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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
317
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Posted - 2012.02.05 23:24:00 -
[1] - Quote
Nicolo da'Vicenza wrote:CCP wasted a couple years catering towards carebears by inserting new forms of PvE instead of focusing on the emergent PvP aspect of EVE that draws in the majority of new players both then and now notemptyquoting...
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
400
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Posted - 2012.03.12 01:17:00 -
[2] - Quote
Well... if what you are asking is why on an annual basis we've stagnated I would say the answer is "incarna".
If you are asking why we don't see explosive growth I would say because it takes a few months to figure out even the basics of wtf is going on in this game.
If, however, you are asking why we don't see say 3-400% annual growth (while achievable) I would say the answer is a two parter:
- EvE Gameplay has stagnated. In the early days of EvE, the devs were fearless. They introduced huge new mechanics that radically changed the landscape of the game. The addition of deadspace and conquerable stations in Exodus, Fully owned outposts a bit later, the introduction of T2, T3, Wormholes, warp-to-zero (it was a very big deal at the time) even faction warfare and caps. Some of these expansions were so dramatic in terms of gameplay they forced you to re-learn what you thought you knew about the game. Since wormholes were introduced not much has changed.
- BitterVets are the other problem imho. They complain about everything new or anything that might encourage them to adapt. If something doesn't fit precisely with how they want the game to play them they write a wailing wall of posts, and CCP, bless their hearts, does their best to accommodate them. While the protests last summer were justified imho, I fear it might prevent CCP from taking chances in the future. This coupled with the false perception that one must "catch up" in terms of SP in order to compete is a real turn-off to other MMO players and would-be capsuleers when they contemplate investing any ammount of time in a new universe.
Anyway... that's how I see it. Obviously, it wouldn't take much in relative terms to overcome some of these obstacles. ...and I'm just some random guy on the internet. I'm sure CCP has hired focus groups to look at this and they have probably included some similar points: and CCP more than anyone would likely want to see the playerbase grow, so they know what's up.
We will just have to see what they do. After Crucible, the ball is in CCPs court.
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
413
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Posted - 2012.03.12 22:51:00 -
[3] - Quote
Ai Shun wrote:Ana Vyr wrote:The EvE model with no defined endgame has a lot going for it...but the ruthless PvP style will make it so that we never see the big numbers here. That's fine with me, personally. Same. Meh... you never know. It's about incentive. If EvE gameplay provides a significant challenge and is a well balanced, well-oiled machine, word might get out that EvE is in and of itself the definitive video game "end game". While I agree that may not bring in WoW numbers, it might just bring in a mil or two to the player base, and those players will represent the upper cusp of competitive players around the world. We could have a very long way to go until we see what EvE could be.
I don't think it's the ruthless PvP style that's holding EvE back atm though. I think the ruthless PvP style is a draw.
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
413
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Posted - 2012.03.12 22:53:00 -
[4] - Quote
Schmacos tryne wrote:I don't get it... Thousands of players knew thousands of potential players whom would join just if they got rid of learning skills...
They did get rid of learning skills so where are thos thousands of newsubs?
Oh wait... there was another motive.................. /signed. I'm on-board with dropping SP altogether. (97mil SP here...)
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