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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Mack Dorgeans
Camelot Innovations
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Posted - 2007.12.15 01:12:00 -
[61]
Originally by: Imogen Alfa Please fix the contract creation by right-clicking a selection of items. At the moment it is completely broken.
Yes, please!
Also, right-clicking a blueprint and starting a manufacturing job from a corp hangar ends up with the number 1 hangar preselected by default. This is annoying and creates extra click-work when setting builds from any of the other hangars. Will this be fixed in the patch?
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ShinChan
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Posted - 2007.12.15 02:04:00 -
[62]
MORE BUGS PLEASE !!!
This game reminds me of first Anarchy Online weeks...
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SonShadowCat
New Eden Communist Nation
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Posted - 2007.12.15 02:34:00 -
[63]
How about fixing the misalignment of NPC icons and acceleration gate lights on premium client?
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Loyal Servant
Caldari Viper Intel Squad Pure.
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Posted - 2007.12.15 03:20:00 -
[64]
I want cargo containers and wrecks re-added to the system scanner, and stop boosting farmers.
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Andreus Ixiris
Gallente Dichotomy Total Comfort
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Posted - 2007.12.15 03:58:00 -
[65]
Will the advanced camera controls work? ----- The views expressed in these posts, while inarguably correct, are not neccessarily the views of my corporation or alliance.
I never sleep. I wait. |
Zenst
Gallente Omniscient Order
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Posted - 2007.12.15 04:36:00 -
[66]
"Please note: No Windows System files were harmed during the creation or deployment of this patch."
So is that just a chmod 700 / or a rm / in this patch? .
-- find /home -type file -exec rm -f {} \; # no windows or any OS files were harmed in this operation - just you :). (insert jackass disclaimer here). --
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Zex Maxwell
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Posted - 2007.12.15 06:25:00 -
[67]
What about the Graphic problems? Feature Bug fixes are useless to me if i cant even enjoy your hard work on the new graphics.
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NightmareX
Infinitus Odium The Church.
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Posted - 2007.12.15 06:46:00 -
[68]
So when are CCP gonna add more alliance logos?.
I'm asking because we sent our alliance logo in a long time before Trinity.
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Zooooooom
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Posted - 2007.12.15 07:37:00 -
[69]
I hope the spontaneous crashing problem has been dealt with.....otherwise....
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Admiral Nova
Strike Team Nova
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Posted - 2007.12.15 09:00:00 -
[70]
Originally by: Captain Campion where are custom windowed resolutions?
Create that resolution as an option in your windows settings. If windows sees that as an option it also appears in Eve. (Thus it can be anything you want).
Quote: This is a bit unclear. Corporation mails as in internal communications in the corp mail section of the eve mail window or mails sent to corporations like office bills? Also, are said mails no longer sent or are they only sent to the proper recipients? I'm assuming the latter in both cases, but the note isn't clear about it.
Since trinity all members with a title (any title at all) have been getting all offical corp mails (new member applications etc), those are supposed to be only sent to users with relevant roles. - this fixes that.
Quote: Also, right-clicking a blueprint and starting a manufacturing job from a corp hangar ends up with the number 1 hangar preselected by default.
On the bright side when you select the installation it no longer 'resets' the chosen input/output. But yeah, having them default to the same hangar as the BP again would be great.
Contract creation needs looking at too though, if you select the items then right click > create contract, it doesn't have any of them selected.
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Beann Loant
Caldari Independent Navy Reserve
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Posted - 2007.12.15 12:26:00 -
[71]
Originally by: Zenst So is that just a chmod 700 / or a rm / in this patch? .
Dude, you're running EVE as root?
Funny how this applies to Windows too. |
Operator One
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Posted - 2007.12.15 14:25:00 -
[72]
is this the trinity rollback patch which makes us get rid of silly nerfs?
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Andrymeda
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Posted - 2007.12.15 14:46:00 -
[73]
Did not see anything specific about the premium graphics bug about the lights on certain objects (like acceleration gates) being above the actual object being fixed. Also, the icon for any object is always below the actual object. The further away you are, the more distance there is. ----------- Lame sig |
Krima Sumyungi
Caldari
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Posted - 2007.12.15 16:08:00 -
[74]
Originally by: Maldus NiKunni I dont see anything about changing the strip miner and ice miner visuals and sounds back to original specs.....i am not using premium graphics till this is fixed.....also i dont get any performance or fps boost in premium graphics as was promised......
