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Vasik1000
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Posted - 2008.01.08 13:43:00 -
[1]
Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
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Bronson Hughes
Caldari Knights of the Wild
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Posted - 2008.01.08 13:48:00 -
[2]
Blockade Runners are not useless, although the introduction of Heavy 'Dictors has cramped their style somewhat. MWD, cloak, align, and warp still works fairly well against them in LoSec if they're not packing a few sensor boosters too.
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Diomidis
Amarr Mythos Corp
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Posted - 2008.01.08 14:03:00 -
[3]
Originally by: Vasik1000 Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
How's the Heavy Dictors sphere that "different" from a standard bubble? If you could evade a normal dictor, how could a HI catch you with way worse scanning resolution?
A blockade runner rigged for agility is "un-catchable" even by most ceptors. The MWD / cloak dev combi can be used for bubbles...
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.01.08 14:09:00 -
[4]
the main issue with Blockade Runners now is their vulnerability to the infite strength focused warp disruptor used by a HIC. The added warp-strength still works against a non-HIC tackler, but run into a HIC and you're toast.
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kessah
Blood Corsair's Blood Blind
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Posted - 2008.01.08 14:20:00 -
[5]
you wont be escaping my HIC im just short of 1000 scan res O YEH!
This ship is a Pirates wet dream.
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Diomidis
Amarr Mythos Corp
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Posted - 2008.01.08 14:22:00 -
[6]
Originally by: Meiyang Lee the main issue with Blockade Runners now is their vulnerability to the infite strength focused warp disruptor used by a HIC. The added warp-strength still works against a non-HIC tackler, but run into a HIC and you're toast.
The main issue with "focused warp disruptor" is that the HIC has to lock on the Blockade Runner to use it, and since even a ceptor cannot do it with an average triple scan resolution base, thats pretty much the usual "over-reacting" paper-whining...
A rigged BR can enter warp practically as soon as it decloaks after entering a system...even an SB equipped interceptor cannot positively lock and tackle a BR...so how could a HIC do it, even with SBs?
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achoura
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Posted - 2008.01.08 14:43:00 -
[7]
Idk what ceptor you fly but if i can lock and hit a cruiser size ship in the 3 secs it takes to uncloak and align somethings wrong.
Incidentally stabs are also useless now, even in highsec which is an odd one since the purpose of hics was always to kill caps in lowsec, i dont see many caps in high sec do you ***The EVE servers and their patches*** |
Diomidis
Amarr Mythos Corp
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Posted - 2008.01.08 14:56:00 -
[8]
Originally by: achoura Idk what ceptor you fly but if i can lock and hit a cruiser size ship in the 3 secs it takes to uncloak and align somethings wrong.
Incidentally stabs are also useless now, even in highsec which is an odd one since the purpose of hics was always to kill caps in lowsec, i dont see many caps in high sec do you
Ehm...try it for yourself - locking that "dual low friction rigged cruiser size ship". Find a friend with a BR and try it 10 times...wait for him to jump in and lock him before he warps out. Report findings.
Mine are 10/10 misses, for a Malediction vs. Prowler. Scan rez mods, in both med or low slots cannot help it. Add the delay in the overview for ppl that lock through it, the need for 3+ points or a HIC to hold the BR due to built in stabs etc, and it's easy to see why BRs are very-very dependable.
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Grimpak
Gallente Trinity Nova
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Posted - 2008.01.08 15:00:00 -
[9]
Originally by: Vasik1000 Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
while the BR's are not that invulnerable to lo-sec gatecamping anymore, you will be caught 100% for sure if you only fly a fully cargo expanded BR, wich tbh is a bit lol. ---
planetary interaction idea! |
Patso Tappaja
Paisti Paisti Syndicate
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Posted - 2008.01.08 15:00:00 -
[10]
Originally by: Vasik1000 Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
Oh Hai Thar! Shame that your viator was destroyed but we didnt get any good loot out of you. So we are pretty much even.
