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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1639
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Posted - 2015.06.25 01:08:45 -
[2131] - Quote
Errol Tofu wrote:hi , Zifrian, thank you for this powerful software. When i use the latest version (3.1),i encountered a interface problem: in the blueprint tab, when i choose a Tech II print, the invention tab accured and some Drop-down menu was covered by the extended tabs. (as you can see in the linked image and i marked them in red, i can't change the Solar System and the station). image link: http://i.imgur.com/UKKONfo.jpg?1i have tryed in three computers and they all suffered that. is it a interface bug? how can i fix it? i expect to change the size of the whole window but it is locked. thank you! Hmm something with your resolution is causing the window to resize. I thought I had it all fixed to one size but maybe your scaling? I'm not sure. Something that has to do with your theme or setting is causing the font to be larger than it is in my version. Or it might be the embedded font I put in. I'll double check but I was hoping that my recent change would get around this issue. I'll try some stuff next update and see if it works for you.
Xavier Day wrote:Hi Z, thanks a lot for your hard work.
I've noticed something weird since last few patches. I hope it's not an error on my part.
In the Blueprints tab, if I select a random T2 ship and keep the # Total Runs set to 1, the prices on the component material list change a lot when I toggle the calculate Build/buy tickbox, as they should. If I change the number of total runs the prices no longer change as much and the numbers seem way off.
I hope I explained it well enough. I would need a screenshot to see what the issue you are having is. Someone else reported this sort of thing though but I'm not seeing anything out of the ordinary.
AKilla Sunday wrote:It does not update prices for me
tritanium is listed at 3 isk pu / mechanical parts at 5000,30 etc etc I'd need to know what region and prices you are importing. If it's not one of the trade hubs then it's possible that's the only data the EVE Central has and you won't get prices for everything.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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AKilla Sunday
Gungnam Style
30
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Posted - 2015.06.25 05:11:14 -
[2132] - Quote
Zifrian wrote:AKilla Sunday wrote:It does not update prices for me
tritanium is listed at 3 isk pu / mechanical parts at 5000,30 etc etc I'd need to know what region and prices you are importing. If it's not one of the trade hubs then it's possible that's the only data the EVE Central has and you won't get prices for everything.
jita - all prices i guess |
Xavier Day
Lethal Deluxe
1
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Posted - 2015.06.25 10:02:32 -
[2133] - Quote
Xavier Day wrote:Hi Z, thanks a lot for your hard work.
I've noticed something weird since last few patches. I hope it's not an error on my part.
In the Blueprints tab, if I select a random T2 ship and keep the # Total Runs set to 1, the prices on the component material list change a lot when I toggle the calculate Build/buy tickbox, as they should. If I change the number of total runs the prices no longer change as much and the numbers seem way off.
I hope I explained it well enough. I would need a screenshot to see what the issue you are having is. Someone else reported this sort of thing though but I'm not seeing anything out of the ordinary.
Hi Zifrian,
Here's a link to the images:
http://imgur.com/a/ANFpT#0
If the total runs exceeds the max number of runs on the blueprint then the calculate build/buy no longer seems to add up properly. In the example above , if you would change the decrypter to a 5 run then the build/buy calculations are fine for 1-5 total runs. If you would change the total runs to 10 then something is wrong. |
Errol Tofu
Light of the moon Fraternity.
0
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Posted - 2015.06.26 03:56:41 -
[2134] - Quote
thanks for your reply i guess maybe it's because of my chinese version windows operationGǪGǪi have tried to change all the display settings but it still didn't work . Looking forward of your next version.
