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Author | Thread Statistics | Show CCP posts - 0 post(s) |
burntout |
Posted - 2004.03.05 09:07:00 -
[31] I really want to see this big rats most people talk about here. I have been doing lvl 3 agent missions for Federation Navy for awhile now and all the rats I get to kill were so lame. My standing toward fed navy is 7.24 My agent rarely send me to .4 system, do i have to choose a new agent in lower sec to see this big rats people talk about? |
burntout |
Posted - 2004.03.05 09:07:00 -
[32] I really want to see this big rats most people talk about here. I have been doing lvl 3 agent missions for Federation Navy for awhile now and all the rats I get to kill were so lame. My standing toward fed navy is 7.24 My agent rarely send me to .4 system, do i have to choose a new agent in lower sec to see this big rats people talk about? |
Cirle |
Posted - 2004.03.05 10:49:00 -
[33]Quote: Are they they 65k or the 55k ones? The later were firing heavies, as I recall, and the former cruise, pre-patch. Cirle |
Cirle |
Posted - 2004.03.05 10:49:00 -
[34]Quote: Are they they 65k or the 55k ones? The later were firing heavies, as I recall, and the former cruise, pre-patch. Cirle |
The Moor |
Posted - 2004.03.05 12:26:00 -
[35]Quote: Ha! I have had Lt Missiles hit me at 80K and Hvy Missiles hit me at 170K. All of this was pre-patch. |
The Moor |
Posted - 2004.03.05 12:26:00 -
[36]Quote: Ha! I have had Lt Missiles hit me at 80K and Hvy Missiles hit me at 170K. All of this was pre-patch. |
VoxDei |
Posted - 2004.03.05 13:12:00 -
[37] Yesterday I had a kill mission to hit a Guristas Destructor (Kestrel, fires Flameburst Light Missile Is). I was being hit by the missiles at 40km (might have been further - I warped in at 40), as opposed to pre-patch when I was safe down to about 25km. I don't mind particularly, because I don't use range as a defense, I'm just pointing it out. |
VoxDei Caldari Celestial Horizon Corp. |
Posted - 2004.03.05 13:12:00 -
[38] Yesterday I had a kill mission to hit a Guristas Destructor (Kestrel, fires Flameburst Light Missile Is). I was being hit by the missiles at 40km (might have been further - I warped in at 40), as opposed to pre-patch when I was safe down to about 25km. I don't mind particularly, because I don't use range as a defense, I'm just pointing it out. |
Ametro |
Posted - 2004.03.05 15:26:00 -
[39] Hi, Just to confirm, the 65k G rats (Mortifiers?) use heavy missiles & the 75k ones (Infernos) use cruise. Tech 2 cruise missiles should be interesting... _________________________ Doh, one day I'll sort out a sig! |
Ametro Caldari |
Posted - 2004.03.05 15:26:00 -
[40] Hi, Just to confirm, the 65k G rats (Mortifiers?) use heavy missiles & the 75k ones (Infernos) use cruise. Tech 2 cruise missiles should be interesting... _________________________ Doh, one day I'll sort out a sig! |
rcxdude |
Posted - 2004.03.05 19:18:00 -
[41] yeah, npc's seem to have uber weapons now... missiles have huge range, but my story beats all... i got a mission to destroy some npc's in the system i was in. i undocked, started warping, and got stuck. i cancelled the warp with crl-space. all seemed well untill, 5 npc's(the ones i had to kill) appeared on my scanner, 6AU AWAYthey targeted and shot me, i doing the same. when i launcher my heavy missiles, tho, i warped and killed them the normal way. odd.. |
rcxdude |
Posted - 2004.03.05 19:18:00 -
[42] yeah, npc's seem to have uber weapons now... missiles have huge range, but my story beats all... i got a mission to destroy some npc's in the system i was in. i undocked, started warping, and got stuck. i cancelled the warp with crl-space. all seemed well untill, 5 npc's(the ones i had to kill) appeared on my scanner, 6AU AWAYthey targeted and shot me, i doing the same. when i launcher my heavy missiles, tho, i warped and killed them the normal way. odd.. |
Asharee Intrefer |
Posted - 2004.03.05 19:54:00 -
[43] Was that just after the reboot earlier? I got some really bad lag then, and what happened to you seems like something that could have been caused by lag. |
Asharee Intrefer Gallente Aliastra |
Posted - 2004.03.05 19:54:00 -
[44] Was that just after the reboot earlier? I got some really bad lag then, and what happened to you seems like something that could have been caused by lag. |
j0sephine |
Posted - 2004.03.05 21:20:00 -
