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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Thebriwan
LUX Uls Xystus
21
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Posted - 2012.02.19 20:31:00 -
[31] - Quote
I was there and it was ugly. |
SkiD-MaRk
DEAD-ON
9
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Posted - 2012.02.19 20:36:00 -
[32] - Quote
Sasha Azala wrote:YuuKnow wrote:Doc Fury wrote:You know how I know the OP never played EVE before warp to zero?
No likes for you either way OP, you are an idiot.
/poasting in the monthly "remove warp to zero" thread.
Nope. Check my ingame birthdate Dumbass. Now whose's the idiot. If you were around when there was no warp to 0, why bother with this so called poll? You should already know why they changed it to the way it is.
Because of BM's. With the bubble idea that would not be the issue.
Unless you think CCP did it for your conveniencelololololololol
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Inkdew
Space Jumpers Bringers of Death.
6
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Posted - 2012.02.19 20:40:00 -
[33] - Quote
No. |
SigmaPi
Valkyr Industries Late Night Alliance
2
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Posted - 2012.02.19 20:41:00 -
[34] - Quote
While I can understand the concern about W2Z, removing it does nothing but make us create those endless bookmark systems again, and unfairly benefits people of a particular region promoting stagnation of travel and roaming.
Again, the concerns are valid, but the irritations of removing it are temporary for the people who live there and then are also a disincentive for people to leave their comfort zone and travel around (especially in slower fleets, like BSs and such). |
Corina Jarr
Spazzoid Enterprises Purpose Built
577
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Posted - 2012.02.19 20:48:00 -
[35] - Quote
Come o think of it, a poll option would be very nice, especially when discussion multiple potential changes to more than one aspect of gameplay.
Now I want to do an AFK cloaking poll, specifically I want to see how many of the supporters of cloaking changes support each specific idea (fuel, timer, etc). |
Maxpie
Metaphysical Utopian Society Explorations
47
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Posted - 2012.02.19 20:51:00 -
[36] - Quote
YuuKnow wrote:Doc Fury wrote:You know how I know the OP never played EVE before warp to zero?
No likes for you either way OP, you are an idiot.
/poasting in the monthly "remove warp to zero" thread.
Nope. Check my ingame birthdate Dumbass. Now whose's the idiot.
Birthdate is not necessarily an indicator. One can purchase a character which was created prior to when they personally began playing. Not calling you a liar, just saying. The name-calling sort of turns me off and makes me want to point this out.
Anyway, as others have said, I was there and it really sucked. I spent hours making instas. Became quite good at it actually. Why? Not for pvp purposes usually, but because travel was just slow and annoying. It wasn't fun. Travel is the least fun part of almost any mmo, particularly in Eve, especially in high sec. Find a way to encourgage more pvp - I'm fine with that. Do it at the expense of wasting a significant amount of time for the vast majority of non-pvp related activities - sorry, it does not make for a better or more fun game. |
Maxpie
Metaphysical Utopian Society Explorations
47
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Posted - 2012.02.19 20:57:00 -
[37] - Quote
SkiD-MaRk wrote:Sasha Azala wrote:YuuKnow wrote:Doc Fury wrote:You know how I know the OP never played EVE before warp to zero?
No likes for you either way OP, you are an idiot.
/poasting in the monthly "remove warp to zero" thread.
Nope. Check my ingame birthdate Dumbass. Now whose's the idiot. If you were around when there was no warp to 0, why bother with this so called poll? You should already know why they changed it to the way it is. Because of BM's. With the bubble idea that would not be the issue. Unless you think CCP did it for your convenience lololololololol
It has nothing to do with bm's. BM's were a symptom of the problem. Sitting there crawling to gates and stations was like watching paint dry. Now most people I know play games for fun, not to watch paint dry. BM's were a server drain, so CCP wanted to get rid of them. But from a player standpoint, travel was so mind-numbingly boring that it was actually worth it to spend hours or tons of isk for a way to move quicker. |
Ajita al Tchar
Republic Military School Minmatar Republic
59
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Posted - 2012.02.19 20:57:00 -
[38] - Quote
While I think the OP's idea is pretty stupid and the only good thing about it is the thread where he's going to get likes even if everyone hates the removal of wtz and votes accordingly, I must say... People's failure to read the entirety of the original post(s) and then reply making it obvious that they only read every fifth sentence is pretty funny.
