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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.19 11:55:00 -
[1]
I think it would be nice to have more advanced options for sorting of hangar contents in addition to current 3 options (name, type, quantity).
In perfect world we would have possibility to write sorting scripts (with exceptions involved) that when you activate them move items into target container. Say for example you would want to move all named items with metalevel 3 or higher except ship scanners and cargo scanners into container named 'good loot' or you would want to move all items with metalevel 0 except ships, capital class modules, cyno generators and ammo into can named 'recykle bin'.
While even more advanced pre set sorting options would be awesome the best solution in my opinion would be some kind system where players can write filters that are capable of moving items between containers. It would not only make life easier for traders, general packrats, missionrunners or just n00bs with 500 items in their hangar, but also might help to reduce server load slightly as it would make it easier to sort your stuff on regular basis instead of keeping all 800 items you regularly encounter as loot in hangar floor and sort it manually once per month.
Someting that would chek your loot against local market and automatically sort stuff into recykle bin that yields you better price when refined to basic materials than selling it directly would be out of the questions I quess ? As scripts acsessing market data might induce a bit heavy load on servers.
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Judaris Delinnea
Order of Z Industries
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Posted - 2008.01.20 04:47:00 -
[2]
Originally by: Carniflex Someting that would chek your loot against local market and automatically sort stuff into recykle bin that yields you better price when refined to basic materials than selling it directly would be out of the questions I quess ? As scripts acsessing market data might induce a bit heavy load on servers.
This would be incredibly ideal. I find this a very tedious part of sorting through my "recycle bin" as well. I wouldn't procrastinate and let that stuff pile up so much if I had a script or other method to do it quickly.
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Arcayan
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Posted - 2008.01.20 08:11:00 -
[3]
I would just prefer to have a tree view of my items, structured like the market view.
I use containers in some vain attempt at organising my stuff, but freighter sized containers are no good for when I want to move to a new, less crowded system.
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Jurgen Cartis
Caldari Interstellar Corporation of Exploration
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Posted - 2008.01.20 08:41:00 -
[4]
I would love functional asset management tools.
/me sees a market writing these scripts, too, possibly. -------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |
Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.20 15:43:00 -
[5]
Yes. In ideal world players would be able to trade those scripts that sort your loot on contracts or something like that.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.21 08:40:00 -
[6]
If possible then I think it would also awesome if that 'filter' would be able to sort thru your BPC's by the number of runs remaining, ME and PE levels.
I'm assuming with that idea ofc that items in containers will cause less load than some 700 items on your main hangar floor in station you use regularly. Say 10 containers with stuff in them vs 700 stacks of items on 'main floor' when opening hangar.
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.01.21 09:46:00 -
[7]
The easiest way I think is just use the MARKET window system for the hanger.
Except of course the range is your station "show only available" is permanently on The Great Game System Shock 2 and Mining, Hacking and Archealogy |
Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.26 08:13:00 -
[8]
Yay \o/ - It's time to lobby for my idea, as I see from newsletter. I do believe, that this feature would be beneficial for game, as I have currently 774 different items on my hangar floor (Ye, I did sort some into containers when I last posted, but I have looted few missions again after that).
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.28 07:42:00 -
[9]
So - what do you guys think about that idea. Have I missed something or asking for too big improvement ?
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.30 11:36:00 -
[10]
I crossed this morning 820 items in my hangar floor. Surely if most of them would be inside containers in my hangars it would take less resources to open my hangars ?
Granted I could sort them manually, but it takes at least hour to do and is not very interesting activity. Especially if even preset sorting options for hangar contents are relatively ineffective.
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Jaketh Ivanes
Amarr Do Or Die And Live Or Try The Kano Organisation
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Posted - 2008.01.30 12:52:00 -
[11]
Originally by: Carniflex I crossed this morning 820 items in my hangar floor. Surely if most of them would be inside containers in my hangars it would take less resources to open my hangars ?
Granted I could sort them manually, but it takes at least hour to do and is not very interesting activity. Especially if even preset sorting options for hangar contents are relatively ineffective.
There is a limit to the number of items you can have in your hangar. Think it is 1000. After that, you cannot add another item to it. So one day, you have to sort it anyways. I have more than 1000 items so I have sorted them in different cans. Takes some time to sort and maintain, but it's not bad to be honest.
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Ba'Zap Da'Rezd
GoonFleet GoonSwarm
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Posted - 2008.01.30 20:36:00 -
[12]
I would love to see additional tabs for player hangers other than just 'Ships' and 'Items', at least one for blueprints and one for materials (minerals, ice products, salvage, moon compounds, etc)
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.01.31 07:33:00 -
[13]
Originally by: Jaketh Ivanes
There is a limit to the number of items you can have in your hangar. Think it is 1000. After that, you cannot add another item to it. So one day, you have to sort it anyways. I have more than 1000 items so I have sorted them in different cans. Takes some time to sort and maintain, but it's not bad to be honest.
