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mavrick1
Siskiyou county mining llc
21
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Posted - 2012.02.11 07:32:00 -
[1] - Quote
even though the orca is made for gang mining, if you need to move in a hurry it works and really the idea behind it is wonderful too but they should do a class that can haul more ships and mad cargo and that would be worth it |
Sprite Can
22
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Posted - 2012.02.11 09:20:00 -
[2] - Quote
Like... a Freighter? Refreshing Lemon-Lime~ |
mavrick1
Siskiyou county mining llc
22
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Posted - 2012.02.11 09:23:00 -
[3] - Quote
Sprite Can wrote:Like... a Freighter?
Well this ship would have one function and that is to transport other ships no corp hold no ore hold just ship maintaince bay and cargo hold drone space and slots
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Geoscape
Imperial Shipment Amarr Empire
10
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Posted - 2012.02.11 11:40:00 -
[4] - Quote
A militarized orca would be nice. Faster align, bigger maintenance bay, more tank but without any of the mining bonuses and ore bay. |
Katherine Starlight
Apex Tech Xenogenesis Alliance
6
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Posted - 2012.02.11 12:40:00 -
[5] - Quote
So, basicly you are looking for a real carrier? That carries players ships only (not drones) |
mxzf
Shovel Bros
561
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Posted - 2012.02.11 16:56:00 -
[6] - Quote
Do you have any idea at all how often this gets posted? Seriously, just use the search function first. |
mavrick1
Siskiyou county mining llc
23
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Posted - 2012.02.11 22:34:00 -
[7] - Quote
mxzf wrote:Do you have any idea at all how often this gets posted? Seriously, just use the search function first.
well the fact that i my self have posted this about 20 times and i know there have a few other people that have asked about it and really just would be nice for a change
REDNECK -á LOUD AND PROUD-á |
Ahrieman
Heretic Army Heretic Nation
38
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Posted - 2012.02.11 23:35:00 -
[8] - Quote
and I WANT a pony I scam on my main |
mavrick1
Siskiyou county mining llc
23
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Posted - 2012.02.12 00:18:00 -
[9] - Quote
Well they could keep the orca space frame and just redo it i like the look of it REDNECK -á LOUD AND PROUD-á |
Krenalla
Modern Order of the Praetorians
1
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Posted - 2012.02.12 02:31:00 -
[10] - Quote
Maybe you could carry these in it.
http://eve.battleclinic.com/loadout/58910-Drake-massive-passive.html |
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God's Apples
Space Boats 'N Hoes
0
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Posted - 2012.02.12 03:25:00 -
[11] - Quote
I agree. |
Soon Shin
Abyssal Heavy Industries Narwhals Ate My Duck
63
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Posted - 2012.02.12 04:45:00 -
[12] - Quote
A freighter takes ages to align and its warp speed is only 0.70 AU, you stand watching it painfully align and sit in warp tunnel for all eternity. Ever try flying a freighter through a system more than 60 AU across? Its long boring and painful to see the AU distance very slowly go down.
An orca cannot carry as much as a freighter but with the right fit you can make it move much faster than the freighter.
With max skills and rigs you get a 60,000 m3 cargohold(100,000 m3 with 2 cargo expanders - kills tank though) with a 40,000 m3 corp hangar, along with a 50,000 ore hold, and finally a 400,000 m3 ship maintenance bay.
The best thing about the orca is its unscannable corp hangar and ship maintenance bay, you can put all sorts of valuable items in there and no one will know, unless you tell them. And in the unlikely event that your orca gets blown up, all the stuff in the corp hangar and ship maintenance array are automatically destroyed and does not appear on the killmail.
This discourages any gankers from blowing up an orca or even bother scanning most of the time.
With a reinforced bulkhead and Damage control you reach 220,000 ehp, which is the equivalent of a freighter, with a shield tank you can reach 280,000.
Finally you can make the orca warp in ten seconds using the mwd trick. You need to fit a 100mn tech 1 or named mwd to do so, which requires you to have engineering V and fit a PG8 hardwiring implant. an alternate would be to buy a storyline 100 mwd, but those cost quite a bit and very few are sold.
The mwd trick is great for any ship that take a long time to warp, for the orca you initiate warp, then turn on your mwd for 1 cycle -set auto repeat off. When the mwd cycle ends, your orca will reach the speed needed to warp and warp right away.
Since the orca has poor armor tank you can opt for cargo optimization rigs.