(I suggest they try this: anchor a large T2 bubble somewhere and pretend the center of it, the warp disruption field generator, is the intsta-jump point of the gate. Then make a bookmark there. Then try warping to their bookmark in anything but an interdiction nullified T3. There will probably be some way to game the system once again because if ever implemented--lolnoplz--something would probably be screwed up, but either way, a simple "but bookmarks!" answer is still kind of dumb) |
YuuKnow
70
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Posted - 2012.02.19 20:59:00 -
[39] - Quote
Doc Fury wrote:Then you must have never left the station or your system or you just purchased this Toon if you don't remember how much time we could have spent playing that was wasted just traveling a few jumps someplace.
Sure, lets reintroduce a bad mechanic that consumed 25% of everybody's daily playing time. Nope. Been around from the beginning. Back before Lord Zap and the m0o crew got caught hacking the Eve Servers. Before damage mods had stacking penalties, and before the first null sec alliances were even formed. Your a dumbass.
Sasha Azala wrote:If you were around when there was no warp to 0, why bother with this so called poll? You should already know why they changed it to the way it is.
Yes, but there's a concept that may be too advanced for you to comprehend... maybe you'll be able to master it someday... its the concept of pros and cons. For every change there is a pro... and there is a con. The pro (and motivation) of that move was that it brough down travel times (and everyone had instajumps anyway.. back then that's what we called them), but there were cons. The biggest is that it without a doubt, made the galaxy a safer place to live and travel. Much easier to evade war dec corps. Much easier to hide in stations. Much easier to break through gate camps. (I remember my travel fit for my BS had 5 WCS... can't catch me!)
So whether or not the added convience was worth the price that it made the galaxy a safer place to fly is something to think about. CCP has already stated (and most players agree) and the *risk* of undocking has been diminished and that War itself is somewhat broken... Its something to think about why that's the case.
The original purpose of the thread was an open discussion on the pro/cons of each (not an endorsement of one or the other)... but I forgot how about the epidemic of micro-phallic syndrome on the forums these days.
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Katherine Starlight
Apex Tech Xenogenesis Alliance
29
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Posted - 2012.02.19 21:06:00 -
[40] - Quote
Sounds like OP is a butthurt gatecamper, if you don't know how to catch people learn it, its very easy to catch anything that isnt a travel fit strategic cruiser, and some covops that pulse MWD/cloak and run away.
Learn to play the game
Removing warp to zero would be like an empty filler they put in **** games like SWTOR, where you have to run literally over ten minutes just to have an NPC say two lines of words to you, then you have to run back those ten minutes and tadah mission complete. An empty filler. EVE does not need that, we players are the history, action, where its at.
Juse because you fail doesent mean the system should change so that would be impossible for you to fail, oh no boy, you need to learn to play. |
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YuuKnow
70
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Posted - 2012.02.19 21:09:00 -
[41] - Quote
Maxpie wrote:Anyway, as others have said, I was there and it really sucked. I spent hours making instas. Became quite good at it actually. Why? Not for pvp purposes usually, but because travel was just slow and annoying. It wasn't fun. Travel is the least fun part of almost any mmo, particularly in Eve, especially in high sec. Find a way to encourgage more pvp - I'm fine with that. Do it at the expense of wasting a significant amount of time for the vast majority of non-pvp related activities - sorry, it does not make for a better or more fun game.
A valid point. Not some much a concern for frigates and cruisers, but battleships, orcas, haulers, and freighters would be quite a lengthy endevor.
