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Tonkin
D00M. Triumvirate.
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Posted - 2008.01.05 02:01:00 -
[121]
Originally by: Solusar
Originally by: XxAngelxX We looked for a target who were capable, had numbers to match, weren't involved so much in blob warfare and somewhere where we thought lag wouldn't ruin our idea of fun.
Call us idealists, we just had a very realistic experience and that will be us vs CVA done I think. CVA could have fought us on the gate, us jumping into their 20+ caps plus 140 support blob with fighters, but instead they ran to their cyno jammer POS. It's playing it smart, I give them that credit.
But, a boring night for us as a whole. Could have been great.
When you reinforced the POS you had 72 bs and 40 ish capitals. You know we cannot match those numbers yet you harp on about even fights. Tri is over twice the size of CVA. CVA is not a purely PVP alliance.
You brought a 150man nano gang to the battle at the offset, which we aren't stupid enough to fight with snipers and interceptors. So we pulled back.
We had a mission, you attacked CVA's first outpost. IF you just want "fun fights" then perhaps rethink your strategy. Fighting a 150man nanoblob is definately not in my list of fun things to do in eve.
stfu, we aint going about even fights here im complaining about the damn lag, even if u outnumbered us 10-1 we still fight u
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Super Twinkey69
D00M. Triumvirate.
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Posted - 2008.01.05 02:03:00 -
[122]
Edited by: Super Twinkey69 on 05/01/2008 02:05:37
Originally by: Solusar
Originally by: XxAngelxX We looked for a target who were capable, had numbers to match, weren't involved so much in blob warfare and somewhere where we thought lag wouldn't ruin our idea of fun.
Call us idealists, we just had a very realistic experience and that will be us vs CVA done I think. CVA could have fought us on the gate, us jumping into their 20+ caps plus 140 support blob with fighters, but instead they ran to their cyno jammer POS. It's playing it smart, I give them that credit.
But, a boring night for us as a whole. Could have been great.
When you reinforced the POS you had 72 bs and 40 ish capitals. You know we cannot match those numbers yet you harp on about even fights. Tri is over twice the size of CVA. CVA is not a purely PVP alliance.
You brought a 150man nano gang to the battle at the offset, which we aren't stupid enough to fight with snipers and interceptors. So we pulled back.
We had a mission, you attacked CVA's first outpost. IF you just want "fun fights" then perhaps rethink your strategy. Fighting a 150man nanoblob is definately not in my list of fun things to do in eve.
thats cuz ur a ***** o0
*respect to your alliance and allies for defending your space tho we wernt after it :P booooooo for not wanting to fight for it :/
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ArchenTheGreat
Caldari D00M. Triumvirate.
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Posted - 2008.01.05 02:04:00 -
[123]
Originally by: Garreck We (Providence forces led by CVA) stopped them in the first attack.
Nah, it wasn't you. Cyno would be down already if not the lag. Most of BS pilots couldn't even see the POS, including our FC. You can't fight in this situation. Goons/IAC/etc were just icing at the cake.
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Ozstar
Naughty 40 Triumvirate.
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Posted - 2008.01.05 02:05:00 -
[124]
Id like to point out to CVA that we are not complaining about how you have fought, or the tactics you have used. You have been smart and picked your fights, we respect you. Most of our guys are frustrated with the server performance tonight, we did everything we could but the server had other ideas - lets hope people keep the emo-rage posting to a minimum, its nobodies fault.
We came, we saw, we lagged out.
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Ituralde
The Illuminati. Triumvirate.
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Posted - 2008.01.05 02:07:00 -
[125]
TBH I rather think anyone who doesn't engage in their own cyno-jammed system when they have 3 motherships and 15-20 carriers, a support and sniper fleet, and a 100 allies next door is a mite cowardly.
Perhaps the support fleet might have given you some trouble, but not touching exposed snipers when you have active caps and supercaps in a cyno-jammed system is either cowardice or incompetence. No matter, at the end of the day it's your choice how you choose to defend your system, by fighting or by taking advantage of server conditions. You still have your station, well done.
A shame things didn't work out. A fight with the entire south would have been cool if the system was functional. _____________________________ Fear is the mind-killer.
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Elliott Manchild
omen. Triumvirate.
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Posted - 2008.01.05 02:08:00 -
[126]
GG I guess, I shot 1 shot from each gun the whole time. Loaded POS when warp out was called.
But fair play to CVA.
