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Boz Well
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Posted - 2008.05.16 06:08:00 -
[121]
Originally by: Hanneshannes Theyre not meant to be challenging, view mission running as mining with a skillset that's closer to PvP.
Um, so to summarize.. "Waah this mission is slightly hard nerf it"
Yeah, I'm pretty sure there are better things for the devs to spend their time than nerfing any slightly challenging missions.
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Hanneshannes
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Posted - 2008.05.16 16:49:00 -
[122]
No, I'm just saying, you sound like you find the easyness of the majority of missions annoying and I answered to that assumption (if that even exists)
Don't mind new frontiers, it's not a hrd mission, it may be when you're flying in there in a battlecruiser or battleship with 500k SP but not if you train up for them a little.
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USGAnthrax
Yamato Technologies
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Posted - 2008.05.16 18:06:00 -
[123]
ok, to the OP
I've done it too and must recognize it appears to be a damn hard one for LvL3 missions.
BUT : Yep there is an advise about don't go alone, AND, Do you remember the first EvE Rule ? ==> NEVER FLY A SHIP YOU CAN'T REALLY AFFORD TO LOOSE !
So AS ALLWAYS, if you keep this in mind, your ship loss still be boring, but not fatal to your wallet and... you will not need to cry for GM help or refund 
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Boz Well
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Posted - 2008.05.16 21:03:00 -
[124]
Originally by: Hanneshannes No, I'm just saying, you sound like you find the easyness of the majority of missions annoying and I answered to that assumption (if that even exists)
Don't mind new frontiers, it's not a hrd mission, it may be when you're flying in there in a battlecruiser or battleship with 500k SP but not if you train up for them a little.
Fair enough. I do think they could be a bit tougher, but that's really beside the point. I'm not so much saying make them all tougher, as leave this one along, haha. It's nice to at least face the occasional challenge.
And as pointed out, heh, they tell you this mission is tough in bright red print. If people choose to ignore than and charge in with their unprepared battleship, oh well But honestly the mission isn't that tough, just tougher.
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Datsun Achura
Perkone
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Posted - 2008.06.24 19:48:00 -
[125]
Managed to do stage 5 in a Harbinger (with 3 CCCs)
Basically I used 7 Heavy Modulated Energy Beam 1's fitted with Amarr Navy Microwave M (gives an optimal of around 42km)and an active tank. Once you warp in, start to move towards the nearest neut tower and take it out. By this time your cap will be low so warp out until it builds back up. Warp back in and start moving in the opposite direction of the drones. Take them out one by one and make sure none get too close (use some light med/drones to help). Warp out again for cap regen, then move towards next tower and take that one out, warp out again etc. It takes a few warp outs, but as long as you keep distance between yourself and the drones and pick them off you should be fine.
The last stage is easier, just move in the opposite direction from drones and pick them off one by one (using AN Microwave M again)
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Brechan Skene
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Posted - 2008.06.24 22:09:00 -
[126]
Edited by: Brechan Skene on 24/06/2008 22:43:12 I have done this mission in a Drake and a Cerberus several times. Level 3 mission are really suited to either a BC, HAC or a Command Ship. A BS is just not your best ship for these missions. Especially those that are actively tanked.
Especially with this type of mission a passive tank setup is more effective than an active tank.
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Jenni Falorgen
FATAL 487 ICARUS Alliance
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Posted - 2008.06.25 00:46:00 -
[127]
if you don't know this mission then yes; it is very tough.
when you do know the mission; then you start to see that it really is easy if you use tactics!
there is a secret OMGWTFBBQIWINPWN ship that will help immensely with this mission.
that ship is: a shuttle!
no i'm not joking. you will still need a friend's help with this.
jump into a shuttle and warp to the beacon. when you arrive immediately head away from the neuts till you hit 100km.
drones swarms will follow you for a bit then give up. start orbiting the towers at 100km.
your friend can warp in any time after you get agro and cleanup the whole room.
doesn't need a BS or BC. using this method you can finish this mission with a CRUISER or (if you ballsy enough) a FRIGATE.
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Pteranodon
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Posted - 2008.06.25 11:12:00 -
[128]
The part of this mission that gives the most trouble is the easiest IMO if you have the right ship, a fully passive Drake,. Shoot initialy at the drones which are targetting you & kill the spawns-nothing else. Save the big battleship until last. Kill the neut towers then one by one & kill the spawns which appear with your first shot at the tower. Rinse & repeat for all five towers. Then kill the battleship. My Drake never went below 80% shield (full passive with 4 hardeners).
A very easy mission in the right ship & research beforehand.
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Hanneshannes
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Posted - 2008.06.25 13:05:00 -
[129]
The last part is actually harder imo lolz. I tried to go for the objective and then warp out, problem was, I forgot to refit and went there with 3 BCS and 1 SPR in lows. By the time I was done with the objective, I was in armour xD
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Pteranodon
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Posted - 2008.06.25 15:08:00 -
[130]
Originally by: Hanneshannes The last part is actually harder imo lolz. I tried to go for the objective and then warp out, problem was, I forgot to refit and went there with 3 BCS and 1 SPR in lows. By the time I was done with the objective, I was in armour xD
I think I cheated in the last part. Flew my passive Drake in-flew round in a big circle followed by a swarm of angry drones.....then warped in my Dominix....let the tec2 medium drones fly......no more enemy drones!!