Zifrian wrote:[quote=Errol Tofu]hi , Zifrian, thank you for this powerful software. When i use the latest version (3.1),i encountered a interface problem: in the blueprint tab, when i choose a Tech II print, the invention tab accured and some Drop-down menu was covered by the extended tabs. (as you can see in the linked image and i marked them in red, i can't change the Solar System and the station). image link: http://i.imgur.com/UKKONfo.jpg?1i have tryed in three computers and they all suffered that. is it a interface bug? how can i fix it? i expect to change the size of the whole window but it is locked. thank you! Hmm something with your resolution is causing the window to resize. I thought I had it all fixed to one size but maybe your scaling? I'm not sure. Something that has to do with your theme or setting is causing the font to be larger than it is in my version. Or it might be the embedded font I put in. I'll double check but I was hoping that my recent change would get around this issue. I'll try some stuff next update and see if it works for you.
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Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1639
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Posted - 2015.06.27 02:36:46 -
[2135] - Quote
New build with a few bug fixes. Let me know if you have issues with the change to scaling amounts in forms. Most shouldn't notice a difference but those with scaling should notice an improvement in how the form looks.
Build 3.1.5655.35622
- Fixed an issue where opening assets with items in space (ships, towers, etc) would not load and crash the program
- Fixed an issue where the number of runs on an invented blueprint were not taken into account in calculations and would lead to incorrect numbers for any runs over 1
- Changed the forms to all ignore windows scaling. If you have scaling to 125% or 150% (or a version of windows with an off scaling amount GÇô e.g. Chinese) then you shouldnGÇÖt notice boxes and text overlapping other controls. Please let me know if you notice issues with this change.
- Removed Data interfaces check box from update prices tab and moved GÇÿItems with no priceGÇÖ up
- Locations on datacores now shows station name, security, and region again
- On the BP tab, BPCs will now correctly load the decryptor that was used to make it, if available. If not, then it will show 'Unknown' and uncheck the costs and time boxes in invention
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Gilbaron
Free-Space-Ranger Nulli Secunda
1793
|
Posted - 2015.06.29 23:53:29 -
[2136] - Quote
http://gyazo.com/e77418d5e20a9f1033d468ebc066c5cc |
Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1639
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Posted - 2015.06.30 00:15:02 -
[2137] - Quote
Gilbaron wrote:http://gyazo.com/e77418d5e20a9f1033d468ebc066c5cc Working on this now. Can you email your EVEIPH.log file to [email protected]? Thanks
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Zhilia Mann
Tide Way Out Productions
2318
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Posted - 2015.06.30 07:28:22 -
[2138] - Quote
I'm on the newest build trying to manually add BPOs I just acquired. However, I can't seem to add them as BPOs, only BPCs. You mention some sort of check box on the BPO management window but I can't seem to find it. Any help?
Edit: ignore me. Drop down menu. Brilliant. |
Tiberius Zol
turaagaq
60
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Posted - 2015.07.01 08:00:20 -
[2139] - Quote
Getting some Errors: Unable to download CREST data. FoxFour wrote to someone with a similar problem, that he have to use https. Could this cause the problem?
Mr. Tibbers on twitter: @Mr_Tibbers
Mr. Tibbers Blog (german, but english posts incoming): www.eve-versum.de
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Wreck It
Whatever Brah
1
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Posted - 2015.07.01 09:24:37 -
[2140] - Quote
Tiberius Zol wrote:Getting some Errors: Unable to download CREST data. FoxFour wrote to someone with a similar problem, that he have to use https. Could this cause the problem?