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Mihn Huddy
HUSARIA Curatores Veritatis Alliance
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Posted - 2008.01.05 02:09:00 -
[127]
Edited by: Mihn Huddy on 05/01/2008 02:10:08
Originally by: Ozstar Id like to point out to CVA that we are not complaining about how you have fought, or the tactics you have used. You have been smart and picked your fights, we respect you. Most of our guys are frustrated with the server performance tonight, we did everything we could but the server had other ideas - lets hope people keep the emo-rage posting to a minimum, its nobodies fault.
We came, we saw, we lagged out.
Hey, did Tri recruited some spokesmen recently? Or it was vacant for too long, so you we're forced to take it? :D
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Iraf Thaiberd
GoonFleet GoonSwarm
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Posted - 2008.01.05 02:10:00 -
[128]
Originally by: Ituralde TBH I rather think anyone who doesn't engage in their own cyno-jammed system when they have 3 motherships and 15-20 carriers, a support and sniper fleet, and a 100 allies next door is a mite cowardly.
I'm not sure the people who haul ass out of system at the first sign of not having superior numbers in local get to throw the term "cowardly" around so lightly.
Oh, Tri, I remember when I worried about you turning into something entertaining one day.
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Solusar
Amarr Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2008.01.05 02:11:00 -
[129]
Originally by: Maeltstome
Originally by: Lowanaera
Originally by: XxAngelxX We looked for a target who were capable, had numbers to match, weren't involved so much in blob warfare and somewhere where we thought lag wouldn't ruin our idea of fun.
Call us idealists, we just had a very realistic experience and that will be us vs CVA done I think. CVA could have fought us on the gate, us jumping into their 20+ caps plus 140 support blob with fighters, but instead they ran to their cyno jammer POS. It's playing it smart, I give them that credit.
But, a boring night for us as a whole. Could have been great.
Trying to counter 150 nano-HACs with snipers and mass amounts of tackle-frigs is utterly foolish, our priority when you hit POS is saving those POS, not giving you what you want. Sorry.
I was one of those nano-hac's, part of the wings dedicated to it - there where about 40 of us. Of the rest, it was frigs and heavy close range support (CS's etc). times and then it failing due to range.
I think no one won this - we came in out numbered and we still didn't get a fight. In my case i didnt even get to lock anyone. Props for not just surrendering though.
Well I fired a total of 14 rounds of spike L
The nanohac gang worked well, it let you secure the gate then reship ppl in groups back into battleships from Misaba. But its not something we are going to fight with the force we had, i'm sure if your honest you would of done the same if the roles were reversed.
We had more numbers indeed, not by many however. Local was at about 370 during the POS fight and our gang topped out at 191. However you had 96 sniper battleships compared to our 43. Our capitals made up for that but they are not exactly a mobile force.
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touchvill
D00M. Triumvirate.
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Posted - 2008.01.05 02:13:00 -
[130]
Well I shot at a rifter at the pos and that was it all night for me. Pretty sad way to end this to be honest but what can we do. It's not as if lag is going to go any time soon.
Nice resistance CVA, we would have put up a much stronger fight if we could load the grids unfortunately, outnumbered fight at a pos which we couldn't load up is not going to happen. We tried it, we lost a few ships, we tried sucking you out, and nothing. So we got word of IAC/Goons backup so we tried to cut them off and fight them but they left. We came back and caught you guys at a gate and actually held the field although I only loaded grid when the last ship was warping out (hi Yzzer).
It's been good down here and yes you had more than us and still called support and you hugged the pos and ran when we first came in etc etc etc. It's not you're job to supply us fun fights, it's not in your interests I respect that just dissapointed that this all had to end on such a low.
It's a shame, I am sure it will happen again soon. You have been good sports. It's not easy to take though when you attack things as a solo entity of a small/medium size alliance and the node can't handle that. We would have been more than happy to engaged outnumbered and out gunned, warping to the pos tonight though was pretty much self destructing our ship. It wasn't loading and when there was like 18 carriers 3 motherships pos guns and the rest of the enemy fleet there trying to shoot you it can get a little difficult.
Anyway good fights CVA and co it's been a blast. (up to tonight anyway) ----------
dot the dot then dot the dot then all you have done is dotted two dots. Amazing no? |
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Super Twinkey69
D00M. Triumvirate.
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Posted - 2008.01.05 02:14:00 -
[131]
Originally by: Iraf Thaiberd
Originally by: Ituralde TBH I rather think anyone who doesn't engage in their own cyno-jammed system when they have 3 motherships and 15-20 carriers, a support and sniper fleet, and a 100 allies next door is a mite cowardly.
I'm not sure the people who haul ass out of system at the first sign of not having superior numbers in local get to throw the term "cowardly" around so lightly.