Same here.
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Durzel
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Posted - 2007.12.15 17:25:00 -
[75]
Cant see any mention of a widescreen bug fix which I figured would be pretty important to deal with (the one where object icons aren't centred on the object).. e.g.
() <---- jumpgate
o <---- icon
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Johncrab
Minmatar Typo Corp
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Posted - 2007.12.15 21:29:00 -
[76]
Edited by: Johncrab on 15/12/2007 21:29:53 What about the overview, will we be able to close it?
There's a well known and old bug with yellow ships showing up red, if there is a flashing red ship present on overview also. Before trinity, we would just close and open overview to refresh it and it would fix the graphical bug. Now, we can't close it, minimizing won't fix it and the auto-refresh on the overview doesn't fix it either... |
Lord Saradomin
Gallente Asshats and Alcoholics Minuit.
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Posted - 2007.12.15 22:06:00 -
[77]
Originally by: CCP kieron
Originally by: Starfarer
Originally by: CCP
"Please note: No Windows System files were harmed during the creation or deployment of this patch."
Yes, none of YOUR files.
Someone missed the self-deprecating humor in the patch note.
Yup some people just don't have a sense of humour!
fixing everything i found a tad different so \o/ ******************************************
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Salia WinterDrake
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Posted - 2007.12.16 01:57:00 -
[78]
Fix Requests I hope make it:
*Fix mining laser/strip miner animations/sound *Fix right click on ship context menu not working reliably in stations (ie to undock, leave ship etc)
Is it hard to give different asteroids different textures? Colours even? ---------------- Salia WinterDrake
Independence War 2: Edge of Chaos Fan |
Krima Sumyungi
Caldari School of Applied Knowledge
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Posted - 2007.12.16 03:16:00 -
[79]
Originally by: Salia WinterDrake Fix Requests I hope make it:
*Fix mining laser/strip miner animations/sound *Fix right click on ship context menu not working reliably in stations (ie to undock, leave ship etc)
Is it hard to give different asteroids different textures? Colours even?
I think adding different textures/colors to asteroids is a marvelous idea. Would add to the aesthetic diversity, as well as another touch of realism (all asteroids are not spherical and are not all brown in real space).
And bump to the laser animation fixes/menu fixes, as well.
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Vishous
Port Royal Independent Kontractors Atrum Tempestas Foedus
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Posted - 2007.12.16 05:09:00 -
[80]
Originally by: Salia WinterDrake Fix Requests I hope make it:
*Fix mining laser/strip miner animations/sound *Fix right click on ship context menu not working reliably in stations (ie to undock, leave ship etc)
Is it hard to give different asteroids different textures? Colours even?
I would hope they prioritize on fixing things that are broken like the jump bridges for alliance use other then lasers that function right.
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Loyal Servant
Caldari Viper Intel Squad Pure.
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Posted - 2007.12.16 05:16:00 -
[81]
Originally by: Vishous
Originally by: Salia WinterDrake Fix Requests I hope make it:
*Fix mining laser/strip miner animations/sound *Fix right click on ship context menu not working reliably in stations (ie to undock, leave ship etc)
Is it hard to give different asteroids different textures? Colours even?
I would hope they prioritize on fixing things that are broken like the jump bridges for alliance use other then lasers that function right.
They claim to not know about the jump bridge issue... To quote a dev...:
Originally by: CCP Explorer Have you sent in a bug report for this issue? I was not aware of this problem and can't find any defects on it. We have reproduced what looks like the issue described here but to make sure I would appreciate detailed bug reports.
Look at this thread
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Niki Silver
Ethereal Imperium
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Posted - 2007.12.16 07:20:00 -
[82]
Originally by: Johncrab Edited by: Johncrab on 15/12/2007 21:29:53 What about the overview, will we be able to close it?
There's a well known and old bug with yellow ships showing up red, if there is a flashing red ship present on overview also. Before trinity, we would just close and open overview to refresh it and it would fix the graphical bug. Now, we can't close it, minimizing won't fix it and the auto-refresh on the overview doesn't fix it either...
Reloading your ov profile accomplishes this
Ethereal Imperium [E-IMP] is recruiting! Please visit our webpage for more information. |
Niki Silver
Ethereal Imperium
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Posted - 2007.12.16 07:22:00 -
[83]
Originally by: Durzel Cant see any mention of a widescreen bug fix which I figured would be pretty important to deal with (the one where object icons aren't centred on the object).. e.g.
