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Thread Statistics | Show CCP posts - 21 post(s) |
Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2008.01.08 03:33:00 -
[91]
Quote: we don't want to see all tanks and long boring fights, we want to see fight with lots of pew pew, i hate your mother, die ***** etc etc. not anything upto 20 ships sitting tanking for the duration of the fight hoping that the other side will get bored and leave.
The solution offered by your colleagues is not really a solution at all, so I'll say it again:
Please simply fix rigs!
The fact of the matter is that a trimark pumped 45k armor battleship in a remote rep gang is almost unbeatable when faced with even numbers, and as such even in live combat is a fearsome sight. Likewise, a field purger Drake (and to a lesser extent Rokh) are similarly unimaginative ships that require overwhelming numbers to defeat in live combat. The same can be said for polycarb interceptors, hacs and so on - they outperform any other rig setup in their class and as such are a "no-brainer" choice. So I'll say it again:
Please simply fix rigs!
Removing rigs from the alliance tournament is simply turning a blind eye to a flaw in the entire implementation of rigs: that the tanking rigs are in the vast majority of situations superior to any other in ships that can tank, and that polycarbon rigs are superior to all on ships designed to go zoom. A slight reduction in their abilities (or a stacking penalty on these rigs) would solve the issue entirely, and we could finally see variety in rigged ships, which would render them viable for inclusion in the alliance tournament.
Thank you for your time, and sorry for the rant. Suffice to say, it bugs the hell out of me!
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Glarion Garnier
Solar Wind STELLAR LEGION
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Posted - 2008.01.08 07:22:00 -
[92]
I think the rules considering no rigs are good. If rigs were allowed it would mean heavy financial burden for smaller participants. Since if you can fit them surely you better fit every and each ship with them.
-RonP 2008- |
Sloth Arnini
ORIGIN SYSTEMS
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Posted - 2008.01.08 14:35:00 -
[93]
There is some confusion in my alliance about what you mean when you say team captains must be pre announced.
Am I right in thinking that the captain must be announced before the torunament and that this captain must be present at every fight? |
Syberbolt8
Gallente The Fated Interstellar Alcohol Conglomerate
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Posted - 2008.01.08 15:02:00 -
[94]
Edited by: Syberbolt8 on 08/01/2008 15:02:19
Originally by: Glarion Garnier I think the rules considering no rigs are good. If rigs were allowed it would mean heavy financial burden for smaller participants. Since if you can fit them surely you better fit every and each ship with them.
Are you kidding?, Rigs are by far much cheaper then any other forum of boosting ship stats, aside from skilling. You might have to pony up a 100 mil isk or so in some cases, but most of those cases would be removed by disallowing Polycarbs, Shield Purger rigs.
I would think, correct me if I'm wrong that the 1 bil isk entry fee is a huge way to keep out the alliances that are not willing to sink the isk into this, out of it. It doesn't make for a good show to have people showing up in all frigs, and crusiers even if that was the plan last year.
With rigs at least there might be some diversity because of the added flexibility. At this point I'm expecting to see the same setups as last year but a lot more jamming instead of damping since the ECM is the old new you can hit me item of the day.
This of course will mean more missiles, for the FoF, and drone swarms, Where have we seen that before, though allowing rigs wont stop that, it might allow some people to think outside the box from last years setups.
Just my .02 isk
Edited: Ruddy spelling :)
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CCP Sharkbait
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Posted - 2008.01.08 16:40:00 -
[95]
Originally by: Sloth Arnini There is some confusion in my alliance about what you mean when you say team captains must be pre announced.
Am I right in thinking that the captain must be announced before the torunament and that this captain must be present at every fight?
basically we need a point of contact. ideally the same person all through the tournament, but i know thats not always possible. i will poke Nova on msn to reply to the thread about this.
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GM Nova
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Posted - 2008.01.08 19:25:00 -
[96]
Originally by: CCP Sharkbait
Originally by: Sloth Arnini There is some confusion in my alliance about what you mean when you say team captains must be pre announced.
Am I right in thinking that the captain must be announced before the torunament and that this captain must be present at every fight?
basically we need a point of contact. ideally the same person all through the tournament, but i know thats not always possible. i will poke Nova on msn to reply to the thread about this.
Sharkbait is right. The captain is our contact to the team. If it absolutely essential, a team may announce a new captain and needs to do so 24 hours in advance, at least.