Oh, Tri, I remember when I worried about you turning into something entertaining one day.
wasnt you or your numbers we feared-you be wrong in thinking that m8-we came for a fight and ccp wouldnt let us have one :(
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TrevorReznik
Merch Industrial GoonSwarm
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Posted - 2008.01.05 02:14:00 -
[132]
You guys should be thanking lag for saving you from the blob jumping in, with good server performance you'd all be dead XD
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Ozstar
Naughty 40 Triumvirate.
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Posted - 2008.01.05 02:14:00 -
[133]
Edited by: Ozstar on 05/01/2008 02:15:45
Originally by: Iraf Thaiberd
Originally by: Ituralde TBH I rather think anyone who doesn't engage in their own cyno-jammed system when they have 3 motherships and 15-20 carriers, a support and sniper fleet, and a 100 allies next door is a mite cowardly.
I'm not sure the people who haul ass out of system at the first sign of not having superior numbers in local get to throw the term "cowardly" around so lightly.
Oh, Tri, I remember when I worried about you turning into something entertaining one day.
*shrugs*
We engaged as best we could.
Originally by: TrevorReznik You guys should be thanking lag for saving you from the blob jumping in, with good server performance you'd all be dead XD
When IAC were jumping in, we made the decision to fight whoever came, regardless of losses - but when you cant actually shoot people, it becomes frustrating, hence why we pulled back.
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panz3r
Gallente Viper Squad Triumvirate.
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Posted - 2008.01.05 02:15:00 -
[134]
And don't forget we PAY MONEY to play this game, monthly. And in the end probably they don't see anything wrong in the logs.
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Jebidus Skari
Amarr The Illuminati. Triumvirate.
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Posted - 2008.01.05 02:16:00 -
[135]
thats was utterly ridiculous, we couldnt even have a decent fight, the grid never loaded the server died, OMG. It would of been great to have a lag free fight win or lose but no as usual CCP FAIL!!
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Simariliia
Spartan Industries Triumvirate.
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Posted - 2008.01.05 02:17:00 -
[136]
Edited by: Simariliia on 05/01/2008 02:17:51
Originally by: Solusar
Originally by: Maeltstome
Originally by: Lowanaera
Originally by: XxAngelxX We looked for a target who were capable, had numbers to match, weren't involved so much in blob warfare and somewhere where we thought lag wouldn't ruin our idea of fun.
Call us idealists, we just had a very realistic experience and that will be us vs CVA done I think. CVA could have fought us on the gate, us jumping into their 20+ caps plus 140 support blob with fighters, but instead they ran to their cyno jammer POS. It's playing it smart, I give them that credit.
But, a boring night for us as a whole. Could have been great.
Trying to counter 150 nano-HACs with snipers and mass amounts of tackle-frigs is utterly foolish, our priority when you hit POS is saving those POS, not giving you what you want. Sorry.
I dont think most of us are argueing about u not attacking. its a totaly valid tactic and I understand why u did it. So no reason to defend it rly... its totaly ok.
Its just very sad, that something that could have becommend a truly epic fight ended up in a total lag fest. :)
I was one of those nano-hac's, part of the wings dedicated to it - there where about 40 of us. Of the rest, it was frigs and heavy close range support (CS's etc). times and then it failing due to range.
I think no one won this - we came in out numbered and we still didn't get a fight. In my case i didnt even get to lock anyone. Props for not just surrendering though.
Well I fired a total of 14 rounds of spike L
The nanohac gang worked well, it let you secure the gate then reship ppl in groups back into battleships from Misaba. But its not something we are going to fight with the force we had, i'm sure if your honest you would of done the same if the roles were reversed.
We had more numbers indeed, not by many however. Local was at about 370 during the POS fight and our gang topped out at 191. However you had 96 sniper battleships compared to our 43. Our capitals made up for that but they are not exactly a mobile force.
I dont think most of us are argueing about u not attacking. its a totaly valid tactic and I understand why u did it. So no reason to defend it rly... its totaly ok.
Its just very sad, that something that could have becommend a truly epic fight ended up in a total lag fest. :)
¿
-------Made in Thailand---- -------Living in Norway---- |
Jemanu
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Posted - 2008.01.05 02:17:00 -
[137]
good fighting guys, only thing that ruined it was ccp.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2008.01.05 02:17:00 -
[138]
Originally by: TrevorReznik You guys should be thanking lag for saving you from the blob jumping in, with good server performance you'd all be dead XD
Yeap. And some CVA carriers if more than 5 guys could actually shoot :)
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Xiaodown
Dragons Of Redemption Triumvirate.
