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Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.28 09:13:00 -
[1]
With the amount of isk that's pumped into the economy through missions, rats and insurance there should be hyperinflation, no? Why is there no inflation in EVE?
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Riethe
Fine Goods for Fine Gentlemen
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Posted - 2007.12.28 09:51:00 -
[2]
Hexxx knows why.
Riethe |
Dzark Biznatch
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Posted - 2007.12.28 10:11:00 -
[3]
Edited by: Dzark Biznatch on 28/12/2007 10:14:18 Easily explained by the fact you bung new players 100m these new players start trading with no clue of what there doing, they begin undercutting constantly and reducing the value of goods. I have seen/helped increase prices of many items in area's generating a steady inflation while still selling as many of them. Only to find some noob trader notices put lots on sale at below market average and crashes the market people move away to more profitable markets leaving an unprofitable market that will get flooded by cheaper prices again as mission runners put there goods cheaper still and it will generally take a while to recover, this happens all the time and reduces inflation as Traders move to other goods and the process repeats. IMO from playing about with the market.
Also IMO the fact that CCP sells ISK for Game Time also helps this trend greatly but I suppose that doesn't bother them much as the lower the true value of ISK the more GameTimeCodes can be bought with it and the more money CCP will make as farmer will be able to run more and more accounts from there exploits. editted spelling and puctuation (still probably far from perfect, lol)
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Amigo Frapachino
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Posted - 2007.12.28 10:45:00 -
[4]
This is just a thought but having little inflation isn't necessarily a bad thing either. I used to play another MMO and the amount of inflation in that game was obscene. I realized that when I started the game, the quests/missions and starting cash I got was not enough to even buy any equipment and I was stuck killing little rabbits for god knows how long... IMO, Eve is already an unfriendly new user game. Can you imagine starting the game, and realize that you have to fly your newb ship for 2 weeks instead of a day before you can buy a real frigate and equip it?
And in response to the lack of inflation, IMO, there is a relative balance between the the supply of isk and where to spend your isk.
It's not just the destruction of ships (which not everyone insures, and insurance runs out, and you lose the insurance when you repack your ship) and the supply of items. Think about the price of clones (really expensive clones at the higher sp, replacing implants when you die, rigs for your ship, etc). Also, skill books especially all the freakishly expensive ones to pilot higher level ships or do more advanced research to make tech II items. People buy components to make tech ii bp and modules which sometimes fail, you fail you just lost millions of isks. People spend isk to use stations to manufacture, research, etc. Or even mission runners, they need to spend isk along with lp to get that fancy item. And how about players who have lots of wealth who just quit the game, that alone takes isk out of circulation. But seriously, thereÆs a huge sink for where your isk can go. Add on the fact that people make alts and love to get their alts skill books, ships, implants, etc.
again, all IMO.
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Motivated Prophet
Zerodot Schools Power Corrupts Industry's
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Posted - 2007.12.28 11:24:00 -
[5]
Take a look at this thread. We actually had a big discussion over in General Discussion about this very topic. The answers to this question starts on page 3.
MP --
Proud steward of 47 billion isk in public money, and counting. Ask me about mineral compressionexpansion! WTF? |
Admiral Nova
Strike Team Nova
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Posted - 2007.12.28 17:12:00 -
[6]
Generally, there is inflation, the fact that some T2 goods went down in price was the counter to that, being that the supply was massively increased. On items where there is a limited number / limited supply there is of course huge inflation as demand and the amount of isk people have to pay for it grows.
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Shadarle
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Posted - 2007.12.28 17:19:00 -
[7]
Edited by: Shadarle on 28/12/2007 17:19:13
Originally by: Admiral Nova Generally, there is inflation, the fact that some T2 goods went down in price was the counter to that, being that the supply was massively increased. On items where there is a limited number / limited supply there is of course huge inflation as demand and the amount of isk people have to pay for it grows.
I don't think you understand what inflation truly is, in a macro sense.