GM Nova Senior Game Master EVE Online Customer Support |
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QwaarJet
Gallente hirr Morsus Mihi
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Posted - 2008.01.08 19:57:00 -
[97]
Originally by: GM Nova
Originally by: CCP Sharkbait
Originally by: Sloth Arnini There is some confusion in my alliance about what you mean when you say team captains must be pre announced.
Am I right in thinking that the captain must be announced before the torunament and that this captain must be present at every fight?
basically we need a point of contact. ideally the same person all through the tournament, but i know thats not always possible. i will poke Nova on msn to reply to the thread about this.
Sharkbait is right. The captain is our contact to the team. If it absolutely essential, a team may announce a new captain and needs to do so 24 hours in advance, at least.
Sometimes announcing captain changes 24 hours before are simply not possible.
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Sloth Arnini
ORIGIN SYSTEMS
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Posted - 2008.01.08 23:14:00 -
[98]
Edited by: Sloth Arnini on 08/01/2008 23:14:37 Is the team captain there purely as a contact for administrative purposes, and so has no obligation to turn up for every (or even most) bouts? The reason I ask is because a team build may be so designed that the official captain's ship skills may be of no use.
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Maximada
Minmatar eXceed Inc.
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Posted - 2008.01.09 02:41:00 -
[99]
What are the prizes? I need to know no so I can stop beating the wife
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Hast
Applied Eugenics
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Posted - 2008.01.09 13:07:00 -
[100]
Originally by: CCP Sharkbait
Originally by: Sloth Arnini There is some confusion in my alliance about what you mean when you say team captains must be pre announced.
Am I right in thinking that the captain must be announced before the torunament and that this captain must be present at every fight?
basically we need a point of contact. ideally the same person all through the tournament, but i know thats not always possible. i will poke Nova on msn to reply to the thread about this.
dude, your avatar
Originally by: omeega PICTURE TOO BIG, KGB INCOMING HAVE FUN.
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Strathis Mikluk
Fallen Angel's Blade.
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Posted - 2008.01.09 13:16:00 -
[101]
Originally by: Hast
Originally by: CCP Sharkbait
Originally by: Sloth Arnini There is some confusion in my alliance about what you mean when you say team captains must be pre announced.
Am I right in thinking that the captain must be announced before the torunament and that this captain must be present at every fight?
basically we need a point of contact. ideally the same person all through the tournament, but i know thats not always possible. i will poke Nova on msn to reply to the thread about this.
dude, your avatar
Thinking same thing..
Quote: If it absolutely essential, a team may announce a new captain and needs to do so 24 hours in advance, at least.
I'd like this to be heavily revised, there should be 1 captain, and a vice captain or 2.
Lets say I'm captain, and 12 hours before the match, my computer goes fubar and dies, does my team lose because you didn't receive warning my computer was going to fail and I couldn't make the match? It doesn't seem fair at all. At least with 2 vice captains, 3 computers wont break at the same time (unlikely at least) and it'll allow for acts of god.
=
I'm personally glad to see rigs aren't allowed, it discourages nano setups, super tanked battleships etc.
It'll really make the matches faster paced, and more intense without the extra buffers.
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Chronos VIII
Amarr Infinitus Odium The Church.
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Posted - 2008.01.09 13:42:00 -
[102]
I dont wanna see 10 caracals or rax' again. Fix it mmk
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Strathis Mikluk
Fallen Angel's Blade.
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Posted - 2008.01.09 15:21:00 -
[103]
Originally by: Chronos VIII I dont wanna see 10 caracals or rax' again. Fix it mmk
Dare I ask, why? and what would be fixed to prevent people using t1 cruisers in a tactical situation to overcome their enemy...
This is a PvP tournie right? So you'd use what seems best to win the situation wouldn't you, if that's 10 caracals spamming missiles/fofs, and that wins, then so be it, you put the thought into what it could/couldn't win against and then fitted them according to covering all bases at once as best they could.
It makes for VERY interesting teams to see how a cruiser swarm fares against rooks, guardians, command ships, spider tanking hac groups and what not. And even more-so the ingenuity of it, if they win. There are small changes on setups that can dictate a win, deciding to go with Sensor boosters or ECCM, or maybe to put a damp on, dropping that stasis webifier there. You never know until you really do test them to death.
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Pilk
Axiom Empire
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Posted - 2008.01.09 16:14:00 -
[104]
Originally by: Strathis Mikluk
Originally by: Hast
Originally by: CCP Sharkbait
Originally by: Sloth Arnini There is some confusion in my alliance about what you mean when you say team captains must be pre announced.