This Sig doesnt lack eve-online material THIS time. |
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abbagabba
Gallente Monster Raving Loonies
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Posted - 2008.01.08 15:09:00 -
[11]
Edited by: abbagabba on 08/01/2008 15:12:11 Yes it is a lot easier with heavy interdictors to have high sensor strength multi-scram point tacklers in low sec, but it was hardly impossible before for a well set up gang. It is still possible to do it better than an HIC can, you just need a lot more manpower.
Putting 1000 scan res into the locking formula and taking sig rad of a BR to be 125 I get 1.8s locking time (correct me if i am wrong, i dont think the formula is 100%). With the lag this must be borderline to catch a fully stabbed/polycarbed/skilled blockade runner (align time about 2.6s). Anyone done some tests on running a well set up BR past one of these things?
And have you considered the new +33% agility implants, on the one hand CCP giveth, on the other they taketh away. (Just checked, maxed out with the new implants EFT is giving me an align time of 1.9s for a Viator).
That 1000 scan res is with 3 Sensor Boosters and 3 remote Sensor Boosters I think, it's not going to go much higher.
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Lil Mule
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Posted - 2008.01.08 15:22:00 -
[12]
2 of my 3 characters have, and use blockade runners regularly. One frequently does trips into 0.0 with the BR from Empire. I have seen some HIC's on my journey's, and it does make me as a BR pilot sit up and take note and be extra careful, however I havent been popped or caught by one yet. Currently, the blockade runner is not dead, nor does it need a boost. That doesnt mean it wont in the future when 75% of the people in the game have HIC's however. For now, its safe, its just a bit more dangerous to use, and thus relies a bit more on pilot skill and awareness.
Just be sure to put some nice Beta Inertia stabalizers in the lows along with your stabs.
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Ragnataki
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Posted - 2008.01.08 15:39:00 -
[13]
Originally by: abbagabba
And have you considered the new +33% agility implants, on the one hand CCP giveth, on the other they taketh away. (Just checked, maxed out with the new implants EFT is giving me an align time of 1.9s for a Viator).
What are implants that gives +33% agility bonus?
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zayanka
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Posted - 2008.01.08 15:47:00 -
[14]
it's called nomad, used by thukker tribe....dont know if they r in game
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Hikaru Sulu
Caldari Black Legion Industries
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Posted - 2008.01.08 15:55:00 -
[15]
Originally by: Diomidis
Originally by: Vasik1000 Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
How's the Heavy Dictors sphere that "different" from a standard bubble? If you could evade a normal dictor, how could a HI catch you with way worse scanning resolution?
A blockade runner rigged for agility is "un-catchable" even by most ceptors. The MWD / cloak dev combi can be used for bubbles...
Congratulations on having no understanding of one of the main features of the HIC, namley its ability to use a script in the module that generates the bubble that allows it to basically act like a focused warp scrambler except that it has infinite strength, thereby making the Blockade Runners warp strength bonus meaningless. This is also what allows it to scramble supercaps. -Eagles may soar, but weasels don't get sucked into jet engines. |
DarknessInc
Minmatar mUfFiN fAcToRy
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Posted - 2008.01.08 16:21:00 -
[16]
JESUS CHRIST
Shut Up About the Goddamn HICS!
This is your whine. OHH BOO WHOO I CANT TRANSPORT MY SHIPS INTO LOWSEC. Get a goddamn scout. Huh? Yea. This isnt ME-ONLINE. Have a friend scout or use an alt to scout. If theres a gatecamp wait it out or try to outrun it, but if your not fit to outrun it, then wait it out.
2nd. HIC's are easily replaceable. The Arazu and its noncloaking counterpart can easily lock in the same amount of time, and put out 5 points of scramble. Its an effective HIC that ISNT a HIC. So shut up. The HIC isnt overpowered if it can be easily replaced by ANOTHER ship.
THIRDLY! What the hell is with you idiots and OHH HE LOCKS IN ONE second. Know what? Add 1 second for server to client lag. Then another second or two for player reaction. Then another for MODULE DELAY.