Yep. I do run into 1000 item limit quite regularly. It's not for items hangar alone btw but combined max item count between ships+items hangars is 1000 for one player. My regular solution is first package all items that happen to be unpacked and can be packed without hassle. After that I usually refine one item group into minerals to get more room, usually smartbombs or armor plates. Sorting that loot takes a lot of time even if you do it in refining window as you have to unchek still all thing you need/want to keep thus it makes sense to not waste time on it too often. Now if it would not take that hideous amount of time (either I would have better sorting options to separate crap from gold or would have some semiautomatic way of sorting it) I would do it more often than once per month.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.02.11 08:17:00 -
[14]
Bump for idea I would like to see implemented.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.03.07 10:23:00 -
[15]
I still really would like to see this idea implemented.
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Torothanax
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Posted - 2008.03.07 13:21:00 -
[16]
They had this feature in the game for a short time a while back. It caused lag and made looting and mining a pain in the ass. They were supposed to fix it and add it back in, but I guess they never got it to work properly.
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Nasta443
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Posted - 2008.03.08 07:57:00 -
[17]
Originally by: Torothanax They had this feature in the game for a short time a while back. It caused lag and made looting and mining a pain in the ass. They were supposed to fix it and add it back in, but I guess they never got it to work properly.
That was quite a milestone for ccp. After 4 tries of botched fixes and being obviously broken it got removed. After that feature I got an idea on how releases really worked for eve.
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Carniflex
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Posted - 2008.03.13 11:31:00 -
[18]
Originally by: Torothanax They had this feature in the game for a short time a while back. It caused lag and made looting and mining a pain in the ass. They were supposed to fix it and add it back in, but I guess they never got it to work properly.
Well. Same as alliance level copy slot acsess cross corporation within alliance (or making POS labs acsessible on public market even). I would still really like to get something on those lines. It does not need to work when looting as long as I can do it within station. Hell, if performance is issue attach timer to this process so you can do it once or twice per day. It would still be a lot better than currently.
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Tiberius Nazamir
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Posted - 2008.03.14 02:35:00 -
[19]
All it would really take is the ability to make folders in your Hangar, just like in the P&P and new Market Quickbar. It wouldn't sort for you, but it would be a big improvement in the short term.
Please visit your user settings to re-enable images. |
Carniflex
Fallout Research Fallout Project
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Posted - 2008.03.16 09:07:00 -
[20]
Originally by: Tiberius Nazamir All it would really take is the ability to make folders in your Hangar, just like in the P&P and new Market Quickbar. It wouldn't sort for you, but it would be a big improvement in the short term.
My problem is mainly the 1000 item limit. You can sort your stuff but it takes a long time (often above hour) if you have that amount of items and no reasonable way to differentiate between crap and good stuff. As most missions I'm willing to loot put out 100 - 150 different items (after pushing the 'stack all' button on them) I will be back on 1000 item limit (yes I do have also a lot of ships in that station) in a day of serious mission running. Surely it would help to reduce database calls if I could move those items into cans where client does not have to load them all every time I dock.
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Carniflex
Fallout Research Fallout Project
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Posted - 2008.03.26 09:32:00 -
[21]
Even something similar to those new market filters would be step towards easier assets management. On the other hand easiest implementation I think would be just few more sorting options in hangars (say, ability to sort by item metalevel).
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.04.16 13:21:00 -
[22]
I really would like something on those lines implemented. Perhaps as part of upcoming UI overhaul some love also into this section ?
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2008.04.22 08:26:00 -
[23]
bump
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Pliauga
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Posted - 2008.04.22 08:55:00 -
[24]
/signed
This definetley would be helpfull. |
J'Mkarr Soban
Amarr Proxenetae Invicti
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Posted - 2008.04.22 09:07:00 -
[25]
It's been mentioned before in this forum, and it is still a relevant issue - especially seeing as they have implemented filtering tools for the market. I'd also go one further and ask for filtering on anything relating to items that the player has - in one screen. I'd love to be able to filter through everything I've got, looking for a Cruise Missile Launcher II, and then be reminded that I've got 31 of them on the market.
-- These are my personal views and in no way represent the views of Proxenetae Invicti, which maintains a neutral stance stemming from the strong ethics demanded of its work. |
Carniflex
Fallout Research Fallout Project
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Posted - 2008.06.08 06:30:00 -
[26]
Well even market filter system applied to personal hangars would be improvement.
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Carniflex
Fallout Research Fallout Project
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Posted - 2008.06.17 09:08:00 -
[27]
back up
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Kopac Emi
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Posted - 2008.06.17 10:31:00 -
[28]
Im using Assets window within a station, that helps a lot with sorting stuff
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Bourdon
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Posted - 2008.06.22 02:43:00 -
[29]
Would the concept of 'folders' work for inventory management?
I have some stuff I want to keep, for example modules I can't fit to my current ship but want to keep for later, things like ammo and drones that I go through regularly, and loot and things that I may or may not sell. Folders, rather than the adhoc use of containers I think would help with this. Each folder could have the 1,000 item limit which would be fine, and you could keep your less used items out of the way to stop cluttering up your hanger floor. For a game with *a lot* of items in it, the inventory management is a bit lacking.
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.08.04 09:13:00 -
[30]
I dont think folders are actually needed, as containers already work just fine for that. Station ones are afterall rather big.