Use the freighter only when you need to haul a huge amount of stuff. For smaller and expensive cargo use the orca. |
mavrick1
Siskiyou county mining llc
24
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Posted - 2012.02.12 04:48:00 -
[13] - Quote
Soon Shin wrote:A freighter takes ages to align and its warp speed is only 0.70 AU, you stand watching it painfully align and sit in warp tunnel for all eternity. Ever try flying a freighter through a system more than 60 AU across? Its long boring and painful to see the AU distance very slowly go down.
An orca cannot carry as much as a freighter but with the right fit you can make it move much faster than the freighter.
With max skills and rigs you get a 60,000 m3 cargohold(100,000 m3 with 2 cargo expanders - kills tank though) with a 40,000 m3 corp hangar, along with a 50,000 ore hold, and finally a 400,000 m3 ship maintenance bay.
The best thing about the orca is its unscannable corp hangar and ship maintenance bay, you can put all sorts of valuable items in there and no one will know, unless you tell them. And in the unlikely event that your orca gets blown up, all the stuff in the corp hangar and ship maintenance array are automatically destroyed and does not appear on the killmail.
This discourages any gankers from blowing up an orca or even bother scanning most of the time.
With a reinforced bulkhead and Damage control you reach 220,000 ehp, which is the equivalent of a freighter, with a shield tank you can reach 280,000.
Finally you can make the orca warp in ten seconds using the mwd trick. You need to fit a 100mn tech 1 or named mwd to do so, which requires you to have engineering V and fit a PG8 hardwiring implant. an alternate would be to buy a storyline 100 mwd, but those cost quite a bit and very few are sold.
The mwd trick is great for any ship that take a long time to warp, for the orca you initiate warp, then turn on your mwd for 1 cycle -set auto repeat off. When the mwd cycle ends, your orca will reach the speed needed to warp and warp right away.
Since the orca has poor armor tank you can opt for cargo optimization rigs.
Use the freighter only when you need to haul a huge amount of stuff. For smaller and expensive cargo use the orca.
but as for hauling assembled ships the orca is good but i would like to keep at least to mid size ships in the mainince bay like a hulk and a salvage ship then that would be nice
REDNECK -á LOUD AND PROUD-á |
Cedo Nulli
Royal Amarr Institute Amarr Empire
54
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Posted - 2012.02.12 14:48:00 -
[14] - Quote
I would definetly want to buy a highsec "carrier" that has no link bonuses or fighters etc
Just proper tank and ability to handle base moving logistics ... incursion runners come to mind as one group of customers. Maitenance bay worth of 3 Battleships for example. |
Versuvius Marii
Browncoats of Persephone Ironworks Coalition
38
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Posted - 2012.02.12 17:40:00 -
[15] - Quote
mavrick1 wrote:even though the orca is made for gang mining, if you need to move in a hurry it works and really the idea behind it is wonderful too but they should do a class that can haul more ships and mad cargo and that would be worth it
please day on topic and any thing dealing with battle clinic in the thread will be reported as a bash on me for reasons that i am not asking for fits or any thing i am just trying to get it out Oh hey, aren't you the guy who made that rather poor fitting on Battleclinic and when told in a constructive fashion why it was so bad, you made a 10 minute video telling them how you didn't care about their opinion? You obviously cared enough to make that video and to threaten us with a reporting if we dare mention the incident...
If you want to move an Orca quicker, fit nano mods or i-stabs, with rigs that support alignment times. Otherwise put your ships into contracts and move them via freighter with an alt following it to web it. Seriously. |
Nex apparatu5
Dreddit Test Alliance Please Ignore
207
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Posted - 2012.02.12 18:51:00 -
[16] - Quote
Versuvius Marii wrote:mavrick1 wrote:even though the orca is made for gang mining, if you need to move in a hurry it works and really the idea behind it is wonderful too but they should do a class that can haul more ships and mad cargo and that would be worth it
please day on topic and any thing dealing with battle clinic in the thread will be reported as a bash on me for reasons that i am not asking for fits or any thing i am just trying to get it out Oh hey, aren't you the guy who made that rather poor fitting on Battleclinic and when told in a constructive fashion why it was so bad, you made a 10 minute video telling them how you didn't care about their opinion? You obviously cared enough to make that video and to threaten us with a reporting if we dare mention the incident... If you want to move an Orca quicker, fit nano mods or i-stabs, with rigs that support alignment times. Otherwise put your ships into contracts and move them via freighter with an alt following it to web it. Seriously.