[45] Edited by: j0sephine on 05/03/2004 21:22:21 "i got a mission to destroy some npc's in the system i was in. i undocked, started warping, and got stuck. i cancelled the warp with crl-space. all seemed well untill, 5 npc's(the ones i had to kill) appeared on my scanner, 6AU AWAYthey targeted and shot me, i doing the same." There's some reports that cancelling warp seems to happen in the client, but not on the server side -- in other words, while your client is telling you that the warp was cancelled, the server still warps your ship to intended destination. So you wind up next to the rats in destination point, but because client thinks you didn't move, it'll show crazy distance to your targets and your ship sitting in place where it actually isn't at any more.... |
j0sephine Caldari Reikoku Band of Brothers |
Posted - 2004.03.05 21:20:00 -
[46] Edited by: j0sephine on 05/03/2004 21:22:21 "i got a mission to destroy some npc's in the system i was in. i undocked, started warping, and got stuck. i cancelled the warp with crl-space. all seemed well untill, 5 npc's(the ones i had to kill) appeared on my scanner, 6AU AWAYthey targeted and shot me, i doing the same." There's some reports that cancelling warp seems to happen in the client, but not on the server side -- in other words, while your client is telling you that the warp was cancelled, the server still warps your ship to intended destination. So you wind up next to the rats in destination point, but because client thinks you didn't move, it'll show crazy distance to your targets and your ship sitting in place where it actually isn't at any more.... |
rcxdude |
Posted - 2004.03.05 22:31:00 -
[47] ah, that would explain it... hmm. this was a while after the reboot |
rcxdude |
Posted - 2004.03.05 22:31:00 -
[48] ah, that would explain it... hmm. this was a while after the reboot |
Lao Tzu |
Posted - 2004.03.06 07:52:00 -
[49] Hmm, I was just getting hit by heavy missiles at 120 km, this is just too silly now. |
Lao Tzu Hellenistic Capital |
Posted - 2004.03.06 07:52:00 -
[50] Hmm, I was just getting hit by heavy missiles at 120 km, this is just too silly now. |
Cpt Trenchard |
Posted - 2004.03.06 14:01:00 -
[51] I have noticed even before patch that as long as you don't come inside thier max range npc's will not fire (turrets) or hit w/Missiles however once you drop inside thier range they can then hit you out to 100k or more. |
Cpt Trenchard Amarr |
Posted - 2004.03.06 14:01:00 -
[52] I have noticed even before patch that as long as you don't come inside thier max range npc's will not fire (turrets) or hit w/Missiles however once you drop inside thier range they can then hit you out to 100k or more. |
Coveney Caldari Cold Jaguar Mining |
Posted - 2007.08.15 23:43:00 -
[53] Hello, i am doing a lvl 3mission where they should from 175km and they still hit and the damage read that they are only scourge missile (because i am fighting Guristas). Damn they are good _______________________ |
McScruff |
Posted - 2007.08.15 23:55:00 -
[54] It used to be that if the NPC's fired missiles at you out of range the missiles would stop part way. It seems from what i've seen that this has changed recently and the missile animation flys on and reaches you then explodes as if it hit, but i get no record of a hit in the log. It could be that they are missing and just showing the wrong animation? ______________________________________ Warning: May contain traces of sarcasm |
Carniflex Caldari Fallout Research Fallout Project |
Posted - 2007.08.16 05:48:00 -
[55] For a start NPC's have all skills at level 5, even if they usually use only one launcher on their ships. Some of them have different bonuses on their ships also. I have seen them actually hit and damage ships at ranges as high as 230 km with missiles. |
Eardianm Darkness Inc. |
Posted - 2007.08.16 18:47:00 -
[56] *sniff* This thread is stinky. -------------- |
Chi Quan Jade Phoenix Deutschland Event-Horizon |
Posted - 2007.08.16 21:24:00 -
[57] ya, smells rotten, somehow dead -- Tempus fugit -- |
Xaen Caldari Caldari Provisions |
Posted - 2007.08.16 21:47:00 -
[58] Are you sure the missiles are actually hitting and doing damage? I've noticed that lately, when one of my missiles went out of range it would graphically explode but do no damage. Perhaps the rats are doing the same. Used to be they would just vanish when they hit max range. ----------- Support fixing the EVE UI Drones should not aggro anything missiles or turrets do not. |
Venkul Mul Gallente |
Posted - 2007.08.17 11:06:00 -
[59] Wonderfull: Posted - 2004.03.03 21:48:00 and still actual |
Coveney Caldari Cold Jaguar Mining |
Posted - 2007.08.17 18:24:00 -
[60]Originally by: Xaen When i did a check up during the mission, at highter distance the Moa and Ferox type NPC ships we`re not doing any damage over the 175KM but the animation was there. When they got 175KM and nearer then the damage would show up on the shield reading. And yes even if it is 2004 old, its still true. Damn i love programmers. _______________________ |
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