... just brainstorming on so of the potention pro/cons for changes to bring the "everytime you dock you risk loosing your ship" back to Eve...
*scratches chin* |
YuuKnow
70
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Posted - 2012.02.19 21:13:00 -
[42] - Quote
Ajita al Tchar wrote:While I think the OP's idea is pretty stupid and the only good thing about it is the thread where he's going to get likes even if everyone hates the removal of wtz and votes accordingly, I must say... People's failure to read the entirety of the original post(s) and then reply making it obvious that they only read every fifth sentence is pretty funny.
(I suggest they try this: anchor a large T2 bubble somewhere and pretend the center of it, the warp disruption field generator, is the intsta-jump point of the gate. Then make a bookmark there. Then try warping to their bookmark in anything but an interdiction nullified T3. There will probably be some way to game the system once again because if ever implemented--lolnoplz--something would probably be screwed up, but either way, a simple "but bookmarks!" answer is still kind of dumb)
This.
Gotta admit that the average literacy on the forums is pretty low. Kindof sad really.
Wondering if I should point out to every moron that completely missed the concept that they completely missed the concept... like the guy below... |
Sade Onyx
Brutor Tribe Minmatar Republic
10
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Posted - 2012.02.19 21:21:00 -
[43] - Quote
re-introduce a million bookmarks?
udumbbro? |
DeMichael Crimson
Republic University Minmatar Republic
1177
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Posted - 2012.02.19 21:36:00 -
[44] - Quote
Hmmm, I remember watching a video about using warp to 0 tactics for PvP combat on-grid near a gate which involved the use of cans and or corpses, etc.
Whether PvP or PvE, warp to 0 is a viable and important option to have available. |
Lord Wiggin
Phantom Squad Nulli Secunda
24
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Posted - 2012.02.19 21:37:00 -
[45] - Quote
If your too incompetent to gank under the current mechanics, you might want to try HKO....
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Buzzmong
Aliastra Gallente Federation
137
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Posted - 2012.02.19 22:01:00 -
[46] - Quote
YuuKnow wrote: Gotta admit that the average literacy on the forums is pretty low. Kindof sad really.
YuuKnow wrote:Nope. Check my ingame birthdate Dumbass. Now whose's the idiot.
YuuKnow wrote:Nope. Been around from the beginning. Back before Lord Zap and the m0o crew got caught hacking the Eve Servers. Before damage mods had stacking penalties, and before the first null sec alliances were even formed. Your a dumbass.
You know, when you're going to insult people about their English skill over the Internet, you should really make sure that yours is near perfect otherwise people start saying things like "Pot" and "Kettle".
Jus' sayin'. |
Valentyn3
25
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Posted - 2012.02.19 22:15:00 -
[47] - Quote
Would the update dialogue box also contain an easy peezy "unsubscribe" button? I used to be a Blade Runner like you, then I took an android to the knee... |
Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
226
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Posted - 2012.02.19 22:16:00 -
[48] - Quote
Lyron-Baktos wrote:you want to make the gay gate camps even gayer?
Your homophobia is pretty quaint. |
Valentyn3
25
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Posted - 2012.02.19 22:23:00 -
[49] - Quote
Jhagiti Tyran wrote:Lyron-Baktos wrote:you want to make the gay gate camps even gayer? Your homophobia is pretty quaint.
I don't know. The guys doing the camping do seem awful happy. I used to be a Blade Runner like you, then I took an android to the knee... |
Corina Jarr
Spazzoid Enterprises Purpose Built
577
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Posted - 2012.02.19 22:29:00 -
[50] - Quote
Buzzmong wrote:YuuKnow wrote: Gotta admit that the average literacy on the forums is pretty low. Kindof sad really. YuuKnow wrote:Nope. Check my ingame birthdate Dumbass. Now whose's the idiot. YuuKnow wrote:Nope. Been around from the beginning. Back before Lord Zap and the m0o crew got caught hacking the Eve Servers. Before damage mods had stacking penalties, and before the first null sec alliances were even formed. Your a dumbass. You know, when you're going to insult people about their English skill over the Internet, you should really make sure that yours is near perfect otherwise people start saying things like "Pot" and "Kettle". Jus' sayin'. He was insulting their reading comprehension, while using an incorrect term (literacy, while RC is a part of it, covers a large area).