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Posted - 2008.01.05 02:20:00 -
[139]
Originally by: Mihn Huddy Edited by: Mihn Huddy on 05/01/2008 02:10:08
Originally by: Ozstar Id like to point out to CVA that we are not complaining about how you have fought, or the tactics you have used. You have been smart and picked your fights, we respect you. Most of our guys are frustrated with the server performance tonight, we did everything we could but the server had other ideas - lets hope people keep the emo-rage posting to a minimum, its nobodies fault.
We came, we saw, we lagged out.
Hey, did Tri recruited some spokesmen recently? Or it was vacant for too long, so you we're forced to take it? :D
Nah, he's right. We were frustrated to not get a fight, but we can't blame CVA for their tactics. Without lag, that might have been a pretty sweet fight. With the lag, it was intolerable. We're frustrated with CCP, and it's our emo rage that's making us lash out at whoever is near by.
Srsly, though, CCP - fix the lag.
--
Listen to BoB Radio! I DJ sometimes!
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Iraf Thaiberd
GoonFleet GoonSwarm
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Posted - 2008.01.05 02:20:00 -
[140]
Originally by: Ozstar When IAC were jumping in, we made the decision to fight whoever came, regardless of losses - but when you cant actually shoot people, it becomes frustrating, hence why we pulled back.
Welcome to non-northern-pushover station system POS warfare.
This is the way it is; this is the way it will always be.
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Brunswick2
coracao ardente Triumvirate.
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Posted - 2008.01.05 02:20:00 -
[141]
Originally by: TrevorReznik You guys should be thanking lag for saving you from the blob jumping in, with good server performance you'd all be dead XD
We're all dead. We just don't know it yet.
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Darkopteron
Nexus Analytics Interstellar Alcohol Conglomerate
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Posted - 2008.01.05 02:21:00 -
[142]
Tonight went like this:
TRI: Yarr we are coming to prawn j00 CVA: HALP our jammer is under attack IAC: K, omw
***iac fleet enters providence, the node screams and tri disengage***
TRI: lets camp the x6 gate! IAC: lets jump in!
***scene missing***
TRI: waaah lagsploitz runz0r! IAC: oooh free t2 drones left behind! CVA: yay we're saved!
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Tanya Kovacs
coracao ardente Triumvirate.
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Posted - 2008.01.05 02:23:00 -
[143]
Edited by: Tanya Kovacs on 05/01/2008 02:24:22
Originally by: Darkopteron Tonight went like this:
TRI: Yarr we are coming to prawn j00 CVA: HALP our jammer is under attack IAC: K, omw
***iac fleet enters providence, the node screams and tri disengage***
TRI: lets camp the x6 gate! IAC: lets jump in!
***scene missing***
TRI: waaah lagsploitz runz0r! IAC: oooh free t2 drones left behind! CVA: yay we're saved!
you got it. really. this is exactly what happened. i'm impressed! ---
♥ Inz, you had teh flavour ♥ |
Jogyn
Spartan Industries Triumvirate.
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Posted - 2008.01.05 02:23:00 -
[144]
Im not very good with words.
Yes, Im sure CVA are nice guys and all, and Hardins posts are always nice, But Im sure we all can agree on that CVA are not like TRI. CVA wants to keep their space and not loose ships, although I do get annoyed by that Im not blaming them. TRI is a pvp alliance, CVA is a roleplaying alliance. Im not gonna sit here and pretend that we are all good friends and stuff, but I think we have had 3 (three) real fleetbatlles since we arrived to providence (1 month +) ago, and thats not because there hasnt been any opportunities. CVA dont engage and unless forced to, and that makes them boring enemies, not bad, not noobs or **** like that, just boring.
Today TRI had 100 BS + 50 support and no caps. CVA + friends had around 70 BS, 100+ support, 3 motherships and 18 carriers + a cyno jammer and 100 allies next door + 200 empty t1 frigs at another pos (for lag or backup ship i dont know).
Yet you decided to stay at your cyno jammer pos untill we decided to leave.
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2008.01.05 02:24:00 -
[145]
Will people stop complaining about how an enemy chooses to engage you?
If we set up a defence and an enemy came at use with something unexpected that put us a serious disadvatage, we'd change the engagement aswell, so put a ******* sock in it.
.
A little context: A fight of this size with 2 days warning up in the north would proberbly hold up 90% of the time. People are ****ed off because even with the (relatively) low number of people involved, it was stupidly unplayable.
So take gripes with a pinch of salt. People are really trying to keep fights as small as possible while still engaging in a fleet and Eve still slaps everyone down.
