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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.11.29 07:03:00 -
[1]
Did it ever occur to you that Caldari isn't balanced as is and needs these buffs?
It's unfortunate Amarr weren't given their oomph in this patch but the devs have stated they are looking at the issue.
Many of the Gallente nerfs were much needed, some less so.
In short: shut up.
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.11.29 09:05:00 -
[2]
Edited by: Incantare on 29/11/2007 09:11:08 Some things that seem to have been lost in the above discussion: Amarr ships rely more on tracking enhancers than computers, TEs which remain unscripted. If anything it's a stealth Amarr sniper buff. Saying the Rokh doesn't need the extra range from TCs and can use them for pure tracking because it can already fire beyond locking range is narrow sighted. To have comparable damage to the other snipers at the same range, as is, the Rokh needs to fire lower range, higher damage ammo. Use tracking scripts and the Rokh loses raw damage.
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.11.29 17:21:00 -
[3]
Originally by: Suitonia I know, but it's still a general buff (Albiet a bit useless for t2 capable pilots), and not only towards Caldari of course, Low SP minmatar shield tankers will also benefit. I was generally trying to make fun of the OP, by adding another 'caldari buff' to his list :D.
It's a nerf to best named as well which is imo more important than the t1 / low meta shield boosters.
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.11.30 12:32:00 -
[4]
Originally by: Kuzya Morozov
Yah, look under that race under your name...you have a very neutral point of view, don't you?
I chose Caldari initially but that doesn't mean much. I am blaster specced and the ships I fly the most are the Thorax and Myrm -these nerfs will affect me directly but that doesn't change my opinions.
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.11.30 12:43:00 -
[5]
Originally by: bellass i have different views on the scoring but agree in general. gallente had two of their unbalanced ships corrected and an exploit removed. turrets of all types took a large nerf. and caldari, the most popular race, got more boosting increasing their imbalance. it is caldari propaganda that missiles suck in pvp, they do a huge amount of damage consistently with little impact from movement except in extreme cases of very fast ships.
the main point though is that this will only add to the numbers joining the caldari online ranks and make any attempt to balance this in the future impossible by ccp for fear of losing their fastest growing client base.
Not again.
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