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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ai Shun
235
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Posted - 2012.02.03 19:05:00 -
[31] - Quote
MadMuppet wrote:I don't might it being bright, but I should still be able to clearly see the UI when playing. This picture shows the problem with Nebulas (in Domain)
Maybe some of that gets lost in the SS, because the UI is visible (You cut bits off so can't see the full effect) and it's not particularly bright.
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FeralShadow
Mom 'n' Pop Ammo Shoppe R.E.P.O.
49
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Posted - 2012.02.03 19:29:00 -
[32] - Quote
I've never had any of these problems and can see my modules perfectly fine regardless of the nebulae backdrop. Turn a damn light on in your house once in a while ;) |
Petrus Blackshell
Rifterlings
432
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Posted - 2012.02.03 19:44:00 -
[33] - Quote
It's a stealth hisec nerf. Lower sec systems have less bright nebulae. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers. US Timezone veterans and newbies alike are welcome to join us. Come chat in the "we fly rifters" in-game channel. |
Ranger 1
Ranger Corp
924
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Posted - 2012.02.03 19:48:00 -
[34] - Quote
More options to tweak graphics are never a bad thing.
That being said, you could also simply adjust your monitor settings... or turn off Bloom and possibly HDR.
I mention monitor settings because many folks simply crank them to max brightness, color temp settings, etc. and don't give them a second thought if some things end up being over saturated later. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
FloppieTheBanjoClown
Deep Core Mining Inc. Caldari State
817
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Posted - 2012.02.03 19:54:00 -
[35] - Quote
I can't say I've ever felt overloaded by the nebulae in deadspaces, but it's certainly annoying that I CAN'T SEE SH*T because there's this cloud that completely obscures my view. So much for the great visuals of Eve; half the time they're nothing but a washed-out nebula. |
Ranger 1
Ranger Corp
925
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Posted - 2012.02.03 19:59:00 -
[36] - Quote
FloppieTheBanjoClown wrote:I can't say I've ever felt overloaded by the nebulae in deadspaces, but it's certainly annoying that I CAN'T SEE SH*T because there's this cloud that completely obscures my view. So much for the great visuals of Eve; half the time they're nothing but a washed-out nebula.
I will agree that some of the particle clouds in certain missions or near (for example) outside the Emperor Family station in Amarr need some work. There is still a fairly noticable frame rate hit, and can obscure not only your view of your surroundings (which is understandable) but can also obsure your modules.
To me that is more in need of adjustment than the Nebulae. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
FloppieTheBanjoClown
Deep Core Mining Inc. Caldari State
817
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Posted - 2012.02.03 20:08:00 -
[37] - Quote
Ranger 1 wrote:I will agree that some of the particle clouds in certain missions or near (for example) outside the Emperor Family station in Amarr need some work. There is still a fairly noticable frame rate hit, and can obscure not only your view of your surroundings (which is understandable) but can also obsure your modules.
To me that is more in need of adjustment than the Nebulae.
Yeah, I suppose I should distinguish that I'm not talking about the new backgrounds. I haven't even noticed those hardly.
Deadspace particle clouds shouldn't exist at all. They serve no purpose but to obscure view and be annoying.
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Nova Fox
Novafox Shipyards
3084
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Posted - 2012.02.03 20:11:00 -
[38] - Quote
Subrahmaya Chandrasekhar wrote:Hey Guys, thanks for all the helpful comments and ideas. I guess my monitor must not be compatible with Eve. I should have bought the cheap sunglasses. I am sad. Sub ******************* my monitor: Experience remarkable color accuracy, precision and performance with the Dell UltraSharp U2711 27" Widescreen LCD Monitor with PremierColor technology. With its amazing color accuracy and versatile connectivity, the high-performance Dell U2711 Monitor delivers stunning detail, depth and responsiveness.
Can you post a picture it might be a client side problem.
