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DssgMarine
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Posted - 2008.01.09 22:21:00 -
[1]
why is this skill rank 5? it only grants a 2% bonus to missile damage?
shouldn't this skill be a rank 3 skill?
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Estel Arador
Minmatar AFK
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Posted - 2008.01.09 22:32:00 -
[2]
no? Why should it be? =AFK=
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Ashira Twilight
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Posted - 2008.01.10 00:06:00 -
[3]
Well, surgical strike gives 3% for turrets and is a rank 4 skill. I'm happy the way it is, and I'll be starting on level 5 in a week or two. ------------------------------- The opinions reflected in this post DO reflect the opinions of my corp...of one guy and a bunch of alts. |

Everyone Dies
Caldari Lucky Tampon
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Posted - 2008.01.10 00:20:00 -
[4]
Originally by: Estel Arador no? Why should it be?
Why shouldn't it be?
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Jameroz
Art of War
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Posted - 2008.01.10 02:13:00 -
[5]
This skill effects all missiles... Rank 5 ain't too bad.
I fail to see why it should be lowered.
And it's too late to change it now as so many people have already trained it. Don't think they have ever changed skill ranks and would seem rather stupid to start now.
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Estel Arador
Minmatar AFK
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Posted - 2008.01.10 07:38:00 -
[6]
Originally by: Everyone Dies
Originally by: Estel Arador no? Why should it be?
Why shouldn't it be?
Well I would've loved to respond to your arguments in my reply but I'm afraid you haven't provided any  =AFK=
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Friedrich Stahl
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Posted - 2008.01.10 07:52:00 -
[7]
and your argument is "no"?
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Shandling
AnTi. Atrocitas
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Posted - 2008.01.10 08:00:00 -
[8]
Originally by: Friedrich Stahl and your argument is "no"?
You're the one arguing for the change, you need to support that first.  |

Dimagus
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Posted - 2008.01.10 09:42:00 -
[9]
Missiles have higher base damage than Ammo so the % bonus give more, thus it gives less than it's Gunnery counterpart for balance.
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DssgMarine
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Posted - 2008.01.10 11:53:00 -
[10]
I'd settle for rank 4, but rank 5 is alittle much for a 2% gain. give more reason to put warheadupgrades past level 3, because 4day training time for 2% gain is like i said alittle much, this is level3 to 4 btw.
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Malcanis
Deep Core Mining Inc.
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Posted - 2008.01.10 13:22:00 -
[11]
Originally by: DssgMarine I'd settle for rank 4, but rank 5 is alittle much for a 2% gain. give more reason to put warheadupgrades past level 3, because 4day training time for 2% gain is like i said alittle much, this is level3 to 4 btw.
EvE is all about small increments.
wrt missiles vs gunnery: missiles are very easy to skill for initially - you can do a fair amount of damage with almost no SP investment (as long as your targets aren't too far away or going too fast). A 900k SP character in a Kestrel will walk all over a 900k character in a Tristan. Turrets need a lot more support skills to be useful than missiles. But because there are more skills that improve gunnery, you CAN improve gunnery to be far better than missiles.
It's one of those short term gain vs long term payoff decisions that EvE is made of.
CONCORD provide consequences, not safety; only you can do that. |

Foocurr
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Posted - 2008.01.10 22:27:00 -
[12]
You cant lower it to rank 3 now as i already have it trained to V. - **Thread Response System** A - Unnecessary whine. Please Adapt. B - Some or all of your opinions are incorrect. C - Thread already exists. D - You are correct. |

Pan Zhu'Liang
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Posted - 2008.01.11 02:43:00 -
[13]
Edited by: Pan Zhu''Liang on 11/01/2008 02:43:21 so this would be an "A" foocurr?
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Kamikaaazi
Caldari Caldari Provisions
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Posted - 2008.01.11 11:01:00 -
[14]
missile skills are gimped. There are 3 skills that give way too crappy bonuses compared to gunnery skills. yarr |

Kell Braugh
Caldari letter of marque Plunder-Bears
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Posted - 2008.01.11 20:34:00 -
[15]
Edited by: Kell Braugh on 11/01/2008 20:34:24
Originally by: DssgMarine I'd settle for rank 4, but rank 5 is alittle much for a 2% gain. give more reason to put warheadupgrades past level 3, because 4day training time for 2% gain is like i said alittle much, this is level3 to 4 btw.
Then don't train it, whats the problem? That other people have the choice to train it at such a 'burdensome' cost of a couple days?
EFT screen shots are NOT an accurate example of a ship's abilities. |

Dahak2150
Chaos Monkeys
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Posted - 2008.01.13 04:37:00 -
[16]
Because the T2 spec bonuses give ROF and not damage bonuses. ROF being greater than equivalent damage %.
Get this straight. Missiles and guns are different. Comparing the two is really not the best idea. ----------------
Originally by: "Cyberus" cause its has no sence anyway your brains is simply wont accept that anyway.
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Mudkest
Ekliptika Engineers Ekliptika
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Posted - 2008.01.14 02:15:00 -
[17]
Originally by: DssgMarine why is this skill rank 5? it only grants a 2% bonus to missile damage?
shouldn't this skill be a rank 3 skill?
why dont you need rockets spec4 and HAM spec 4 to get torpedo spec? if i want to train t2 bs weapon I need lvl4 spec for small and med weapon type 
and why are you comparing missiles to turrets, why not to drones?  ----- GIEV custom ship paint jobs! I want my hello-kitty-kessie! |

Digg Kula
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Posted - 2008.01.16 06:51:00 -
[18]
I really don't see how this is gimped.
I fly a Drake so I'll use the Drake as an example.
Standard scourge missile: 150 KE damage Drake bonus 5% to kenetic missiles: 188 KE damange (@ level v) Heavy missile bonus 5% to heavy missiles: 234 KE damange (@ level v) Warhead upgrades 2% to all missiles: 257 KE damange (@ level v)
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Asteriasis
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Posted - 2008.01.16 23:17:00 -
[19]
Edited by: Asteriasis on 16/01/2008 23:17:23 now take capital torpedos in account, or normal torps.... 10% of 100 is 10 more damage, but 10% of 1000 is 100 more damage, with big things (cruise, siege, citaled launchers for this examples) make warhead upgrades @ lvl5 worth all it's time
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Lorz0r
You're Doing It Wrong
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Posted - 2008.01.17 00:52:00 -
[20]
it's a rank4 skill unless you -REALLY- have nothing better to train
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Captain Sonata
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Posted - 2008.01.17 02:52:00 -
[21]
Train Rapid Launch instead, a much better dps boost at level 5 than warhead upgrades.
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J Valkor
Blackguard Brigade
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Posted - 2008.01.17 05:38:00 -
[22]
Originally by: Captain Sonata Train Rapid Launch instead, a much better dps boost at level 5 than warhead upgrades.
In terms of marginal benefit you should train warhead upgrades 5 last if you specialize. If you aren't specializing in any particular missile type it comes before you would train the individual specializations (tech 2) to 5. It isn't so much what you train for "instead" but what you train for for the most marginal benefit.
For instance, Command Ships 5 is usually a pretty good skill to train to level 5 because though it takes 1.5 times as long as most skills, it has the effect of two different skills being trained to 5.
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