Tanking Setups Compared
Stacking Penalty / Resists Explained |
Prokonsul Piotrus
Minmatar Astral Light of Nature
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Posted - 2007.12.28 18:54:00 -
[8]
I am pretty sure one of the EVE economics blogs talked about inflation. -- One day, we will return to the planets... please, CCP? :)
EVE-Wiki - share your knowledge in one place. |
Adonis 4174
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Posted - 2007.12.28 19:27:00 -
[9]
Originally by: Prokonsul Piotrus I am pretty sure one of the EVE economics blogs talked about inflation.
I think it's talked about in the fanfest lecture no?
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General Petraeus
Caldari
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Posted - 2007.12.29 04:00:00 -
[10]
this guy in this thread has some pretty good points
http://oldforums.eveonline.com/?a=topic&threadID=671000
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Monty Kvaran
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Posted - 2007.12.29 05:37:00 -
[11]
On the topic of inflation: If there was just isk entering the economy then it would cause inflation, but there are also goods entering the economy. Which is more valuable, rat bounties or the loot they drop? If it's the loot, then ratting would actually cause deflation... Don't forget isk sinks and mining... If mining and manufacturing are producing more goods than are being destroyed, that also acts as a deflationary presure...
Now if you want the value of isk to decrease, you need it to be easier to earn isk, not harder...
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Danari
Amarr Viper Squad Triumvirate.
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Posted - 2007.12.29 10:02:00 -
[12]
I think the only true large-scale inflation Eve has ever had was with the old t2 system, where you had increasing amounts of isk chasing a limited supply.
t2 now, t1 always, there's no inflation because potential supply always exceeds demand, and when the reward for producing isn't as high as the reward for the mission/ratting isk faucet, producers are lost so there's no deflation either in t1 and t2.
So the only possible inflation in the game is in the category of 3pic l3wt, officer mods and the like, and looking at Goebbel's Modified Shield Amp going for 2bil where 2bil on one account didn't exist in 2003, yeah that qualifies as inflation.
Other than a huge money supply chasing around epic lewt by those who care to chase it, what you really have in eve is a hugely inactive money supply with no proper outlet.
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Zeknichov
Life. Universe. Everything.
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Posted - 2007.12.29 11:03:00 -
[13]
How would you guys feel about removing all production from high-sec and only allowing production in low-sec and 0.0. How do you think such a change would influence the economy?
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Admiral Nova
Strike Team Nova
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Posted - 2007.12.29 11:12:00 -
[14]
Originally by: Shadarle Edited by: Shadarle on 28/12/2007 17:19:13
Originally by: Admiral Nova Generally, there is inflation, the fact that some T2 goods went down in price was the counter to that, being that the supply was massively increased. On items where there is a limited number / limited supply there is of course huge inflation as demand and the amount of isk people have to pay for it grows.
I don't think you understand what inflation truly is, in a macro sense.
There are many ways to measure inflation, it all depends on which products you sample.
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Adonis 4174
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Posted - 2007.12.29 12:09:00 -
[15]
Originally by: Admiral Nova
Originally by: Shadarle Edited by: Shadarle on 28/12/2007 17:19:13
Originally by: Admiral Nova Generally, there is inflation, the fact that some T2 goods went down in price was the counter to that, being that the supply was massively increased. On items where there is a limited number / limited supply there is of course huge inflation as demand and the amount of isk people have to pay for it grows.
I don't think you understand what inflation truly is, in a macro sense.
There are many ways to measure inflation, it all depends on which products you sample.
Of course. In the real world you have to pick and choose indicators to tell you what the economy as a whole is doing. This is one of the things that Dr EyjoG said made working on the Eve economy unprecedented, that he actually finally has all financial data available.
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YouGotRipped
Gallente Ewigkeit
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Posted - 2007.12.29 13:31:00 -
[16]
There are a lot of ways for starting players to lose tons of isk purchasing faction ships that blow up just as easily when ganked. PvP is a risky thing, it's just a matter of when you blow up.
Extreme competition while trading will crash the market defaulting the prices to mineral value in some cases. People will just move to another module that yields more profit vs effort.
There is a certain sufficiency when you got a huge pile of money and boredom sets in, even so there are just a few people that played for long enough to pile up isk and they hit the limit of ROI for such a huge amount considering the average time ONE GUY gets to play each day.
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