I am getting the same error since today's update. |
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Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
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Posted - 2015.07.01 11:01:14 -
[2141] - Quote
Put a fix up. Be nice to know when they do crap like this. Note, on Twitter foxfour said it might be slow.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
|
Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
|
Posted - 2015.07.01 11:14:32 -
[2142] - Quote
AKilla Sunday wrote:Zifrian wrote:AKilla Sunday wrote:It does not update prices for me
tritanium is listed at 3 isk pu / mechanical parts at 5000,30 etc etc I'd need to know what region and prices you are importing. If it's not one of the trade hubs then it's possible that's the only data the EVE Central has and you won't get prices for everything. jita - all prices i guess Sorry I missed this. I'd have to see a screenshot of the options you are using.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Pyroly
Beehive Surveillance La Division Bleue
0
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Posted - 2015.07.01 20:39:06 -
[2143] - Quote
Thank you for your last update. There is no errors anymore regarding indexes and other datas from CREST
I have a little problem. It seems that the overall window for IPH is smaller than before, and I am unable to resize or maximize the window. Since I am using Windows with a higher size of items (125%) everything is on the top of each other
Here are two screenshots taken on IPH :
http://i.imgur.com/R7FMuR3.png http://i.imgur.com/lkHdYpz.png (Notice the bottom left)
Here are my windows setting :
http://i.imgur.com/KHhwPj6.png
Would it be possible to get something related to the display when a higher size is used ? :) |
Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
|
Posted - 2015.07.02 02:10:51 -
[2144] - Quote
Pyroly wrote:Thank you for your last update. There is no errors anymore regarding indexes and other datas from CREST I have a little problem. It seems that the overall window for IPH is smaller than before, and I am unable to resize or maximize the window. Since I am using Windows with a higher size of items (125%) everything is on the top of each other Here are two screenshots taken on IPH : http://i.imgur.com/R7FMuR3.png http://i.imgur.com/lkHdYpz.png (Notice the bottom left) Here are my windows setting : http://i.imgur.com/KHhwPj6.png Would it be possible to get something related to the display when a higher size is used ? :) Gahh I thought I finally forced it to not scale and it scales!
I'm going to figure this out. Last week it was a Chinese Windows user that had issues (because Chinese windows doesn't scale like other windows) and I've had other people with weird scaling issues as well.
I'll see if I can give some options on this for your system but I'm not sure how successful I can be. I'll let you know though.
Thanks for the notice!
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Dimitar Ozran
New Eden Shipwright LLC
0
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Posted - 2015.07.02 14:58:23 -
[2145] - Quote
Hi Zif.
Great app but I started having trouble a couple of updates ago. The first thing I noticed was that on the manufacturing screen it used to show T2 items that I own the T1 version of in blue. It no longer does this. However it does display items in orange (background) when I have T2 BPCs sitting in my inventory. This is a mild inconvenience.
Another problem is that I now get weird results when comparing all items for manufacture. Like Isk Per Hour amounts that vary wildly.
Pics: http://i.imgur.com/Ypt5k6h.jpg?1 and http://i.imgur.com/pdAvh49.jpg?1. As you can see the IPH goes from 31mil to 2 mil without any real change in the cost or sale price just from clicking the build/buy button. There was another example where the cost price of one of the mats for a build changed massively just from changing the decryptor used in invention. From memory it went from about 50mil cost for that one item to about 190mil when using a decryptor that theoretically should make it cost less. Unfortunately I didn't get screen grabs of this one and I can't remember the exact deets of it. Sorry.
I have done a reset on all data a couple of times and even deleted my api and created a new one. I am still having the issue with norton quarantining IPH every time there is an update but I think it is all good when I restore it. Bit of a headscratcher. I don't know whether I can trust the numbers any more.
Thanks again man.
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Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
|
Posted - 2015.07.02 16:56:43 -
[2146] - Quote
Dimitar Ozran wrote:Hi Zif. Great app but I started having trouble a couple of updates ago. The first thing I noticed was that on the manufacturing screen it used to show T2 items that I own the T1 version of in blue. It no longer does this. However it does display items in orange (background) when I have T2 BPCs sitting in my inventory. This is a mild inconvenience. Another problem is that I now get weird results when comparing all items for manufacture. Like Isk Per Hour amounts that vary wildly. Pics: http://i.imgur.com/Ypt5k6h.jpg?1 and http://i.imgur.com/pdAvh49.jpg?1. As you can see the IPH goes from 31mil to 2 mil without any real change in the cost or sale price just from clicking the build/buy button. There was another example where the cost price of one of the mats for a build changed massively just from changing the decryptor used in invention. From memory it went from about 50mil cost for that one item to about 190mil when using a decryptor that theoretically should make it cost less. Unfortunately I didn't get screen grabs of this one and I can't remember the exact deets of it. Sorry. I have done a reset on all data a couple of times and even deleted my api and created a new one. I am still having the issue with norton quarantining IPH every time there is an update but I think it is all good when I restore it. Bit of a headscratcher. I don't know whether I can trust the numbers any more. Thanks again man. Thanks for the info, I wish more people did this so it's much appreciated.