Am I right in thinking that the captain must be announced before the torunament and that this captain must be present at every fight?
basically we need a point of contact. ideally the same person all through the tournament, but i know thats not always possible. i will poke Nova on msn to reply to the thread about this.
dude, your avatar
Thinking same thing..
http://oldforums.eveonline.com/?a=topic&threadID=655295&page=4#94
Someone grab it and re-host it on Eve-Files before it gets deleted! Note that bigshot is unaffected, so the little icon is apparently as high-res as we're likely to get.
Still high-res enough to know our dear wittle Shawkie was (is?) a ginger, though.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. Tyrrax's bet status: UNPAID. |
URDEAD2ME
Divine Retribution Divine 0rder
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Posted - 2008.01.09 16:16:00 -
[105]
any news when we can sihn up yet?
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URDEAD2ME
Divine Retribution Divine 0rder
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Posted - 2008.01.09 16:18:00 -
[106]
erm any news when we can sigh up yet ?
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CCP Mindstar
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Posted - 2008.01.09 16:33:00 -
[107]
Originally by: URDEAD2ME erm any news when we can sigh up yet ?
Not yet. We will make a separate post in this forum with sign up details when we have more info available. -- |
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Chronos VIII
Amarr Infinitus Odium The Church.
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Posted - 2008.01.09 16:42:00 -
[108]
Originally by: Strathis Mikluk
Originally by: Chronos VIII I dont wanna see 10 caracals or rax' again. Fix it mmk
Dare I ask, why? and what would be fixed to prevent people using t1 cruisers in a tactical situation to overcome their enemy...
This is a PvP tournie right? So you'd use what seems best to win the situation wouldn't you, if that's 10 caracals spamming missiles/fofs, and that wins, then so be it, you put the thought into what it could/couldn't win against and then fitted them according to covering all bases at once as best they could.
It makes for VERY interesting teams to see how a cruiser swarm fares against rooks, guardians, command ships, spider tanking hac groups and what not. And even more-so the ingenuity of it, if they win. There are small changes on setups that can dictate a win, deciding to go with Sensor boosters or ECCM, or maybe to put a damp on, dropping that stasis webifier there. You never know until you really do test them to death.
Right, but in my opinion its kinda lame to see 10 t1 cruisers swarming around in an alliance tournament final. Seriously, its just not fun to watch 10 caracals vs. 7 bombers, but thats just me.
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GM Nova
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Posted - 2008.01.09 17:07:00 -
[109]
Originally by: URDEAD2ME erm any news when we can sigh up yet ?
Yes. Here it is.
http://oldforums.eveonline.com/?a=topic&threadID=678994
In short,
Signups are opened, 14. january 2008 at 1100 hrs. EVE time.
GM Nova Senior Game Master EVE Online Customer Support |
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SoMoSo
Caldari Solidline Enterprise Phalanx Alliance
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Posted - 2008.01.09 17:51:00 -
[110]
Ave
The signups for the fifth Alliance Tournament will be opened on monday 14. January 2008, at downtime, 1100 hours(Zulu time).
Only the Alliance executor can sign up a team. Once he has done so, he is to donate one billion ISK to GM Nova within 24 hours of signing up. The donation MUST have the name of the Alliance as reason, AND NOTHING ELSE.
Alliances are signed up on a first come first served basis. If you signup a team and do not pay the entry deposit within 24 hours, the signup is removed.
Remember to put the Alliance name as reason for the donation and absolutely nothing else. Failure to do so will invalidate the signup.
So in short,
Signups are opened, 14. january 2008 at 1100 hrs. EVE time.
GM Nova Senior Game Master EVE Online Customer Support
so Alliance leader have to donate one billion ISK and give a Team Leader Name ? or he have to say the names of the players from team to ? i will be the Leader for Phalanx Team and i will be the contact man for PA Alliance do we have to tell you the players theat will fight in the tornament in the Sign up ?
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CCP Mindstar
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Posted - 2008.01.09 18:43:00 -
[111]
Originally by: SoMoSo so Alliance leader have to donate one billion ISK and give a Team Leader Name ? or he have to say the names of the players from team to ? i will be the Leader for Phalanx Team and i will be the contact man for PA Alliance do we have to tell you the players theat will fight in the tornament in the Sign up ?
As per the rules: "Alliances can field up to ten pilots on the battlefield. The team captain has to be announced beforehand. Any alliance member can fight at any time."
So, in the signups, just the team captain. -- |
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QwaarJet
Gallente hirr Morsus Mihi
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Posted - 2008.01.09 21:04:00 -
[112]
Originally by: GM Nova
Originally by: URDEAD2ME erm any news when we can sigh up yet ?