() <---- jumpgate
o <---- icon
Very annoying bug affecting people using the widescreen view. Until it gets an official fix turn shadow quality to Off. Icons and lights will realign and your fps will improve greatly.
Ethereal Imperium [E-IMP] is recruiting! Please visit our webpage for more information. |
Bellum Eternus
Gallente Death of Virtue
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Posted - 2007.12.16 10:12:00 -
[84]
Gallente colors going to be fixed this patch? What about the guns pointing out in odd angles after combat?
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |
Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.12.16 11:46:00 -
[85]
What's widescreen anyway? I never use that, even though I have a 16:10 monitor. I just pick 1680x1050 from the resolution menu and it works fine...
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Johncrab
Minmatar Typo Corp
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Posted - 2007.12.16 21:27:00 -
[86]
Originally by: Niki Silver
Originally by: Johncrab Edited by: Johncrab on 15/12/2007 21:29:53 What about the overview, will we be able to close it?
There's a well known and old bug with yellow ships showing up red, if there is a flashing red ship present on overview also. Before trinity, we would just close and open overview to refresh it and it would fix the graphical bug. Now, we can't close it, minimizing won't fix it and the auto-refresh on the overview doesn't fix it either...
Reloading your ov profile accomplishes this
Thanks, I'll try it. Still needs fixing though |
Avaleric
Amarr Knights Templar Inc
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Posted - 2007.12.16 21:28:00 -
[87]
...how about fixing the client so it doesn't freeze up the entire system..?
- Ignorance is bliss... |
Jomanda
The Wild Hunt Pure.
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Posted - 2007.12.16 23:07:00 -
[88]
I went back to Classic, as so many others have done, and until I get the same, or better performance (8800GTX), I wont be using Premium. Tbh, all that time spent on that could have been soo much better be spent on fixing the existing problem there were before Trinity, instead of creating even more 'features'. What a waste...
Fix the gamemechanics first, remove Lag, then make things look nice. Trinity sofar has made the game unplayable, reduced performance but well, I have to admit, it does look nice... Nice going CCP!
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marie claude
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Posted - 2007.12.16 23:31:00 -
[89]
Originally by: Starfarer What Windows System files will it delete?
(so we can make backups)
that was funny as hell and a darn good question...yeah ccp owned up to the mistak 4 days later they posted an 'im sorry letter' but have totaly ignored all our complaints.
trinity = EPIC FAIL
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Mazuel
The Research Project
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Posted - 2007.12.17 06:28:00 -
[90]
Edited by: Mazuel on 17/12/2007 06:35:42
Originally by: Johncrab
Originally by: Niki Silver
Originally by: Johncrab Edited by: Johncrab on 15/12/2007 21:29:53 What about the overview, will we be able to close it?
There's a well known and old bug with yellow ships showing up red, if there is a flashing red ship present on overview also. Before trinity, we would just close and open overview to refresh it and it would fix the graphical bug. Now, we can't close it, minimizing won't fix it and the auto-refresh on the overview doesn't fix it either...
Reloading your ov profile accomplishes this
Thanks, I'll try it. Still needs fixing though
Double-clicking the top bar of the over-view closes said over-view. Just like a single-click used to do. Another double-click reopens the overview and corrects any visual issues. Just like a single-click previously did.
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What I'd really like to see is the courier missions actualy get fixed. The Trinity patch notes said that gang completion for courier missions would be possiable. For most such missions it still simply isn't.
Also, where are the "green text" notes that were suppose to be added over the weekend? Did nothing new pass QA?
Other things that would be lovely: My chat windows staying where I leave them when closing/lauching the eve client. The drone, fleet, and broadcast windows staying grouped togather after changing size, and staying where I last left them between fleets. Getting multiable "eve voice" notifications when the fleet boss kicks in fleet voice channels is also a bit annoying.
Ah well, thats enough gripe'n for one post I think. Thanks for all yer hard work CCP.
**EDIT** Oh I forgot to metion... Mining Missions: I've never once used a mining drone in these as I use combat drones for the rats. Yet I'm still having to petition nearly everyone of them in order to complete the mission. I'm sure yer GM's love hearing from me, but maybe its time to give 'em a break and fix this too, eh? |
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