He really cares too much about this game. It's basically his life. |
Aggressive Nutmeg
128
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Posted - 2012.03.16 05:43:00 -
[17] - Quote
Nex apparatu5 wrote:Versuvius Marii wrote:mavrick1 wrote:even though the orca is made for gang mining, if you need to move in a hurry it works and really the idea behind it is wonderful too but they should do a class that can haul more ships and mad cargo and that would be worth it
please day on topic and any thing dealing with battle clinic in the thread will be reported as a bash on me for reasons that i am not asking for fits or any thing i am just trying to get it out Oh hey, aren't you the guy who made that rather poor fitting on Battleclinic and when told in a constructive fashion why it was so bad, you made a 10 minute video telling them how you didn't care about their opinion? You obviously cared enough to make that video and to threaten us with a reporting if we dare mention the incident... If you want to move an Orca quicker, fit nano mods or i-stabs, with rigs that support alignment times. Otherwise put your ships into contracts and move them via freighter with an alt following it to web it. Seriously. He really cares too much about this game. It's basically his life.
Give the guy a break. I'm looking forward to the book: https://forums.eveonline.com/default.aspx?g=posts&m=802328
Never make eye contact with someone while eating a banana. |
Ireland VonVicious
Gurista Saints Assassin Confederacy
42
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Posted - 2012.03.16 05:48:00 -
[18] - Quote
Orca + Gurista Ships is pure win!
They are small and you can fit a worm/gila/noctis in an orca and use it as your mission helpers.
Great for running L4's in all areas and opening up new corps. You only have to move your BS and the Orca.
It's already great and holds a lot if you use it well. |
Death Killer21
whips chains and ballgags Care Factor
7
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Posted - 2012.03.16 09:42:00 -
[19] - Quote
This is what i think.
The Tech 1 orca is great. Massive for mining in gangs and everything, can carry loads more ore than a regular orca and make ganking harder for anyone, you can also refit your ship in space, switch to a pvp ship if some idiot comes to uor belt to kill ya.
Yes it is really usefull and increaes anyones mining yield by LOADS.
However, the orca has a small ship bay, and ther is no ship that can as yet go high sec with a ship bay and carry bs for you acros systems.
If you want to move systems like 15 jumps it takes forever to go and grab the rest of your fitted battleships, thats 30 jumps a trip. In a battleship that takes forever, and if you have more than one of them then it is a real long trip, not to mention you have other ships to fly.
Therefore we need a tech 2 orca. One that can go high sec, use gates and has a massive ship bay. Doesnt need a massive cargo, just a big ship bay.
What we need is like a 1.5 mill ship bay, maybe a 10k m3 cargo and then no drone space (it is only for hauling) and no corp hangar. Then we can put maybe a cloak in the highs and stabs in the lows and things like that. This would make moving them rigged bs 15 jumps even easyer when we need to move.
Ive lost many hours of mining and missioning from haviong to move ships when i move systems to another one because i need better minerals.
What do you guys think about brining in a t2 orca like said above. Death killer21
Caldari and amarr Mission service.-á Contact me for more info |
Death Killer21
whips chains and ballgags Care Factor
7
|
Posted - 2012.03.16 09:48:00 -
[20] - Quote
Versuvius Marii wrote:mavrick1 wrote:even though the orca is made for gang mining, if you need to move in a hurry it works and really the idea behind it is wonderful too but they should do a class that can haul more ships and mad cargo and that would be worth it
please day on topic and any thing dealing with battle clinic in the thread will be reported as a bash on me for reasons that i am not asking for fits or any thing i am just trying to get it out Oh hey, aren't you the guy who made that rather poor fitting on Battleclinic and when told in a constructive fashion why it was so bad, you made a 10 minute video telling them how you didn't care about their opinion? You obviously cared enough to make that video and to threaten us with a reporting if we dare mention the incident... If you want to move an Orca quicker, fit nano mods or i-stabs, with rigs that support alignment times. Otherwise put your ships into contracts and move them via freighter with an alt following it to web it. Seriously.
And tbh, if ure gonna take the mick out of someone, dont do it on pub forums. If you dont have anything nice to say dont say it at all. U r just people who find it funny to wind people up. SHUT UP.