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Subrahmaya Chandrasekhar
Mysterious Island 0001
5
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Posted - 2012.02.03 20:28:00 -
[39] - Quote
I'll keep an eye out for a good photo, Nova Fox. Floppie & Ranger1 also brought up a significant point about the particle clouds... those are at issue here too. To make our point another way, you CANNOT adjust anything to do with the background unless you dim the entire user interface, including potentially critical information in local, fleet, or corp channels. You guys are great, thanks for all the input. OS Name Microsoft Windows 7 Home Premium 64bit **** Motherboard EVGA__132-YW-E180-FTW 790i Digital PWM **** 2 x EVGA 8800 GTX in 2-way SLI Resolution 2560 x 1440 x 59 hertz-á**** Corsair Dominator GT 8GB Kit 2X4GB 2000MHZ DDR3 **** Processor Intel(R) Core2 Extreme CPU X9650 @ 3.00GHz |
Ehn Roh
Center for Advanced Studies Gallente Federation
18
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Posted - 2012.02.03 20:28:00 -
[40] - Quote
Some of the mission/sig/anomaly sites are tastefully done.
Others have eleventy billion gas cloud billboard sprites blooming with the brightness of 10,000 suns. They're interspersed with horrible copy-paste z-plane clipping cargo-rig charlie foxtrots because some designer on crack decided to create a replica of Voltron using Blood Raider bunkers. ...All of which combine to give you 10 frames per second. How those get approved and go live is beyond me, that's amateur hour nonsense. |
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MadMuppet
Kerguelen Station
117
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Posted - 2012.02.03 21:34:00 -
[41] - Quote
Ai Shun wrote:MadMuppet wrote:I don't might it being bright, but I should still be able to clearly see the UI when playing. This picture shows the problem with Nebulas (in Domain) Maybe some of that gets lost in the SS, because the UI is visible (You cut bits off so can't see the full effect) and it's not particularly bright.
My complaint is with the target information, which is almost completely washed out by the nebula (the SS was from my thread asking for widescreen mode back and was cropped for demonstrating that specific issue). The SS actually is a little clearer than the actual game because of the compression adding more of an edge to it. Looking 'up' while in Domain is hard on the eyes, reading target information can be nearly impossible.
Why are my neocom icons so tiny? Oh, you can widen and narrow the bar. Cool.-á |
Kietay Ayari
Rogue Elements.
324
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Posted - 2012.02.03 22:26:00 -
[42] - Quote
Hey everyone, did you know that the further away from the centre of the star cluster you get the darker things are in general? :O Come on out its nice! Ferox #1 |
Corina Jarr
Spazzoid Enterprises Purpose Built
560
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Posted - 2012.02.03 22:34:00 -
[43] - Quote
My only complaint right now is the Amarr station (with their old textures) are way too shiny on the sun side.
Oh... and most of the stars should not be as bloomy as they are. At 40AU many should be downright invisible. |
MadMuppet
Kerguelen Station
117
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Posted - 2012.02.04 01:05:00 -
[44] - Quote
Kietay Ayari wrote:Hey everyone, did you know that the further away from the centre of the star cluster you get the darker things are in general? :O Come on out its nice!
I tried that a couple times, but I found that the lights in the medical bay after flying too far out are hard on a new clone's retinas. Why are my neocom icons so tiny? Oh, you can widen and narrow the bar. Cool.-á |
Ila Dace
Center for Advanced Studies Gallente Federation
3
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Posted - 2012.02.04 05:32:00 -
[45] - Quote
They are also great braised after marinating in tears, but yeah I hear fried are pretty darn good. |
Terminal Insanity
Convex Enterprises Unprovoked Aggression
232
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Posted - 2012.02.04 05:39:00 -
[46] - Quote
Subrahmaya Chandrasekhar wrote:I am constantly BLINDED in space by these stupid nebulae clouds. Any programmer with any experience playing this game and any sense would realize it is a bad idea to blind people. Sure I can reposition the camera....but I'm getting sick and tired of that... I just want to enjoy the game without FRIED RETINAS ! How about we design A SLIDER for people to adjust the brightness of the background to a level they are comfortable with? A game this advanced should not be so pitifully inadequate in the graphics department. This has been an issue for years. Sub. Seriously, a slider to control brightness. Has anybody ever heard of such a thing?