Yes. Here it is.
http://oldforums.eveonline.com/?a=topic&threadID=678994
In short,
Signups are opened, 14. january 2008 at 1100 hrs. EVE time.
So I'm guessing from that that signups close on the 14th, and then the groups will be announced very soon after that?
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CCP Mindstar
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Posted - 2008.01.09 22:41:00 -
[113]
Originally by: QwaarJet
Originally by: GM Nova
Originally by: URDEAD2ME erm any news when we can sigh up yet ?
Yes. Here it is.
http://oldforums.eveonline.com/?a=topic&threadID=678994
In short,
Signups are opened, 14. january 2008 at 1100 hrs. EVE time.
So I'm guessing from that that signups close on the 14th, and then the groups will be announced very soon after that?
The closing date of the signups is not decided at this point, and will most likely be announced when the signup page is up. At this point we just want to give as much warning as possible to those who want to be assured a spot - instead of just saying "Oh hi, by the way, signups are open!".
Regarding the announcement of groups and such - we fully understand that there is scheduling involved on the part of teams who wish to compete (especially those who may be fighting on either of the Fridays), and will make sure that the tournament schedule will be made available as soon as we can feasibly get it ready. -- |
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Cividari
Caldari Shiva Morsus Mihi
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Posted - 2008.01.10 13:31:00 -
[114]
Trying this for the third time now:
Do we have to field a team worth 100 points to be able to get a T+TALHELLDEATH or if we field say 99 points will the one point "lost" mean we wont be able to get it? This is very important when trying to work out a team so I would appriciate a response.
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Pilk
Axiom Empire
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Posted - 2008.01.10 14:35:00 -
[115]
Originally by: Cividari Trying this for the third time now:
Do we have to field a team worth 100 points to be able to get a T+TALHELLDEATH or if we field say 99 points will the one point "lost" mean we wont be able to get it? This is very important when trying to work out a team so I would appriciate a response.
He hasn't answered because it's already answered in the rules, and hasn't changed since last tournament:
Originally by: The Rules If you kill the entire opposing team without losing a single ship, it is considered ôT+TALHELLDEATHö. You get 150 points total (a 50% bonus). This requires a perfect win. Breaking the rules in the match will void the ôT+TALHELLDEATH."
If you notice some part in there where he mentions how many points you brought to the match, it's time to clean your glasses.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. Tyrrax's bet status: UNPAID. |
Cividari
Caldari Shiva Morsus Mihi
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Posted - 2008.01.10 14:56:00 -
[116]
Originally by: Pilk
Originally by: The Rules If you kill the entire opposing team without losing a single ship, it is considered ôT+TALHELLDEATHö. You get 150 points total (a 50% bonus). This requires a perfect win. Breaking the rules in the match will void the ôT+TALHELLDEATH."
If you notice some part in there where he mentions how many points you brought to the match, it's time to clean your glasses.
--P
Yes, but if you only field 99 points you are giving the other team one point, I would like it to be clearified if that still counts as a "perfect win".
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URDEAD2ME
Divine Retribution Divine 0rder
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Posted - 2008.01.10 15:21:00 -
[117]
i take it there will be a sign up section on the forum then for the tourny? on the 14th?
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Thresh Avery
Best Path Inc. Ethereal Dawn
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Posted - 2008.01.10 19:32:00 -
[118]
Originally by: URDEAD2ME i take it there will be a sign up section on the forum then for the tourny? on the 14th?
It's already up mate - check here.
Don't post before the sign up date though.
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Pilk
Axiom Empire
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Posted - 2008.01.10 21:25:00 -
[119]
Originally by: Cividari
Originally by: Pilk
Originally by: The Rules If you kill the entire opposing team without losing a single ship, it is considered ôT+TALHELLDEATHö. You get 150 points total (a 50% bonus). This requires a perfect win. Breaking the rules in the match will void the ôT+TALHELLDEATH."
If you notice some part in there where he mentions how many points you brought to the match, it's time to clean your glasses.
--P
Yes, but if you only field 99 points you are giving the other team one point, I would like it to be clearified if that still counts as a "perfect win".
If it's the same as last tournament, as I recall, you'll receive 150 points and your opponents will receive 1 point.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. Tyrrax's bet status: UNPAID. |
SoMoSo
Caldari Solidline Enterprise Phalanx Alliance
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Posted - 2008.01.11 22:57:00 -
[120]
eny one know for what we will fight on Tornament 5 ? i hope some cool ships
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