You want to ***** and moan about a ship because you cant transport your T2 Expander & Cargohold Optimized Impel or Viator through lowsec? Guess what. Lowsec isnt hugs and kisses land. Stay out of it if you dont want to lose your ship or RISK losing your ship. Your obviously a goddamn muppet if all you do is whine whine whine about heavy dictors because your lose your T2 industrial by being stupid and flying into a gatecamp because you were stupid enough to move without a scout. Muppet
Originally by: Viator Pilot Now I will go back to agents, already without the desire of adventures on the ass :)
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.08 16:50:00 -
[17]
Unfortunately the secondary effect of first agility nerf was that blocade runners, even when fitted for max agility can't warp in under 3 seconds. So well prepared camp will get you (there would be something wrong prolly if it would not) and thus you will use alt scout. If you are using alt scout you can as well use deep space trasport, T1 hauler or whatever.
I think blocade runners have been relatively useless however a lot longer time than HIC's have been in game. It's not the fault of HiC's that they are useless. Ofc they have their uses, there is just other ships that can do the same job better (like most capitals, and nowdays black ops ships, if you really need to move something safe way).
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Veng3ance
Prophets Of a Damned Universe Elemental Fury
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Posted - 2008.01.08 16:53:00 -
[18]
I guess I don't understand why the Heavy Interdictor needs an "infinite" point. It is the only module that can actually activate a scramble on a super capital. And for that is only needs 1 point AT THE MOST 2.
Why infinite?! I don't know what CCP was thinking on this one honestly.
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milinkoee
Bastage Incorporated THORN Alliance
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Posted - 2008.01.08 17:02:00 -
[19]
Originally by: Vasik1000 Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
If you think that, then you are flying it wrong. BRs are still nearly invulnerable in low sec with the align, MWD, cloak, uncloak, insta warp method. Since bubbles already exsist in 0.0 nothing changed there either.
Bastage, Inc. Worst Pirates Ever!!! |
DarknessInc
Minmatar mUfFiN fAcToRy
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Posted - 2008.01.08 17:20:00 -
[20]
Originally by: Veng3ance I guess I don't understand why the Heavy Interdictor needs an "infinite" point. It is the only module that can actually activate a scramble on a super capital. And for that is only needs 1 point AT THE MOST 2.
Why infinite?! I don't know what CCP was thinking on this one honestly.
Motherships & Titans are IMMUNE to E-War. And the WDFG is very cap intensive, unlike the 24KM or the 10KM scramblers. Infinite points make it so the supercapitals are locked down for good.
Infinite vs 5+ that a Lachesis can do is no comparison since a Lach can do the job of a Heavy Dictor, meaning people can do the job of a heavy dictor without a heavy dictor.
So shut up and stop bagging on HICs.
HICs are avoid by A: Scouts, B: Shuttles/Interceptors, C: Warp to Zero
and any well made gatecamp will catch anything if they prepare for it. Lowsec gatecamps were catching Blockade Runners long before the HIC was ever introduced
Originally by: Viator Pilot Now I will go back to agents, already without the desire of adventures on the ass :)
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.08 17:25:00 -
[21]
Originally by: Vasik1000 Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
No this is not a hic problem. Problem is blockade runners do their job in low sec but are pointless in no-sec. Imo blockade runners need some sort of bubble avoidance, dunno how or what but something to not make em die 100% of times to the average bubble. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
James Lyrus
Lyrus Associates Enuma Elish.
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Posted - 2008.01.08 17:31:00 -
[22]
Blockade runners are OK.
Crane needs more powergrid and they all need a more useful bonus on 'transport ships' but otherwise it's not a big deal.
They're still fast as hell, and 2 pts of stabs is handy.
-- Crane needs more grid 249km locking? |
Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.01.08 17:35:00 -
[23]
Originally by: Bronson Hughes Blockade Runners are not useless, although the introduction of Heavy 'Dictors has cramped their style somewhat. MWD, cloak, align, and warp still works fairly well against them in LoSec if they're not packing a few sensor boosters too.
