| Pages: 1 :: [one page] |
|
|
| Author |
Topic |

Demeck
 |
Posted - 2007.12.19 11:00:00 -
[1]
hello
can anyone tell me how hard it is to probe mission runners in low sec since trinity. i havent done a mission in low sec for a long time now cause it was too easy to be found. i know wrecks have been removed from scanner, does this play any part in making it more difficult to find them or not. reason for wanting to low sec mission run is cause high sec lag is completly crap and as far as im concerned running missions for decent high sec agents is complete S**t. sick to death of seeing notices popping up telling me module is underway to activate, instead of 10sec reload u have to wait 30 secs which is the same for any tank u use aswell. i decided to pull out of a mission today and it took my ship over a minute to actually allign and warp out and that is just unacceptable.
is trinity holy..well yes - holy crap 
|

Sphynx Stormlord
Gallente Anqara Tech
 |
Posted - 2007.12.19 11:51:00 -
[2]
There are several factors you have to know about:
Deadspace or non-deadspace - obviously makes it a lot easier to find you if it is a non-deadspace mission. However, experienced probers will no longer be able to tell what mission you are running from the names of the wrecks.
If you are running a non-deadspace mission, I would recomend checking the scanner very frequently (sorted by name with overview settings off); if you see any Scanner Probe's on the overview, it is probably best to dock, or negotiate with the pirates.
For a deadspace mission, however, you can probably worry about checking the scanner slightly less often (maybe evey 2 min). If you see exploration probes, you need to worry about them; cut down the range of your scanner when they do so that it is only 4au (6 mil km?), to see if the explortation probe is within range of your deadspace. If it is, you have a fairly plausible chance of being found, and you might want to go dock till they get bored.
Some missions have multi stage deadspace gates; if you are well advanced into them, you can just use the scanner at a low range to check if there is anyone else in the deadspace complex (once you have seen exploration probes). If there is, get out of there and either come back later or make a deal with the pirates if necessary.
|

Tsanse Kinske
WeMeanYouKnowHarm
 |
Posted - 2007.12.19 16:08:00 -
[3]
Originally by: Sphynx Stormlord 4au (6 mil km?)
Just under 600 million km.
Sphynx's advice on using the scanner is very good, and really expands your ability to do missions in losec without getting fragged. There are other tactics which are helpful too: undock bms, moving away from deadspace beacons, staying aligned whenever possible, avoiding some of the mission running ships that are obvious gank targets, learning to finish missions as quickly as possible...etc.
The most important things to do though, especially when you're first starting out, is to choose a fairly quiet mission center and get familiar with Local.
Oh, and "a resolute acceptance of death" helps too. I think it's entirely possible to do missions in losec without ever getting ganked if you're careful, but few people are careful all of the time.
Good luck. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Chainsaw Plankton
IDLE GUNS
 |
Posted - 2007.12.19 16:19:00 -
[4]
pay the pirates iskies, they will let you run all the missions you want.
or take over that lowsec pocket and kill all the pirates that come in (note this may spawn more pirates)

|

Ulstan
 |
Posted - 2007.12.19 16:45:00 -
[5]
You can mission in low sec without always dying to pirates if you are careful, just be advised that all the time spent checking the scanner and warping to a safespot or heading to the station when you see probes show up or a HAC suddenly appear will seriously reduce your income to well below high sec mission running levels.
Two biggest things you can do are
1) Check the scanner *constantly*. Either set it to a lage range and warp out when you see scan probes appear, or set it to a smaller range and warp out as soon as you see other ships show up on it. Bear in mind, when I say constantly, I mean clicking the 'scan' button every second or two.
2) Assume your ship will die and don't fly anything you can't afford to replace. Forgo best named in favor of second best named. Use insurance. Etc. That way if you get unluck yand die, you can bounce back.
I don't recommend doing doing missions in low sec in anything larger than a battlecruiser, actually.
|

Tsanse Kinske
WeMeanYouKnowHarm
 |
Posted - 2007.12.19 18:01:00 -
[6]
Originally by: Ulstan Bear in mind, when I say constantly, I mean clicking the 'scan' button every second or two.
Now that's overdoing it. :P My advice is to be alert to ships, but focus on probes. Absolute minimum scan time is 21.87 seconds with CovOps, max skills, and the best implant, and if you're in a deadspace and taking it easy with the drones, the chances of that being successful in one scan are small even with the strongest (and shortest range) probes, the best skills and equipment, and even the new SoE implant set.
Many more people will use Exploration probes because the chance of success is so much higher, but in that case the minimum time is 82 seconds.
And again, that's with a CovOps. Since you have nothing to fear from a CovOps on its own, that also means that your chance to be alerted by local is one suspicious character better. Sometimes people will scan with combat ships, but in that case you have twice the time in which to detect the probes.
Moral of the story: Scanning for deadspaces involves a lot of tradeoffs. Stay alert, scan a lot, but don't give yourself carpal tunnel spamming the scan button.
* * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Zar Dim
Minmatar Anus Horriblis
 |
Posted - 2007.12.19 18:18:00 -
[7]
The best advice - befrend locals so they'll help you if you are attacked.
Otherwise earlier or later you may get probed, and since constantly checking scanner is *boring* there is a chance you'll miss it. So best thing is help from loacl residents.
|