Nex apparatu5 wrote:Versuvius Marii wrote:wrote: mavrick1 wrote: wrote: even though the orca is made for gang mining, if you need to move in a hurry it works and really the idea behind it is wonderful too but they should do a class that can haul more ships and mad cargo and that would be worth it
please day on topic and any thing dealing with battle clinic in the thread will be reported as a bash on me for reasons that i am not asking for fits or any thing i am just trying to get it out Oh hey, aren't you the guy who made that rather poor fitting on Battleclinic and when told in a constructive fashion why it was so bad, you made a 10 minute video telling them how you didn't care about their opinion? You obviously cared enough to make that video and to threaten us with a reporting if we dare mention the incident... If you want to move an Orca quicker, fit nano mods or i-stabs, with rigs that support alignment times. Otherwise put your ships into contracts and move them via freighter with an alt following it to web it. Seriously. He really cares too much about this game. It's basically his life. Sme goes to you. Death killer21
Caldari and amarr Mission service.-á Contact me for more info |
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Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
27
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Posted - 2012.03.16 12:38:00 -
[21] - Quote
Death Killer21 wrote:This is what i think.
The Tech 1 orca is great. Massive for mining in gangs and everything, can carry loads more ore than a regular orca
WhuuuuT?
The T1 orca is better than the orca? Dang, wish i woulda known that a long time ago, i woulda got me a T1 orca... |
Daniel Plain
Science and Trade Institute Caldari State
5
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Posted - 2012.03.16 12:44:00 -
[22] - Quote
Panhead4411 wrote:Death Killer21 wrote:This is what i think.
The Tech 1 orca is great. Massive for mining in gangs and everything, can carry loads more ore than a regular orca WhuuuuT? The T1 orca is better than the orca? Dang, wish i woulda known that a long time ago, i woulda got me a T1 orca...
better get the T2 orca; it has a built-in spa and brothel. |
Greg Valanti
Looney Clones
18
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Posted - 2012.03.16 14:22:00 -
[23] - Quote
Daniel Plain wrote:Panhead4411 wrote:Death Killer21 wrote:This is what i think.
The Tech 1 orca is great. Massive for mining in gangs and everything, can carry loads more ore than a regular orca WhuuuuT? The T1 orca is better than the orca? Dang, wish i woulda known that a long time ago, i woulda got me a T1 orca... better get the T2 orca; it has a built-in spa and brothel.
Exotic Dancer Bay? |
Henry Haphorn
Aliastra Gallente Federation
222
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Posted - 2012.03.16 17:39:00 -
[24] - Quote
I don't think we need a different Orca in this game at all. The famous industrial command ship known as the Orca was created as a high-sec alternative to its big brother, the Rorqual, which is restricted to low-sec due to its powerful features of not only compressing ore on the spot and providing massive mining boosts, but also providing combat support in the event of an attack. For god's sake, the Rorqual can take down a battleship.
The Orca can also serve a combat role as well as it has a balanced CPU/PG along with a fair arrangement of available high/mid/low slots. Pirates have also used it to assist in ganks.
The Orca and Rorqual are the only two ships throughout New Eden that are capable of handling 3 active gang-assist modules at once compared to the command ships that can only handle 1 such module at a time. The only downside is that bonuses from these ships do not go toward combat-related gang-assist modules such as Siege Warfare-Link modules are still effective in combat even without such bonuses.
So, no. No changes needed for the Orca and no new variants needed. The Orca alone already filled that role for high-sec dwellers. Welcome to Eve Online. Don't expect people to be nice to you. |
Tippia
Sunshine and Lollipops
5627
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Posted - 2012.03.16 17:48:00 -
[25] - Quote
Henry Haphorn wrote:The Orca and Rorqual are the only two ships throughout New Eden that are capable of handling 3 active gang-assist modules at once compared to the command ships that can only handle 1 such module at a time. *cough*fleetcommandships*cough*
Still, no, there is no real need for a different Orca. The convenience it offers for non-miners is largely incidental, and as such, it's good enough as it is. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Tobiaz
Spacerats
23
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Posted - 2012.03.17 11:58:00 -
[26] - Quote
The fact there are so many people flying around with Orca's, not running mining op at all (and I don't mean the people hiding for suicide gankers), signifies the fact there is a opening for CCP to add a new ship. One that doesn't require a ton on mining-related skills.
A smaller ship with better handling and a hangar the size of two cruisers and some change, would be perfect for supporting exploration and small roaming gangs.
Edit: CCP really needs to making hangars drop their phat lewt when destroyed. [img]http://go-dl1.eve-files.com/media/corp/Tobiaz/sig_complaints.gif[/img]
This needs fixin' |
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