I'll dig into this to see what might be a problem. If you can send a screenshot of the manufacturing tab with the orange lines and settings, that would also be helpful. Thanks
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Dimitar Ozran
New Eden Shipwright LLC
0
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Posted - 2015.07.03 05:03:46 -
[2147] - Quote
Zifrian wrote:Dimitar Ozran wrote:Hi Zif. Great app but I started having trouble a couple of updates ago. The first thing I noticed was that on the manufacturing screen it used to show T2 items that I own the T1 version of in blue. It no longer does this. However it does display items in orange (background) when I have T2 BPCs sitting in my inventory. This is a mild inconvenience. Another problem is that I now get weird results when comparing all items for manufacture. Like Isk Per Hour amounts that vary wildly. Pics: http://i.imgur.com/Ypt5k6h.jpg?1 and http://i.imgur.com/pdAvh49.jpg?1. As you can see the IPH goes from 31mil to 2 mil without any real change in the cost or sale price just from clicking the build/buy button. There was another example where the cost price of one of the mats for a build changed massively just from changing the decryptor used in invention. From memory it went from about 50mil cost for that one item to about 190mil when using a decryptor that theoretically should make it cost less. Unfortunately I didn't get screen grabs of this one and I can't remember the exact deets of it. Sorry. I have done a reset on all data a couple of times and even deleted my api and created a new one. I am still having the issue with norton quarantining IPH every time there is an update but I think it is all good when I restore it. Bit of a headscratcher. I don't know whether I can trust the numbers any more. Thanks again man. Thanks for the info, I wish more people did this so it's much appreciated. I'll dig into this to see what might be a problem. If you can send a screenshot of the manufacturing tab with the orange lines and settings, that would also be helpful. Thanks
http://i.imgur.com/QhkuMbm.jpg I own the BPOs for Expanded Cargohold I, Drone Damage Array I, Large Shield Extender I, Rapid Light Missile Launcher I, and Nanofiber Internal Structure I. The purplish one in the middle is the one that I had the cursor on. |
Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
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Posted - 2015.07.03 12:18:31 -
[2148] - Quote
Dimitar Ozran wrote:http://i.imgur.com/QhkuMbm.jpg I own the BPOs for Expanded Cargohold I, Drone Damage Array I, Large Shield Extender I, Rapid Light Missile Launcher I, and Nanofiber Internal Structure I. The purplish one in the middle is the one that I had the cursor on. Also Damage Control I.
Select the radio button 'Owned BPs' and it should enable the options under include owned to see your T1 bps. All blueprints will use the settings you have selected (here you only have T2 selected with no decryptor) and only highlight the bps you have owned, like it did here.
As far as the previous issue you reported, I'm not seeing anything terribly out of the ordinary. I did find one small bug that I'll be updating later but when you click on the build buy, the calculation numbers should all be the same for components and raw since you are basically doing only one type of building. So in that case you showed, it would change quite a bit.
I'm not sure if that answers your concern but if not, let me know what types of numbers you expect and I'll see if I can figure out the difference.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
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Posted - 2015.07.03 19:11:49 -
[2149] - Quote
New build to fix a few errors. Note, the price calcs on the shopping list (bottom right) is still screwy and I'm working on getting it fixed up to make more sense.
Build 3.1.5662.24906
- Fixed an issue where copy and invention usage was being multiplied by the number of runs incorrectly, resulting in large differences in IPH and profit calculations with large number of runs.