And yeah, their RC is pretty bad. Likely just looked at the topic title and clicked "Reply". |
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Hauling Hal
The Black Ops
50
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Posted - 2012.02.19 22:52:00 -
[51] - Quote
YuuKnow wrote:Like *this* post if you think that getting rid of warp-to-zero would be a bad idea and make the game less fun.
The reason to not like this idea are.
1. Travel times would be longer. Much, much longer in larger ships. 2. Hi-sec suicide ganking would be easier and more common. 3. Breaking through low sec and null sec gate camps would be harder. 4. Avoiding warring oponents would be harder. 5. Other
These are basically convience and anti-pvp reasons.
Post your reasons for your choice.
Dumb idea, as none of your reasons, pros or cons, will be valid.
All the older players will have bookmarks 20Km the opposite side of the stations and stargates, so the only people that can't warp to zero are new players. As for warping to scanned ships, you just get a scout to warp in behind them from the other side to your gang/fleet.
This is what the game was like before warp to zero and I believe that one of the reasons CCP brought warp to zero in was to remove the excessive loading caused by everyone having hundreds of warp to zero bookmarks. |
Jita Alt666
909
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Posted - 2012.02.19 23:02:00 -
[52] - Quote
For a poll to have relevance it needs to have a measure of accuracy:
How do you compensate for the users who like both posts? How do you determine that the characters who like a particular post are actually serious about their like? How do you determine that the characters who like a particular post are not simply alts of one individual? Are you an an individual who can be trusted to accurately collate said information? The points you raise to support/negate each option were reached through what process? If you are serious about this discussion why have you posted in the lowest quality section of any Eve online forum? |
Obsidian Hawk
RONA Corporation RONA Directorate
762
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Posted - 2012.02.19 23:06:00 -
[53] - Quote
Warp to 0 was put into game for one reason alone op.
That was to stop people from crashing the servers with massive amounts of book marks.
Removing warp to 0 woudl bring back the days of people making 2-20 book marks per system and them copying them all around for friends and family so they could always warp to 0. Thus making more server lag and once again bringing back massivenode deaths.
TLDR - removing warp to 0 woudl just force people to make massive amounts of book marks again so they coudl warp to 0. so..... nothign would change. just leave it in. |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
959
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Posted - 2012.02.19 23:20:00 -
[54] - Quote
YuuKnow wrote:This is also a test of the basic literacy of the Eve Forum inhabitants.
Your opening post is a little misleading. You start off suggesting removing WTZ, and only later do you clarify that you want to have a warp disruption zone around the gate.
I would be interested in seeing what happens if star gates get similar mass/time restrictions to wormholes. Gates are wormholes, after all. So back to the wormhole stabiliser idea: you could modify star gates to allow more or less traffic through, thus allowing "smallholders" in null sec to restrict flow of traffic into their system: cyno jammer + star gates restricted to sub-battleship masses would help the smallholders dictate some of the parameters of any conflict.
In hisec, the empires would have power over the gates, allowing trade routes to be upgraded, perhaps with the NPC militia corp having power to place and destroy upgrades. I would like to see players able to influence everything: if we get the ability to blow up stations, I want hisec stations to be vulnerable too.
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YuuKnow
89
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Posted - 2012.02.19 23:43:00 -
[55] - Quote
Mara Rinn wrote:YuuKnow wrote:This is also a test of the basic literacy of the Eve Forum inhabitants. Your opening post is a little misleading. You start off suggesting removing WTZ, and only later do you clarify that you want to have a warp disruption zone around the gate
Hm.. wasn't meant to be misleading. I'll try to rewrite it for clarity. I do however think that most posters don't really read the post.