Tribes:Ascend has similar problems, (repairing the generator in Drydock for example, you cant see the gen's HP for the bloom effect, so you never know if its fully repaired until you stop and step back)
Battlefield3: many cases where im blinded by the light and cant see my targets
Its not an issue of 'bad programmers' its just hard to maintain control of the brightness levels when using bloom/multipiler type effects and cant always be done perfectly
Disabling HDR/Bloom will cut down on the blinding, significantly. |
Subrahmaya Chandrasekhar
Mysterious Island 0001
5
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Posted - 2012.02.04 06:27:00 -
[47] - Quote
People need to quit sugar-coating this problem. If I hadn't done everything that's been suggested already I wouldn't have bothered to post in here. It's a damn shame that a nice effect like HDR has to be lost (turned off) because someone on the DEV team can't (or won't) figure out how to give a us control of a simple graphics parameter. When you can't even read the distance to a locked target without moving the background around to a dark part of space or checking it in the overview, you may as well be flying from the solar system map. Btw, BLOOM was removed from the Eve graphics options a LONG time ago.
I'll bet you 20 Mil that if the user community had access to the .dds files and anything else that was needed, there would soon be a mod to fix this. OS Name Microsoft Windows 7 Home Premium 64bit **** Motherboard EVGA__132-YW-E180-FTW 790i Digital PWM **** 2 x EVGA 8800 GTX in 2-way SLI Resolution 2560 x 1440 x 59 hertz-á**** Corsair Dominator GT 8GB Kit 2X4GB 2000MHZ DDR3 **** Processor Intel(R) Core2 Extreme CPU X9650 @ 3.00GHz |
Ajita al Tchar
Republic Military School Minmatar Republic
22
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Posted - 2012.02.04 07:29:00 -
[48] - Quote
IMO some nebulae are pretty goddamn bright (even in Gallente space; Verge has some bright-ass sytems while Sinq is a delicious deep emerald green). They are nonetheless beautiful One issue I have with these is that it's difficult to see your own ship when cloaked with the nebula in the background without showing its bracket. Gets in the way of making undocks and whatnot, but it's not like that for most sytems.
Also, OP, I suggest you move down to null sec, it tends to be a little darker there. I like the cloud in Syndicate, it's cool and green and you'd probably find it more retina-friendly.
In conclusion, don't hate the nebulae, they are space art to look at when you're flying those endless miles. |
Subrahmaya Chandrasekhar
Mysterious Island 0001
5
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Posted - 2012.02.04 09:18:00 -
[49] - Quote
Ajita al Tchar wrote:In conclusion, don't hate the nebulae, they are space art to look at when you're flying those endless miles. Thanks, mate. Yes, hating is bad. i really do appreciate the Dev teams and all the work they do... but sometimes I feel like they are off in a dark castle somewhere, doing whatever they want, telling us to eat cake.
We'll get it right someday.
In the meantime, at least I know that there are a few pilots out there willing to stand and fight the dragon.
OS Name Microsoft Windows 7 Home Premium 64bit **** Motherboard EVGA__132-YW-E180-FTW 790i Digital PWM **** 2 x EVGA 8800 GTX in 2-way SLI Resolution 2560 x 1440 x 59 hertz-á**** Corsair Dominator GT 8GB Kit 2X4GB 2000MHZ DDR3 **** Processor Intel(R) Core2 Extreme CPU X9650 @ 3.00GHz |
Toto Zinny
GWA Corp
2
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Posted - 2012.02.04 10:26:00 -
[50] - Quote
I have been requesting a gamma slider since my first day, but still no gamma slider, and it must be at least 2 whole weeks now. |
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Zizeroth
Mine n Mellow
3
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Posted - 2012.02.04 10:58:00 -
[51] - Quote
Try using a welders helmet with a + 10 lense, it's good for mig, tig and sub arc. Use +12 though if you ever have to do PI on an ice planet. |
Sicex
48
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Posted - 2012.02.04 11:25:00 -
[52] - Quote
I'm so amused by shiny things I continually flash my ship in front of the sun to play with the occlude effect...
Almost as addicting as ship spinning... |
Mr Kidd
Center for Advanced Studies Gallente Federation
384
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Posted - 2012.02.04 20:27:00 -
[53] - Quote
Toto Zinny wrote:I have been requesting a gamma slider since my first day, but still no gamma slider, and it must be at least 2 whole weeks now.