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Ulrik
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Posted - 2008.07.02 10:41:00 -
[131]
I just did the last part in my active tanked geddon. After popping one of the neutralizers and wiping out all the drones with a combination of medium t2 drones and a t1 EMP smartbomb when some of them got too close. I think the key here is to range the neutralizers as much as possible and just play the waiting game until the big momma comes. Also under no circumstances head into the range of the stasis towers, since maximum mobility is a must.
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OneSock
Crown Industries
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Posted - 2008.07.02 12:00:00 -
[132]
To be honest both warp scramble rats and neut towers is a little cheeky in a Lv3. I've not done this mish, but for bloodraiders who like to us NOS/Neut battleships I tend to fly a buffer tank. Warp in, take out the neuts asap, knock out any scramblers with light drones. Then go to work on the rest.
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Shalam
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Posted - 2008.07.02 13:22:00 -
[133]
Edited by: Shalam on 02/07/2008 13:23:03 I'v done this mission chain a couple of times, Its easily the most interesting level 3 i'v ever done, I was in a fully T2, cap stable double repping domi, probably with the wrong hardeners (i'm lazy - and not expecting much from a level 3) and I almost had to warp out . I didn't notice any warp scramblers in my ones, sentries made short work of the nos/statis towers though .
I wish more missions were like this, I don't remember the last time I had trouble with a mission.
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Yevgeny Bazarov
Caldari Perkone
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Posted - 2008.07.20 02:51:00 -
[134]
First level 3 mission I got in my drake, 2m sp, no rigs. Hard, but perfectly doable. Just had to do a bit of kiting.
Gonna do it again tomorrow, so if I lose my ship, I'll eat my words :p
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Pteranodon
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Posted - 2008.07.21 14:27:00 -
[135]
Can we have a level 4 version of this mission.
I like it a lot. The level 4 will need 4 carriers, 5 spider tanking Golems & each player must have a set of high grade crystals & it needs a bonus level which will require a Titan & a fleet of Dreads.
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Yevgeny Bazarov
Caldari Perkone
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Posted - 2008.07.21 19:33:00 -
[136]
Originally by: Yevgeny Bazarov First level 3 mission I got in my drake, 2m sp, no rigs. Hard, but perfectly doable. Just had to do a bit of kiting.
Gonna do it again tomorrow, so if I lose my ship, I'll eat my words :p
Alright, just did it again. 3 purger rigs this time, 2.1m sp. Passive drake, 3 spr's, 1 bcu, 2 large shield extenders, 4 resistance amps - and 7 heavy launchers, of course.
Didn't go below 90% shield until I got bored and decided to take out the neuts first and spawn everything at once. With all the spawns from the towers up at the same time, my shields stabilized at 60%.
If you are having trouble with this mission and are flying with a passive tank, here's what to do:
-kill 1 missile battery -kill everything that spawns, nothing else -kill the BS when it spawns -kill 1 tower, kill spawns, repeat
With a passive tank, this mission should really never give you trouble. With an active tank, I can see it being very hard, though.
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Tenoh
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Posted - 2008.07.22 10:53:00 -
[137]
Originally by: Ofca Edited by: Ofca on 02/02/2008 22:55:53 Do you want some cheese with your whine?
Several (two) warp-scrambling frigates too hard for you? Maybe try L1 missions ;)
Grats to the guy/gal that made this chain. It was really interesting first two times :)
PS. GM Dionysus ownz as much as this chain :> PS2. I lost a Raven on this very same mission the first time ;p
Damn how i hate you and your bloody attitude!
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Calla Vee
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Posted - 2008.07.22 17:58:00 -
[138]
The mission series is very difficult, but not in need of rebalancing by any means.
I put it in the same category as level 1 "Worlds Collide" and are very important mission series to wake people up. Most EVE missions are so easy and boring the biggest threat of losing a ship is because you fall asleep while doing them.
These missions force even mission-doers to branch and consider tightening the fits of their ships and/or trying new equipment and setups. For instance, I didn't really consider things like afterburners and overdrives in my Kestrel until I was trying to solo Worlds Collide (level 1). Once I did that, WC level 1 became really easy.
New Frontiers made me: 1) Stop laughing at Rogue Drones. 2) It made me try fitting a new piece of for me at the time - smartbombs! 3) It made me tighten the fit on my Drake (which is what I was using at the time).
The mission is still quite hard, yes, but I think it's refreshingly difficult. And plus, if you don't like it, you can still turn it down.
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Ghengis Tia
Amarr
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Posted - 2008.07.25 16:09:00 -
[139]
Edited by: Ghengis Tia on 25/07/2008 16:14:37 Hurricane with active armor hardeners. 3 Cap Recharger II's in mids, also a couple of CCC1 rigs.
Warp in, target neut towers, once they're gone, warp out and refit for gank, return and mop up.
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