What would help a lot however would be some scripted way to move items between containers/hangars as it's rather boring to sort your stuff the manual way, especially if you keep looting the same stuff again and again and keep running into that 1000 item per hangar limit.
Failing that allow me extra items in my hangar for extra fee so I can keep it all in there without having to move it into containers every few days.
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.08.19 08:56:00 -
[31]
Up it goes.
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Tuleingel
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Posted - 2008.08.27 19:33:00 -
[32]
Perhaps with next major expansion being industry directed something like that might make it ...
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Anig Browl
Caldari
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Posted - 2008.08.27 19:52:00 -
[33]
Originally by: Torothanax They had this feature in the game for a short time a while back. It caused lag and made looting and mining a pain in the ass. They were supposed to fix it and add it back in, but I guess they never got it to work properly.
Strange, since all the sorting is /should be done client-side (you are just changing the display of information rather than doing any real interaction) and is a trivially easy programming task.
Meantime, use containers - one for minerals, one for salvage items, one for high-priced loot intended for resale, etc. I try to make a habit of tidying my hanger after every mission or major trade run...it's tedious to do the first time but keeping it up to date after that only takes a little time.
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Tuleingel
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Posted - 2008.08.28 05:41:00 -
[34]
Originally by: Anig Browl
Originally by: Torothanax They had this feature in the game for a short time a while back. It caused lag and made looting and mining a pain in the ass. They were supposed to fix it and add it back in, but I guess they never got it to work properly.
Strange, since all the sorting is /should be done client-side (you are just changing the display of information rather than doing any real interaction) and is a trivially easy programming task.
Meantime, use containers - one for minerals, one for salvage items, one for high-priced loot intended for resale, etc. I try to make a habit of tidying my hanger after every mission or major trade run...it's tedious to do the first time but keeping it up to date after that only takes a little time.
It can lower your isk/h considerably if you are 'serious' missionrunner and start doing it after each mission. Especially if you do selective looting by looting only those missions that are worth it for you isk/h wise. 'Serious' missionrunner can run approx 3 level 4 missions per hour on average with selective looting (some of them are afterall rather short). As missions that are 'worth looting' usually drop approx 100 different items you easily can spend 5 - 10 minutes sorting thru that, lowering your 'average' missions per hour number to 2, thats 1/3rd less isk/h for just sorting thru stuff after each mission.
Those example numbers are ofc for very specialized missionrunner. Gank fit, paying attention to what he is doing, using Marauder to loot missions that are 'worth it' and so on.
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.09.26 08:22:00 -
[35]
Up
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.10.09 05:08:00 -
[36]
Up
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Wragdis
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Posted - 2008.10.09 10:56:00 -
[37]
The Market style window would be a great help. Thanks 'King Pack Rat' fer suggesting it
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Tim Idaho
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Posted - 2008.10.10 05:16:00 -
[38]
/signed.
I like the idea in principle, details can be worked out later. One thing though, could we add to the scripting feature to send saleable junk directly to the market?
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.12.02 13:19:00 -
[39]
Up.
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Rosalina Sarinna
Aliastra
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Posted - 2008.12.02 13:24:00 -
[40]
Folders might work, but we already have a system in place of folders, called "Station Containers". Personally I use 14 of them in every station I setup in. One for each type of module or purpose (eg. Low slot / Salvage / Skillbooks & Implants / etc).
I think the real issue is to integrate Station containers into the system so they can be used while *away* from the station. I.e allowing blueprints to be searched inside Station containers, allowing anyone to goto their Assets and view and sell anything from inside the containers. That way everyoen would use them, and our sorting routines would become that much simpler imho.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.12.02 15:40:00 -
[41]
Filters for corporations to put in also, stating to members that that module does not go there but there...
Should/would/could have, HAVE you chav!
Also Known As |
Carniflex
Caldari StarHunt
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Posted - 2008.12.25 12:07:00 -
[42]
up
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Carniflex
Caldari StarHunt Systematic-Chaos
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Posted - 2009.02.12 06:41:00 -
[43]
I still like this idea
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Total Disaster
Caldari Frontier Industry
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Posted - 2009.02.12 12:49:00 -
[44]
Originally by: Carniflex I still like this idea
something like this?
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.03.26 13:31:00 -
[45]
Originally by: Total Disaster
Originally by: Carniflex I still like this idea
something like this?
Yep. Even something like that would do the trick :)
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Captain Oat
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Posted - 2009.03.26 15:16:00 -
[46]
Originally by: Raven Timoshenko The easiest way I think is just use the MARKET window system for the hanger.
Except of course the range is your station "show only available" is permanently on
I like this one a lot :-)
------------------------------------------------- "i'm popping outside and I may be some time...." CCP Sharkbait : We're screwed.... |
Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.05.08 12:03:00 -
[47]
bump
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cyclop07
Gallente Knights of the Old Empire AAA Citizens
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Posted - 2009.05.12 19:05:00 -
[48]
Originally by: Carniflex have possibility to write sorting scripts [/quote
where can i sign up for it
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.08.05 20:56:00 -
[49]
I still do like this idea.
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