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Hardin
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2008.01.05 02:27:00 -
[146]
CVA started forming a gang early tonight (around 18.30) with help from Paxton, Sylph, Amarrian loyalists and other interested residents of Providence.
since the attack on Wednesday we had repaired our cynojammer and as a result our primary goal was to defend our cynojammer and prevent the overwhelming Tri Cap Fleet from getting into the system and killing the three POS we had in reinforced.
Therefore our initial focus was on a fight at the POS and our fleet was setup to do that - hence around 70 of our pilots were in frigate/inty class ships. We had a sniper group (not large by Tri standards), we had a close range group and we had a capital group of approximately 20.
Initially our view was that we did not want to engage anywhere else than the POS however as our gang gre towards 160 (bear in mind Tri gang on Wednesday was in this vicinity) we decided to try and inflict damage on Triumviartes BS on jump in and deployed tacklers with fighters, close support and snipers to the R3 gate with a large bubble deployed.
The Triumvirate gang who were also around 150/160 pilots (according to our scouts) decided they did not want to take this opportunity and instead refitted into what appeared to us to be a majority nano gang to counter our tactics at the gate. It was a clever move and we were forced to withdraw off gate or face the loss of a large chunk of our fleet before the serious business began.
The Tri gang jumped in and destroyed the big bubble killing a couple of people who had ignored all request to 'Get off the ffing gate'
With their access to Xr secured Tri started rotating their fleet back into sniper battleships. At 00.00 our tally of Tri BS was over 100. How many of them were snipers I don't know but they signicantly out weighed our own snipers.
It was our decision that an assault on this fleet at the R3 gate would be suicidal and we waited for them to come and take down the jammer at the POS. By now we were up to 180 or so in gang. We had capitals at edge of POS shield ready to rep the cynojammer plus our 70 or so fast tacklers ready to drop on Tri snipers allowing our POS to kill them.
Eventually Tri warped in. For some reason they warped their support in first in close range to the POS almost directly on top of our Capitals. By coincidence we had already decided to concentrate on HACs/Hics/CS/Recons and POS gunners had these overview setting loaded and we set about taking out these targets. Lag was stupendous. I have no doubt it was probably worse for Tri warping in but as a POS gunner I was not able to lock my first target for at least 5 mins after Triumvirate came in. In fact I think most of the kills on their support came from them aggroing our carriers and having the drones running after them...
By now Tri snipers had arrived - but out of range of jammer - and we turned our fire to them. As the fight went on lag reduced substantially but by now many Tri had already died and our tacklers were in the midst of their fleet. I haven't examined killboards yet but would anticipate that around 20 to 30 tri died in this assault without scratching the cynojammer. A few of our armor tanked Carriers had shields removed but nothing too worrying.
Anyway, We still had around 120/130 active Tri in system and we then heard that around 90 Goons and IAC were heading our way from the X6 direction. I am not completely sure what happened at this stage as we were told that Goons/IAC were going to jump in from X6 and then we saw Tri jumping into X6. As a result we sent our close range and tacklers supported by fighters to x6 gate to support the IAC/Goon jump in. Except we didn't see them jump in. Nor did we see the entire Tri fleet jump back in until their snipers appeared about 160 off the gate The lag was so bad that not only had Goons and IAC jumped into XR past our fleet on the gate so had Tri and indeed got into sniper position while we sat there oblivious. ------------------------------
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CVA Diplomat
More Allies Plz
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Posted - 2008.01.05 02:27:00 -
[147]
Cowards hiding at stations. I predicted this all.
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Scavok
GoonFleet GoonSwarm
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Posted - 2008.01.05 02:29:00 -
[148]
The node sucked more than normal but the game is always playable with some patience.
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Swamp Ziro
GoonFleet GoonSwarm
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Posted - 2008.01.05 02:30:00 -
[149]
Edited by: Swamp Ziro on 05/01/2008 02:30:06 TRI, meet pos-warfare lag, it has been around since like forever and you probably didn't even see the worst of it, have fun in the future trying to find good fights
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AonChilo
Madison Industrial Co. Sylph Alliance
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Posted - 2008.01.05 02:30:00 -
[150]
The lag was so bad for me, I had enough time to use the toilet between my screen refreshes. This is no joke
Tri is definitely good at PVP though and they put on some serious heat for Providence and northern Catch area. All I can say is thanks for bringing it! It was getting too quiet around here anyways at times.
Also want to say thanks to IAC for help...and even to AAA, Goons (even though they shoot me)...I definitely respect your PVP too!
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