE) and the drop-down 'Miner Name' is empty.
The imported Char has all necessary skills to use a Mackinaw with Ice Harvester II
Cheers, Camwor |
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Zifrian
Licentia Ex Vereor Intrepid Crossing
356
|
Posted - 2012.07.02 17:00:00 -
[381] - Quote
Camwor wrote:Hi!
On the Mining tab: If I change the 'Select Type' from ORE to ICE, I can't select a ship (only option is NONE) and the drop-down 'Miner Name' is empty.
The imported Char has all necessary skills to use a Mackinaw with Ice Harvester II
Cheers, Camwor Try and manually update the skills to give more options in the drop down. The ships listed are based on the skills in the combos on the screen. I've been trying to make this work better but it's a bit more complicated than I want. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Camwor
Intergalactic Industrial Board
1
|
Posted - 2012.07.02 17:21:00 -
[382] - Quote
Zifrian wrote:Try and manually update the skills to give more options in the drop down. The ships listed are based on the skills in the combos on the screen. I've been trying to make this work better but it's a bit more complicated than I want. Ah, now it works. Thanks! |
cigarellos
Trade Federation Directorate Trade Federation Alliance
34
|
Posted - 2012.07.02 18:47:00 -
[383] - Quote
Zifrian,
Thank you so much for this amazing tool. I've been using it for the past couple of days and its just exactly what I was looking for. Keep up the good work!
-cig
PS. Check your in-game contracts |
Zifrian
Licentia Ex Vereor Intrepid Crossing
359
|
Posted - 2012.07.02 23:32:00 -
[384] - Quote
cigarellos wrote:Zifrian, Thank you so much for this amazing tool. I've been using it for the past couple of days and its just exactly what I was looking for. Keep up the good work! -cig PS. Check your in-game contracts Wow! Thanks! Maximze your Industry Potential! - Get EVE Isk per Hour! |
Zifrian
Licentia Ex Vereor Intrepid Crossing
359
|
Posted - 2012.07.03 02:17:00 -
[385] - Quote
New Build
Build 2.1.4566.34509
- Updated images to Inferno 1.1
- Updated database to Inferno 1.1_73052
- Updated base Market Tax rate to 1.5% from 1.0% based on Inferno 1.0
- Saving settings on the Reactions tab will no longer cause a program error when reopening the program.
- Users can now override a skill to Level 0
- Overriding a skill you already have to a lower level (e.g. Production Efficiency to 4 from 5) will no longer be updated to its original value on start up.
- Production Efficiency levels other than 5 will now display the correct amounts of materials for all items with Extra Materials. Please report errors (rounding or otherwise) that you may encounter if you have less than PE 5.
Let me know if there any obvious differences in your material lists after this change. Want to make sure it's exact for all PE levels, especially 5. Of the items I checked, they seemed OK. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Kor'el Izia
9
|
Posted - 2012.07.05 19:51:00 -
[386] - Quote
In the shopping list window, in the bottom right corner where you can see the "Total Built Item(s) Volume", the number displayed is for unpacked state, could this be changed to the packaged size number instead, that's usually how you move stuff(also can't move unpackaged ships in many ships). |
Zifrian
Licentia Ex Vereor Intrepid Crossing
361
|
Posted - 2012.07.05 23:20:00 -
[387] - Quote
Kor'el Izia wrote:In the shopping list window, in the bottom right corner where you can see the "Total Built Item(s) Volume", the number displayed is for unpacked state, could this be changed to the packaged size number instead, that's usually how you move stuff(also can't move unpackaged ships in many ships). I'll add it to the list and see what I can do. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Riela Tanal
Repercussus RAZOR Alliance
0
|
Posted - 2012.07.08 00:33:00 -
[388] - Quote
Is there a way to get the app to pull in the ME/PE data from blueprints when you do the scan for personal assets or do you have to manually edit every single one you have? |
Zifrian
Licentia Ex Vereor Intrepid Crossing
361
|
Posted - 2012.07.08 02:28:00 -
[389] - Quote
Riela Tanal wrote:Is there a way to get the app to pull in the ME/PE data from blueprints when you do the scan for personal assets or do you have to manually edit every single one you have? Nope, I can't get the ME/PE data from the API so you have to enter them. It's one of the most asked for features but the API doesn't support it.
I've added a few options to make it a bit easier though. You can update several BPs in the update at a time. You can also export the blueprints list to csv, edit that file, then import it (probably a good idea to keep them backed up after you update them). And in the next update you'll be able to update them directly in the grid. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Ken Sunji
Perkone Caldari State
4
|
Posted - 2012.07.08 03:05:00 -
[390] - Quote
Hi Zifrian,
Just inquiring as to what your plans are around the SVR stuff, I assume it is coming from evemarketeer which is not being supported at the moment. Because of this, I assume it is the reason I always get the 'Unable to update all price volume data at this time' message and get next to no svr results in the manufacturing tab.
Will you be waiting it out until the site is supported again or changing your program to use another method?
Thanks, and also thanks for the contribution you make to the community and myself with your software.
Ken |
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