This tactic is easy on blockade runners, it gives near-immunity to any scrambling. Boosting or nerfing is pointless while you can use that trick.
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Ulstan
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Posted - 2008.01.08 19:32:00 -
[24]
Not *all* blockade runners are useless: viator has enough low slots & pg to warp fast and mwd back to the gate if necessary.
Crane needs a lot of help in this regard, and doesn't do very well in trying to blockade run.
Oh and all transport ships have some truly terrible bonuses.
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Lil Mule
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Posted - 2008.01.08 19:35:00 -
[25]
Originally by: Lyria Skydancer
Originally by: Vasik1000 Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
No this is not a hic problem. Problem is blockade runners do their job in low sec but are pointless in no-sec. Imo blockade runners need some sort of bubble avoidance, dunno how or what but something to not make em die 100% of times to the average bubble.
There is no problem with blockade runners. As I stated above, 2 of my 3 characters use them, and in actuality, they are one of my favorite ships in the game. Constantly we have stupid alliances declaring war on us to gank our ships in low sec and in Empire. I have *never* been caught in my BR, and most of the time I like to taunt my agressors by waiting for them at gates, taking my time to align so they can get close, but they have ever even locked me. I make runs up to Empire all the time with my BR as its my main means of supplying my characters in 0.0. The Blockade runner is invaluable to me in doing this, and I regularly transport materials worth hundreds of millions and some times low billions on the market in my BR.
Someone said they are useless in 0.0. That also isnt true. I have never had a problem in 0.0 getting my BR through. Ive blown through more 0.0 gate camps in my BR than I can count. If you've either been caught in a Blockade Runner, or you dont use it due to concerns about being ganked, you arent a good pilot.
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Trivas
NQX Innovations
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Posted - 2008.01.09 04:21:00 -
[26]
false. Blocade runners are stillvery useful and if a HI was going to get you he'd have to be ready, and if any ship were ready to tackle a blocade runner you'd be dead anyhow. Locate runners are still the way to travel
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Elaina Marie
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Posted - 2008.01.09 04:34:00 -
[27]
Originally by: Vasik1000 Recently a Heavy Interdictor class ships were introduced. Due to this the blockade runners became almost useless, precious skillpoints are wasted. Nerf the heavy interdictors or boost blockade runners - that is the question.
I agree completely. I should not have to use that squishy grey thing between my ears when I play this game. I should just have to right click and select something and be invulnerable to everything. In fact, why do I have to travel anywhere? I hereby request that CCP deliver everything straight to wherever I want it. I shouldn't have to work at all to get rich quick.
Right now, because whining always gets my way on the forums, I am canceling my alt account, deleting all my friends, and quiting my corp, because I will no longer need a scout. Thanks for bringing up this great, wonderfully thought out idea to my attention.
Oh yeah, once again, drones should look like kittens too.
/sarcasm
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.01.09 04:42:00 -
[28]
Edited by: Atsuko Ratu on 09/01/2008 04:43:51 Um, necro? This topic was discussed months before trinity even came out.
And no, blockade runners should not be able to avoid bubbles. (This was directed at the person who suggested that BRs get the ability to "somehow negate gate-bubbles" in 0.0, not the op)
This isn't Eve solo, it's Eve online. Get a scout.
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Megan Maynard
Minmatar Clearspace Operations Carpe Diem.
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Posted - 2008.01.09 05:10:00 -
[29]
Do you want cheese with your Whine?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.01.09 06:02:00 -
[30]
Originally by: Diomidis The main issue with "focused warp disruptor" is that the HIC has to lock on the Blockade Runner to use it [...] A rigged BR can enter warp practically as soon as it decloaks after entering a system
THIS. My BR (using cheap-o fitings option, and a freaking CRANE) enters warp in around 3 seconds. Minnie transport, polycarb rigs, istabs, and you can get it to roughly 2 seconds. Good luck locking it in lowsec.
As for 0.0, nothing changed due to HICs.
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