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MadMuppet
Kerguelen Station
141
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Posted - 2012.02.19 23:46:00 -
[56] - Quote
No.
Anything that is going to massively increase travel time with little increase in play is not worth doing. While it would help with 'PVP' from a certain point of view you need to take in to account the 'dead air' time for all the other travel it would affect.
Amarr to Jita would add 23 minutes of dead travel time to a freighter or Orca. A L4 mission three jumps out in a battleship (200m/s) would add over six minutes of staring at the screen for what in added travel time. You then need to add another five minutes of travel time to go salvage it. Add that to your selling point and see how many people would want to back it then.
On the bookmark issue there is also the point that they will be made again. Even with the 'you can't jump within 15km of the gate' you will still have people making extra bookmarks to approach the gate from directions other that the straightest one to reduce interception time by aggressors.
People are complaining enough about blob warfare and you want to introduce a system where not only will the largest blob win, but it would effectively take forever for reinforcements to arrive making them king of the gate. Some people envision clashing of large fleets, but I believe it would be more missing of fleets.
Also, I won't like either, farming for likes is something I do not support. Buff Hybrid Guns!!!! |
Ris Dnalor
Black Rebel Rifter Club
211
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Posted - 2012.02.20 03:43:00 -
[57] - Quote
YuuKnow wrote:Maybe we can do this in a quasy-poll-like fashion. If you like this idea hit the like button on this post. If you think this is a bad idea, hit the like button on the post below. That way we can "poll" the forum-base.
I'm curious to how many players think that getting rid of the "warp-to-zero" option for gates and station would make gameplay more interesting and fun, or less interesting and more a pain. The concept would be to get rid of the warp to zero option for all gates and stations. Instajump bookmarks would not work as well because a sortof 'warp-distruption' bubble would exist around the stations and gates which automatically drops ships out of warp at the 15km point. Like this post if you like this idea. Some example reasons to like this idea are
1. Gate-camping would be even more effective. 2. Easier to patrol your claimed territor because you can catch intruders more easily 3. Hi-sec War declarations would be more fun and effective because you have more opprotunity to 'catch' your enemies 4. Hi-sec suicide ganking would be more common 5. It would multiple the advantage of smaller faster ships as more useful than larger ships. 6. Other.
Post alternative, reasoning below.
I'm a fan of making non-consensual pvp more commonplace. Also, remove sentry guns from low sec Save the Miners! |
supersexysucker
Uber Awesome Fantastico Awesomeness Group
59
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Posted - 2012.02.20 04:13:00 -
[58] - Quote
OP please kill yourself eve will be a better place. |
Jack Miton
Lapse Of Sanity Exhale.
123
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Posted - 2012.02.20 04:18:00 -
[59] - Quote
Please go back to 2008 when there was no wtz... EVE has moved on and no one wants to go back to copying hundreds of bookmarks before ever roam. |
Sakurako Kimino
Volatile Nature
12
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Posted - 2012.02.20 05:57:00 -
[60] - Quote
YuuKnow wrote:baltec1 wrote:YuuKnow wrote:baltec1 wrote:My pvp side tingles but my orca side is repulsed.
Also bookmarks. Well the concept would be that instajump bookmarks wouldn't work, because the gates/stations would act like warp-inhibitor bubbles dropping any ship out of warp at 15km even if the ship was trying to use bookmarks. We will find a way. How? Be specific.
calculate the cap needed to drop out of warp at point x useing 2 bookmarks 190km away from the gate (190km and you will not get pulled into any bubble in null. knowing ccp they would use the same range to allow for snipers to get into range) run mwd till cap level needed warp to gate.
pro is the pvp ganking would be easyer con time it takes to get any where traviling is not fun, fun is killing other players, roids, npc rats ect ect.
eve is about sin |
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