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Thread Statistics | Show CCP posts - 0 post(s) |
Filskit
Dreddit Test Alliance Please Ignore
5
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Posted - 2012.02.19 13:58:00 -
[1] - Quote
* Sending two mouse clicks on a target in overview or space will set approach on it. Before a recent patch, this was true even when you also had CTRL pressed to try and lock while approaching. Now spamming mouse clicks doesn't set approach on a target if CTRL is also pressed.
* Module pre-activation used to work on targets still under the invulnerability timer, but no longer. The pre-activation ends as soon as you try to lock a target under invulnerability timer (coming out of stargate cloak, ship cloak, station, etc..)
These minor changes won't affect most players, but have affected my solo and mini gang pvp tactics greatly. I would appreciate any GM acknowledgment on this. I believe it was an oversight, and there was no mention of these changes in the patch notes.
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Steve Celeste
Wolfsbrigade
202
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Posted - 2012.02.19 15:21:00 -
[2] - Quote
Shouldn't you be posting cat pictures somewhere? |
T0RT0ISE
KRAFTSTOFF GmbH KRAFTSTOFF
6
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Posted - 2012.02.19 18:28:00 -
[3] - Quote
If you posted this in the patch feedback thread or petitioned it you might have a chance of someone paying attention.
It's a really bad change though as is most of the 'improvement' to the overview, what a joke. |
Cyniac
Twilight Star Rangers Black Thorne Alliance
145
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Posted - 2012.02.20 16:48:00 -
[4] - Quote
Filskit wrote:* Sending two mouse clicks on a target in overview or space will set approach on it. Before a recent patch, this was true even when you also had CTRL pressed to try and lock while approaching. Now spamming mouse clicks doesn't set approach on a target if CTRL is also pressed.
I've actually lost a ship to this already... *grumbles* |
Griznatch
Xicron Syndicate Double Tap.
54
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Posted - 2012.02.20 20:40:00 -
[5] - Quote
Filskit wrote:* Sending two mouse clicks on a target in overview or space will set approach on it. Before a recent patch, this was true even when you also had CTRL pressed to try and lock while approaching. Now spamming mouse clicks doesn't set approach on a target if CTRL is also pressed.
* Module pre-activation used to work on targets still under the invulnerability timer, but no longer. The pre-activation ends as soon as you try to lock a target under invulnerability timer (coming out of stargate cloak, ship cloak, station, etc..)
These minor changes won't affect most players, but have affected my solo and mini gang pvp tactics greatly. I would appreciate any GM acknowledgment on this. I believe it was an oversight, and there was no mention of these changes in the patch notes.
the control click change was in the patch notes for Crucible. I dont recall a time when hot modules would stay hot after a failed attempt to target so that hasnt been changed in the last year and a half.
http://community.eveonline.com/updates/patchnotes.asp?newpatchlogID=3219 under "user interface" item 22
Quote: Holding down the Control key and double clicking will only target objects and not allow you to approach targets until the key is released. I used to have a clever sig but I lost it. |
Livare
Brutor Tribe Minmatar Republic
0
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Posted - 2012.02.21 04:17:00 -
[6] - Quote
This overview delay is stupid...
WTF ccp, do you want to make T3's obsolete so anyone in a damn cloaky can get away.... |
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