Xauxau
Caldari
 |
Posted - 2007.12.19 18:52:00 -
[8]
If you plan to make a habit of running missions in low sec, you should get a feel for what you are up against. And the best way to get a feel for how scanning out mission runners works, or what you are up against, is to do it yourself.
Buy one of the cheap T1 EW frigs, a scanner and some probes, allocate the couple of hours training, then go to Motsu, Rens or some other mission hub and probe out mission runners yourself. For added fun, warp into the missions and pretend to salvage the wrecks....or just lurk nearby. Makes the more paranoid mission runners like myself totally crazy.
Then keep in my mind that an experienced character with better equipment and skills will be about twice as fast.
|

RuleoftheBone
Minmatar Veto. Veto Corp
 |
Posted - 2007.12.19 19:02:00 -
[9]
Edited by: RuleoftheBone on 19/12/2007 19:02:32 Reality check: No major changes to ship probing beyond the removal of wrecks from the scanner. Probes function as before...same chance-based rubbish coupled with a intermittent buggy system map.
Same cautionary rules as before. And if you get caught-don't be rude...pay the ransom demand and you are on your way again.
A friendly tip from your pirate pals .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
 |

delta phi
 |
Posted - 2007.12.20 00:25:00 -
[10]
when in low sec on missions if someone pops up in your mission ....kill them.
|
|

RuleoftheBone
Minmatar Veto. Veto Corp
 |
Posted - 2007.12.20 00:28:00 -
[11]
Originally by: delta phi when in low sec on missions if someone pops up in your mission ....kill them.
Good luck with that 
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
 |

Attonasi
Aranas de Guerra
 |
Posted - 2007.12.20 00:44:00 -
[12]
If you are looking for adrenaline and constant on the edge of your seat fun run missions in low sec. Just be sure to have a scout go through gates. If you think your super tanked mission BS will hold out against 10 pirates at a gate camp you are mistaken.
If you are looking for cash go in high sec. You will spend more time docked and SS'd than making money if you dock every time you see a scan probe or there is a pirate camp on the other side of a gate, particularly if you use popular lvl 4 agent systems.
Oh and don't bother trying to kill them, thats a silly idea. They are not really interested in fighting and just want your money. If they feel threated they will just pop you. =P I hate forums
|

Exlegion
Caldari New Light Hydra Alliance
 |
Posted - 2007.12.20 14:28:00 -
[13]
Edited by: Exlegion on 20/12/2007 14:29:17 As it is it's not worth running missions in low sec. Probers are getting better as they add more bookmarks to their system collection. Systems that I missioned in and that were relatively empty now swarm with pirates. And to top it off they don't offer ransom. They want the gank, your mods, and kill mail. Period. You can always move to low quality agents in low sec. But then again, 'why'?
Edit: If you're going to run missions in low sec, do it for the love of the adrenaline rush. It is a gamble that you'll eventually lose.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Guru |

Ulstan
 |
Posted - 2007.12.20 19:13:00 -
[14]
I should point out that while it's possible to rat in low sec in unknown empty backwater regions, the good agents for missioning in low sec are very well known and those systems are often frequently patrolled by pirates.
You can't really 'sneak in under the radar'.
|

Ki Shodan
Gallente deep blue
 |
Posted - 2007.12.20 19:59:00 -
[15]
It is not safe out there. And quite easy to probe.
If the pirates have a dedicated specialist, they find you in no time (30s - 2 min). Especially if you are using drones. (Found several drones at 0km with one Sensorsweep of a 1000AU probe. Dunno exactly how a deadspace bubble, helps you with hiding your drones. You have maybe another 2 minutes then.)
As soon as you see a shipprobe abort your mission, if you can see the probe on your scanner, they have found your location within the next minute.
Using safe spots without a cloaking device will fail, unless you have quite a few safe spots 40AUs apart and warp to the next SS every 30 seconds or so. Either dock, leave the system or go to a friendly POS.
That being said, not all pirate syndicates have a specialist 24/7 at hand, many will just check out the belts or wait for prey at the gates, but if you are new in an area and dont know the local bad guys, assume the worst and run.
Some will honor a ransom, some won't and some don't do it for ransom at all, but for what ever thrill the get out of it.
Paying pirates might get you room from one pirate corp, but what about the others haunting the area? Even if there is one main pirate corp in your area defending their territory, you are never save from "drive-by-ganks" of roaming pirate packs.
It is possible to run missions in low sec and keep the risk at a minimum with the right precautions, like using the scanner often, watching local, droping cans at warp-in-points, etc.
If it is worth the risk you decide, some like the adrenalin rush, some don't. Simply leave your faction-fitted CNR in high sec. Try a cheaper ship, which you can afford to loose now and then. --
Evemail me, if my name is used as guarantor! |
|
| Pages: 1 :: [one page] |