- Prices for amarr and gallente starship engineering datacores will now show correctly on the datacores tab
- Auto num bps updates when entering runs should no longer give large numbers for T1 items
- The BPC needed for invention has been added to a tool tip for Invention chance for T2 items
- Fixed an issue where the amounts for components and raw materials (not build/buy) were the same in all cases. Now the correct differences will be displayed.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Capsups
Tyrannosaurus Rekt. Cede Nullis
22
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Posted - 2015.07.04 08:59:23 -
[2150] - Quote
Zifrian wrote:
Fixed the approximate calculations in the shopping list. Shopping List stats should be the same as the BP tab (for a single item) but the only difference is that it will show how the broker fees for setting up a buy order will change the IPH and profit.
It seems to be doing something wrong now, I'm pretty sure it worked correct before atleast.
If you take 20 ishtars, add them to the shopping list and then take another 20 ishtars and add to the shopping list again (so pressing the button twice) you end up with some very wrong numbers in the shopping list:
http://i.imgur.com/6mVxMTF.png
And then press the "add to shopping list"-button again:
http://i.imgur.com/IfTNyMK.png
You can see from just the addition of the total cost of Crystalline Carbonide and Photonic Metamaterials that the final Total Cost number is pretty wrong. |
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Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
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Posted - 2015.07.04 12:40:34 -
[2151] - Quote
Capsups wrote:Zifrian wrote:
Fixed the approximate calculations in the shopping list. Shopping List stats should be the same as the BP tab (for a single item) but the only difference is that it will show how the broker fees for setting up a buy order will change the IPH and profit. It seems to be doing something wrong now, I'm pretty sure it worked correct before atleast. If you take 20 ishtars, add them to the shopping list and then take another 20 ishtars and add to the shopping list again (so pressing the button twice) you end up with some very wrong numbers in the shopping list: http://i.imgur.com/6mVxMTF.png And then press the "add to shopping list"-button again: http://i.imgur.com/IfTNyMK.png You can see from just the addition of the total cost of Crystalline Carbonide and Photonic Metamaterials that the final Total Cost number is pretty wrong. Fixed. Thanks for bringing to my attention.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
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Posted - 2015.07.04 23:34:40 -
[2152] - Quote
Just a note that I finished migrating all my files and code from Sourceforge. The new updater uses a different site to get updates, so there might be some quirks for a few days until I shake it all out. I've also moved all my code to GitHub if you are interested. The new site is here: http://eveiph.github.io/
Right now it seems to be working fine. One thing that might happen is that the update might fail the first time. If you run the update again it should complete as normal.
As always, let me know if you have any issues.
Thanks!
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Annah Sun-Scape
Temet Nosce Ex Astra
12
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Posted - 2015.07.05 13:02:53 -
[2153] - Quote
Awesome +1 for git. Can we deal ours problems here now or do you prefer this forum?
Btw one technical, when I use shoping list and fetch my assets I still can't see how much do I need to cover.
Here |
Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
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Posted - 2015.07.05 13:29:46 -
[2154] - Quote
Annah Sun-Scape wrote:Awesome +1 for git. Can we deal ours problems here now or do you prefer this forum? Btw one technical, when I use shoping list and fetch my assets I still can't see how much do I need to cover. Here Continue to use this forum thread for questions and issues.