Gamma controls aren't going to work well. The nebulae can be too bright while in a different location the only time I can see my ship is by the silhouette of its hull that's darker than the dark back ground. I'd like to be able to darken the one and brighten the other. We're not going to get that with a gamma slider unless you care to be changing it constantly. We want breast augmentations and sluttier clothing in the NeX! |
Plutonian
Intransigent
74
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Posted - 2012.02.04 23:16:00 -
[54] - Quote
Petrus Blackshell wrote:It's a stealth hisec nerf. Lower sec systems have less bright nebulae. Lowsec Heimatar is still a bit bright.
I've asked for a background illumination slider for years. Unfortunately CCP thinks I'm a child; if I don't have bright shiny colors on my screen (in a space game of all things!!) I'll lose interest and wander away.
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Subrahmaya Chandrasekhar
J0urneys End The Ancients.
5
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Posted - 2012.02.11 05:05:00 -
[55] - Quote
I usually play in a dark room with one lamp on...very little ambient light unless it's daytime. So bright lights on the screen are actually blinding, and make it impossible to see my ship without playing around with the camera position.
From what I have seen in their videos, the developers at CCP work in an environment that is basically a well-lit office - this might explain their seeming lack of concern regarding this issue... and perhaps even the attitude of a number of our fellow pilots who play in similarly well-lit areas.
In any case, I've sent a barrel of sweetrolls to Iceland as a bribe, er, tribute to the Yarl of CCP.
I used to be able to get things done much faster, but then I took an arrow to the knee...
Cheers.
OS Name Microsoft Windows 7 Home Premium 64bit **** Motherboard EVGA__132-YW-E180-FTW 790i Digital PWM **** 2 x EVGA 8800 GTX in 2-way SLI Resolution 2560 x 1440 x 59 hertz-á**** Corsair Dominator GT 8GB Kit 2X4GB 2000MHZ DDR3 **** Processor Intel(R) Core2 Extreme CPU X9650 @ 3.00GHz |
Valentyn3
14
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Posted - 2012.02.11 05:23:00 -
[56] - Quote
It's because space is bright and colorful, with stars and nebulae clearly visible with the sun in full view. Frequent squinting even in low light? You may be showing early signs of Brock Eye Syndrome. Talk to your doctor today. |
Ptraci
StoneWall Metals Productions Bloodbound.
319
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Posted - 2012.02.12 02:45:00 -
[57] - Quote
Subrahmaya Chandrasekhar wrote:I am constantly BLINDED in space by these stupid nebulae clouds. Any programmer with any experience playing this game and any sense would realize it is a bad idea to blind people. Sure I can reposition the camera....but I'm getting sick and tired of that... I just want to enjoy the game without FRIED RETINAS ! How about we design A SLIDER for people to adjust the brightness of the background to a level they are comfortable with? A game this advanced should not be so pitifully inadequate in the graphics department. This has been an issue for years. Sub. Seriously, a slider to control brightness. Has anybody ever heard of such a thing?
If you can't play eve blindfolded by sense of smell and the Force alone, you are doing it wrong. |
Soldarius
United Highsec Front The 99 Percent
144
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Posted - 2012.02.12 02:57:00 -
[58] - Quote
Quote:...a slider to control brightness...
Your screen. It has one, no? "How do you kill that which has no life?" |
2bhammered
Perkone Caldari State
47
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Posted - 2012.02.12 03:00:00 -
[59] - Quote
Instead of trying to be funny or troll like most people I will just say while I do not experience this problem I do feel for you and agree that CCP should fix it. Peace |
Vizvayu Koga
41
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Posted - 2012.02.12 03:03:00 -
[60] - Quote
IMO the main problem is not that the nebula and stars are too bright, but that the GUI is too dark. Anyway you have a good monitor but you should set the brightness A LOT lower than default. Default settings are for exhibition in usually very well illuminated places, you don't need so much brightness at home. If you use a natural brightness and your monitor is well calibrated the high contrast of brightness of space compared to dark GUI is not so annoying.
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