On the shopping list, I'm still working on getting the numbers correct.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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HarlyQ
Amok. Goonswarm Federation
99
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Posted - 2015.07.06 03:09:19 -
[2155] - Quote
I was wondering if you could redo the mining belt tool that you made since ore anomalies have changed drastically. |
Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
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Posted - 2015.07.06 12:04:09 -
[2156] - Quote
HarlyQ wrote:I was wondering if you could redo the mining belt tool that you made since ore anomalies have changed drastically. I updated that awhile back from the numbers in the patch notes. Let me know what doesn't look right.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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Telinchei
EVE University Ivy League
5
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Posted - 2015.07.06 12:08:22 -
[2157] - Quote
Zifrian (truncated) wrote:Pyroly (truncated) wrote:Thank you for your last update. ... I have a little problem. It seems that the overall window for IPH is smaller than before, and I am unable to resize or maximize the window. Since I am using Windows with a higher size of items (125%) everything is on the top of each other. Here are two screenshots taken on IPH : http://i.imgur.com/R7FMuR3.png ; http://i.imgur.com/lkHdYpz.png (Notice the bottom left) ... Would it be possible to get something related to the display when a higher size is used ? :) Gahh I thought I finally forced it to not scale and it scales! ... I'll see if I can give some options on this for your system but I'm not sure how successful I can be. I'll let you know though. ... Thanks for the notice! Thanks for the response, Zif. I think you have pretty good communication with your users and I appreciate the time you put into the tool, as well as responding to things here. I just have another question to clarify the scaling stuff, out of curiosity: is the window resizing lock intentional, or was that a side effect of the text scaling changes?
On my end, I may just go back to using the previous version in the meantime, as it worked well enough for my purposes and I didn't experience any major problems or weird GUI effects. Unfortunately my eyes aren't terribly good and I prefer to have everything maximised where possible. Thanks in advance for your reply. |
Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1641
|
Posted - 2015.07.06 14:14:10 -
[2158] - Quote
Telinchei wrote:Zifrian (truncated) wrote:Pyroly (truncated) wrote:Thank you for your last update. ... I have a little problem. It seems that the overall window for IPH is smaller than before, and I am unable to resize or maximize the window. Since I am using Windows with a higher size of items (125%) everything is on the top of each other. Here are two screenshots taken on IPH : http://i.imgur.com/R7FMuR3.png ; http://i.imgur.com/lkHdYpz.png (Notice the bottom left) ... Would it be possible to get something related to the display when a higher size is used ? :) Gahh I thought I finally forced it to not scale and it scales! ... I'll see if I can give some options on this for your system but I'm not sure how successful I can be. I'll let you know though. ... Thanks for the notice! Thanks for the response, Zif. I think you have pretty good communication with your users and I appreciate the time you put into the tool, as well as responding to things here. I just have another question to clarify the scaling stuff, out of curiosity: is the window resizing lock intentional, or was that a side effect of the text scaling changes? On my end, I may just go back to using the previous version in the meantime, as it worked well enough for my purposes and I didn't experience any major problems or weird GUI effects. Unfortunately my eyes aren't terribly good and I prefer to have everything maximised where possible. Thanks in advance for your reply. I'll be putting up a change tonight that will reverse that change. That Change affected more users than it helped so I'll have to revisit it later. The size lock is intentional because it's a bit of a pain to do resizing, especially with scaling.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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CCP FoxFour
C C P C C P Alliance
4077
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Posted - 2015.07.07 11:29:17 -
[2159] - Quote
Zifrian wrote:Put a fix up. Be nice to know when they do crap like this. Btw thanks for the heads up on https. I saw earlier in the day they were doing testing so that's what I thought it was. Note, on Twitter foxfour said it might be slow.
Really sorry about the lack of announcement on this change. :(
@CCP_FoxFour // Technical Designer // Team Size Matters
Third-party developer? Check out the official developers site for dev blogs, resources, and more.
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Zifrian
Licentia Ex Vereor Phoebe Freeport Republic
1643
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Posted - 2015.07.07 12:23:53 -
[2160] - Quote
CCP FoxFour wrote:Zifrian wrote:Put a fix up. Be nice to know when they do crap like this. Btw thanks for the heads up on https. I saw earlier in the day they were doing testing so that's what I thought it was. Note, on Twitter foxfour said it might be slow. Really sorry about the lack of announcement on this change. :( Thanks. Turned out to be a quick change so no worries.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour!
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